================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3636.8; crudely normalised: 0% > other= expected rounds to survive: 56784.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10068; chaotic evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=653.1903619276145 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.32153569286143; hits/misses (PBA)= 6.724255148970206/0.3587282543491302; rounds (PBA)=2.0131973605278946;} adult black dragon: {team=chaotic evil ; avg hp=-15.321535692861428 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.80963807238552; hits/misses (PBA)= 1.470505898820236/2.702859428114377; rounds (PBA)=1.391121775644871;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ice devil: {team=lawful evil ; avg hp=180.0 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 1183.76; crudely normalised: 0% > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14439; evil: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=773.5616876624675 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 157.88442311537693; hits/misses (PBA)= 3.815636872625475/0.20955808838232354; rounds (PBA)=2.8872225554889024;} Cthulhu: {team=evil; avg hp=-28.884423115376926 (from 129); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4383123375324935; hits/misses (PBA)= 0.08598280343931214/1.6636672665466907; rounds (PBA)=1.7496500699860027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10338; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic neutral : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-7.4759048190361925 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.378124375124975; hits/misses (PBA)= 0.33473305338932213/0.45190961807638474; rounds (PBA)=0.7866426714657069;} cloaker: {team=chaotic neutral ; avg hp=77.85962807438513 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.98860227954409; hits/misses (PBA)= 1.9318136372725454/0.533493301339732; rounds (PBA)=2.0671865626874624;} cat: {team=other; avg hp=-7.115176964607079 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36472705458908217; hits/misses (PBA)= 0.3311337732453509/0.40191961607678467; rounds (PBA)=0.7330533893221356;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19029; other: 0.54 ± 0.01; unaligned : 0.46 ± 0.01; > Team other = winning battles: 2714; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2287; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=0.5926814637072585 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.269746050789842; hits/misses (PBA)= 1.139372125574885/1.4015196960607879; rounds (PBA)=2.9982003599280143;} cat: {team=other; avg hp=0.730253949210158 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4073185362927414; hits/misses (PBA)= 1.2739452109578084/1.2259548090381924; rounds (PBA)=3.0425914817036595;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 14196.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14547.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32134; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=-15.401919616076786 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.879024195160966; hits/misses (PBA)= 3.2133573285342933/6.063187362527494; rounds (PBA)=3.530493901219756;} adult black dragon #3: {team=chaotic evil ; avg hp=-15.386522695460908 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.17596480703859; hits/misses (PBA)= 3.242751449710058/6.000799840031994; rounds (PBA)=3.5160967806438714;} adult black dragon: {team=chaotic evil ; avg hp=-15.630473905218956 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.263547290541894; hits/misses (PBA)= 3.2989402119576083/6.082583483303339; rounds (PBA)=3.5548890221955607;} adult black dragon #4: {team=chaotic evil ; avg hp=-15.44511097780444 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.4381123775245; hits/misses (PBA)= 3.2469506098780245/6.072785442911417; rounds (PBA)=3.5316936612677465;} tarrasque: {team=unaligned ; avg hp=474.243351329734 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 841.8640271945611; hits/misses (PBA)= 27.5248950209958/1.810637872425515; rounds (PBA)=6.425514897020596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17173; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=other; avg hp=-3.6828634273145373 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5026994601079784; hits/misses (PBA)= 0.2871425714857029/0.28274345130973805; rounds (PBA)=0.5698860227954409;} assassin: {team=any non-good ; avg hp=63.82083583283343 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.520695860827836; hits/misses (PBA)= 4.242751449710058/1.1511697660467906; rounds (PBA)=3.4339132173565288;} ape: {team=unaligned ; avg hp=-3.1815636872625475 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.02019596080784; hits/misses (PBA)= 3.119376124775045/1.89002199560088; rounds (PBA)=2.5046990601879626;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12995; other: 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=chaotic good ; avg hp=-8.076984603079383 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.596680663867227; hits/misses (PBA)= 0.8108378324335133/0.9022195560887822; rounds (PBA)=1.7130573885222955;} ancient brass dragon: {team=other; avg hp=290.3025394921016 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.57268546290742; hits/misses (PBA)= 5.456908618276345/0.2881423715256949; rounds (PBA)=2.5984803039392124;} bandit: {team=any non-lawful ; avg hp=-6.666066786642672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2653469306138772; hits/misses (PBA)= 0.264747050589882/0.19096180763847231; rounds (PBA)=0.45570885822835433;} bat: {team=unaligned ; avg hp=-14.0999800039992 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10577884423115377; hits/misses (PBA)= 0.09518096380723855/0.13917216556688664; rounds (PBA)=0.23435312937412517;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6046790641871626;} adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.39532093581283745;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33092; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4364; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 637; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.7458508298340334 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.84483103379324; hits/misses (PBA)= 11.125174965006998/6.008998200359928; rounds (PBA)=5.801639672065587;} adult blue dragon: {team=lawful evil ; avg hp=58.15516896620676 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.74585082983404; hits/misses (PBA)= 12.415316936612678/5.286942611477705; rounds (PBA)=6.484303139372126;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8.28; crudely normalised: 0% > beyond= expected rounds to survive: -4586.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5255; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frog: {team=other; avg hp=-37.0993801239752 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2625474905018996; hits/misses (PBA)= 0.044191161767646474/0.855628874225155; rounds (PBA)=0.8998200359928015;} Cthulhu: {team=beyond; avg hp=773.7374525094981 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.0993801239752; hits/misses (PBA)= 1.0/0.05398920215956809; rounds (PBA)=1.0507898420315938;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40102; lawful evil : 0.6 ± 0.01; neutral evil : 0.4 ± 0.01; > Team lawful evil = winning battles: 2981; perfect battles: 0; close-call battles: 1556; > Team neutral evil = winning battles: 2020; perfect battles: 0; close-call battles: 1460; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=1.8312337532493501 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.069786042791442; hits/misses (PBA)= 3.7046590681863627/0.715256948610278; rounds (PBA)=5.455108978204359;} zombie: {team=neutral evil ; avg hp=0.710257948410318 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.948010397920417; hits/misses (PBA)= 2.2875424915016995/2.1779644071185764; rounds (PBA)=5.047990401919616;} zombie #2: {team=neutral evil ; avg hp=0.8122375524895021 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.222355528894221; hits/misses (PBA)= 2.3387322535492903/2.1969606078784243; rounds (PBA)=5.132373525294941;} skeleton: {team=lawful evil ; avg hp=1.9984003199360127 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.40771845630874; hits/misses (PBA)= 3.76124775044991/0.733253349330134; rounds (PBA)=5.493901219756049;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 900.0; crudely normalised: 0% > other= expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36603; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 108; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #4: {team=any ; avg hp=23.625274945010997 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.400919816036792; hits/misses (PBA)= 2.717256548690262/2.1975604879024195; rounds (PBA)=6.983603279344131;} priest: {team=any ; avg hp=23.96400719856029 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.574485102979404; hits/misses (PBA)= 2.776644671065787/2.270745850829834; rounds (PBA)=6.970205958808238;} mage: {team=other; avg hp=-1.9934013197360527 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.624875024995001; hits/misses (PBA)= 2.794041191761648/3.6940611877624474; rounds (PBA)=6.488102379524095;} priest #3: {team=any ; avg hp=23.926614677064588 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.567886422715457; hits/misses (PBA)= 2.7568486302739452/2.2885422915416918; rounds (PBA)=6.957608478304339;} priest #2: {team=any ; avg hp=23.859228154369127 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.450109978004399; hits/misses (PBA)= 2.7250549890022/2.211957608478304; rounds (PBA)=6.975404919016197;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 196.36; crudely normalised: 0% > other= expected rounds to survive: 240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61297; any : 0.36 ± 0.01; other: 0.64 ± 0.01; > Team any = winning battles: 1793; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3208; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=other; avg hp=6.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.311137772445512; hits/misses (PBA)= 6.6566686662667465/4.423515296940612; rounds (PBA)=11.721655668866227;} druid: {team=any ; avg hp=1.6888622275544891 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.0; hits/misses (PBA)= 5.467106578684263/5.423915216956608; rounds (PBA)=11.249550089982003;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 771.43; crudely normalised: 0% > other= expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36360; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 356; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #3: {team=any ; avg hp=22.876424715056988 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.555688862227555; hits/misses (PBA)= 2.7540491901619677/2.214357128574285; rounds (PBA)=6.892821435712857;} mage: {team=other; avg hp=-1.9386122775444912 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.74525094981004; hits/misses (PBA)= 3.701659668066387/2.7814437112577486; rounds (PBA)=6.4831033793241355;} druid #2: {team=any ; avg hp=22.714457108578284 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.491701659668067; hits/misses (PBA)= 2.744251149770046/2.1861627674465107; rounds (PBA)=6.894821035792841;} druid: {team=any ; avg hp=22.83003399320136 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.405718856228754; hits/misses (PBA)= 2.7216556688662266/2.236152769446111; rounds (PBA)=6.892221555688862;} druid #4: {team=any ; avg hp=22.833833233353328 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.485502899420116; hits/misses (PBA)= 2.754249150169966/2.196760647870426; rounds (PBA)=6.904219156168766;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 300.0; crudely normalised: 0% > other= expected rounds to survive: 36.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28924; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 1413; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=7.3787242551489705 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.689062187562487; hits/misses (PBA)= 2.07998400319936/2.0307938412317537; rounds (PBA)=5.228154369126175;} priest: {team=other; avg hp=-1.201359728054389 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.364527094581083; hits/misses (PBA)= 2.3463307338532293/2.7724455108978203; rounds (PBA)=5.118976204759048;} acolyte #4: {team=any ; avg hp=7.329134173165367 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.613677264547091; hits/misses (PBA)= 2.033393321335733/2.0581883623275345; rounds (PBA)=5.204159168166367;} acolyte: {team=any ; avg hp=7.281743651269746 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.673065386922615; hits/misses (PBA)= 2.0675864827034593/2.0423915216956607; rounds (PBA)=5.234553089382124;} acolyte #2: {team=any ; avg hp=7.341531693661268 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.688062387522495; hits/misses (PBA)= 2.070385922815437/2.0385922815436914; rounds (PBA)=5.249150169966007;} acolyte #3: {team=any ; avg hp=7.304339132173565 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5374925014997; hits/misses (PBA)= 2.017396520695861/2.053389322135573; rounds (PBA)=5.2373525294941015;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1200.0; crudely normalised: 0% > other= expected rounds to survive: 12.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10026; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 274; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=8.811037792441512 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0579884023195363; hits/misses (PBA)= 0.7514497100579884/0.6154769046190762; rounds (PBA)=1.5138972205558887;} acolyte #3: {team=any ; avg hp=8.821835632873425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0837832433513297; hits/misses (PBA)= 0.7686462707458508/0.6102779444111178; rounds (PBA)=1.5206958608278345;} acolyte #6: {team=any ; avg hp=8.815636872625475 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.12997400519896; hits/misses (PBA)= 0.7624475104979004/0.614877024595081; rounds (PBA)=1.5166966606678665;} acolyte #11: {team=any ; avg hp=8.787642471505698 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0459908018396322; hits/misses (PBA)= 0.7554489102179565/0.6134773045390922; rounds (PBA)=1.5132973405318937;} acolyte #16: {team=any ; avg hp=8.805838832233553 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0459908018396322; hits/misses (PBA)= 0.7484503099380124/0.6262747450509898; rounds (PBA)=1.5192961407718457;} acolyte #8: {team=any ; avg hp=8.779244151169767 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0517896420715855; hits/misses (PBA)= 0.7438512297540492/0.6256748650269947; rounds (PBA)=1.5122975404919017;} acolyte #15: {team=any ; avg hp=8.82123575284943 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.069386122775445; hits/misses (PBA)= 0.7664467106578684/0.6094781043791242; rounds (PBA)=1.5188962207558487;} acolyte #14: {team=any ; avg hp=8.81623675264947 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033993201359728; hits/misses (PBA)= 0.7424515096980604/0.6286742651469706; rounds (PBA)=1.511897620475905;} acolyte #20: {team=any ; avg hp=8.80363927214557 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0525894821035795; hits/misses (PBA)= 0.755248950209958/0.613877224555089; rounds (PBA)=1.5166966606678665;} acolyte #13: {team=any ; avg hp=8.839032193561287 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.013397320535893; hits/misses (PBA)= 0.7444511097780444/0.6226754649070186; rounds (PBA)=1.5112977404519097;} acolyte #17: {team=any ; avg hp=8.791841631673666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.074385122975405; hits/misses (PBA)= 0.7596480703859229/0.6156768646270746; rounds (PBA)=1.5288942211557688;} acolyte #2: {team=any ; avg hp=8.773845230953809 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0077984403119378; hits/misses (PBA)= 0.7404519096180764/0.624875024995001; rounds (PBA)=1.5268946210757848;} acolyte #19: {team=any ; avg hp=8.794441111777644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.06878624275145; hits/misses (PBA)= 0.7508498300339932/0.6194761047790442; rounds (PBA)=1.5276944611077785;} acolyte #4: {team=any ; avg hp=8.806838632273545 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.053389322135573; hits/misses (PBA)= 0.750249950009998/0.613877224555089; rounds (PBA)=1.5146970605878824;} acolyte #18: {team=any ; avg hp=8.803039392121576 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0519896020795843; hits/misses (PBA)= 0.7474505098980204/0.6146770645870826; rounds (PBA)=1.5176964607078585;} acolyte #9: {team=any ; avg hp=8.810237952409517 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1335732853429312; hits/misses (PBA)= 0.7686462707458508/0.6084783043391322; rounds (PBA)=1.5252949410117977;} acolyte #7: {team=any ; avg hp=8.809638072385523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.051389722055589; hits/misses (PBA)= 0.7516496700659868/0.615876824635073; rounds (PBA)=1.5152969406118777;} acolyte: {team=any ; avg hp=8.789642071585682 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.022995400919816; hits/misses (PBA)= 0.7486502699460108/0.618876224755049; rounds (PBA)=1.5198960207958407;} acolyte #12: {team=any ; avg hp=8.82263547290542 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.090781843631274; hits/misses (PBA)= 0.7578484303139372/0.620875824835033; rounds (PBA)=1.5150969806038792;} mage: {team=other; avg hp=-1.217756448710258 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8998200359928012; hits/misses (PBA)= 0.863627274545091/0.4939012197560488; rounds (PBA)=1.3575284943011399;} acolyte #10: {team=any ; avg hp=8.796640671865626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0777844431113777; hits/misses (PBA)= 0.7588482303539292/0.6034793041391722; rounds (PBA)=1.5140971805638872;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 300.0; crudely normalised: 0% > other= expected rounds to survive: 29.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24861; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1083; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=any ; avg hp=7.598680263947211 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.534693061387722; hits/misses (PBA)= 2.0551889622075583/1.3889222155568886; rounds (PBA)=4.5088982203559285;} acolyte #3: {team=any ; avg hp=7.694661067786443 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.703659268146371; hits/misses (PBA)= 2.11377724455109/1.3753249350129975; rounds (PBA)=4.5240951809638075;} acolyte: {team=any ; avg hp=7.668466306738653 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7104579084183165; hits/misses (PBA)= 2.1115776844631076/1.3857228554289143; rounds (PBA)=4.517096580683863;} acolyte #2: {team=any ; avg hp=7.6590681863627275 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.649270145970806; hits/misses (PBA)= 2.0835832833433314/1.3983203359328134; rounds (PBA)=4.50129974005199;} druid: {team=other; avg hp=-1.1793641271745652 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.785242951409718; hits/misses (PBA)= 1.8994201159768047/2.3503299340131973; rounds (PBA)=4.249750049990002;} acolyte #5: {team=any ; avg hp=7.593881223755249 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581283743251349; hits/misses (PBA)= 2.049390121975605/1.382123575284943; rounds (PBA)=4.491301739652069;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 465.23; crudely normalised: 0% > other= expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2722; Sum of rounds: 34375; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2721; perfect battles: 0; close-call battles: 596; ------------------------------------------------- Combattants ------------------------------------------------ priest #5: {team=any ; avg hp=-3.1587068332108745 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.531961792799412; hits/misses (PBA)= 1.6131520940484938/4.653930933137399; rounds (PBA)=6.553637031594416;} priest #3: {team=any ; avg hp=-3.1781778104335046 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.779941219691404; hits/misses (PBA)= 1.6664217487141808/4.80712711241734; rounds (PBA)=6.724467303453343;} priest #2: {team=any ; avg hp=-3.1252755326965467 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.648787656135195; hits/misses (PBA)= 1.6396032329169727/4.629316678912565; rounds (PBA)=6.540044085231448;} veteran #4: {team=other; avg hp=46.91623806024982 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.26304188096987; hits/misses (PBA)= 7.14695077149155/3.528655400440852; rounds (PBA)=11.83982365907421;} priest #8: {team=any ; avg hp=-3.124540778839089 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692138133725202; hits/misses (PBA)= 1.671197648787656/4.698750918442322; rounds (PBA)=6.631520940484937;} priest: {team=any ; avg hp=-3.15686994856723 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.840925789860397; hits/misses (PBA)= 1.6792799412196915/4.764144011756062; rounds (PBA)=6.6763409257898605;} priest #7: {team=any ; avg hp=-3.1675238795003673 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692138133725202; hits/misses (PBA)= 1.6366642174871417/4.674871418074945; rounds (PBA)=6.592578986039677;} priest #6: {team=any ; avg hp=-3.1164584864070535 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.52277736958119; hits/misses (PBA)= 1.606539309331374/4.68295371050698; rounds (PBA)=6.572740631888317;} veteran #3: {team=other; avg hp=47.573108008817044 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.91182953710507; hits/misses (PBA)= 7.140337986774431/3.635194709772226; rounds (PBA)=11.871785451873622;} veteran: {team=other; avg hp=47.326230712711244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.32035268185158; hits/misses (PBA)= 7.197648787656135/3.6168258633357824; rounds (PBA)=11.88868479059515;} veteran #2: {team=other; avg hp=46.80639235855988 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.78949301983835; hits/misses (PBA)= 7.127112417340191/3.5822924320352683; rounds (PBA)=11.864070536370315;} priest #4: {team=any ; avg hp=-3.21565025716385 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8310066127847175; hits/misses (PBA)= 1.6939750183688465/4.724467303453343; rounds (PBA)=6.678177810433505;} veteran #5: {team=other; avg hp=47.7939015429831 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.91807494489346; hits/misses (PBA)= 7.278104335047759/3.5606171932402644; rounds (PBA)=11.899338721528288;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1812.5; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24442; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=56.827834433113374 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.186362727454508; hits/misses (PBA)= 2.555888822235553/0.8542291541691661; rounds (PBA)=4.540291941611677;} mage: {team=other; avg hp=-3.125374925014997 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.886022795440912; hits/misses (PBA)= 0.639872025594881/2.4295140971805638; rounds (PBA)=3.069386122775445;} veteran #2: {team=any ; avg hp=56.804239152169565 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.0247950409918; hits/misses (PBA)= 2.536492701459708/0.8372325534893021; rounds (PBA)=4.5374925014997;} veteran: {team=any ; avg hp=56.813437312537495 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.315536892621477; hits/misses (PBA)= 2.5728854229154168/0.8470305938812237; rounds (PBA)=4.53249350129974;} mage #2: {team=other; avg hp=-3.150969806038792 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9378124375124974; hits/misses (PBA)= 0.6452709458108379/2.410517896420716; rounds (PBA)=3.0557888422315536;} veteran #4: {team=any ; avg hp=56.897020595880825 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47350529894021; hits/misses (PBA)= 2.584883023395321/0.8446310737852429; rounds (PBA)=4.537692461507699;} veteran #3: {team=any ; avg hp=56.83363327334533 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.27614477104579; hits/misses (PBA)= 2.561487702459508/0.8554289142171566; rounds (PBA)=4.534693061387722;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 403.2; crudely normalised: 0% > other= expected rounds to survive: 580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3210; Sum of rounds: 35060; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3209; perfect battles: 0; close-call battles: 341; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=other; avg hp=49.4202492211838 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.19781931464174; hits/misses (PBA)= 7.200311526479751/2.0582554517133955; rounds (PBA)=10.395015576323988;} druid #5: {team=any ; avg hp=-3.1542056074766354 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.410591900311527; hits/misses (PBA)= 1.3305295950155762/3.965732087227414; rounds (PBA)=5.505919003115265;} veteran #3: {team=other; avg hp=49.16105919003115 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.124610591900314; hits/misses (PBA)= 7.2/2.061993769470405; rounds (PBA)=10.41588785046729;} druid #6: {team=any ; avg hp=-3.1190031152647975 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.437383177570093; hits/misses (PBA)= 1.3445482866043614/3.9510903426791275; rounds (PBA)=5.490031152647975;} veteran #5: {team=other; avg hp=49.1993769470405 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.99158878504673; hits/misses (PBA)= 7.172585669781932/2.052336448598131; rounds (PBA)=10.429283489096573;} veteran #2: {team=other; avg hp=49.04392523364486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.14361370716511; hits/misses (PBA)= 7.208411214953271/2.033956386292835; rounds (PBA)=10.424299065420561;} druid #8: {team=any ; avg hp=-3.1358255451713397 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4255451713395635; hits/misses (PBA)= 1.314018691588785/3.959190031152648; rounds (PBA)=5.477881619937695;} veteran: {team=other; avg hp=49.88971962616822 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.551090342679124; hits/misses (PBA)= 7.245171339563863/2.081619937694704; rounds (PBA)=10.453271028037383;} druid: {team=any ; avg hp=-3.121183800623053 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.477258566978193; hits/misses (PBA)= 1.3657320872274143/3.994080996884735; rounds (PBA)=5.561993769470405;} druid #3: {team=any ; avg hp=-3.1451713395638627 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.440809968847352; hits/misses (PBA)= 1.3504672897196262/4.030529595015576; rounds (PBA)=5.576635514018691;} druid #2: {team=any ; avg hp=-3.1389408099688474 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.210591900311527; hits/misses (PBA)= 1.2881619937694704/3.919626168224299; rounds (PBA)=5.422118380062305;} druid #7: {team=any ; avg hp=-3.135514018691589 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367289719626168; hits/misses (PBA)= 1.3370716510903426/3.957943925233645; rounds (PBA)=5.494080996884735;} druid #4: {team=any ; avg hp=-3.108722741433022 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4289719626168225; hits/misses (PBA)= 1.3554517133956385/3.9364485981308412; rounds (PBA)=5.505295950155763;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 630.0; crudely normalised: 0% > other= expected rounds to survive: 87.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4259; Sum of rounds: 56982; > Team any = winning battles: 2765; perfect battles: 0; close-call battles: 2755; > Team other = winning battles: 1493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #7: {team=any ; avg hp=0.26320732566330124 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.832824606715191; hits/misses (PBA)= 2.327072082648509/5.499413007748298; rounds (PBA)=8.21131721061282;} acolyte #2: {team=any ; avg hp=0.2925569382484151 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.935665649213431; hits/misses (PBA)= 2.366752758863583/5.468654613759099; rounds (PBA)=8.235736088283634;} acolyte #4: {team=any ; avg hp=0.19229866165766613 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775299366048368; hits/misses (PBA)= 2.302888001878375/5.4106597792909135; rounds (PBA)=8.120216013148626;} veteran: {team=other; avg hp=2.8696877201220943 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.51115285278235; hits/misses (PBA)= 10.421460436722235/2.189950692650857; rounds (PBA)=12.961962902089692;} acolyte #8: {team=any ; avg hp=0.22117868044141817 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.835407372622681; hits/misses (PBA)= 2.3439774594975344/5.487907959614933; rounds (PBA)=8.219535102136652;} acolyte #5: {team=any ; avg hp=0.3348203803709791 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.949518666353604; hits/misses (PBA)= 2.3693355247710732/5.4099553885888705; rounds (PBA)=8.184785160835878;} acolyte #6: {team=any ; avg hp=0.364169992956093 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944822728339986; hits/misses (PBA)= 2.377083822493543/5.648743836581357; rounds (PBA)=8.366752758863583;} acolyte: {team=any ; avg hp=0.4242779995304062 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.904202864522189; hits/misses (PBA)= 2.358065273538389/5.544259215778352; rounds (PBA)=8.28645221883071;} acolyte #3: {team=any ; avg hp=0.3834233388119277 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944118337637943; hits/misses (PBA)= 2.366517961962902/5.489786334820381; rounds (PBA)=8.23432730687955;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1100.0; crudely normalised: 0% > other= expected rounds to survive: 21.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6786; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 16; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #11: {team=any ; avg hp=10.926014797040592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.310737852429514; hits/misses (PBA)= 0.48370325934813035/0.3869226154769046; rounds (PBA)=0.9632073585282943;} tribal warrior #8: {team=any ; avg hp=10.922015596880623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392721455708858; hits/misses (PBA)= 0.4907018596280744/0.38712257548490303; rounds (PBA)=0.9742051589682064;} priest #2: {team=other; avg hp=-2.311737652469506 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7976404719056189; hits/misses (PBA)= 0.22535492901419715/0.5028994201159768; rounds (PBA)=0.728254349130174;} tribal warrior #17: {team=any ; avg hp=10.918016396720656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.334133173365327; hits/misses (PBA)= 0.47550489902019594/0.40471905618876225; rounds (PBA)=0.979004199160168;} tribal warrior #7: {team=any ; avg hp=10.936612677464508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3213357328534294; hits/misses (PBA)= 0.4813037392521496/0.40111977604479104; rounds (PBA)=0.976004799040192;} tribal warrior #2: {team=any ; avg hp=10.937412517496501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3215356928614277; hits/misses (PBA)= 0.47790441911617676/0.39792041591681665; rounds (PBA)=0.9616076784643072;} tribal warrior #6: {team=any ; avg hp=10.93621275744851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.294541091781644; hits/misses (PBA)= 0.47570485902819437/0.40491901619676063; rounds (PBA)=0.9754049190161967;} tribal warrior #9: {team=any ; avg hp=10.94001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3029394121175764; hits/misses (PBA)= 0.4767046590681864/0.41371725654869024; rounds (PBA)=0.9734053189362127;} tribal warrior #19: {team=any ; avg hp=10.954409118176365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3379324135172967; hits/misses (PBA)= 0.49090181963607277/0.3915216956608678; rounds (PBA)=0.9696060787842431;} tribal warrior #10: {team=any ; avg hp=10.926614677064586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3349330133973205; hits/misses (PBA)= 0.4829034193161368/0.39832033593281346; rounds (PBA)=0.9712057588482303;} tribal warrior #22: {team=any ; avg hp=10.929814037192562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3255348930213957; hits/misses (PBA)= 0.48110377924415115/0.39852029594081184; rounds (PBA)=0.9808038392321535;} tribal warrior #12: {team=any ; avg hp=10.937812437512498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3251349730053987; hits/misses (PBA)= 0.49150169966006796/0.40111977604479104; rounds (PBA)=0.9806038792241552;} tribal warrior #20: {team=any ; avg hp=10.938612277544491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.410117976404719; hits/misses (PBA)= 0.496500699860028/0.39372125574885025; rounds (PBA)=0.9708058388322336;} tribal warrior: {team=any ; avg hp=10.931413717256548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.391121775644871; hits/misses (PBA)= 0.4941011797640472/0.383123375324935; rounds (PBA)=0.977004599080184;} tribal warrior #24: {team=any ; avg hp=10.941211757648471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.400119976004799; hits/misses (PBA)= 0.49870025994801037/0.3863227354529094; rounds (PBA)=0.9768046390721855;} tribal warrior #25: {team=any ; avg hp=10.931013797240553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3623275344931014; hits/misses (PBA)= 0.4931013797240552/0.395120975804839; rounds (PBA)=0.977004599080184;} tribal warrior #4: {team=any ; avg hp=10.93381323735253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3483303339332133; hits/misses (PBA)= 0.485502899420116/0.39912017596480703; rounds (PBA)=0.9864027194561088;} tribal warrior #16: {team=any ; avg hp=10.93381323735253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.303139372125575; hits/misses (PBA)= 0.485502899420116/0.39492101579684064; rounds (PBA)=0.973005398920216;} tribal warrior #23: {team=any ; avg hp=10.934813037392521 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.374125174965007; hits/misses (PBA)= 0.4921015796840632/0.3925214957008598; rounds (PBA)=0.9778044391121775;} tribal warrior #13: {team=any ; avg hp=10.932213557288541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3439312137572483; hits/misses (PBA)= 0.4813037392521496/0.4023195360927814; rounds (PBA)=0.974005198960208;} tribal warrior #5: {team=any ; avg hp=10.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3685262947410517; hits/misses (PBA)= 0.4907018596280744/0.39812037592481503; rounds (PBA)=0.973005398920216;} tribal warrior #21: {team=any ; avg hp=10.928214357128574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3647270545890824; hits/misses (PBA)= 0.48530293941211755/0.39072185562887424; rounds (PBA)=0.9726054789042191;} priest: {team=other; avg hp=-2.3829234153169367 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390321935612878; hits/misses (PBA)= 0.23195360927814437/0.4897020595880824; rounds (PBA)=0.7216556688662268;} tribal warrior #3: {team=any ; avg hp=10.940611877624475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3937212557488503; hits/misses (PBA)= 0.4997000599880024/0.3925214957008598; rounds (PBA)=0.9806038792241552;} tribal warrior #15: {team=any ; avg hp=10.939412117576484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351129774045191; hits/misses (PBA)= 0.48630273945210956/0.3945210957808438; rounds (PBA)=0.9702059588082383;} tribal warrior #14: {team=any ; avg hp=10.935212957408519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3513297340531896; hits/misses (PBA)= 0.48570285942811436/0.40331933613277343; rounds (PBA)=0.9716056788642271;} tribal warrior #18: {team=any ; avg hp=10.938412317536493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3305338932213555; hits/misses (PBA)= 0.48670265946810637/0.39392121575684863; rounds (PBA)=0.9702059588082383;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4230.77; crudely normalised: 0% > other= expected rounds to survive: 7.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #3: {team=any ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046390721855629; hits/misses (PBA)= 0.16836632673465307/0.1195760847830434; rounds (PBA)=0.33193361327734455;} tribal warrior #39: {team=any ; avg hp=10.993001399720056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8178364327134573; hits/misses (PBA)= 0.17016596680663867/0.1247750449910018; rounds (PBA)=0.33773245350929815;} tribal warrior #29: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8320335932813437; hits/misses (PBA)= 0.17356528694261147/0.1209758048390322; rounds (PBA)=0.33733253349330133;} tribal warrior #25: {team=any ; avg hp=10.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7988402319536093; hits/misses (PBA)= 0.17136572685462909/0.11677664467106579; rounds (PBA)=0.33053389322135573;} tribal warrior #44: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8560287942411517; hits/misses (PBA)= 0.1785642871425715/0.11337732453509299; rounds (PBA)=0.32833433313337335;} tribal warrior #42: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8380323935212958; hits/misses (PBA)= 0.17816436712657469/0.118376324735053; rounds (PBA)=0.3327334533093381;} tribal warrior #18: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.852629474105179; hits/misses (PBA)= 0.17516496700659867/0.1255748850229954; rounds (PBA)=0.3379324135172965;} tribal warrior #36: {team=any ; avg hp=10.986602679464108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8220355928814237; hits/misses (PBA)= 0.17156568686262746/0.11517696460707859; rounds (PBA)=0.3301339732053589;} tribal warrior #45: {team=any ; avg hp=10.995800839832034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8308338332333534; hits/misses (PBA)= 0.1757648470305939/0.1191761647670466; rounds (PBA)=0.33473305338932213;} tribal warrior #46: {team=any ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568286342731454; hits/misses (PBA)= 0.1855628874225155/0.1259748050389922; rounds (PBA)=0.352129574085183;} tribal warrior #11: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8686262747450509; hits/misses (PBA)= 0.1801639672065587/0.11737652469506099; rounds (PBA)=0.33653269346130776;} tribal warrior #49: {team=any ; avg hp=10.986002799440111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8692261547690462; hits/misses (PBA)= 0.1845630873825235/0.1249750049990002; rounds (PBA)=0.34653069386122776;} tribal warrior #16: {team=any ; avg hp=10.984003199360128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8700259948010398; hits/misses (PBA)= 0.17876424715056988/0.12157568486302739; rounds (PBA)=0.33913217356528697;} tribal warrior #8: {team=any ; avg hp=10.986602679464108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8200359928014397; hits/misses (PBA)= 0.17636472705458908/0.11937612477504499; rounds (PBA)=0.3333333333333333;} tribal warrior #26: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8188362327534493; hits/misses (PBA)= 0.17516496700659867/0.11857628474305139; rounds (PBA)=0.3375324935012997;} tribal warrior #17: {team=any ; avg hp=10.98880223955209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8540291941611677; hits/misses (PBA)= 0.17976404719056188/0.11077784443111378; rounds (PBA)=0.33713257348530296;} tribal warrior #28: {team=any ; avg hp=10.993601279744052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8218356328734253; hits/misses (PBA)= 0.1739652069586083/0.12037592481503699; rounds (PBA)=0.3317336532693461;} mage: {team=other; avg hp=-2.294741051789642 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4777044591081784; hits/misses (PBA)= 0.10417916416716656/0.10637872425514897; rounds (PBA)=0.21055788842231554;} tribal warrior #47: {team=any ; avg hp=10.99140171965607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488302339532093; hits/misses (PBA)= 0.17456508698260348/0.11797640471905618; rounds (PBA)=0.32673465306938615;} tribal warrior #43: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7994401119776045; hits/misses (PBA)= 0.16636672665466906/0.11857628474305139; rounds (PBA)=0.32573485302939414;} tribal warrior #23: {team=any ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522295540891822; hits/misses (PBA)= 0.17616476704659068/0.11817636472705459; rounds (PBA)=0.33253349330133974;} tribal warrior #34: {team=any ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.849630073985203; hits/misses (PBA)= 0.17436512697460507/0.11577684463107378; rounds (PBA)=0.3287342531493701;} tribal warrior #10: {team=any ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8932213557288542; hits/misses (PBA)= 0.1851629674065187/0.11537692461507698; rounds (PBA)=0.3405318936212757;} tribal warrior #41: {team=any ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8444311137772446; hits/misses (PBA)= 0.17516496700659867/0.11617676464707058; rounds (PBA)=0.3323335332933413;} tribal warrior #12: {team=any ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.872625474905019; hits/misses (PBA)= 0.18056388722255548/0.11737652469506099; rounds (PBA)=0.33473305338932213;} tribal warrior #19: {team=any ; avg hp=10.986402719456109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488302339532093; hits/misses (PBA)= 0.17796440711857628/0.11937612477504499; rounds (PBA)=0.33453309338132375;} tribal warrior #15: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8672265546890622; hits/misses (PBA)= 0.17636472705458908/0.11537692461507698; rounds (PBA)=0.32633473305338934;} tribal warrior #6: {team=any ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8238352329534093; hits/misses (PBA)= 0.17056588682263546/0.11797640471905618; rounds (PBA)=0.3339332133573285;} tribal warrior #24: {team=any ; avg hp=10.986402719456109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8948210357928414; hits/misses (PBA)= 0.1825634873025395/0.11057788442311538; rounds (PBA)=0.3395320935812837;} tribal warrior #50: {team=any ; avg hp=10.993601279744052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8780243951209759; hits/misses (PBA)= 0.1839632073585283/0.11697660467906419; rounds (PBA)=0.34433113377324537;} tribal warrior #7: {team=any ; avg hp=10.990801839632073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8464307138572286; hits/misses (PBA)= 0.17816436712657469/0.10977804439112178; rounds (PBA)=0.32993401319736054;} tribal warrior #4: {team=any ; avg hp=10.98620275944811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8658268346330734; hits/misses (PBA)= 0.18156368726254749/0.11117776444711058; rounds (PBA)=0.3353329334133173;} tribal warrior #33: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8188362327534493; hits/misses (PBA)= 0.17436512697460507/0.11777644471105779; rounds (PBA)=0.3349330133973205;} tribal warrior #5: {team=any ; avg hp=10.989802039592082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8162367526494702; hits/misses (PBA)= 0.17056588682263546/0.1231753649270146; rounds (PBA)=0.33213357328534293;} tribal warrior #30: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8382323535292941; hits/misses (PBA)= 0.1749650069986003/0.12297540491901619; rounds (PBA)=0.33513297340531895;} tribal warrior #13: {team=any ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.880623875224955; hits/misses (PBA)= 0.18496300739852028/0.11377724455108978; rounds (PBA)=0.33993201359728054;} tribal warrior #9: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9020195960807839; hits/misses (PBA)= 0.1887622475504899/0.11657668466306739; rounds (PBA)=0.3369326134773045;} tribal warrior #38: {team=any ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8106378724255149; hits/misses (PBA)= 0.17176564687062587/0.1235752849430114; rounds (PBA)=0.3359328134373125;} tribal warrior #48: {team=any ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8474305138972206; hits/misses (PBA)= 0.1767646470705859/0.1195760847830434; rounds (PBA)=0.33413317336532694;} tribal warrior #27: {team=any ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568286342731454; hits/misses (PBA)= 0.17716456708658268/0.1191761647670466; rounds (PBA)=0.3369326134773045;} tribal warrior: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8686262747450509; hits/misses (PBA)= 0.1817636472705459/0.11697660467906419; rounds (PBA)=0.3343331333733253;} tribal warrior #2: {team=any ; avg hp=10.991801639672065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8330333933213357; hits/misses (PBA)= 0.16936612677464508/0.11517696460707859; rounds (PBA)=0.32793441311737653;} tribal warrior #20: {team=any ; avg hp=10.99880023995201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8206358728254349; hits/misses (PBA)= 0.17356528694261147/0.11237752449510098; rounds (PBA)=0.3233353329334133;} tribal warrior #35: {team=any ; avg hp=10.982803439312137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376324735052989; hits/misses (PBA)= 0.1791641671665667/0.124375124975005; rounds (PBA)=0.34553089382123575;} tribal warrior #32: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.862627474505099; hits/misses (PBA)= 0.1841631673665267/0.11297740451909619; rounds (PBA)=0.34433113377324537;} tribal warrior #31: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8732253549290142; hits/misses (PBA)= 0.1807638472305539/0.1225754849030194; rounds (PBA)=0.34033193361327735;} tribal warrior #22: {team=any ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7978404319136173; hits/misses (PBA)= 0.16736652669466107/0.12157568486302739; rounds (PBA)=0.33053389322135573;} tribal warrior #21: {team=any ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.912617476504699; hits/misses (PBA)= 0.1891621675664867/0.11937612477504499; rounds (PBA)=0.34913017396520696;} tribal warrior #14: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8416316736652669; hits/misses (PBA)= 0.17036592681463708/0.1217756448710258; rounds (PBA)=0.33293341331733656;} tribal warrior #37: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8480303939212157; hits/misses (PBA)= 0.1817636472705459/0.11597680463907219; rounds (PBA)=0.33773245350929815;} tribal warrior #40: {team=any ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8102379524095181; hits/misses (PBA)= 0.17276544691061788/0.1187762447510498; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2200.0; crudely normalised: 0% > other= expected rounds to survive: 9.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #45: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1795640871825634; hits/misses (PBA)= 0.24675064987002598/0.14317136572685463; rounds (PBA)=0.42911417716456707;} tribal warrior #35: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1619676064787043; hits/misses (PBA)= 0.24675064987002598/0.14677064587082583; rounds (PBA)=0.4335132973405319;} tribal warrior #29: {team=any ; avg hp=10.988402319536092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1671665666866626; hits/misses (PBA)= 0.2391521695660868/0.1367726454709058; rounds (PBA)=0.4185162967406519;} tribal warrior #38: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1377724455108977; hits/misses (PBA)= 0.2401519696060788/0.133373325334933; rounds (PBA)=0.41411717656468705;} tribal warrior #36: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.171765646870626; hits/misses (PBA)= 0.24755048990201958/0.1297740451909618; rounds (PBA)=0.4159168166366727;} tribal warrior #46: {team=any ; avg hp=10.986002799440111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1395720855828835; hits/misses (PBA)= 0.23955208958208357/0.13997200559888023; rounds (PBA)=0.4165166966606679;} tribal warrior #21: {team=any ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1597680463907218; hits/misses (PBA)= 0.2409518096380724/0.13457308538292342; rounds (PBA)=0.4191161767646471;} tribal warrior #19: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.207358528294341; hits/misses (PBA)= 0.2519496100779844/0.13557288542291543; rounds (PBA)=0.42191561687662466;} tribal warrior #20: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1311737652469507; hits/misses (PBA)= 0.235752849430114/0.1357728454309138; rounds (PBA)=0.41411717656468705;} tribal warrior #37: {team=any ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1755648870225954; hits/misses (PBA)= 0.247750449910018/0.1245750849830034; rounds (PBA)=0.41471705658868224;} tribal warrior #28: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.186762647470506; hits/misses (PBA)= 0.24755048990201958/0.1297740451909618; rounds (PBA)=0.41371725654869024;} tribal warrior: {team=any ; avg hp=10.996800639872026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2409518096380723; hits/misses (PBA)= 0.2553489302139572/0.1255748850229954; rounds (PBA)=0.41631673665266944;} tribal warrior #44: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2075584883023396; hits/misses (PBA)= 0.244751049790042/0.13737252549490103; rounds (PBA)=0.42651469706058787;} tribal warrior #33: {team=any ; avg hp=10.994801039792042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1663667266546691; hits/misses (PBA)= 0.24875024995001/0.13717256548690263; rounds (PBA)=0.4217156568686263;} tribal warrior #18: {team=any ; avg hp=10.983403319336134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2077584483103379; hits/misses (PBA)= 0.2553489302139572/0.12297540491901619; rounds (PBA)=0.4195160967806439;} tribal warrior #24: {team=any ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.194761047790442; hits/misses (PBA)= 0.2463507298540292/0.13377324535092983; rounds (PBA)=0.4185162967406519;} tribal warrior #8: {team=any ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1733653269346132; hits/misses (PBA)= 0.24575084983003398/0.13637272545490903; rounds (PBA)=0.4241151769646071;} tribal warrior #30: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1515696860627875; hits/misses (PBA)= 0.2411517696460708/0.1367726454709058; rounds (PBA)=0.4169166166766647;} tribal warrior #14: {team=any ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1961607678464308; hits/misses (PBA)= 0.2489502099580084/0.1289742051589682; rounds (PBA)=0.4201159768046391;} tribal warrior #3: {team=any ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1381723655268947; hits/misses (PBA)= 0.23695260947810437/0.133373325334933; rounds (PBA)=0.41091781643671266;} tribal warrior #43: {team=any ; avg hp=10.995400919816037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1681663667266546; hits/misses (PBA)= 0.2465506898620276/0.1261747650469906; rounds (PBA)=0.41411717656468705;} tribal warrior #25: {team=any ; avg hp=10.996000799840033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1481703659268145; hits/misses (PBA)= 0.23795240951809637/0.12577484503099381; rounds (PBA)=0.40631873625274945;} tribal warrior #32: {team=any ; avg hp=10.991601679664067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.195760847830434; hits/misses (PBA)= 0.2481503699260148/0.13017396520695862; rounds (PBA)=0.4215156968606279;} tribal warrior #4: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1519696060787843; hits/misses (PBA)= 0.242751449710058/0.1347730453909218; rounds (PBA)=0.4117176564687063;} tribal warrior #22: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.143371325734853; hits/misses (PBA)= 0.23615276944611077/0.1279744051189762; rounds (PBA)=0.4107178564287143;} tribal warrior #5: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1461707658468305; hits/misses (PBA)= 0.24335132973405318/0.13937212557488501; rounds (PBA)=0.4251149770045991;} tribal warrior #50: {team=any ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1669666066786644; hits/misses (PBA)= 0.2443511297740452/0.1321735652869426; rounds (PBA)=0.41311737652469505;} druid: {team=other; avg hp=-2.292141571685663 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22775444911017798; hits/misses (PBA)= 0.0633873225354929/0.14097180563887224; rounds (PBA)=0.20435912817436513;} tribal warrior #12: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1501699660067985; hits/misses (PBA)= 0.23815236952609478/0.14157168566286743; rounds (PBA)=0.42231553689262147;} tribal warrior #7: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.247750449910018; hits/misses (PBA)= 0.25154969006198763/0.1341731653669266; rounds (PBA)=0.42811437712457506;} tribal warrior #17: {team=any ; avg hp=10.9876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2097580483903219; hits/misses (PBA)= 0.2491501699660068/0.1275744851029794; rounds (PBA)=0.41631673665266944;} tribal warrior #10: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1537692461507698; hits/misses (PBA)= 0.242751449710058/0.13637272545490903; rounds (PBA)=0.41411717656468705;} tribal warrior #34: {team=any ; avg hp=10.992201559688063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1537692461507698; hits/misses (PBA)= 0.24075184963007398/0.1349730053989202; rounds (PBA)=0.41571685662867425;} tribal warrior #47: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1929614077184563; hits/misses (PBA)= 0.251749650069986/0.1265746850629874; rounds (PBA)=0.41551689662067587;} tribal warrior #42: {team=any ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1763647270545892; hits/misses (PBA)= 0.2451509698060388/0.130373925214957; rounds (PBA)=0.41711657668466307;} tribal warrior #6: {team=any ; avg hp=10.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1589682063587283; hits/misses (PBA)= 0.2419516096780644/0.13457308538292342; rounds (PBA)=0.41811637672465507;} tribal warrior #23: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.199360127974405; hits/misses (PBA)= 0.2521495700859828/0.1299740051989602; rounds (PBA)=0.41971605678864227;} tribal warrior #40: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1769646070785842; hits/misses (PBA)= 0.247750449910018/0.1271745650869826; rounds (PBA)=0.4133173365326935;} tribal warrior #49: {team=any ; avg hp=10.986802639472106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1415716856628675; hits/misses (PBA)= 0.23635272945410918/0.13697260547890422; rounds (PBA)=0.41151769646070785;} tribal warrior #27: {team=any ; avg hp=10.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2235552889422117; hits/misses (PBA)= 0.25374925014997/0.13637272545490903; rounds (PBA)=0.4297140571885623;} tribal warrior #48: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1833633273345332; hits/misses (PBA)= 0.2501499700059988/0.1365726854629074; rounds (PBA)=0.4323135372925415;} tribal warrior #26: {team=any ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1507698460307938; hits/misses (PBA)= 0.23975204959008198/0.1329734053189362; rounds (PBA)=0.4097180563887223;} tribal warrior #9: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1731653669266147; hits/misses (PBA)= 0.2445510897820436/0.13697260547890422; rounds (PBA)=0.42031593681263746;} tribal warrior #11: {team=any ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1261747650469907; hits/misses (PBA)= 0.2385522895420916/0.13797240551889622; rounds (PBA)=0.4189162167566487;} tribal warrior #16: {team=any ; avg hp=10.988002399520097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1663667266546691; hits/misses (PBA)= 0.2451509698060388/0.12917416516696661; rounds (PBA)=0.41551689662067587;} tribal warrior #13: {team=any ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.175764847030594; hits/misses (PBA)= 0.24315136972605478/0.13377324535092983; rounds (PBA)=0.41731653669266144;} druid #2: {team=other; avg hp=-2.2997400519896023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21935612877424515; hits/misses (PBA)= 0.0627874425114977/0.14957008598280344; rounds (PBA)=0.21235752849430115;} tribal warrior #31: {team=any ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1905618876224755; hits/misses (PBA)= 0.24935012997400519/0.1287742451509698; rounds (PBA)=0.4153169366126775;} tribal warrior #41: {team=any ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1311737652469507; hits/misses (PBA)= 0.24235152969406118/0.1305738852229554; rounds (PBA)=0.41151769646070785;} tribal warrior #39: {team=any ; avg hp=10.988002399520097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1833633273345332; hits/misses (PBA)= 0.2463507298540292/0.13457308538292342; rounds (PBA)=0.4195160967806439;} tribal warrior #2: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1509698060387923; hits/misses (PBA)= 0.244751049790042/0.133373325334933; rounds (PBA)=0.4201159768046391;} tribal warrior #15: {team=any ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1595680863827234; hits/misses (PBA)= 0.24235152969406118/0.1299740051989602; rounds (PBA)=0.41351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > other= expected rounds to survive: 27.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11703; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 12; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=10.598080383923214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625074985003; hits/misses (PBA)= 0.9658068386322736/0.40051989602079585; rounds (PBA)=1.9704059188162368;} tribal warrior #3: {team=any ; avg hp=10.599680063987202 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.478104379124175; hits/misses (PBA)= 0.9452109578084383/0.41511697660467906; rounds (PBA)=1.9700059988002399;} tribal warrior #4: {team=any ; avg hp=10.555888822235552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401719656068786; hits/misses (PBA)= 0.9298140371925615/0.41271745650869823; rounds (PBA)=1.9774045190961809;} acolyte: {team=other; avg hp=-2.3309338132373525 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0585882823435313; hits/misses (PBA)= 0.40991801639672065/0.824635072985403; rounds (PBA)=1.2345530893821235;} tribal warrior #5: {team=any ; avg hp=10.590281943611277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.596480703859228; hits/misses (PBA)= 0.9546090781843631/0.41151769646070785; rounds (PBA)=1.9730053989202159;} tribal warrior #2: {team=any ; avg hp=10.574885022995401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.518896220755849; hits/misses (PBA)= 0.9452109578084383/0.40371925614877024; rounds (PBA)=1.9688062387522496;} acolyte #2: {team=other; avg hp=-2.2893421315736853 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0225954809038191; hits/misses (PBA)= 0.40151969606078786/0.8254349130173965; rounds (PBA)=1.2269546090781844;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2200.0; crudely normalised: 0% > other= expected rounds to survive: 48.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11794; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 946; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #17: {team=any ; avg hp=10.683263347330534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.028994201159768; hits/misses (PBA)= 0.6034793041391722/1.1351729654069187; rounds (PBA)=1.8928214357128574;} tribal warrior #4: {team=any ; avg hp=10.653669266146771 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9778044391121776; hits/misses (PBA)= 0.5992801439712058/1.139372125574885; rounds (PBA)=1.8990201959608077;} tribal warrior: {team=any ; avg hp=10.705858828234353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0307938412317537; hits/misses (PBA)= 0.6020795840831834/1.1467706458708258; rounds (PBA)=1.9004199160167967;} tribal warrior #8: {team=any ; avg hp=10.652269546090782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0897820435912817; hits/misses (PBA)= 0.6152769446110777/1.127774445110978; rounds (PBA)=1.900619876024795;} veteran: {team=other; avg hp=-2.5152969406118775 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6798640271945615; hits/misses (PBA)= 1.0229954009198161/0.7982403519296141; rounds (PBA)=1.82123575284943;} tribal warrior #13: {team=any ; avg hp=10.700659868026396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.978604279144171; hits/misses (PBA)= 0.5996800639872025/1.1437712457508498; rounds (PBA)=1.9024195160967807;} tribal warrior #14: {team=any ; avg hp=10.67886422715457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.025794841031794; hits/misses (PBA)= 0.6080783843231353/1.1339732053589282; rounds (PBA)=1.889622075584883;} tribal warrior #10: {team=any ; avg hp=10.648270345930813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0479904019196162; hits/misses (PBA)= 0.6070785842831433/1.1327734453109377; rounds (PBA)=1.9040191961607678;} tribal warrior #18: {team=any ; avg hp=10.622275544891021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9338132373525294; hits/misses (PBA)= 0.5926814637072585/1.134373125374925; rounds (PBA)=1.905618876224755;} tribal warrior #7: {team=any ; avg hp=10.654469106178764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0285942811437714; hits/misses (PBA)= 0.6070785842831433/1.1365726854629075; rounds (PBA)=1.9020195960807837;} tribal warrior #19: {team=any ; avg hp=10.6748650269946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0985802839432113; hits/misses (PBA)= 0.6124775044991002/1.1429714057188562; rounds (PBA)=1.8978204359128175;} tribal warrior #12: {team=any ; avg hp=10.67106578684263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9878024395120977; hits/misses (PBA)= 0.5986802639472105/1.1387722455508897; rounds (PBA)=1.9032193561287742;} tribal warrior #5: {team=any ; avg hp=10.662267546490702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0481903619276145; hits/misses (PBA)= 0.6096780643871226/1.135372925414917; rounds (PBA)=1.903619276144771;} tribal warrior #3: {team=any ; avg hp=10.629674065186963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.099380123975205; hits/misses (PBA)= 0.6206758648270346/1.1087782443511298; rounds (PBA)=1.8980203959208157;} tribal warrior #2: {team=any ; avg hp=10.686662667466507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9634073185362926; hits/misses (PBA)= 0.5926814637072585/1.1489702059588083; rounds (PBA)=1.9008198360327935;} tribal warrior #11: {team=any ; avg hp=10.665866826634673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.035392921415717; hits/misses (PBA)= 0.6070785842831433/1.130373925214957; rounds (PBA)=1.8998200359928015;} tribal warrior #15: {team=any ; avg hp=10.723455308938213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0451909618076383; hits/misses (PBA)= 0.614877024595081/1.1461707658468305; rounds (PBA)=1.9068186362727455;} tribal warrior #9: {team=any ; avg hp=10.65506898620276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.07878424315137; hits/misses (PBA)= 0.6092781443711258/1.1191761647670466; rounds (PBA)=1.9010197960407917;} tribal warrior #16: {team=any ; avg hp=10.636472705458909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.082583483303339; hits/misses (PBA)= 0.6084783043391322/1.110977804439112; rounds (PBA)=1.8868226354729054;} tribal warrior #6: {team=any ; avg hp=10.642671465706858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9012197560487905; hits/misses (PBA)= 0.5946810637872425/1.1539692061587683; rounds (PBA)=1.9148170365926815;} tribal warrior #20: {team=any ; avg hp=10.67246550689862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0325934813037394; hits/misses (PBA)= 0.6014797040591882/1.1389722055588882; rounds (PBA)=1.8964207158568287;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 29.45; crudely normalised: 0% > any non-good = expected rounds to survive: 2327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8097; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=31.69106178764247 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.941611677664467; hits/misses (PBA)= 1.0257948410317936/0.6598680263947211; rounds (PBA)=1.3025394921015796;} thug #5: {team=any non-good ; avg hp=31.714057188562286 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938212357528494; hits/misses (PBA)= 1.0205958808238351/0.7000599880023995; rounds (PBA)=1.2965406918616276;} priest: {team=any ; avg hp=-2.695460907818436 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5220955808838232; hits/misses (PBA)= 0.42811437712457506/0.6586682663467307; rounds (PBA)=1.0867826434713057;} thug: {team=any non-good ; avg hp=31.694061187762447 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863427314537093; hits/misses (PBA)= 1.0121975604879023/0.6870625874825035; rounds (PBA)=1.2865426914617077;} thug #4: {team=any non-good ; avg hp=31.69006198760248 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.022995400919816; hits/misses (PBA)= 1.0505898820235953/0.6870625874825035; rounds (PBA)=1.2953409318136373;} thug #3: {team=any non-good ; avg hp=31.68866226754649 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.929214157168566; hits/misses (PBA)= 1.0259948010397921/0.6722655468906219; rounds (PBA)=1.3015396920615876;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10.0; crudely normalised: 0% > any non-good = expected rounds to survive: 9142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=31.96760647870426 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0515896820635873; hits/misses (PBA)= 0.35552889422115574/0.20095980803839233; rounds (PBA)=0.3625274945010998;} thug #12: {team=any non-good ; avg hp=31.973205358928215 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1965606878624273; hits/misses (PBA)= 0.3795240951809638/0.19636072785442912; rounds (PBA)=0.36992601479704057;} thug #3: {team=any non-good ; avg hp=31.976004799040194 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1859628074385125; hits/misses (PBA)= 0.3747250549890022/0.1943611277744451; rounds (PBA)=0.3659268146370726;} thug: {team=any non-good ; avg hp=31.966006798640272 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033993201359728; hits/misses (PBA)= 0.35292941411717654/0.19696060787842432; rounds (PBA)=0.3573285342931414;} thug #6: {team=any non-good ; avg hp=31.973405318936212 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0715856828634274; hits/misses (PBA)= 0.3597280543891222/0.1913617276544691; rounds (PBA)=0.3675264947010598;} thug #16: {team=any non-good ; avg hp=31.980603879224155 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1423715256948612; hits/misses (PBA)= 0.3697260547890422/0.20555888822235552; rounds (PBA)=0.3735252949410118;} thug #13: {team=any non-good ; avg hp=31.975804839032193 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1147770445910816; hits/misses (PBA)= 0.36272745450909816/0.21015796840631873; rounds (PBA)=0.3747250549890022;} thug #18: {team=any non-good ; avg hp=31.9748050389922 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.164367126574685; hits/misses (PBA)= 0.372125574885023/0.19376124775044992; rounds (PBA)=0.36992601479704057;} thug #11: {team=any non-good ; avg hp=31.96620675864827 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.160767846430714; hits/misses (PBA)= 0.3749250149970006/0.2001599680063987; rounds (PBA)=0.38132373525294944;} thug #5: {team=any non-good ; avg hp=31.970605878824234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1325734853029394; hits/misses (PBA)= 0.3693261347730454/0.2011597680463907; rounds (PBA)=0.3739252149570086;} thug #4: {team=any non-good ; avg hp=31.97900419916017 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1859628074385125; hits/misses (PBA)= 0.3789242151569686/0.21275744851029793; rounds (PBA)=0.38452309538092383;} thug #7: {team=any non-good ; avg hp=31.973205358928215 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1841631673665267; hits/misses (PBA)= 0.38032393521295743/0.1887622475504899; rounds (PBA)=0.3705258948210358;} thug #15: {team=any non-good ; avg hp=31.96400719856029 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0881823635272947; hits/misses (PBA)= 0.356128774245151/0.1857628474305139; rounds (PBA)=0.35792841431713657;} thug #17: {team=any non-good ; avg hp=31.964607078584283 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.260747850429914; hits/misses (PBA)= 0.39392121575684863/0.19716056788642272; rounds (PBA)=0.3769246150769846;} mage: {team=any ; avg hp=-2.744851029794041 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5758848230353929; hits/misses (PBA)= 0.1255748850229954/0.09978004399120176; rounds (PBA)=0.22535492901419715;} thug #20: {team=any non-good ; avg hp=31.97140571885623 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1011797640471905; hits/misses (PBA)= 0.36632673465306936/0.21135772845430914; rounds (PBA)=0.3747250549890022;} thug #9: {team=any non-good ; avg hp=31.973205358928215 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.135772845430914; hits/misses (PBA)= 0.3715256948610278/0.1967606478704259; rounds (PBA)=0.3787242551489702;} thug #19: {team=any non-good ; avg hp=31.95620875824835 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15376924615077; hits/misses (PBA)= 0.3717256548690262/0.21255748850229955; rounds (PBA)=0.3817236552689462;} thug #10: {team=any non-good ; avg hp=31.976004799040194 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.163167366526695; hits/misses (PBA)= 0.3707258548290342/0.21055788842231554; rounds (PBA)=0.3799240151969606;} thug #14: {team=any non-good ; avg hp=31.972205558888223 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1679664067186564; hits/misses (PBA)= 0.3743251349730054/0.19896020795840832; rounds (PBA)=0.3883223355328934;} thug #8: {team=any non-good ; avg hp=31.97000599880024 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.049390121975605; hits/misses (PBA)= 0.3613277344531094/0.20635872825434912; rounds (PBA)=0.3667266546690662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 24.92; crudely normalised: 0% > any non-good = expected rounds to survive: 2327.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7076; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=31.778044391121774 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857828434313137; hits/misses (PBA)= 1.0135972805438913/0.4349130173965207; rounds (PBA)=1.1385722855428915;} thug #2: {team=any non-good ; avg hp=31.746850629874025 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.890621875624875; hits/misses (PBA)= 1.020995800839832/0.4373125374925015; rounds (PBA)=1.1305738852229554;} thug #5: {team=any non-good ; avg hp=31.75864827034593 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.028594281143771; hits/misses (PBA)= 1.0421915616876625/0.4403119376124775; rounds (PBA)=1.141371725654869;} druid: {team=any ; avg hp=-2.7278544291141773 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1931613677264548; hits/misses (PBA)= 0.33353329334133175/0.5308938212357528; rounds (PBA)=0.8644271145770845;} thug #3: {team=any non-good ; avg hp=31.761447710457908 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91001799640072; hits/misses (PBA)= 1.0261947610477904/0.44631073785242953; rounds (PBA)=1.1291741651669667;} thug #4: {team=any non-good ; avg hp=31.761847630473905 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.040791841631673; hits/misses (PBA)= 1.0415916816636672/0.4261147770445911; rounds (PBA)=1.1299740051989602;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14727.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 1738.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30676; chaotic evil : 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4939; perfect battles: 0; close-call battles: 2145; > Team neutral evil = winning battles: 62; perfect battles: 0; close-call battles: 61; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=-7.26374725054989 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.12917416516697; hits/misses (PBA)= 3.847030593881224/3.4363127374525093; rounds (PBA)=3.656468706258748;} adult white dragon: {team=chaotic evil ; avg hp=95.60987802439512 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.49790041991602; hits/misses (PBA)= 9.72005598880224/1.7290541891621676; rounds (PBA)=5.446510697860428;} adult white dragon #2: {team=chaotic evil ; avg hp=97.98820235952809 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.23995200959808; hits/misses (PBA)= 9.821835632873425/1.7206558688262348; rounds (PBA)=5.453509298140372;} frost giant: {team=neutral evil ; avg hp=-7.474105178964207 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.27274545090982; hits/misses (PBA)= 3.8632273545290943/3.4705058988202357; rounds (PBA)=3.685462907418516;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 349.09; crudely normalised: 0% > any = expected rounds to survive: 38.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11128; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.075984803039392 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8030393921215757; hits/misses (PBA)= 0.6624675064987002/0.45410917816436713; rounds (PBA)=1.1165766846630674;} thug: {team=any non-good ; avg hp=30.196960607878424 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.075984803039391; hits/misses (PBA)= 2.108378324335133/0.7258548290341932; rounds (PBA)=2.2251549690061987;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 4778.67; crudely normalised: 0% > any = expected rounds to survive: 62.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11828; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-2.8294341131773644 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.805438912217556; hits/misses (PBA)= 1.195360927814437/0.6564687062587482; rounds (PBA)=1.8518296340731855;} thug #8: {team=any non-good ; avg hp=31.107978404319137 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.615076984603079; hits/misses (PBA)= 1.2835432913417317/1.9660067986402718; rounds (PBA)=1.9834033193361327;} thug #3: {team=any non-good ; avg hp=31.016796640671867 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.558088382323535; hits/misses (PBA)= 1.28374325134973/1.8958208358328335; rounds (PBA)=1.9778044391121776;} thug #7: {team=any non-good ; avg hp=30.989202159568087 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.545890821835633; hits/misses (PBA)= 1.2653469306138772/1.925614877024595; rounds (PBA)=1.9918016396720657;} thug #5: {team=any non-good ; avg hp=31.026594681063788 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.532893421315737; hits/misses (PBA)= 1.2695460907818437/1.9494101179764047; rounds (PBA)=1.9952009598080385;} thug: {team=any non-good ; avg hp=31.023595280943812 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5280943811237755; hits/misses (PBA)= 1.2735452909418117/1.9174165166966606; rounds (PBA)=1.9828034393121376;} thug #2: {team=any non-good ; avg hp=31.03499300139972 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.689462107578485; hits/misses (PBA)= 1.304739052189562/1.9388122375524894; rounds (PBA)=1.9922015596880625;} thug #6: {team=any non-good ; avg hp=30.94121175764847 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.609878024395121; hits/misses (PBA)= 1.2825434913017397/1.9180163967206558; rounds (PBA)=1.9946010797840432;} thug #4: {team=any non-good ; avg hp=31.054189162167567 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.750049990001999; hits/misses (PBA)= 1.3155368926214757/1.9316136772645471; rounds (PBA)=1.9978004399120175;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 213.33; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32560; any non-good : 0.7 ± 0.01; any : 0.3 ± 0.01; > Team any non-good = winning battles: 3478; perfect battles: 0; close-call battles: 1725; > Team any = winning battles: 1523; perfect battles: 0; close-call battles: 1416; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=8.083183363327334 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.296940611877623; hits/misses (PBA)= 5.1095780843831236/3.59748050389922; rounds (PBA)=4.779444111177765;} tribal warrior #5: {team=any ; avg hp=-0.6046790641871626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666866626674665; hits/misses (PBA)= 2.013397320535893/1.1187762447510499; rounds (PBA)=3.502899420115977;} tribal warrior: {team=any ; avg hp=-0.7388522295540891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54489102179564; hits/misses (PBA)= 2.0107978404319136/1.0951809638072385; rounds (PBA)=3.4881023795240953;} tribal warrior #4: {team=any ; avg hp=-0.8214357128574286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.520895820835833; hits/misses (PBA)= 1.9934013197360527/1.0705858828234354; rounds (PBA)=3.4609078184363127;} thug: {team=any non-good ; avg hp=7.753249350129974 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.229354129174165; hits/misses (PBA)= 5.102179564087183/3.5764847030593883; rounds (PBA)=4.78004399120176;} tribal warrior #2: {team=any ; avg hp=-0.6764647070585883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.683063387322536; hits/misses (PBA)= 2.0265946810637874/1.10997800439912; rounds (PBA)=3.5076984603079384;} tribal warrior #3: {team=any ; avg hp=-0.6848630273945211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.747850429914017; hits/misses (PBA)= 2.0535892821435713/1.124775044991002; rounds (PBA)=3.540291941611678;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 691.2; crudely normalised: 0% > other= expected rounds to survive: 92.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17995; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 59; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #5: {team=other; avg hp=-2.766646670665867 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.335132973405319; hits/misses (PBA)= 0.6386722655468906/1.2961407718456308; rounds (PBA)=1.9348130373925214;} spy #3: {team=any ; avg hp=25.68386322735453 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.62267546490702; hits/misses (PBA)= 3.2115576884623076/2.1701659668066386; rounds (PBA)=3.20875824835033;} spy #5: {team=any ; avg hp=25.464107178564287 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.334133173365327; hits/misses (PBA)= 3.178364327134573/2.1419716056788642; rounds (PBA)=3.212757448510298;} priest #2: {team=other; avg hp=-2.7624475104979003 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2295540891821637; hits/misses (PBA)= 0.615876824635073/1.3335332933413317; rounds (PBA)=1.9494101179764047;} spy #2: {team=any ; avg hp=25.625874825034995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.747250549890023; hits/misses (PBA)= 3.2299540091981602/2.165366926614677; rounds (PBA)=3.227954409118176;} priest #4: {team=other; avg hp=-2.707658468306339 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.217756448710258; hits/misses (PBA)= 0.6112777444511098/1.3277344531093782; rounds (PBA)=1.939012197560488;} spy #4: {team=any ; avg hp=25.44591081783643 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.503099380123974; hits/misses (PBA)= 3.206158768246351/2.1201759648070384; rounds (PBA)=3.21995600879824;} priest: {team=other; avg hp=-2.7644471105778843 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.287142571485703; hits/misses (PBA)= 0.6390721855628875/1.3195360927814437; rounds (PBA)=1.958608278344331;} spy: {team=any ; avg hp=25.634073185362926 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.749450109978003; hits/misses (PBA)= 3.2343531293741252/2.1795640871825634; rounds (PBA)=3.2111577684463106;} spy #7: {team=any ; avg hp=25.669266146770646 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.656068786242752; hits/misses (PBA)= 3.225954809038192/2.158968206358728; rounds (PBA)=3.2025594881023793;} spy #6: {team=any ; avg hp=25.546690661867625 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.625274945010997; hits/misses (PBA)= 3.2175564887022596/2.1399720055988802; rounds (PBA)=3.222355528894221;} spy #8: {team=any ; avg hp=25.579884023195362 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.504299140171966; hits/misses (PBA)= 3.194761047790442/2.1657668466306736; rounds (PBA)=3.2109578084383124;} priest #3: {team=other; avg hp=-2.7410517896420714 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.280743851229754; hits/misses (PBA)= 0.6312737452509498/1.3303339332133572; rounds (PBA)=1.961607678464307;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2076.92; crudely normalised: 0% > other= expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10137; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #4: {team=any ; avg hp=26.346130773845232 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.585882823435313; hits/misses (PBA)= 1.490101979604079/0.8178364327134573; rounds (PBA)=1.6634673065386922;} spy: {team=any ; avg hp=26.333533293341333 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.696060787842432; hits/misses (PBA)= 1.505898820235953/0.8126374725054989; rounds (PBA)=1.6872625474905019;} spy #5: {team=any ; avg hp=26.29374125174965 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.40631873625275; hits/misses (PBA)= 1.4495100979804039/0.8014397120575885; rounds (PBA)=1.6832633473305338;} spy #3: {team=any ; avg hp=26.301739652069585 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.515696860627875; hits/misses (PBA)= 1.4731053789242152/0.7990401919616077; rounds (PBA)=1.6702659468106378;} spy #2: {team=any ; avg hp=26.33013397320536 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.487702459508098; hits/misses (PBA)= 1.4761047790441912/0.8196360727854429; rounds (PBA)=1.6744651069786043;} mage: {team=other; avg hp=-2.691661667666467 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.394721055788842; hits/misses (PBA)= 0.7494501099780044/0.704259148170366; rounds (PBA)=1.4537092581483704;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 691.2; crudely normalised: 0% > other= expected rounds to survive: 77.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15795; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 28; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #4: {team=other; avg hp=-2.728654269146171 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9268146370725854; hits/misses (PBA)= 0.5374925014997001/1.126774645070986; rounds (PBA)=1.664267146570686;} spy #5: {team=any ; avg hp=25.773445310937813 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.67266546690662; hits/misses (PBA)= 3.230753849230154/1.384123175364927; rounds (PBA)=2.790241951609678;} spy #3: {team=any ; avg hp=25.82743451309738 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57648470305939; hits/misses (PBA)= 3.2171565686862627/1.376124775044991; rounds (PBA)=2.7824435112977404;} druid #2: {team=other; avg hp=-2.75624875024995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8858228354329134; hits/misses (PBA)= 0.5368926214757048/1.1169766046790641; rounds (PBA)=1.653869226154769;} spy #7: {team=any ; avg hp=25.711857628474306 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.404119176164766; hits/misses (PBA)= 3.20875824835033/1.3823235352929415; rounds (PBA)=2.798240351929614;} spy #2: {team=any ; avg hp=25.780043991201758 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.514897020595882; hits/misses (PBA)= 3.2325534893021395/1.375124975004999; rounds (PBA)=2.783643271345731;} spy #6: {team=any ; avg hp=25.84863027394521 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.613477304539092; hits/misses (PBA)= 3.230753849230154/1.386122775444911; rounds (PBA)=2.784243151369726;} spy: {team=any ; avg hp=25.830833833233353 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.681663667266548; hits/misses (PBA)= 3.244751049790042/1.398120375924815; rounds (PBA)=2.795640871825635;} spy #8: {team=any ; avg hp=25.86402719456109 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.618276344731054; hits/misses (PBA)= 3.239352129574085/1.3977204559088183; rounds (PBA)=2.783843231353729;} druid #5: {team=other; avg hp=-2.72125574885023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9294141171765646; hits/misses (PBA)= 0.5480903819236153/1.1085782843431313; rounds (PBA)=1.6566686662667467;} druid: {team=other; avg hp=-2.74245150969806 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9040191961607678; hits/misses (PBA)= 0.5368926214757048/1.1155768846230754; rounds (PBA)=1.6524695060987802;} spy #4: {team=any ; avg hp=25.806638672265546 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.567286542691463; hits/misses (PBA)= 3.235752849430114/1.3843231353729255; rounds (PBA)=2.7890421915616876;} druid #3: {team=other; avg hp=-2.7002599480103977 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9110177964407118; hits/misses (PBA)= 0.5328934213157368/1.115376924615077; rounds (PBA)=1.648270345930814;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 81.0; crudely normalised: 0% > any = expected rounds to survive: 154.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32218; other: 0.8 ± 0.01; any : 0.2 ± 0.01; > Team other = winning battles: 3987; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1014; perfect battles: 0; close-call battles: 928; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-1.8772245550889821 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.88242351529694; hits/misses (PBA)= 1.7826434713057389/1.4365126974605078; rounds (PBA)=3.7434513097380524;} acolyte #2: {team=any ; avg hp=-1.9178164367126576 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7032593481303735; hits/misses (PBA)= 1.7400519896020796/1.4503099380123976; rounds (PBA)=3.73625274945011;} acolyte #4: {team=any ; avg hp=-1.9976004799040192 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747850429914017; hits/misses (PBA)= 1.7406518696260749/1.4425114977004598; rounds (PBA)=3.7498500299940014;} acolyte: {team=any ; avg hp=-1.9768046390721856 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.737652469506099; hits/misses (PBA)= 1.727854429114177/1.4249150169966007; rounds (PBA)=3.702859428114377;} spy: {team=other; avg hp=7.92881423715257 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.76944611077784; hits/misses (PBA)= 7.708658268346331/3.4961007798440313; rounds (PBA)=6.207158568286343;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1080.0; crudely normalised: 0% > other= expected rounds to survive: 248.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61976; any : 0.56 ± 0.01; other: 0.44 ± 0.01; > Team any = winning battles: 2807; perfect battles: 0; close-call battles: 1921; > Team other = winning battles: 2194; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #2: {team=any ; avg hp=3.2475504899020198 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.249950009998; hits/misses (PBA)= 4.592881423715257/6.86002799440112; rounds (PBA)=9.521095780843831;} veteran: {team=other; avg hp=4.91001799640072 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.95300939812038; hits/misses (PBA)= 7.2493501299740055/4.257948410317937; rounds (PBA)=11.946010797840431;} spy: {team=any ; avg hp=2.7994401119776047 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.84003199360128; hits/misses (PBA)= 4.356728654269146/6.536492701459708; rounds (PBA)=9.428314337132573;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 49.09; crudely normalised: 0% > any = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8460; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 571; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #10: {team=any ; avg hp=10.540491901619676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9754049190161966; hits/misses (PBA)= 0.6176764647070586/0.40791841631673664; rounds (PBA)=1.2715456908618277;} tribal warrior #8: {team=any ; avg hp=10.467106578684263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9102179564087183; hits/misses (PBA)= 0.6074785042991402/0.4065186962607478; rounds (PBA)=1.2591481703659269;} tribal warrior #2: {team=any ; avg hp=10.50229954009198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9382123575284944; hits/misses (PBA)= 0.6094781043791242/0.39952009598080385; rounds (PBA)=1.259748050389922;} tribal warrior #4: {team=any ; avg hp=10.527294541091782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9218156368726254; hits/misses (PBA)= 0.6062787442511498/0.4189162167566487; rounds (PBA)=1.2611477704459109;} tribal warrior: {team=any ; avg hp=10.514497100579884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9582083583283345; hits/misses (PBA)= 0.6154769046190762/0.40531893621275744; rounds (PBA)=1.2715456908618277;} spy: {team=other; avg hp=-2.3469306138772246 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.990401919616077; hits/misses (PBA)= 0.8904219156168767/1.1347730453909217; rounds (PBA)=1.0125974805038993;} tribal warrior #3: {team=any ; avg hp=10.462307538492302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8924215156968605; hits/misses (PBA)= 0.6018796240751849/0.40751849630073983; rounds (PBA)=1.271145770845831;} tribal warrior #6: {team=any ; avg hp=10.521095780843831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9126174765046993; hits/misses (PBA)= 0.6090781843631273/0.40511897620475906; rounds (PBA)=1.2629474105178964;} tribal warrior #5: {team=any ; avg hp=10.475904819036193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9582083583283345; hits/misses (PBA)= 0.6174765046990602/0.4003199360127974; rounds (PBA)=1.2627474505098981;} tribal warrior #7: {team=any ; avg hp=10.54369126174765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.923215356928614; hits/misses (PBA)= 0.6150769846030794/0.41971605678864227; rounds (PBA)=1.2573485302939411;} tribal warrior #9: {team=any ; avg hp=10.45490901819636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.956608678264347; hits/misses (PBA)= 0.616876624675065/0.39232153569286143; rounds (PBA)=1.2631473705258949;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 67.5; crudely normalised: 0% > any non-good = expected rounds to survive: 1181.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9691; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=30.191761647670464 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.381523695260948; hits/misses (PBA)= 1.2805438912217557/0.6902619476104779; rounds (PBA)=1.619876024795041;} thug #4: {team=any non-good ; avg hp=30.301739652069585 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.363127374525095; hits/misses (PBA)= 1.285742851429714/0.6828634273145371; rounds (PBA)=1.6096780643871225;} thug #3: {team=any non-good ; avg hp=30.25234953009398 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.418516296740652; hits/misses (PBA)= 1.2851429714057188/0.6990601879624075; rounds (PBA)=1.6120775844831035;} thug: {team=any non-good ; avg hp=30.30233953209358 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.54749050189962; hits/misses (PBA)= 1.3093381323735254/0.6856628674265147; rounds (PBA)=1.6104779044191162;} spy: {team=any ; avg hp=-2.7106578684263147 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.951809638072386; hits/misses (PBA)= 1.2545490901819636/1.247750449910018; rounds (PBA)=1.2511497700459908;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1422.22; crudely normalised: 0% > other= expected rounds to survive: 29.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8103; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=15.769846030793842 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.89002199560088; hits/misses (PBA)= 1.0213957208558289/0.670865826834633; rounds (PBA)=1.2879424115176965;} priest: {team=other; avg hp=-2.804239152169566 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2143571285742851; hits/misses (PBA)= 0.33293341331733656/0.824635072985403; rounds (PBA)=1.1575684863027393;} scout #4: {team=any ; avg hp=15.75384923015397 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.010197960407918; hits/misses (PBA)= 1.0347930413917217/0.6824635072985403; rounds (PBA)=1.2939412117576485;} scout #3: {team=any ; avg hp=15.747850429914017 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.940611877624475; hits/misses (PBA)= 1.0195960807838433/0.6810637872425515; rounds (PBA)=1.2959408118376325;} scout: {team=any ; avg hp=15.74505098980204 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.98500299940012; hits/misses (PBA)= 1.0337932413517297/0.6616676664667066; rounds (PBA)=1.2861427714457108;} scout #5: {team=any ; avg hp=15.769046190761848 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.978404319136173; hits/misses (PBA)= 1.0261947610477904/0.6818636272745451; rounds (PBA)=1.2973405318936213;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5333.33; crudely normalised: 0% > other= expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #9: {team=any ; avg hp=15.956408718256348 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1065786842631473; hits/misses (PBA)= 0.36632673465306936/0.1911617676464707; rounds (PBA)=0.3743251349730054;} mage: {team=other; avg hp=-2.7430513897220554 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7056588682263547; hits/misses (PBA)= 0.15556888622275544/0.1817636472705459; rounds (PBA)=0.33733253349330133;} scout #10: {team=any ; avg hp=15.967606478704258 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.098380323935213; hits/misses (PBA)= 0.3629274145170966/0.20575884823035392; rounds (PBA)=0.3705258948210358;} scout #12: {team=any ; avg hp=15.96380723855229 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1869626074785042; hits/misses (PBA)= 0.3827234553089382/0.1975604879024195; rounds (PBA)=0.3787242551489702;} scout #13: {team=any ; avg hp=15.964807038592282 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1381723655268945; hits/misses (PBA)= 0.369126174765047/0.20775844831033793; rounds (PBA)=0.3727254549090182;} scout #6: {team=any ; avg hp=15.956608678264347 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.163167366526695; hits/misses (PBA)= 0.373125374925015/0.20935812837432513; rounds (PBA)=0.3827234553089382;} scout: {team=any ; avg hp=15.965606878624275 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.069386122775445; hits/misses (PBA)= 0.3599280143971206/0.1959608078384323; rounds (PBA)=0.368126374725055;} scout #7: {team=any ; avg hp=15.96520695860828 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1141771645670864; hits/misses (PBA)= 0.3695260947810438/0.1887622475504899; rounds (PBA)=0.3713257348530294;} scout #14: {team=any ; avg hp=15.966606678664267 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15876824635073; hits/misses (PBA)= 0.3729254149170166/0.1993601279744051; rounds (PBA)=0.3703259348130374;} scout #8: {team=any ; avg hp=15.963407318536293 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.043391321735653; hits/misses (PBA)= 0.35552889422115574/0.19696060787842432; rounds (PBA)=0.3623275344931014;} scout #11: {team=any ; avg hp=15.97240551889622 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1725654869026196; hits/misses (PBA)= 0.3787242551489702/0.1967606478704259; rounds (PBA)=0.3737252549490102;} scout #20: {team=any ; avg hp=15.964607078584283 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1925614877024593; hits/misses (PBA)= 0.38132373525294944/0.19736052789442113; rounds (PBA)=0.374125174965007;} scout #17: {team=any ; avg hp=15.964207158568286 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.091981603679264; hits/misses (PBA)= 0.3643271345730854/0.2019596080783843; rounds (PBA)=0.374125174965007;} scout #16: {team=any ; avg hp=15.971005798840231 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1351729654069187; hits/misses (PBA)= 0.3707258548290342/0.20175964807038593; rounds (PBA)=0.373125374925015;} scout #2: {team=any ; avg hp=15.954209158168366 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1135772845430916; hits/misses (PBA)= 0.369126174765047/0.20035992801439712; rounds (PBA)=0.3743251349730054;} scout #19: {team=any ; avg hp=15.975804839032193 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1999600079984005; hits/misses (PBA)= 0.3783243351329734/0.20275944811037794; rounds (PBA)=0.378124375124975;} scout #15: {team=any ; avg hp=15.971805638872226 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.175164967006599; hits/misses (PBA)= 0.3795240951809638/0.1985602879424115; rounds (PBA)=0.3737252549490102;} scout #3: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.190761847630474; hits/misses (PBA)= 0.3765246950609878/0.20735852829434112; rounds (PBA)=0.37772445510897823;} scout #18: {team=any ; avg hp=15.968806238752249 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0519896020795843; hits/misses (PBA)= 0.3557288542291542/0.19276144771045792; rounds (PBA)=0.3607278544291142;} scout #5: {team=any ; avg hp=15.95620875824835 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.206358728254349; hits/misses (PBA)= 0.37772445510897823/0.19696060787842432; rounds (PBA)=0.3739252149570086;} scout #4: {team=any ; avg hp=15.965806838632274 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.133973205358928; hits/misses (PBA)= 0.3675264947010598/0.19816036792641473; rounds (PBA)=0.3705258948210358;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1422.22; crudely normalised: 0% > other= expected rounds to survive: 24.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7124; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #3: {team=any ; avg hp=15.785842831433714 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948610277944411; hits/misses (PBA)= 1.0331933613277344/0.4657068586282743; rounds (PBA)=1.1429714057188562;} druid: {team=other; avg hp=-2.736652669466107 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0671865626874626; hits/misses (PBA)= 0.2917416516696661/0.6742651469706059; rounds (PBA)=0.966006798640272;} scout: {team=any ; avg hp=15.784043191361727 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.972605478904219; hits/misses (PBA)= 1.0361927614477104/0.44211157768446313; rounds (PBA)=1.142371525694861;} scout #4: {team=any ; avg hp=15.783243351329734 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833633273345331; hits/misses (PBA)= 1.0115976804639073/0.45150969806038793; rounds (PBA)=1.1459708058388323;} scout #2: {team=any ; avg hp=15.79124175164967 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.976204759048191; hits/misses (PBA)= 1.036392721455709/0.4455108978204359; rounds (PBA)=1.1477704459108178;} scout #5: {team=any ; avg hp=15.788442311537693 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.005598880223955; hits/misses (PBA)= 1.0375924815036992/0.4373125374925015; rounds (PBA)=1.1395720855828835;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 213.33; crudely normalised: 0% > other= expected rounds to survive: 38.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11079; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=-3.0621875624875026 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.649270145970806; hits/misses (PBA)= 0.593881223755249/0.5956808638272345; rounds (PBA)=1.189762047590482;} scout: {team=any ; avg hp=14.350729854029193 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.062187562487502; hits/misses (PBA)= 2.1021795640871828/0.7088582283543291; rounds (PBA)=2.2149570085982804;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2756.92; crudely normalised: 0% > other= expected rounds to survive: 62.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11808; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 197; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #8: {team=any ; avg hp=15.202759448110378 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.617676464707059; hits/misses (PBA)= 1.2871425714857028/1.9524095180963807; rounds (PBA)=1.9744051189762049;} scout #3: {team=any ; avg hp=15.15876824635073 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.493101379724055; hits/misses (PBA)= 1.2603479304139171/1.9088182363527295; rounds (PBA)=1.9704059188162368;} scout: {team=any ; avg hp=15.086382723455309 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.569486102779444; hits/misses (PBA)= 1.272745450909818/1.9244151169766046; rounds (PBA)=1.9872025594881024;} scout #7: {team=any ; avg hp=15.255548890221956 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.45250949810038; hits/misses (PBA)= 1.2565486902619476/1.9654069186162768; rounds (PBA)=1.9732053589282144;} scout #5: {team=any ; avg hp=15.206758648270347 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.813637272545491; hits/misses (PBA)= 1.3159368126374724/1.8840231953609279; rounds (PBA)=1.981003799240152;} scout #6: {team=any ; avg hp=15.189762047590483 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.61127774445111; hits/misses (PBA)= 1.2755448910217957/1.9194161167766446; rounds (PBA)=1.9812037592481504;} veteran: {team=other; avg hp=-2.9078184363127373 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.546890621875625; hits/misses (PBA)= 1.001999600079984/0.9388122375524895; rounds (PBA)=1.9408118376324734;} scout #4: {team=any ; avg hp=15.113377324535094 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.604879024195161; hits/misses (PBA)= 1.2703459308138372/1.9078184363127375; rounds (PBA)=1.9724055188962208;} scout #2: {team=any ; avg hp=15.239752049590082 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.745250949810038; hits/misses (PBA)= 1.2941411717656468/1.9190161967606478; rounds (PBA)=1.9698060387922416;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 128.0; crudely normalised: 0% > any = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22946; other: 0.19 ± 0.01; any : 0.81 ± 0.01; > Team other = winning battles: 929; perfect battles: 0; close-call battles: 582; > Team any = winning battles: 4072; perfect battles: 0; close-call battles: 3066; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=other; avg hp=-1.0563887222555488 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.761447710457908; hits/misses (PBA)= 2.9328134373125376/2.4427114577084583; rounds (PBA)=2.786042791441712;} tribal warrior #3: {team=any ; avg hp=4.134173165366927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692861427714457; hits/misses (PBA)= 1.3945210957808438/1.129374125174965; rounds (PBA)=3.0381923615276945;} tribal warrior: {team=any ; avg hp=4.217556488702259 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.834033193361328; hits/misses (PBA)= 1.425114977004599/1.1535692861427715; rounds (PBA)=3.0957808438312338;} tribal warrior #2: {team=any ; avg hp=4.2043591281743655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.892221555688862; hits/misses (PBA)= 1.418516296740652/1.1639672065586883; rounds (PBA)=3.0945810837832433;} tribal warrior #4: {team=any ; avg hp=4.247750449910018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8470305938812235; hits/misses (PBA)= 1.4039192161567686/1.163367326534693; rounds (PBA)=3.0591881623675263;} scout: {team=other; avg hp=-0.9336132773445311 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.224555088982203; hits/misses (PBA)= 3.0243951209758047/2.454109178164367; rounds (PBA)=2.847030593881224;} tribal warrior #5: {team=any ; avg hp=4.210157968406318 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.723855228954209; hits/misses (PBA)= 1.3929214157168566/1.1539692061587683; rounds (PBA)=3.056988602279544;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 174.55; crudely normalised: 0% > any non-good = expected rounds to survive: 295.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16783; any : 0.14 ± 0.0; any non-good : 0.86 ± 0.0; > Team any = winning battles: 719; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4282; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=13.845630873825234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.620675864827035; hits/misses (PBA)= 3.0391921615676867/2.011797640471906; rounds (PBA)=3.1705658868226356;} scout: {team=any ; avg hp=-1.6206758648270345 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.154369126174764; hits/misses (PBA)= 3.164767046590682/1.3703259348130374; rounds (PBA)=2.385122975404919;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 698.18; crudely normalised: 0% > other= expected rounds to survive: 67.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9715; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 240; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #3: {team=any ; avg hp=14.423115376924615 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2875424915017; hits/misses (PBA)= 1.259748050389922/0.6924615076984603; rounds (PBA)=1.5980803839232154;} scout #4: {team=any ; avg hp=14.49630073985203 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.30373925214957; hits/misses (PBA)= 1.2745450909818037/0.6848630273945211; rounds (PBA)=1.6106778644271145;} scout #2: {team=any ; avg hp=14.637272545490902 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666866626674665; hits/misses (PBA)= 1.3323335332933413/0.7036592681463707; rounds (PBA)=1.6076784643071387;} scout: {team=any ; avg hp=14.525294941011797 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.451909618076384; hits/misses (PBA)= 1.302739452109578/0.6994601079784043; rounds (PBA)=1.6050789842031594;} spy: {team=other; avg hp=-2.7100579884023195 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.918016396720656; hits/misses (PBA)= 1.0651869626074786/1.6382723455308938; rounds (PBA)=1.351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 396.0; crudely normalised: 0% > other= expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24591; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-5.16996600679864 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0617876424715056; hits/misses (PBA)= 0.4947010597880424/1.7878424315136972; rounds (PBA)=2.4079184163167366;} priest #2: {team=any ; avg hp=-5.273345330933814 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0341931613677264; hits/misses (PBA)= 0.4901019796040792/1.802639472105579; rounds (PBA)=2.4223155368926217;} knight: {team=other; avg hp=48.713457308538295 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.684063187362526; hits/misses (PBA)= 4.926014797040592/3.03499300139972; rounds (PBA)=4.584083183363328;} priest #3: {team=any ; avg hp=-5.171965606878624 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.111977604479104; hits/misses (PBA)= 0.5056988602279544/1.7660467906418715; rounds (PBA)=2.3995200959808036;} priest #5: {team=any ; avg hp=-5.193361327734453 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9740051989602079; hits/misses (PBA)= 0.47390521895620874/1.7870425914817036; rounds (PBA)=2.392121575684863;} knight #2: {team=other; avg hp=48.739652069586086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.627274545090984; hits/misses (PBA)= 4.917016596680664/3.06878624275145; rounds (PBA)=4.597680463907219;} knight #5: {team=other; avg hp=48.74785042991402 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.466106778644274; hits/misses (PBA)= 4.900619876024795/3.0781843631273746; rounds (PBA)=4.586882623475305;} knight #4: {team=other; avg hp=48.71885622875425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.52609478104379; hits/misses (PBA)= 4.915816836632674/3.070585882823435; rounds (PBA)=4.581483703259348;} priest #6: {team=any ; avg hp=-5.2799440111977605 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.137772445510898; hits/misses (PBA)= 0.5072985402919417/1.7704459108178365; rounds (PBA)=2.4055188962207557;} priest #4: {team=any ; avg hp=-5.1867626474705055 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0305938812237554; hits/misses (PBA)= 0.4879024195160968/1.773245350929814; rounds (PBA)=2.3963207358528296;} knight #3: {team=other; avg hp=48.65426914617077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.5626874625075; hits/misses (PBA)= 4.912617476504699/3.0475904819036193; rounds (PBA)=4.587682463507298;} priest #8: {team=any ; avg hp=-5.2847430513897224 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.068586282743451; hits/misses (PBA)= 0.4967006598680264/1.8114377124575085; rounds (PBA)=2.4319136172765448;} priest #7: {team=any ; avg hp=-5.306138772245551 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.006998600279944; hits/misses (PBA)= 0.489502099580084/1.804639072185563; rounds (PBA)=2.425114977004599;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3714.29; crudely normalised: 0% > other= expected rounds to survive: 135.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10528; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=51.65686862627474 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.095780843831236; hits/misses (PBA)= 1.7200559888022395/0.7244551089782043; rounds (PBA)=1.780243951209758;} knight #4: {team=any ; avg hp=51.676464707058585 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.155568886222756; hits/misses (PBA)= 1.7304539092181563/0.7490501899620076; rounds (PBA)=1.778244351129774;} knight #5: {team=any ; avg hp=51.64487102579484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.905818836232754; hits/misses (PBA)= 1.7024595080983804/0.735252949410118; rounds (PBA)=1.7862427514497101;} mage #2: {team=other; avg hp=-5.186362727454509 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224355128974206; hits/misses (PBA)= 0.1799640071985603/0.8762247550489902; rounds (PBA)=1.0561887622475505;} knight #3: {team=any ; avg hp=51.694461107778444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.10877824435113; hits/misses (PBA)= 1.7256548690261948/0.7380523895220956; rounds (PBA)=1.7786442711457708;} knight #2: {team=any ; avg hp=51.661667666466705 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.144571085782843; hits/misses (PBA)= 1.7236552689462108/0.7186562687462508; rounds (PBA)=1.775244951009798;} mage: {team=other; avg hp=-5.224155168966207 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8432313537292542; hits/misses (PBA)= 0.1833633273345331/0.878624275144971; rounds (PBA)=1.061987602479504;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1300.0; crudely normalised: 0% > any = expected rounds to survive: 339.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21292; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #8: {team=any ; avg hp=-5.185562887422516 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7190561887622475; hits/misses (PBA)= 0.40671865626874626/1.4639072185562887; rounds (PBA)=1.9728054389122176;} druid: {team=any ; avg hp=-5.120775844831034 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7156568686262748; hits/misses (PBA)= 0.41611677664467106/1.4283143371325735; rounds (PBA)=1.9512097580483903;} druid #5: {team=any ; avg hp=-5.195160967806439 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7126574685062987; hits/misses (PBA)= 0.40751849630073983/1.454509098180364; rounds (PBA)=1.9674065186962608;} druid #6: {team=any ; avg hp=-5.094781043791242 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6944611077784444; hits/misses (PBA)= 0.40491901619676063/1.4307138572285543; rounds (PBA)=1.947010597880424;} knight: {team=other; avg hp=49.2997400519896 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.44911017796441; hits/misses (PBA)= 4.925814837032593/1.8428314337132574; rounds (PBA)=3.935412917416517;} druid #3: {team=any ; avg hp=-5.233353329334133 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6494701059788042; hits/misses (PBA)= 0.40011997600479904/1.4249150169966007; rounds (PBA)=1.9344131173765247;} druid #7: {team=any ; avg hp=-5.122175564887023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.72625474905019; hits/misses (PBA)= 0.41051789642071584/1.4603079384123174; rounds (PBA)=1.9740051989602079;} knight #5: {team=other; avg hp=49.22375524895021 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.60447910417916; hits/misses (PBA)= 4.9498100379924015/1.8498300339932015; rounds (PBA)=3.9458108378324335;} druid #4: {team=any ; avg hp=-5.165966806638672 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.700259948010398; hits/misses (PBA)= 0.4065186962607478/1.4199160167966407; rounds (PBA)=1.9402119576084782;} knight #3: {team=other; avg hp=49.333333333333336 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.458508298340334; hits/misses (PBA)= 4.931213757248551/1.874625074985003; rounds (PBA)=3.9324135172965407;} knight #4: {team=other; avg hp=49.11637672465507 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.117176564687064; hits/misses (PBA)= 4.9192161567686465/1.82123575284943; rounds (PBA)=3.9258148370325934;} druid #2: {team=any ; avg hp=-5.0895820835832835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7852429514097181; hits/misses (PBA)= 0.4225154969006199/1.426514697060588; rounds (PBA)=1.9558088382323535;} knight #2: {team=other; avg hp=49.32373525294941 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.578084383123375; hits/misses (PBA)= 4.940811837632474/1.8744251149770046; rounds (PBA)=3.929614077184563;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 195.0; crudely normalised: 0% > any = expected rounds to survive: 528.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36222; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4987; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 14; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #8: {team=any ; avg hp=-4.150169966006799 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.487302539492102; hits/misses (PBA)= 0.8350329934013198/2.528094381123775; rounds (PBA)=3.5124975004999;} acolyte: {team=any ; avg hp=-4.0075984803039395 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5270945810837833; hits/misses (PBA)= 0.8462307538492302/2.467706458708258; rounds (PBA)=3.457108578284343;} knight: {team=other; avg hp=31.899220155968806 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.93121375724856; hits/misses (PBA)= 10.113377324535094/2.879624075184963; rounds (PBA)=7.2405518896220755;} acolyte #2: {team=any ; avg hp=-4.201159768046391 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5372925414917016; hits/misses (PBA)= 0.8378324335132974/2.488902219556089; rounds (PBA)=3.478504299140172;} acolyte #3: {team=any ; avg hp=-4.0919816036792644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5036992601479704; hits/misses (PBA)= 0.8152369526094781/2.465906818636273; rounds (PBA)=3.4329134173165365;} acolyte #4: {team=any ; avg hp=-4.131973605278945 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.530493901219756; hits/misses (PBA)= 0.8422315536892622/2.5256948610277945; rounds (PBA)=3.5122975404919017;} acolyte #6: {team=any ; avg hp=-4.1481703659268145 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4727054589082185; hits/misses (PBA)= 0.8248350329934013/2.4875024995001; rounds (PBA)=3.4703059388122375;} acolyte #7: {team=any ; avg hp=-4.061987602479504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5274945010997802; hits/misses (PBA)= 0.8478304339132173/2.5122975404919017; rounds (PBA)=3.506898620275945;} acolyte #5: {team=any ; avg hp=-4.138172365526895 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5146970605878822; hits/misses (PBA)= 0.8418316336732653/2.5506898620275944; rounds (PBA)=3.5302939412117578;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1820.0; crudely normalised: 0% > other= expected rounds to survive: 797.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36374; any : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team any = winning battles: 4950; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 51; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=32.49490101979604 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.184363127374525; hits/misses (PBA)= 5.8590281943611275/7.161967606478704; rounds (PBA)=7.255348930213957;} veteran: {team=other; avg hp=-5.184363127374525 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.50509898020396; hits/misses (PBA)= 2.835632873425315/3.4329134173165365; rounds (PBA)=6.27874425114977;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 104.0; crudely normalised: 0% > any = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12097; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3274; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #2: {team=any ; avg hp=9.915816836632674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767846430713857; hits/misses (PBA)= 0.5352929414117177/1.2485502899420116; rounds (PBA)=1.914617076584683;} tribal warrior #10: {team=any ; avg hp=9.926014797040592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7460507898420317; hits/misses (PBA)= 0.5422915416916617/1.2359528094381125; rounds (PBA)=1.9142171565686863;} tribal warrior #7: {team=any ; avg hp=9.902819436112777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701859628074385; hits/misses (PBA)= 0.528494301139772/1.2663467306538692; rounds (PBA)=1.9244151169766046;} tribal warrior #4: {team=any ; avg hp=9.842831433713258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7124575084983005; hits/misses (PBA)= 0.5336932613477304/1.2523495300939813; rounds (PBA)=1.9134173165366926;} tribal warrior #11: {team=any ; avg hp=9.86002799440112 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7380523895220956; hits/misses (PBA)= 0.5368926214757048/1.2559488102379524; rounds (PBA)=1.9128174365126975;} tribal warrior #8: {team=any ; avg hp=9.84883023395321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7518496300739854; hits/misses (PBA)= 0.5404919016196761/1.2449510097980403; rounds (PBA)=1.910617876424715;} tribal warrior #3: {team=any ; avg hp=9.930213957208558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.711657668466307; hits/misses (PBA)= 0.5318936212757448/1.2675464907018597; rounds (PBA)=1.918616276744651;} tribal warrior #9: {team=any ; avg hp=9.847030593881223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7610477904419115; hits/misses (PBA)= 0.5436912617476505/1.2443511297740453; rounds (PBA)=1.9202159568086383;} tribal warrior #15: {team=any ; avg hp=9.878424315136973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7114577084583082; hits/misses (PBA)= 0.5312937412517497/1.271745650869826; rounds (PBA)=1.9268146370725854;} tribal warrior #5: {team=any ; avg hp=9.928414317136573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.703259348130374; hits/misses (PBA)= 0.5296940611877624/1.2637472505498901; rounds (PBA)=1.9178164367126576;} tribal warrior #17: {team=any ; avg hp=9.84643071385723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6884623075384924; hits/misses (PBA)= 0.5316936612677464/1.2615476904619076; rounds (PBA)=1.9142171565686863;} tribal warrior #6: {team=any ; avg hp=9.954809038192362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7478504299140174; hits/misses (PBA)= 0.5438912217556489/1.247750449910018; rounds (PBA)=1.9110177964407118;} tribal warrior #12: {team=any ; avg hp=9.788242351529695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7748450309938013; hits/misses (PBA)= 0.5516896620675865/1.2245550889822037; rounds (PBA)=1.9058188362327535;} tribal warrior: {team=any ; avg hp=9.842031593681265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.750449910017996; hits/misses (PBA)= 0.5396920615876825/1.2459508098380323; rounds (PBA)=1.916616676664667;} tribal warrior #13: {team=any ; avg hp=9.917816436712657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7476504699060187; hits/misses (PBA)= 0.5398920215956808/1.244751049790042; rounds (PBA)=1.9128174365126975;} tribal warrior #14: {team=any ; avg hp=9.765646870625876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.726654669066187; hits/misses (PBA)= 0.5376924615076984/1.2473505298940213; rounds (PBA)=1.918616276744651;} knight: {team=other; avg hp=-2.5592881423715257 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.380723855228954; hits/misses (PBA)= 2.1819636072785444/1.6112777444511097; rounds (PBA)=1.896620675864827;} tribal warrior #18: {team=any ; avg hp=9.9376124775045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7236552689462106; hits/misses (PBA)= 0.5378924215156968/1.2611477704459109; rounds (PBA)=1.9208158368326336;} tribal warrior #16: {team=any ; avg hp=9.838432313537293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6652669466106778; hits/misses (PBA)= 0.5232953409318136/1.2423515296940613; rounds (PBA)=1.9000199960007997;} tribal warrior #20: {team=any ; avg hp=9.908218356328733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.716856628674265; hits/misses (PBA)= 0.5248950209958009/1.2623475304939011; rounds (PBA)=1.912617476504699;} tribal warrior #19: {team=any ; avg hp=9.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7120575884823035; hits/misses (PBA)= 0.5384923015396921/1.2565486902619476; rounds (PBA)=1.925614877024595;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 130.0; crudely normalised: 0% > any non-good = expected rounds to survive: 4022.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12031; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1034; ------------------------------------------------- Combattants ------------------------------------------------ thug #5: {team=any non-good ; avg hp=29.085782843431314 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.71865626874625; hits/misses (PBA)= 1.114377124575085/2.124375124975005; rounds (PBA)=2.000999800039992;} thug #8: {team=any non-good ; avg hp=29.328934213157368 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.964807038592282; hits/misses (PBA)= 1.154369126174765/2.1381723655268945; rounds (PBA)=2.004399120175965;} thug: {team=any non-good ; avg hp=28.97880423915217 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7996400719856025; hits/misses (PBA)= 1.134373125374925/2.116376724655069; rounds (PBA)=2.0045990801839633;} thug #6: {team=any non-good ; avg hp=29.394521095780846 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0421915616876625; hits/misses (PBA)= 1.1709658068386324/2.141371725654869; rounds (PBA)=2.0087982403519296;} thug #2: {team=any non-good ; avg hp=29.39252149570086 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.853029394121176; hits/misses (PBA)= 1.1521695660867826/2.1441711657668465; rounds (PBA)=2.008398320335933;} thug #7: {team=any non-good ; avg hp=29.07238552289542 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.838432313537292; hits/misses (PBA)= 1.1471705658868225/2.113977204559088; rounds (PBA)=2.003599280143971;} thug #3: {team=any non-good ; avg hp=29.2627474505099 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.798440311937613; hits/misses (PBA)= 1.1235752849430114/2.15496900619876; rounds (PBA)=1.9994001199760048;} thug #4: {team=any non-good ; avg hp=29.183363327334533 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.883423315336932; hits/misses (PBA)= 1.1459708058388323/2.123375324935013; rounds (PBA)=2.0037992401519698;} knight: {team=any ; avg hp=-2.898620275944811 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.300939812037594; hits/misses (PBA)= 2.204359128174365/1.5520895820835834; rounds (PBA)=1.8782243551289741;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 520.0; crudely normalised: 0% > any = expected rounds to survive: 913.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29569; other: 0.98 ± 0.0; any : 0.01 ± 0.0; > Team other = winning battles: 4926; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 75; perfect battles: 0; close-call battles: 66; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=other; avg hp=32.6128774245151 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.85542891421716; hits/misses (PBA)= 6.193561287742451/4.121375724855029; rounds (PBA)=5.897220555888822;} spy #2: {team=any ; avg hp=-4.9064187162567485 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918416316736653; hits/misses (PBA)= 1.6584683063387322/3.0715856828634274; rounds (PBA)=3.7654469106178765;} spy: {team=any ; avg hp=-4.9490101979604075 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.46870625874825; hits/misses (PBA)= 1.5950809838032394/3.001999600079984; rounds (PBA)=3.724855028994201;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2346.67; crudely normalised: 0% > other= expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12052; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2510; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #6: {team=any ; avg hp=13.484303139372125 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.864427114577085; hits/misses (PBA)= 1.1349730053989202/2.1289742051589684; rounds (PBA)=1.9362127574485104;} knight: {team=other; avg hp=-2.9488102379524097 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.97120575884823; hits/misses (PBA)= 1.954609078184363/2.0297940411917614; rounds (PBA)=1.9922015596880625;} scout #3: {team=any ; avg hp=13.54369126174765 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9706058788242355; hits/misses (PBA)= 1.1477704459108178/2.1555688862227553; rounds (PBA)=1.96500699860028;} scout #7: {team=any ; avg hp=13.531893621275746 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.05618876224755; hits/misses (PBA)= 1.1617676464707059/2.1025794841031793; rounds (PBA)=1.9412117576484702;} scout #8: {team=any ; avg hp=13.339332133573285 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.72745450909818; hits/misses (PBA)= 1.128374325134973/2.1021795640871828; rounds (PBA)=1.947010597880424;} scout #4: {team=any ; avg hp=13.526294741051789 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.75744851029794; hits/misses (PBA)= 1.1359728054389122/2.1249750049990004; rounds (PBA)=1.953609278144371;} scout: {team=any ; avg hp=13.467706458708259 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.768646270745851; hits/misses (PBA)= 1.129774045190962/2.1075784843031395; rounds (PBA)=1.9296140771845631;} scout #5: {team=any ; avg hp=13.543291341731654 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9250149970006; hits/misses (PBA)= 1.1539692061587683/2.1167766446710656; rounds (PBA)=1.9456108778244352;} scout #2: {team=any ; avg hp=13.592281543691263 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.879024195160968; hits/misses (PBA)= 1.1455708858228355/2.127374525094981; rounds (PBA)=1.9454109178164367;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1833.33; crudely normalised: 0% > other= expected rounds to survive: 21.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6744; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 6; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=10.967206558688263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324535092981404; hits/misses (PBA)= 0.4903019396120776/0.3815236952609478; rounds (PBA)=0.9678064387122576;} guard #17: {team=any ; avg hp=10.96980603879224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3903219356128775; hits/misses (PBA)= 0.49610077984403117/0.38852229554089185; rounds (PBA)=0.9812037592481504;} guard #23: {team=any ; avg hp=10.968406318736253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.359528094381124; hits/misses (PBA)= 0.4849030193961208/0.39912017596480703; rounds (PBA)=0.9708058388322336;} guard #18: {team=any ; avg hp=10.971805638872226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3507298540291943; hits/misses (PBA)= 0.48570285942811436/0.38812237552489504; rounds (PBA)=0.9628074385122976;} guard #20: {team=any ; avg hp=10.974205158968207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3273345330933815; hits/misses (PBA)= 0.48270345930813835/0.39172165566886624; rounds (PBA)=0.9668066386722656;} guard: {team=any ; avg hp=10.965406918616276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3153369326134774; hits/misses (PBA)= 0.48210357928414316/0.39892021595680865; rounds (PBA)=0.969006198760248;} guard #19: {team=any ; avg hp=10.961007798440312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351729654069186; hits/misses (PBA)= 0.4869026194761048/0.39832033593281346; rounds (PBA)=0.9768046390721855;} guard #9: {team=any ; avg hp=10.954009198160367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.304339132173565; hits/misses (PBA)= 0.4783043391321736/0.40251949610077986; rounds (PBA)=0.9734053189362127;} guard #2: {team=any ; avg hp=10.963007398520295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.37372525494901; hits/misses (PBA)= 0.4911017796440712/0.3873225354929014; rounds (PBA)=0.979004199160168;} guard #21: {team=any ; avg hp=10.96520695860828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2993401319736053; hits/misses (PBA)= 0.4807038592281544/0.3957208558288342; rounds (PBA)=0.9728054389122176;} guard #13: {team=any ; avg hp=10.97120575884823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.321735652869426; hits/misses (PBA)= 0.4823035392921416/0.4013197360527894; rounds (PBA)=0.9692061587682463;} guard #14: {team=any ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3603279344131174; hits/misses (PBA)= 0.4977004599080184/0.3895220955808838; rounds (PBA)=0.981003799240152;} guard #12: {team=any ; avg hp=10.962007598480303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.360127974405119; hits/misses (PBA)= 0.4913017396520696/0.3873225354929014; rounds (PBA)=0.9664067186562687;} guard #16: {team=any ; avg hp=10.967606478704258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4337132573485305; hits/misses (PBA)= 0.5042991401719656/0.3775244951009798; rounds (PBA)=0.9678064387122576;} guard #25: {team=any ; avg hp=10.966606678664267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314337132573485; hits/misses (PBA)= 0.4807038592281544/0.3863227354529094; rounds (PBA)=0.9608078384323135;} guard #8: {team=any ; avg hp=10.96120775844831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318536292741452; hits/misses (PBA)= 0.47730453909218157/0.4029194161167766; rounds (PBA)=0.9702059588082383;} guard #3: {team=any ; avg hp=10.960207958408319 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2885422915416918; hits/misses (PBA)= 0.47530493901219756/0.40151969606078786; rounds (PBA)=0.971005798840232;} guard #24: {team=any ; avg hp=10.97120575884823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2845430913817237; hits/misses (PBA)= 0.47450509898020393/0.39752049590081984; rounds (PBA)=0.9634073185362927;} guard #5: {team=any ; avg hp=10.972205558888222 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3519296140771844; hits/misses (PBA)= 0.494501099780044/0.3893221355728854; rounds (PBA)=0.9726054789042191;} priest: {team=other; avg hp=-2.306738652269546 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40511897620475906; hits/misses (PBA)= 0.10897820435912818/0.6652669466106779; rounds (PBA)=0.7742451509698061;} guard #7: {team=any ; avg hp=10.954209158168366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.37872425514897; hits/misses (PBA)= 0.4879024195160968/0.39812037592481503; rounds (PBA)=0.9736052789442111;} guard #11: {team=any ; avg hp=10.970805838832234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4199160167966407; hits/misses (PBA)= 0.4921015796840632/0.39332133573285344; rounds (PBA)=0.972005598880224;} guard #4: {team=any ; avg hp=10.955608878224355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324135172965407; hits/misses (PBA)= 0.4843031393721256/0.39432113577284544; rounds (PBA)=0.972005598880224;} guard #22: {team=any ; avg hp=10.959208158368327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3323335332933413; hits/misses (PBA)= 0.4877024595080984/0.3867226554689062; rounds (PBA)=0.9734053189362127;} priest #2: {team=other; avg hp=-2.346130773845231 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4441111777644471; hits/misses (PBA)= 0.11797640471905618/0.6582683463307338; rounds (PBA)=0.7762447510497901;} guard #15: {team=any ; avg hp=10.966406718656268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4097180563887224; hits/misses (PBA)= 0.4933013397320536/0.3807238552289542; rounds (PBA)=0.9646070785842832;} guard #6: {team=any ; avg hp=10.980203959208158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357328534293141; hits/misses (PBA)= 0.4903019396120776/0.39752049590081984; rounds (PBA)=0.9744051189762047;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6111.11; crudely normalised: 0% > other= expected rounds to survive: 7.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #43: {team=any ; avg hp=10.991801639672065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8198360327934413; hits/misses (PBA)= 0.17136572685462909/0.1241751649670066; rounds (PBA)=0.33353329334133175;} guard #3: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8454309138172366; hits/misses (PBA)= 0.1739652069586083/0.1269746050789842; rounds (PBA)=0.34393121375724856;} guard #17: {team=any ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8520295940811837; hits/misses (PBA)= 0.17476504699060189/0.11357728454309138; rounds (PBA)=0.3301339732053589;} guard #20: {team=any ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8768246350729854; hits/misses (PBA)= 0.1829634073185363/0.1187762447510498; rounds (PBA)=0.33873225354929015;} guard #32: {team=any ; avg hp=10.995800839832034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8994201159768046; hits/misses (PBA)= 0.1851629674065187/0.11657668466306739; rounds (PBA)=0.34673065386922614;} guard #19: {team=any ; avg hp=10.997000599880025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8992201559688062; hits/misses (PBA)= 0.1827634473105379/0.1209758048390322; rounds (PBA)=0.34173165366926617;} guard #13: {team=any ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8314337132573485; hits/misses (PBA)= 0.17516496700659867/0.1209758048390322; rounds (PBA)=0.33933213357328534;} guard #35: {team=any ; avg hp=10.997000599880025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8274345130973805; hits/misses (PBA)= 0.17716456708658268/0.1201759648070386; rounds (PBA)=0.33373325334933013;} guard #21: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8352329534093181; hits/misses (PBA)= 0.1775644871025795/0.11257748450309939; rounds (PBA)=0.33673265346930614;} guard #22: {team=any ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8834233153369326; hits/misses (PBA)= 0.1803639272145571/0.11377724455108978; rounds (PBA)=0.33313337332533494;} guard #49: {team=any ; avg hp=10.997600479904019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534293141371726; hits/misses (PBA)= 0.1767646470705859/0.11517696460707859; rounds (PBA)=0.3311337732453509;} guard: {team=any ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.860627874425115; hits/misses (PBA)= 0.18056388722255548/0.11517696460707859; rounds (PBA)=0.33653269346130776;} guard #31: {team=any ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.848630273945211; hits/misses (PBA)= 0.17616476704659068/0.1247750449910018; rounds (PBA)=0.33813237352529496;} guard #30: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8542291541691661; hits/misses (PBA)= 0.17636472705458908/0.11457708458308338; rounds (PBA)=0.32953409318136373;} guard #4: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9002199560087982; hits/misses (PBA)= 0.1851629674065187/0.11237752449510098; rounds (PBA)=0.3353329334133173;} mage: {team=other; avg hp=-2.3427314537092583 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3149370125974805; hits/misses (PBA)= 0.06938612277544491/0.1845630873825235; rounds (PBA)=0.2539492101579684;} guard #23: {team=any ; avg hp=10.995400919816037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.857628474305139; hits/misses (PBA)= 0.17716456708658268/0.11457708458308338; rounds (PBA)=0.33033393321335736;} guard #27: {team=any ; avg hp=10.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.852629474105179; hits/misses (PBA)= 0.17596480703859227/0.11817636472705459; rounds (PBA)=0.3291341731653669;} guard #44: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8762247550489902; hits/misses (PBA)= 0.1803639272145571/0.11517696460707859; rounds (PBA)=0.3353329334133173;} guard #11: {team=any ; avg hp=10.99740051989602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8658268346330734; hits/misses (PBA)= 0.1765646870625875/0.11817636472705459; rounds (PBA)=0.33613277344531095;} guard #46: {team=any ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8232353529294141; hits/misses (PBA)= 0.17456508698260348/0.11157768446310738; rounds (PBA)=0.3301339732053589;} guard #7: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144371125774845; hits/misses (PBA)= 0.16996600679864027/0.121375724855029; rounds (PBA)=0.3311337732453509;} guard #33: {team=any ; avg hp=10.990801839632073 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8134373125374925; hits/misses (PBA)= 0.16856628674265148/0.1191761647670466; rounds (PBA)=0.33253349330133974;} guard #8: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.16896620675864826/0.11737652469506099; rounds (PBA)=0.32953409318136373;} guard #9: {team=any ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8048390321935612; hits/misses (PBA)= 0.16996600679864027/0.121375724855029; rounds (PBA)=0.3327334533093381;} guard #5: {team=any ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8220355928814237; hits/misses (PBA)= 0.16816636672665466/0.1201759648070386; rounds (PBA)=0.32833433313337335;} guard #15: {team=any ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8770245950809838; hits/misses (PBA)= 0.1851629674065187/0.1249750049990002; rounds (PBA)=0.34513097380523894;} guard #37: {team=any ; avg hp=10.994801039792042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8350329934013198; hits/misses (PBA)= 0.1775644871025795/0.1221755648870226; rounds (PBA)=0.34273145370925817;} guard #50: {team=any ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8438312337532493; hits/misses (PBA)= 0.17976404719056188/0.11617676464707058; rounds (PBA)=0.3339332133573285;} guard #34: {team=any ; avg hp=10.997000599880025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.17236552689462106/0.11337732453509299; rounds (PBA)=0.3233353329334133;} guard #25: {team=any ; avg hp=10.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8432313537292542; hits/misses (PBA)= 0.17436512697460507/0.11657668466306739; rounds (PBA)=0.3323335332933413;} guard #6: {team=any ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8472305538892222; hits/misses (PBA)= 0.17696460707858427/0.1235752849430114; rounds (PBA)=0.33973205358928216;} guard #45: {team=any ; avg hp=10.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046390721855629; hits/misses (PBA)= 0.16756648670265947/0.11237752449510098; rounds (PBA)=0.3179364127174565;} guard #38: {team=any ; avg hp=10.99500099980004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8164367126574685; hits/misses (PBA)= 0.17156568686262746/0.1205758848230354; rounds (PBA)=0.33413317336532694;} guard #47: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8230353929214157; hits/misses (PBA)= 0.1739652069586083/0.11637672465506899; rounds (PBA)=0.3313337332533493;} guard #16: {team=any ; avg hp=10.997600479904019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8694261147770446; hits/misses (PBA)= 0.17636472705458908/0.11037792441511697; rounds (PBA)=0.3251349730053989;} guard #28: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8974205158968206; hits/misses (PBA)= 0.1871625674865027/0.11017796440711858; rounds (PBA)=0.33653269346130776;} guard #29: {team=any ; avg hp=10.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8492301539692062; hits/misses (PBA)= 0.17636472705458908/0.11517696460707859; rounds (PBA)=0.3297340531893621;} guard #39: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825634873025395; hits/misses (PBA)= 0.17216556688662268/0.11617676464707058; rounds (PBA)=0.3287342531493701;} guard #18: {team=any ; avg hp=10.98880223955209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8742251549690062; hits/misses (PBA)= 0.1775644871025795/0.129374125174965; rounds (PBA)=0.34713057388522295;} guard #14: {team=any ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8348330333933214; hits/misses (PBA)= 0.17476504699060189/0.118376324735053; rounds (PBA)=0.33153369326134774;} guard #48: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8372325534893021; hits/misses (PBA)= 0.1739652069586083/0.11557688462307539; rounds (PBA)=0.33293341331733656;} guard #12: {team=any ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8446310737852429; hits/misses (PBA)= 0.1775644871025795/0.1241751649670066; rounds (PBA)=0.33973205358928216;} guard #10: {team=any ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7968406318736253; hits/misses (PBA)= 0.16876624675064986/0.11437712457508498; rounds (PBA)=0.3207358528294341;} guard #2: {team=any ; avg hp=10.99620075984803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8280343931213757; hits/misses (PBA)= 0.17276544691061788/0.118376324735053; rounds (PBA)=0.33253349330133974;} guard #26: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8328334333133374; hits/misses (PBA)= 0.17536492701459708/0.1265746850629874; rounds (PBA)=0.34313137372525493;} guard #40: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8602279544091181; hits/misses (PBA)= 0.1775644871025795/0.1221755648870226; rounds (PBA)=0.3385322935412917;} guard #42: {team=any ; avg hp=10.995400919816037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.823635272945411; hits/misses (PBA)= 0.17116576684663068/0.118376324735053; rounds (PBA)=0.3307338532293541;} guard #24: {team=any ; avg hp=10.993201359728054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8638272345530894; hits/misses (PBA)= 0.17636472705458908/0.10717856428714258; rounds (PBA)=0.3225354929014197;} guard #41: {team=any ; avg hp=10.996600679864027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.874625074985003; hits/misses (PBA)= 0.17976404719056188/0.1235752849430114; rounds (PBA)=0.34493101379724056;} guard #36: {team=any ; avg hp=10.994601079784044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8382323535292941; hits/misses (PBA)= 0.1811637672465507/0.11397720455908818; rounds (PBA)=0.33373325334933013;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1833.33; crudely normalised: 0% > other= expected rounds to survive: 18.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5618; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 5; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #22: {team=any ; avg hp=10.973205358928213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3625274945010997; hits/misses (PBA)= 0.49510097980403917/0.2589482103579284; rounds (PBA)=0.8364327134573085;} guard #9: {team=any ; avg hp=10.979404119176165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3469306138772246; hits/misses (PBA)= 0.494501099780044/0.2653469306138772; rounds (PBA)=0.850629874025195;} guard #5: {team=any ; avg hp=10.955208958208358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3609278144371126; hits/misses (PBA)= 0.4927014597080584/0.2605478904219156; rounds (PBA)=0.8352329534093181;} guard #8: {team=any ; avg hp=10.980203959208158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3779244151169765; hits/misses (PBA)= 0.4979004199160168/0.2565486902619476; rounds (PBA)=0.8364327134573085;} guard #23: {team=any ; avg hp=10.978604279144172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3549290141971606; hits/misses (PBA)= 0.4937012597480504/0.27174565086982605; rounds (PBA)=0.8470305938812237;} guard #2: {team=any ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292341531693661; hits/misses (PBA)= 0.4809038192361528/0.26854629074185166; rounds (PBA)=0.8390321935612878;} guard #21: {team=any ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3729254149170167; hits/misses (PBA)= 0.4973005398920216/0.25414917016596683; rounds (PBA)=0.8426314737052589;} guard #20: {team=any ; avg hp=10.970405918816237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292741451709658; hits/misses (PBA)= 0.48150369926014797/0.2731453709258148; rounds (PBA)=0.8420315936812638;} guard #6: {team=any ; avg hp=10.97620475904819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.365126974605079; hits/misses (PBA)= 0.49190161967606477/0.26194761047790444; rounds (PBA)=0.8358328334333134;} guard #4: {team=any ; avg hp=10.97380523895221 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3683263347330534; hits/misses (PBA)= 0.49610077984403117/0.2689462107578484; rounds (PBA)=0.846630673865227;} guard #13: {team=any ; avg hp=10.974605078984203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2937412517496503; hits/misses (PBA)= 0.4879024195160968/0.2631473705258948; rounds (PBA)=0.8326334733053389;} guard #11: {team=any ; avg hp=10.966606678664267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.42251549690062; hits/misses (PBA)= 0.5056988602279544/0.2571485702859428; rounds (PBA)=0.8374325134973005;} druid: {team=other; avg hp=-2.288342331533693 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3207358528294341; hits/misses (PBA)= 0.08638272345530894/0.5292941411717657; rounds (PBA)=0.6156768646270746;} guard #15: {team=any ; avg hp=10.9750049990002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3453309338132375; hits/misses (PBA)= 0.4981003799240152/0.2605478904219156; rounds (PBA)=0.8400319936012798;} guard #7: {team=any ; avg hp=10.978004399120175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3379324135172967; hits/misses (PBA)= 0.4921015796840632/0.26754649070185965; rounds (PBA)=0.8402319536092782;} guard: {team=any ; avg hp=10.980203959208158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.374125174965007; hits/misses (PBA)= 0.4959008198360328/0.264747050589882; rounds (PBA)=0.8452309538092382;} guard #25: {team=any ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3683263347330534; hits/misses (PBA)= 0.4927014597080584/0.27174565086982605; rounds (PBA)=0.8438312337532493;} guard #3: {team=any ; avg hp=10.980403919216156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314537092581484; hits/misses (PBA)= 0.4881023795240952/0.26754649070185965; rounds (PBA)=0.8416316736652669;} guard #19: {team=any ; avg hp=10.980803839232154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.300539892021596; hits/misses (PBA)= 0.488502299540092/0.2653469306138772; rounds (PBA)=0.8360327934413118;} guard #16: {team=any ; avg hp=10.974005198960208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3473305338932215; hits/misses (PBA)= 0.4911017796440712/0.2585482903419316; rounds (PBA)=0.8372325534893021;} guard #24: {team=any ; avg hp=10.978004399120175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.371125774845031; hits/misses (PBA)= 0.50249950009998/0.260747850429914; rounds (PBA)=0.8432313537292542;} guard #17: {team=any ; avg hp=10.973205358928213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.340131973605279; hits/misses (PBA)= 0.4963007398520296/0.2731453709258148; rounds (PBA)=0.8568286342731454;} guard #10: {team=any ; avg hp=10.979004199160167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.298140371925615; hits/misses (PBA)= 0.4897020595880824/0.26354729054189163; rounds (PBA)=0.829634073185363;} guard #18: {team=any ; avg hp=10.97240551889622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4159168166366727; hits/misses (PBA)= 0.5026994601079784/0.2571485702859428; rounds (PBA)=0.8474305138972206;} druid #2: {team=other; avg hp=-2.3009398120375923 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3199360127974405; hits/misses (PBA)= 0.08658268346330734/0.5278944211157769; rounds (PBA)=0.6144771045790842;} guard #12: {team=any ; avg hp=10.970205958808238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2865426914617077; hits/misses (PBA)= 0.4809038192361528/0.27174565086982605; rounds (PBA)=0.8348330333933214;} guard #14: {team=any ; avg hp=10.974805038992201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2783443311337734; hits/misses (PBA)= 0.486502699460108/0.2679464107178564; rounds (PBA)=0.8374325134973005;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 275.0; crudely normalised: 0% > other= expected rounds to survive: 27.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11710; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=10.772445510897821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470705858828234; hits/misses (PBA)= 0.9456108778244351/0.4097180563887223; rounds (PBA)=1.9876024795040992;} guard: {team=any ; avg hp=10.78244351129774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.633473305338932; hits/misses (PBA)= 0.9666066786642672/0.41611677664467106; rounds (PBA)=1.9746050789842031;} guard #2: {team=any ; avg hp=10.799040191961607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.538292341531694; hits/misses (PBA)= 0.9588082383523295/0.40011997600479904; rounds (PBA)=1.9844031193761247;} acolyte #2: {team=other; avg hp=-2.296740651869626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5462907418516296; hits/misses (PBA)= 0.20915816836632672/1.0625874825034993; rounds (PBA)=1.271745650869826;} guard #5: {team=any ; avg hp=10.805838832233553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5642871425714855; hits/misses (PBA)= 0.9602079584083183/0.41871625674865026; rounds (PBA)=1.9912017596480704;} acolyte: {team=other; avg hp=-2.3115376924615076 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5114977004599081; hits/misses (PBA)= 0.19356128774245152/1.0979804039192163; rounds (PBA)=1.2915416916616678;} guard #3: {team=any ; avg hp=10.78244351129774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401519696060788; hits/misses (PBA)= 0.9318136372725455/0.42551489702059586; rounds (PBA)=1.994001199760048;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 262.38; crudely normalised: 0% > other= expected rounds to survive: 36.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15661; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1124; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=other; avg hp=-2.4287142571485703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.553689262147571; hits/misses (PBA)= 1.2099580083983204/1.1931613677264548; rounds (PBA)=2.403119376124775;} acolyte: {team=any ; avg hp=3.018996200759848 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2469506098780245;} guard #2: {team=any ; avg hp=10.879624075184964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.164767046590682; hits/misses (PBA)= 1.2593481303739251/1.2613477304539091; rounds (PBA)=2.737252549490102;} guard #3: {team=any ; avg hp=10.85362927414517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.121775644871025; hits/misses (PBA)= 1.2621475704859029/1.279144171165767; rounds (PBA)=2.738652269546091;} guard #4: {team=any ; avg hp=10.861627674465106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.154769046190762; hits/misses (PBA)= 1.2501499700059988/1.2729454109178164; rounds (PBA)=2.730653869226155;} acolyte #2: {team=other; avg hp=-2.309138172365527 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9406118776244751; hits/misses (PBA)= 0.36272745450909816/0.40511897620475906; rounds (PBA)=0.7678464307138573;} guard: {team=any ; avg hp=10.891821635672866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.296540691861628; hits/misses (PBA)= 1.280143971205759/1.2541491701659668; rounds (PBA)=2.7390521895620874;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 48.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11724; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 326; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=10.825834833033394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0403919216156767; hits/misses (PBA)= 0.6110777844431113/1.127774445110978; rounds (PBA)=1.89502099580084;} guard #14: {team=any ; avg hp=10.816036792641471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005398920215957; hits/misses (PBA)= 0.5992801439712058/1.1231753649270146; rounds (PBA)=1.8912217556488702;} guard #15: {team=any ; avg hp=10.813037392521496 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9958008398320337; hits/misses (PBA)= 0.6074785042991402/1.1327734453109377; rounds (PBA)=1.8944211157768447;} guard #17: {team=any ; avg hp=10.81743651269746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919216156768646; hits/misses (PBA)= 0.5862827434513097/1.145370925814837; rounds (PBA)=1.9022195560887822;} guard #6: {team=any ; avg hp=10.774445110977805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0571885622875423; hits/misses (PBA)= 0.6112777444511098/1.1159768046390721; rounds (PBA)=1.9034193161367727;} guard #18: {team=any ; avg hp=10.816836632673466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0165966806638673; hits/misses (PBA)= 0.6020795840831834/1.1327734453109377; rounds (PBA)=1.8878224355128974;} guard #3: {team=any ; avg hp=10.806038792241552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1051789642071586; hits/misses (PBA)= 0.6142771445710857/1.1317736452709457; rounds (PBA)=1.9032193561287742;} guard #4: {team=any ; avg hp=10.80503899220156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0701859628074386; hits/misses (PBA)= 0.608878224355129/1.1229754049190162; rounds (PBA)=1.891621675664867;} guard #19: {team=any ; avg hp=10.827234553089383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125974805038992; hits/misses (PBA)= 0.6214757048590281/1.123375324935013; rounds (PBA)=1.8974205158968207;} guard #13: {team=any ; avg hp=10.80383923215357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0535892821435713; hits/misses (PBA)= 0.6072785442911418/1.1317736452709457; rounds (PBA)=1.9054189162167567;} guard #8: {team=any ; avg hp=10.819036192761448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0697860427914416; hits/misses (PBA)= 0.6102779444111178/1.1185762847430514; rounds (PBA)=1.8922215556888622;} guard #11: {team=any ; avg hp=10.797240551889622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.905218956208758; hits/misses (PBA)= 0.5788842231553689/1.1519696060787843; rounds (PBA)=1.9018196360727855;} guard #10: {team=any ; avg hp=10.763847230553889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.023995200959808; hits/misses (PBA)= 0.6072785442911418/1.1217756448710259; rounds (PBA)=1.8980203959208157;} guard #5: {team=any ; avg hp=10.81483703259348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.998400319936013; hits/misses (PBA)= 0.5990801839632074/1.1415716856628675; rounds (PBA)=1.9024195160967807;} veteran: {team=other; avg hp=-2.516896620675865 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8264347130573886; hits/misses (PBA)= 0.587882423515297/1.2845430913817237; rounds (PBA)=1.8724255148970206;} guard: {team=any ; avg hp=10.821635672865426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.077384523095381; hits/misses (PBA)= 0.621875624875025/1.1117776444711058; rounds (PBA)=1.8874225154969007;} guard #7: {team=any ; avg hp=10.813237352529494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.002399520095981; hits/misses (PBA)= 0.6080783843231353/1.1179764047190561; rounds (PBA)=1.8868226354729054;} guard #16: {team=any ; avg hp=10.780843831233753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993001399720056; hits/misses (PBA)= 0.597880423915217/1.1159768046390721; rounds (PBA)=1.8922215556888622;} guard #12: {team=any ; avg hp=10.836632673465306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0221955608878224; hits/misses (PBA)= 0.6126774645070986/1.1229754049190162; rounds (PBA)=1.896020795840832;} guard #20: {team=any ; avg hp=10.803439312137572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696060787842433; hits/misses (PBA)= 0.5922815436912617/1.1429714057188562; rounds (PBA)=1.894021195760848;} guard #9: {team=any ; avg hp=10.817036592681463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.065386922615477; hits/misses (PBA)= 0.6122775444911018/1.137372525494901; rounds (PBA)=1.9074185162967408;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24667; any : 0.67 ± 0.01; other: 0.33 ± 0.01; > Team any = winning battles: 3362; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1639; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.8400319936012797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.673865226954609; hits/misses (PBA)= 2.233353329334133/1.4893021395720856; rounds (PBA)=4.39492101579684;} tribal warrior: {team=other; avg hp=0.3261347730453909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.15996800639872; hits/misses (PBA)= 1.447110577884423/2.1599680063987203; rounds (PBA)=3.9348130373925216;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 206.25; crudely normalised: 0% > any non-good = expected rounds to survive: 213.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34834; any : 0.76 ± 0.01; any non-good : 0.24 ± 0.01; > Team any = winning battles: 3822; perfect battles: 0; close-call battles: 2609; > Team any non-good = winning battles: 1179; perfect battles: 0; close-call battles: 745; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=0.47330533893221355 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.583083383323334; hits/misses (PBA)= 3.0303939212157567/6.124575084983003; rounds (PBA)=4.7168566286742655;} thug: {team=any non-good ; avg hp=0.4449110177964407 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62607478504299; hits/misses (PBA)= 3.0487902419516097/6.158168366326735; rounds (PBA)=4.753649270145971;} guard #5: {team=any ; avg hp=4.018996200759848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.709258148370326; hits/misses (PBA)= 2.67746450709858/1.428114377124575; rounds (PBA)=4.833433313337332;} guard #3: {team=any ; avg hp=3.8672265546890623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.415716856628674; hits/misses (PBA)= 2.6154769046190762/1.4197160567886422; rounds (PBA)=4.789642071585683;} guard #4: {team=any ; avg hp=3.9858028394321137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.696060787842432; hits/misses (PBA)= 2.6514697060587884/1.4467106578684263; rounds (PBA)=4.832033593281344;} guard: {team=any ; avg hp=4.060787842431513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.86502699460108; hits/misses (PBA)= 2.705458908218356/1.4227154569086182; rounds (PBA)=4.833633273345331;} guard #2: {team=any ; avg hp=3.8580283943211358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.395720855828834; hits/misses (PBA)= 2.6042791441711657/1.4257148570285942; rounds (PBA)=4.817636472705459;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 825.0; crudely normalised: 0% > other= expected rounds to survive: 49.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8502; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 172; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=10.747250549890023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.962407518496301; hits/misses (PBA)= 0.619876024795041/0.4003199360127974; rounds (PBA)=1.277744451109778;} guard #2: {team=any ; avg hp=10.74385122975405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.915616876624675; hits/misses (PBA)= 0.6054789042191562/0.41131773645270947; rounds (PBA)=1.2759448110377924;} guard #9: {team=any ; avg hp=10.724055188962208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9668066386722654; hits/misses (PBA)= 0.6166766646670666/0.41031793641271747; rounds (PBA)=1.279744051189762;} guard #5: {team=any ; avg hp=10.732453509298141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9584083183363328; hits/misses (PBA)= 0.609878024395121/0.4039192161567686; rounds (PBA)=1.2789442111577685;} guard #3: {team=any ; avg hp=10.727254549090182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.941411717656469; hits/misses (PBA)= 0.6184763047390522/0.41211757648470304; rounds (PBA)=1.270145970805839;} guard #8: {team=any ; avg hp=10.712657468506299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.93121375724855; hits/misses (PBA)= 0.6164767046590682/0.4133173365326935; rounds (PBA)=1.2715456908618277;} spy: {team=other; avg hp=-2.301139772045591 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.67626474705059; hits/misses (PBA)= 0.48150369926014797/1.6896620675864826; rounds (PBA)=1.0855828834233154;} guard #4: {team=any ; avg hp=10.732053589282144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.92001599680064; hits/misses (PBA)= 0.6068786242751449/0.41671665666866625; rounds (PBA)=1.2683463307338532;} guard: {team=any ; avg hp=10.734053189362127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8518296340731855; hits/misses (PBA)= 0.6032793441311738/0.4231153769246151; rounds (PBA)=1.2663467306538692;} guard #10: {team=any ; avg hp=10.719656068786243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9010197960407917; hits/misses (PBA)= 0.6048790241951609/0.41031793641271747; rounds (PBA)=1.275144971005799;} guard #6: {team=any ; avg hp=10.750449910017997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9524095180963807; hits/misses (PBA)= 0.611877624475105/0.40371925614877024; rounds (PBA)=1.2861427714457108;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09078184363127374;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09158168366326734;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09598080383923216;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10337932413517296;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09298140371925614;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09018196360727855;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09198160367926415;} guard #9: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09858028394321136;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09158168366326734;} spy: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0595880823835233;} guard #10: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09338132373525294;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 206.25; crudely normalised: 0% > other= expected rounds to survive: 128.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21541; any : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team any = winning battles: 4837; perfect battles: 0; close-call battles: 2089; > Team other = winning battles: 164; perfect battles: 0; close-call battles: 108; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=7.555688862227554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.191161767646471; hits/misses (PBA)= 1.4817036592681463/1.2391521695660868; rounds (PBA)=3.451509698060388;} scout #2: {team=other; avg hp=-2.0953809238152368 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.273945210957809; hits/misses (PBA)= 1.4563087382523496/3.75624875024995; rounds (PBA)=2.6254749050189963;} guard #2: {team=any ; avg hp=7.577284543091381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.21375724855029; hits/misses (PBA)= 1.494501099780044/1.2281543691261747; rounds (PBA)=3.4613077384523097;} guard #4: {team=any ; avg hp=7.648470305938813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.233553289342131; hits/misses (PBA)= 1.5038992201559689/1.2209558088382324; rounds (PBA)=3.473505298940212;} guard: {team=any ; avg hp=7.669266146770646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.219156168766247; hits/misses (PBA)= 1.5050989802039592/1.227754449110178; rounds (PBA)=3.473905218956209;} scout: {team=other; avg hp=-2.1289742051589684 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5374925014997; hits/misses (PBA)= 1.4843031393721255/3.780243951209758; rounds (PBA)=2.6526694661067785;} guard #5: {team=any ; avg hp=7.737852429514097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.366726654669066; hits/misses (PBA)= 1.5316936612677465/1.2413517296540693; rounds (PBA)=3.4823035392921415;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2688.89; crudely normalised: 0% > other= expected rounds to survive: 104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12012; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1856; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #14: {team=any ; avg hp=10.420715856828634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.72625474905019; hits/misses (PBA)= 0.530493901219756/1.2453509298140373; rounds (PBA)=1.9132173565286943;} guard #3: {team=any ; avg hp=10.331933613277345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6182763447310538; hits/misses (PBA)= 0.5176964607078585/1.23875224955009; rounds (PBA)=1.905618876224755;} guard #16: {team=any ; avg hp=10.325934813037392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7370525894821034; hits/misses (PBA)= 0.5396920615876825/1.2329534093181365; rounds (PBA)=1.9120175964807038;} guard #2: {team=any ; avg hp=10.367926414717056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664267146570686; hits/misses (PBA)= 0.5242951409718056/1.2419516096780643; rounds (PBA)=1.9178164367126576;} guard: {team=any ; avg hp=10.344131173765247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7084583083383325; hits/misses (PBA)= 0.5344931013797241/1.2483503299340133; rounds (PBA)=1.9284143171365726;} guard #10: {team=any ; avg hp=10.361927614477105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.795840831833633; hits/misses (PBA)= 0.5372925414917017/1.2379524095180965; rounds (PBA)=1.9210157968406318;} guard #15: {team=any ; avg hp=10.327334533093381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7536492701459707; hits/misses (PBA)= 0.5376924615076984/1.2285542891421715; rounds (PBA)=1.9222155568886223;} guard #12: {team=any ; avg hp=10.329334133173365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7150569886022797; hits/misses (PBA)= 0.5330933813237353/1.2485502899420116; rounds (PBA)=1.9268146370725854;} guard #9: {team=any ; avg hp=10.303139372125575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.615876824635073; hits/misses (PBA)= 0.5130973805238952/1.2581483703259349; rounds (PBA)=1.9294141171765646;} guard #19: {team=any ; avg hp=10.388522295540891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.776644671065787; hits/misses (PBA)= 0.5464907018596281/1.2389522095580885; rounds (PBA)=1.9266146770645871;} guard #18: {team=any ; avg hp=10.450109978004399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.828634273145371; hits/misses (PBA)= 0.5510897820435913/1.2511497700459908; rounds (PBA)=1.9270145970805839;} guard #17: {team=any ; avg hp=10.3875224955009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.872025594881024; hits/misses (PBA)= 0.5632873425314937/1.231753649270146; rounds (PBA)=1.9326134773045391;} guard #6: {team=any ; avg hp=10.423115376924615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.752649470105979; hits/misses (PBA)= 0.5386922615476905/1.2555488902219556; rounds (PBA)=1.9314137172565486;} guard #4: {team=any ; avg hp=10.435312937412517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7568486302739452; hits/misses (PBA)= 0.5358928214357128/1.2411517696460708; rounds (PBA)=1.9266146770645871;} guard #13: {team=any ; avg hp=10.343731253749251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.658268346330734; hits/misses (PBA)= 0.5270945810837833/1.2513497300539893; rounds (PBA)=1.9324135172965407;} guard #8: {team=any ; avg hp=10.468506298740252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.793641271745651; hits/misses (PBA)= 0.5432913417316537/1.2381523695260948; rounds (PBA)=1.9194161167766446;} guard #5: {team=any ; avg hp=10.433113377324535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7134573085382923; hits/misses (PBA)= 0.5278944211157769/1.251749650069986; rounds (PBA)=1.9218156368726256;} guard #11: {team=any ; avg hp=10.375524895020996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7398520295940814; hits/misses (PBA)= 0.5416916616676665/1.2351529694061187; rounds (PBA)=1.9248150369926014;} knight: {team=other; avg hp=-2.59128174365127 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.385322935412917; hits/misses (PBA)= 1.2081583683263348/2.6466706658668264; rounds (PBA)=1.9274145170965806;} guard #7: {team=any ; avg hp=10.443311337732453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.724855028994201; hits/misses (PBA)= 0.5392921415716857/1.2583483303339331; rounds (PBA)=1.9354129174165167;} guard #20: {team=any ; avg hp=10.353529294141172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6396720655868826; hits/misses (PBA)= 0.5232953409318136/1.2525494901019796; rounds (PBA)=1.921615676864627;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 360.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 744.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28060; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=64.63307338532293 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.821835632873427; hits/misses (PBA)= 2.5766846630673865/1.4071185762847431; rounds (PBA)=5.26874625074985;} priest #2: {team=any ; avg hp=-5.329734053189362 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9108178364327135; hits/misses (PBA)= 0.8096380723855229/2.3079384123175366; rounds (PBA)=3.1175764847030596;} priest: {team=any ; avg hp=-5.274145170965807 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9138172365526893; hits/misses (PBA)= 0.8152369526094781/2.2843431313737255; rounds (PBA)=3.0995800839832035;} berserker #3: {team=any chaotic ; avg hp=64.65306938612278 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.561887622475506; hits/misses (PBA)= 2.5568886222755447/1.4123175364927014; rounds (PBA)=5.255548890221956;} berserker #4: {team=any chaotic ; avg hp=64.6748650269946 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.10257948410318; hits/misses (PBA)= 2.6024795040991804/1.4223155368926215; rounds (PBA)=5.2509498100379925;} berserker: {team=any chaotic ; avg hp=64.64747050589882 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.589482103579286; hits/misses (PBA)= 2.577884423115377/1.3995200959808038; rounds (PBA)=5.263947210557888;} berserker #5: {team=any chaotic ; avg hp=64.6746650669866 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.097980403919216; hits/misses (PBA)= 2.6156768646270745/1.3675264947010597; rounds (PBA)=5.269146170765847;} priest #3: {team=any ; avg hp=-5.270745850829834 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.967006598680264; hits/misses (PBA)= 0.8344331133773245/2.300539892021596; rounds (PBA)=3.1349730053989204;} priest #4: {team=any ; avg hp=-5.299140171965607 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925214957008598; hits/misses (PBA)= 0.8272345530893821/2.295140971805639; rounds (PBA)=3.122375524895021;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 123.08; crudely normalised: 0% > any chaotic = expected rounds to survive: 2791.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11368; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=66.42231553689263 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.962207558488302; hits/misses (PBA)= 0.8976204759048191/0.40251949610077986; rounds (PBA)=1.9002199560087982;} berserker #2: {team=any chaotic ; avg hp=66.40851829634073 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.011397720455909; hits/misses (PBA)= 0.9062187562487503/0.40591881623675263; rounds (PBA)=1.9062187562487503;} berserker #5: {team=any chaotic ; avg hp=66.38392321535693 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.137572485502899; hits/misses (PBA)= 0.9142171565686863/0.3967206558688262; rounds (PBA)=1.9074185162967408;} berserker #4: {team=any chaotic ; avg hp=66.34773045390922 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.089782043591281; hits/misses (PBA)= 0.9156168766246751/0.3769246150769846; rounds (PBA)=1.9072185562887423;} mage: {team=any ; avg hp=-5.1971605678864226 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0595880823835233; hits/misses (PBA)= 0.6768646270745851/0.8674265146970606; rounds (PBA)=1.5442911417716456;} berserker #3: {team=any chaotic ; avg hp=66.37792441511698 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.99620075984803; hits/misses (PBA)= 0.9074185162967406/0.38972205558888223; rounds (PBA)=1.9038192361527695;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 308.57; crudely normalised: 0% > any chaotic = expected rounds to survive: 744.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24730; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=any chaotic ; avg hp=64.9752049590082 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.478304339132173; hits/misses (PBA)= 2.5722855428914215/0.8714257148570286; rounds (PBA)=4.605678864227155;} berserker #2: {team=any chaotic ; avg hp=65.12877424515096 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.12617476504699; hits/misses (PBA)= 2.630273945210958/0.876624675064987; rounds (PBA)=4.594681063787243;} druid: {team=any ; avg hp=-5.247750449910018 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5266946610677863; hits/misses (PBA)= 0.7088582283543291/1.9278144371125774; rounds (PBA)=2.636672665466907;} druid #4: {team=any ; avg hp=-5.213557288542291 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.43251349730054; hits/misses (PBA)= 0.6904619076184763/1.9592081583683263; rounds (PBA)=2.6496700659868027;} berserker: {team=any chaotic ; avg hp=64.98500299940012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.622075584883024; hits/misses (PBA)= 2.5902819436112776/0.857628474305139; rounds (PBA)=4.601679664067187;} druid #3: {team=any ; avg hp=-5.310737852429514 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5626874625074985; hits/misses (PBA)= 0.7114577084583084/1.9688062387522496; rounds (PBA)=2.680263947210558;} druid #2: {team=any ; avg hp=-5.285942811437712 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4353129374125175; hits/misses (PBA)= 0.6868626274745051/1.9574085182963408; rounds (PBA)=2.644271145770846;} berserker #5: {team=any chaotic ; avg hp=64.96880623875225 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.756848630273947; hits/misses (PBA)= 2.603279344131174/0.8494301139772046; rounds (PBA)=4.610277944411118;} berserker #4: {team=any chaotic ; avg hp=64.98500299940012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.074585082983404; hits/misses (PBA)= 2.6178764247150568/0.8498300339932013; rounds (PBA)=4.610477904419116;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 480.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 111.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41944; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team any chaotic = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=45.92341531693661 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.29254149170166; hits/misses (PBA)= 5.629674065186963/1.7578484303139372; rounds (PBA)=8.386922615476905;} acolyte #2: {team=any ; avg hp=-4.807838432313537 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305538892221556; hits/misses (PBA)= 1.9062187562487503/1.937012597480504; rounds (PBA)=4.329334133173365;} acolyte #3: {team=any ; avg hp=-4.821835632873426 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.20755848830234; hits/misses (PBA)= 1.8862227554489102/1.9248150369926014; rounds (PBA)=4.322135572885423;} acolyte #4: {team=any ; avg hp=-4.761447710457908 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2671465706858625; hits/misses (PBA)= 1.8982203559288142/1.8622275544891023; rounds (PBA)=4.278144371125775;} acolyte: {team=any ; avg hp=-4.901419716056789 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.296340731853629; hits/misses (PBA)= 1.9268146370725854/1.9434113177364527; rounds (PBA)=4.350929814037192;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 725.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 1443.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 74224; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 10; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 4991; perfect battles: 0; close-call battles: 499; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=45.01739652069586 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.824435112977405; hits/misses (PBA)= 3.115376924615077/3.8464307138572287; rounds (PBA)=14.091981603679264;} berserker: {team=any chaotic ; avg hp=44.66466706658668 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.536692661467708; hits/misses (PBA)= 3.097380523895221/3.7808438312337533; rounds (PBA)=14.085982803439313;} veteran: {team=any ; avg hp=-5.361127774445111 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.31793641271746; hits/misses (PBA)= 6.79244151169766/6.7634473105378925; rounds (PBA)=13.557888422315537;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4963.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37907; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=56.44411117776445 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.42351529694061; hits/misses (PBA)= 4.630873825234953/5.665666866626674; rounds (PBA)=7.4381123775244955;} bandit captain #2: {team=any non-lawful ; avg hp=56.54249150169966 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.678064387122575; hits/misses (PBA)= 4.69626074785043/5.823235352929414; rounds (PBA)=7.43871225754849;} veteran: {team=any ; avg hp=-3.1015796840631875 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.013397320535894; hits/misses (PBA)= 2.605478904219156/4.4847030593881225; rounds (PBA)=7.090181963607279;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6353.56; crudely normalised: 0% > other= expected rounds to survive: 4845.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30451; lawful good : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team lawful good = winning battles: 4760; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 241; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=other; avg hp=-6.911617676464707 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.5522895420916; hits/misses (PBA)= 11.215556888622276/4.850629874025195; rounds (PBA)=5.389722055588882;} adult gold dragon: {team=lawful good ; avg hp=77.44771045790841 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.91161767646472; hits/misses (PBA)= 12.925814837032593/3.249550089982004; rounds (PBA)=6.024595080983803;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1692.31; crudely normalised: 0% > any chaotic = expected rounds to survive: 67.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17363; any : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2643; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.3487302539492103 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.615276944611077; hits/misses (PBA)= 1.507898420315937/1.3449310137972406; rounds (PBA)=2.8528294341131772;} tribal warrior #9: {team=any ; avg hp=9.632073585282944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.974405118976205; hits/misses (PBA)= 1.4413117376524696/1.181763647270546; rounds (PBA)=2.937012597480504;} tribal warrior #6: {team=any ; avg hp=9.519696060787842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.919816036792642; hits/misses (PBA)= 1.4353129374125175/1.1701659668066386; rounds (PBA)=2.9360127974405117;} tribal warrior #8: {team=any ; avg hp=9.636472705458909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9618076384723055; hits/misses (PBA)= 1.4385122975404918/1.1901619676064787; rounds (PBA)=2.9632073585282943;} tribal warrior #10: {team=any ; avg hp=9.379524095180964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9474105178964205; hits/misses (PBA)= 1.4513097380523896/1.129774045190962; rounds (PBA)=2.9362127574485104;} tribal warrior #5: {team=any ; avg hp=9.646870625874826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.040791841631673; hits/misses (PBA)= 1.4529094181163766/1.1691661667666466; rounds (PBA)=2.9460107978404317;} tribal warrior #3: {team=any ; avg hp=9.529094181163767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.878224355128975; hits/misses (PBA)= 1.433113377324535/1.1559688062387523; rounds (PBA)=2.939412117576485;} tribal warrior #7: {team=any ; avg hp=9.413317336532694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.937212557488502; hits/misses (PBA)= 1.428114377124575/1.144371125774845; rounds (PBA)=2.9402119576084784;} tribal warrior #4: {team=any ; avg hp=9.620075984803039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.023795240951809; hits/misses (PBA)= 1.4519096180763846/1.1651669666066786; rounds (PBA)=2.956608678264347;} tribal warrior: {team=any ; avg hp=9.500099980003998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7594481103779245; hits/misses (PBA)= 1.4199160167966407/1.154369126174765; rounds (PBA)=2.9218156368726254;} tribal warrior #2: {team=any ; avg hp=9.50749850029994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.905818836232753; hits/misses (PBA)= 1.4257148570285942/1.1479704059188163; rounds (PBA)=2.933013397320536;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 3657.14; crudely normalised: 0% > any chaotic = expected rounds to survive: 91.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19705; any non-good : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 527; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #3: {team=any non-good ; avg hp=27.369526094781044 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.24735052989402; hits/misses (PBA)= 2.9732053589282144/2.00999800039992; rounds (PBA)=3.6102779444111177;} thug #4: {team=any non-good ; avg hp=27.61887622475505 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.849430113977206; hits/misses (PBA)= 3.086582683463307/2.0485902819436115; rounds (PBA)=3.608878224355129;} thug #2: {team=any non-good ; avg hp=27.119776044791042 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.02619476104779; hits/misses (PBA)= 2.956608678264347/1.9876024795040992; rounds (PBA)=3.625274945010998;} berserker: {team=any chaotic ; avg hp=-2.750249950009998 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.380523895220957; hits/misses (PBA)= 1.9132173565286943/1.4137172565486902; rounds (PBA)=3.3269346130773845;} thug: {team=any non-good ; avg hp=27.51129774045191 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62727454509098; hits/misses (PBA)= 3.05498900219956/1.9934013197360527; rounds (PBA)=3.6176764647070585;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 830.77; crudely normalised: 0% > any chaotic = expected rounds to survive: 365.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27989; any : 0.02 ± 0.0; any chaotic : 0.98 ± 0.0; > Team any = winning battles: 107; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 4894; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=38.658268346330736 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.035192961407716; hits/misses (PBA)= 3.221355728854229/1.3705258948210357; rounds (PBA)=5.570485902819436;} spy: {team=any ; avg hp=-5.035192961407718 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.341731653669267; hits/misses (PBA)= 4.893221355728854/3.232153569286143; rounds (PBA)=4.079184163167366;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2133.33; crudely normalised: 0% > any chaotic = expected rounds to survive: 91.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19676; any : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 1816; > Team any chaotic = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=12.294141171765647 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.33253349330134; hits/misses (PBA)= 2.9894021195760847/2.0087982403519296; rounds (PBA)=3.4983003399320136;} scout #2: {team=any ; avg hp=12.270945810837832 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.47370525894821; hits/misses (PBA)= 3.010397920415917/2.009798040391922; rounds (PBA)=3.489502099580084;} berserker: {team=any chaotic ; avg hp=-2.7186562687462508 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.07618476304739; hits/misses (PBA)= 1.5644871025794842/1.8422315536892622; rounds (PBA)=3.406918616276745;} scout #4: {team=any ; avg hp=12.230353929214157 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.3501299740052; hits/misses (PBA)= 3.0007998400319935/2.0091981603679265; rounds (PBA)=3.4967006598680266;} scout #3: {team=any ; avg hp=12.128374325134972 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.5622875424915; hits/misses (PBA)= 3.010997800439912/2.019796040791842; rounds (PBA)=3.4941011797640473;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1485.71; crudely normalised: 0% > any chaotic = expected rounds to survive: 1228.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61290; any : 0.5 ± 0.01; any chaotic : 0.5 ± 0.01; > Team any = winning battles: 2484; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 2517; perfect battles: 0; close-call battles: 1573; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=9.630873825234954 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.471505698860227; hits/misses (PBA)= 2.2699460107978404/3.396120775844831; rounds (PBA)=9.699660067986402;} berserker #2: {team=any chaotic ; avg hp=8.996600679864027 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.503299340131974; hits/misses (PBA)= 2.180763847230554/3.2775444911017795; rounds (PBA)=9.621675664867027;} knight: {team=any ; avg hp=6.025194961007799 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.37252549490103; hits/misses (PBA)= 11.251549690061987/11.17256548690262; rounds (PBA)=11.588482303539292;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2444.44; crudely normalised: 0% > any chaotic = expected rounds to survive: 67.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17420; any : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1468; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=10.172765446910617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92881423715257; hits/misses (PBA)= 1.4395120975804838/1.1835632873425315; rounds (PBA)=3.0071985602879425;} guard #10: {team=any ; avg hp=10.156568686262748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.921815636872625; hits/misses (PBA)= 1.4279144171165767/1.2055588882223556; rounds (PBA)=2.998400319936013;} guard #7: {team=any ; avg hp=10.123575284943012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.820835832833433; hits/misses (PBA)= 1.411517696460708/1.190761847630474; rounds (PBA)=3.007998400319936;} guard #8: {team=any ; avg hp=10.127974405118977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.032393521295741; hits/misses (PBA)= 1.4477104579084183/1.162367526494701; rounds (PBA)=3.005398920215957;} guard #3: {team=any ; avg hp=10.23875224955009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8992201559688064; hits/misses (PBA)= 1.4385122975404918/1.2141571685662866; rounds (PBA)=3.011797640471906;} guard: {team=any ; avg hp=10.175164967006598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.917416516696661; hits/misses (PBA)= 1.435112977404519/1.190361927614477; rounds (PBA)=3.013397320535893;} berserker: {team=any chaotic ; avg hp=-2.3235352929414117 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292941411717656; hits/misses (PBA)= 0.848630273945211/2.0617876424715056; rounds (PBA)=2.9104179164167165;} guard #9: {team=any ; avg hp=10.191361727654469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.893421315736853; hits/misses (PBA)= 1.4335132973405318/1.1843631273745252; rounds (PBA)=3.0061987602479503;} guard #4: {team=any ; avg hp=10.15116976604679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.943011397720456; hits/misses (PBA)= 1.4363127374525095/1.1821635672865427; rounds (PBA)=3.0147970405918816;} guard #2: {team=any ; avg hp=10.153169366126775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.019196160767846; hits/misses (PBA)= 1.4551089782043591/1.1859628074385122; rounds (PBA)=3.0121975604879023;} guard #6: {team=any ; avg hp=10.216556688662267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9474105178964205; hits/misses (PBA)= 1.4563087382523496/1.1769646070785842; rounds (PBA)=3.0057988402319538;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 79.58; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2785.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14827; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ priest #4: {team=any ; avg hp=-2.9448110377924417 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2271545690861827; hits/misses (PBA)= 0.3285342931413717/1.3327334533093382; rounds (PBA)=1.66126774645071;} bandit captain #2: {team=any non-lawful ; avg hp=64.02319536092782 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.129574085182963; hits/misses (PBA)= 3.767646470705859/1.986002799440112; rounds (PBA)=2.629274145170966;} bandit captain #5: {team=any non-lawful ; avg hp=64.00259948010398 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.67866426714657; hits/misses (PBA)= 3.695460907818436/2.011597680463907; rounds (PBA)=2.632273545290942;} bandit captain: {team=any non-lawful ; avg hp=64.03179364127175 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.288142371525694; hits/misses (PBA)= 3.783843231353729/1.9996000799840032; rounds (PBA)=2.6280743851229755;} priest #3: {team=any ; avg hp=-2.993001399720056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2091581683663268; hits/misses (PBA)= 0.32633473305338934/1.3493301339732053; rounds (PBA)=1.6756648670265948;} bandit captain #3: {team=any non-lawful ; avg hp=64.06378724255148 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.004799040191962; hits/misses (PBA)= 3.7454509098180364/2.0445910817836435; rounds (PBA)=2.617276544691062;} priest #2: {team=any ; avg hp=-2.922015596880624 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.19376124775045; hits/misses (PBA)= 0.3249350129974005/1.3519296140771846; rounds (PBA)=1.676864627074585;} priest: {team=any ; avg hp=-2.9514097180563885 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2105578884223156; hits/misses (PBA)= 0.3235352929414117/1.3685262947410517; rounds (PBA)=1.6920615876824634;} bandit captain #4: {team=any non-lawful ; avg hp=64.0379924015197 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.71005798840232; hits/misses (PBA)= 3.695860827834433/2.0343931213757247; rounds (PBA)=2.6300739852029595;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 27.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 9750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5888; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-2.9454109178164365 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3599280143971206; hits/misses (PBA)= 0.29674065186962606/0.5372925414917017; rounds (PBA)=0.8340331933613278;} bandit captain #2: {team=any non-lawful ; avg hp=64.71645670865827 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.620075984803039; hits/misses (PBA)= 1.3365326934613078/0.5758848230353929; rounds (PBA)=0.9928014397120576;} bandit captain #3: {team=any non-lawful ; avg hp=64.73065386922616 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.54889022195561; hits/misses (PBA)= 1.328134373125375/0.5652869426114777; rounds (PBA)=0.9878024395120976;} bandit captain #5: {team=any non-lawful ; avg hp=64.7248550289942 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.584283143371326; hits/misses (PBA)= 1.3319336132773445/0.5680863827234554; rounds (PBA)=0.977004599080184;} bandit captain #4: {team=any non-lawful ; avg hp=64.73325334933013 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65746850629874; hits/misses (PBA)= 1.3509298140371926/0.5778844231153769; rounds (PBA)=0.9862027594481104;} bandit captain: {team=any non-lawful ; avg hp=64.73485302939412 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.534693061387722; hits/misses (PBA)= 1.3247350529894022/0.5808838232353529; rounds (PBA)=0.9872025594881024;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.21; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2785.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13171; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=64.15296940611877 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.80363927214557; hits/misses (PBA)= 3.715256948610278/1.254349130173965; rounds (PBA)=2.2999400119976006;} bandit captain #5: {team=any non-lawful ; avg hp=64.1495700859828 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.07238552289542; hits/misses (PBA)= 3.768246350729854/1.237752449510098; rounds (PBA)=2.3033393321335733;} bandit captain: {team=any non-lawful ; avg hp=64.25214957008598 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.154169166166767; hits/misses (PBA)= 3.78624275144971/1.2641471705658869; rounds (PBA)=2.294541091781644;} bandit captain #2: {team=any non-lawful ; avg hp=64.19436112777444 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.831633673265348; hits/misses (PBA)= 3.7250549890022/1.2453509298140373; rounds (PBA)=2.2969406118776243;} druid: {team=any ; avg hp=-2.926014797040592 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9858028394321136; hits/misses (PBA)= 0.27134573085382924/1.1547690461907618; rounds (PBA)=1.426114777044591;} druid #2: {team=any ; avg hp=-2.937412517496501 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0339932013597282; hits/misses (PBA)= 0.27954409118176365/1.1581683663267346; rounds (PBA)=1.4377124575084983;} druid #3: {team=any ; avg hp=-2.9708058388322334 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9724055188962207; hits/misses (PBA)= 0.26854629074185166/1.1619676064787043; rounds (PBA)=1.430513897220556;} bandit captain #4: {team=any non-lawful ; avg hp=64.22895420915818 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.867026594681064; hits/misses (PBA)= 3.724255148970206/1.2465506898620275; rounds (PBA)=2.29874025194961;} druid #4: {team=any ; avg hp=-2.894621075784843 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0297940411917617; hits/misses (PBA)= 0.27914417116576684/1.1641671665666866; rounds (PBA)=1.4433113377324536;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 106.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 417.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19922; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-3.060387922415517 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.046990601879624; hits/misses (PBA)= 0.73125374925015/1.0927814437112577; rounds (PBA)=2.1195760847830436;} bandit captain: {team=any non-lawful ; avg hp=56.69526094781044 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.07818436312738; hits/misses (PBA)= 7.578084383123375/2.42251549690062; rounds (PBA)=3.9836032793441314;} acolyte #4: {team=any ; avg hp=-3.012997400519896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.164767046590682; hits/misses (PBA)= 0.7624475104979004/1.1035792841431713; rounds (PBA)=2.151369726054789;} acolyte: {team=any ; avg hp=-3.0221955608878224 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.009598080383923; hits/misses (PBA)= 0.7128574285142971/1.10997800439912; rounds (PBA)=2.127374525094981;} acolyte #3: {team=any ; avg hp=-2.982603479304139 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0833833233353327; hits/misses (PBA)= 0.7414517096580684/1.1065786842631473; rounds (PBA)=2.1347730453909217;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.26; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4963.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37876; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=56.25874825034993 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.587882423515296; hits/misses (PBA)= 4.671665666866627/5.711657668466307; rounds (PBA)=7.431913617276544;} veteran: {team=any ; avg hp=-3.062987402519496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.53009398120376; hits/misses (PBA)= 2.667866426714657/4.405518896220756; rounds (PBA)=7.073385322935413;} bandit captain #2: {team=any non-lawful ; avg hp=56.21115776844631 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.4751049790042; hits/misses (PBA)= 4.673865226954609/5.73125374925015; rounds (PBA)=7.42251549690062;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 374.09; crudely normalised: 0% > any non-lawful = expected rounds to survive: 243.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21025; any : 0.99 ± 0.0; any non-lawful : 0.01 ± 0.0; > Team any = winning battles: 4966; perfect battles: 0; close-call battles: 4550; > Team any non-lawful = winning battles: 35; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #3: {team=any ; avg hp=6.864627074585083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.637072585482904; hits/misses (PBA)= 1.350729854029194/1.6872625474905019; rounds (PBA)=3.30373925214957;} tribal warrior: {team=any ; avg hp=7.0155968806238755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.777044591081784; hits/misses (PBA)= 1.3845230953809238/1.6802639472105578; rounds (PBA)=3.3385322935412916;} bandit captain: {team=any non-lawful ; avg hp=-2.349530093981204 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.18296340731854; hits/misses (PBA)= 6.524695060987803/4.060187962407518; rounds (PBA)=3.5334933013397323;} tribal warrior #10: {team=any ; avg hp=6.982203559288142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.960807838432314; hits/misses (PBA)= 1.4143171365726854/1.6752649470105978; rounds (PBA)=3.3469306138772246;} tribal warrior #6: {team=any ; avg hp=6.860627874425115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.631073785242951; hits/misses (PBA)= 1.3529294141171766/1.7086582683463307; rounds (PBA)=3.327734453109378;} tribal warrior #8: {team=any ; avg hp=6.9192161567686465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.772845430913817; hits/misses (PBA)= 1.3777244551089782/1.653869226154769; rounds (PBA)=3.2973405318936213;} tribal warrior #4: {team=any ; avg hp=6.8164367126574685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.729254149170166; hits/misses (PBA)= 1.3773245350929815/1.6760647870425915; rounds (PBA)=3.3291341731653668;} tribal warrior #2: {team=any ; avg hp=6.724255148970206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.67126574685063; hits/misses (PBA)= 1.374125174965007/1.6660667866426715; rounds (PBA)=3.3279344131173767;} tribal warrior #7: {team=any ; avg hp=6.916616676664667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791041791641672; hits/misses (PBA)= 1.391121775644871/1.6626674665066987; rounds (PBA)=3.329734053189362;} tribal warrior #5: {team=any ; avg hp=6.886622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.831833633273345; hits/misses (PBA)= 1.401119776044791/1.685862827434513; rounds (PBA)=3.3545290941811636;} tribal warrior #9: {team=any ; avg hp=6.830833833233354 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.547290541891622; hits/misses (PBA)= 1.3499300139972006/1.653269346130774; rounds (PBA)=3.298540291941612;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 808.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 325.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22611; any non-good : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any non-good = winning battles: 4990; perfect battles: 0; close-call battles: 2883; > Team any non-lawful = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #4: {team=any non-good ; avg hp=21.218356328734252 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.885622875424914; hits/misses (PBA)= 2.8828234353129374/2.960407918416317; rounds (PBA)=3.9288142371525696;} bandit captain: {team=any non-lawful ; avg hp=-2.779844031193761 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.44891021795641; hits/misses (PBA)= 6.965606878624275/4.469906018796241; rounds (PBA)=3.8134373125374923;} thug: {team=any non-good ; avg hp=21.177964407118576 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.934413117376526; hits/misses (PBA)= 2.905618876224755/2.9202159568086383; rounds (PBA)=3.928614277144571;} thug #3: {team=any non-good ; avg hp=21.17156568686263 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.09378124375125; hits/misses (PBA)= 2.933413317336533/2.884023195360928; rounds (PBA)=3.9222155568886223;} thug #2: {team=any non-good ; avg hp=20.983203359328133 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.866026794641073; hits/misses (PBA)= 2.8828234353129374/2.9582083583283345; rounds (PBA)=3.909218156368726;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 183.64; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14215; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=-2.930613877224555 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.213957208558288; hits/misses (PBA)= 2.0905818836232752/2.1045790841831633; rounds (PBA)=2.0975804839032195;} bandit captain: {team=any non-lawful ; avg hp=52.78604279144171 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.930613877224555; hits/misses (PBA)= 4.645670865826834/1.9614077184563088; rounds (PBA)=2.8424315136972607;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1836.44; crudely normalised: 0% > any non-lawful = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9475; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 207; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy #8: {team=any ; avg hp=25.793041391721655 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.688862227554489; hits/misses (PBA)= 1.1467706458708258/1.1599680063987203; rounds (PBA)=1.4183163367326534;} spy #6: {team=any ; avg hp=25.87882423515297 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.812237552489502; hits/misses (PBA)= 1.1679664067186564/1.1647670465906819; rounds (PBA)=1.4157168566286742;} spy #2: {team=any ; avg hp=25.79864027194561 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6662667466506695; hits/misses (PBA)= 1.1397720455908817/1.1769646070785842; rounds (PBA)=1.4151169766046792;} spy #10: {team=any ; avg hp=25.89762047590482 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.914417116576685; hits/misses (PBA)= 1.1813637272545492/1.1595680863827234; rounds (PBA)=1.4139172165566887;} spy: {team=any ; avg hp=25.759048190361927 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.658068386322736; hits/misses (PBA)= 1.1409718056388722/1.1719656068786242; rounds (PBA)=1.4149170165966807;} spy #3: {team=any ; avg hp=25.83123375324935 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.913817236552689; hits/misses (PBA)= 1.1811637672465507/1.1345730853829235; rounds (PBA)=1.4133173365326934;} bandit captain: {team=any non-lawful ; avg hp=-2.769246150769846 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.809038192361527; hits/misses (PBA)= 1.909618076384723/1.9128174365126975; rounds (PBA)=1.274145170965807;} spy #7: {team=any ; avg hp=25.796840631873625 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.882023595280944; hits/misses (PBA)= 1.1705658868226354/1.1665666866626674; rounds (PBA)=1.4219156168766247;} spy #4: {team=any ; avg hp=25.883823235352928 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.652869426114777; hits/misses (PBA)= 1.1425714857028595/1.1755648870225954; rounds (PBA)=1.4081183763247351;} spy #5: {team=any ; avg hp=25.86342731453709 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.809438112377524; hits/misses (PBA)= 1.1661667666466706/1.1679664067186564; rounds (PBA)=1.4141171765646872;} spy #9: {team=any ; avg hp=25.688462307538494 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.77124575084983; hits/misses (PBA)= 1.1625674865026994/1.131373725254949; rounds (PBA)=1.4253149370125975;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 471.58; crudely normalised: 0% > any non-lawful = expected rounds to survive: 325.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24021; any : 0.8 ± 0.01; any non-lawful : 0.2 ± 0.01; > Team any = winning battles: 3999; perfect battles: 0; close-call battles: 3096; > Team any non-lawful = winning battles: 1002; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #3: {team=any ; avg hp=5.344531093781244 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.031593681263747; hits/misses (PBA)= 2.733253349330134/2.738652269546091; rounds (PBA)=3.4647070585882824;} scout: {team=any ; avg hp=5.378924215156968 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.019796040791842; hits/misses (PBA)= 2.7378524295140974/2.7240551889622076; rounds (PBA)=3.4993001399720054;} scout #4: {team=any ; avg hp=5.624675064987002 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.378324335132973; hits/misses (PBA)= 2.7968406318736254/2.799240151969606; rounds (PBA)=3.5132973405318935;} scout #2: {team=any ; avg hp=5.32373525294941 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.03519296140772; hits/misses (PBA)= 2.734853029394121/2.7516496700659867; rounds (PBA)=3.5098980203959207;} bandit captain: {team=any non-lawful ; avg hp=0.5350929814037193 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.32813437312537; hits/misses (PBA)= 6.691461707658468/5.7096580683863225; rounds (PBA)=4.264547090581884;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 328.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4290.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38274; any : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any = winning battles: 43; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4958; perfect battles: 0; close-call battles: 789; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-3.0001999600079983 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.03619276144771; hits/misses (PBA)= 4.625874825034993/9.672265546890621; rounds (PBA)=7.156168766246751;} bandit captain #2: {team=any non-lawful ; avg hp=41.32973405318936 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.48870225954809; hits/misses (PBA)= 4.182163567286542/6.336332733453309; rounds (PBA)=7.303539292141572;} bandit captain: {team=any non-lawful ; avg hp=41.63407318536293 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.51149770045991; hits/misses (PBA)= 4.175164967006599/6.306138772245551; rounds (PBA)=7.278344331133773;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 540.35; crudely normalised: 0% > any non-lawful = expected rounds to survive: 243.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20155; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 3061; > Team any non-lawful = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=8.785442911417716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791441711657669; hits/misses (PBA)= 1.3913217356528693/1.6730653869226155; rounds (PBA)=3.433513297340532;} guard #7: {team=any ; avg hp=8.754249150169967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.633673265346931; hits/misses (PBA)= 1.3571285742851429/1.6606678664267147; rounds (PBA)=3.408918216356729;} guard #6: {team=any ; avg hp=8.81623675264947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.640271945610878; hits/misses (PBA)= 1.3577284543091381/1.7094581083783242; rounds (PBA)=3.421115776844631;} guard #4: {team=any ; avg hp=8.940211957608478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775844831033793; hits/misses (PBA)= 1.3933213357328533/1.6914617076584684; rounds (PBA)=3.4349130173965206;} guard #2: {team=any ; avg hp=8.72625474905019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.706658668266347; hits/misses (PBA)= 1.3719256148770247/1.6846630673865226; rounds (PBA)=3.4263147370525893;} guard: {team=any ; avg hp=8.823035392921415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.772245550889822; hits/misses (PBA)= 1.391121775644871/1.6430713857228554; rounds (PBA)=3.4135172965406917;} guard #5: {team=any ; avg hp=8.747050589882024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6814637072585485; hits/misses (PBA)= 1.3687262547490502/1.6740651869626075; rounds (PBA)=3.4157168566286744;} guard #3: {team=any ; avg hp=8.80243951209758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.813437312537492; hits/misses (PBA)= 1.3953209358128373/1.6720655868826235; rounds (PBA)=3.4159168166366727;} bandit captain: {team=any non-lawful ; avg hp=-2.38872225554889 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.781043791241753; hits/misses (PBA)= 3.428114377124575/6.734453109378125; rounds (PBA)=3.3877224555088983;} guard #9: {team=any ; avg hp=8.88622275544891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.776644671065787; hits/misses (PBA)= 1.3735252949410117/1.6924615076984604; rounds (PBA)=3.4097180563887224;} guard #8: {team=any ; avg hp=8.937812437512498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.797040591881624; hits/misses (PBA)= 1.390121975604879/1.7038592281543692; rounds (PBA)=3.4489102179564086;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31206; any chaotic : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team any chaotic = winning battles: 118; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4883; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.6826634673065386 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.638472305538894; hits/misses (PBA)= 3.041391721655669/2.4803039392121575; rounds (PBA)=5.545290941811638;} bandit captain: {team=any non-lawful ; avg hp=34.36152769446111 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.68266346730654; hits/misses (PBA)= 10.814437112577485/5.878424315136972; rounds (PBA)=6.196960607878425;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 21.6; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6786; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ bandit #11: {team=any non-lawful ; avg hp=10.93621275744851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.43251349730054; hits/misses (PBA)= 0.4999000199960008/0.39232153569286143; rounds (PBA)=0.9784043191361728;} bandit #16: {team=any non-lawful ; avg hp=10.924015196960609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3069386122775444; hits/misses (PBA)= 0.48150369926014797/0.40671865626874626; rounds (PBA)=0.9822035592881424;} priest: {team=any ; avg hp=-2.3667266546690664 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9326134773045391; hits/misses (PBA)= 0.26374725054989/0.529494101179764; rounds (PBA)=0.793241351729654;} bandit #22: {team=any non-lawful ; avg hp=10.924215156968605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3429314137172566; hits/misses (PBA)= 0.48310337932413516/0.4081183763247351; rounds (PBA)=0.9784043191361728;} bandit #25: {team=any non-lawful ; avg hp=10.932813437312538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3049390121975604; hits/misses (PBA)= 0.4797040591881624/0.40071985602879423; rounds (PBA)=0.9738052389522096;} bandit #9: {team=any non-lawful ; avg hp=10.927014597080584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3333333333333335; hits/misses (PBA)= 0.4849030193961208/0.40071985602879423; rounds (PBA)=0.979004199160168;} bandit #5: {team=any non-lawful ; avg hp=10.921015796840631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3765246950609877; hits/misses (PBA)= 0.4913017396520696/0.3977204559088182; rounds (PBA)=0.9812037592481504;} bandit #8: {team=any non-lawful ; avg hp=10.920615876824636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.326534693061388; hits/misses (PBA)= 0.4829034193161368/0.40791841631673664; rounds (PBA)=0.979004199160168;} bandit #7: {team=any non-lawful ; avg hp=10.932613477304539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.372125574885023; hits/misses (PBA)= 0.4907018596280744/0.39952009598080385; rounds (PBA)=0.981003799240152;} bandit #6: {team=any non-lawful ; avg hp=10.935812837432513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3547290541891623; hits/misses (PBA)= 0.4903019396120776/0.3987202559488102; rounds (PBA)=0.9712057588482303;} bandit #14: {team=any non-lawful ; avg hp=10.924615076984603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.263147370525895; hits/misses (PBA)= 0.47130573885222954/0.41711657668466307; rounds (PBA)=0.9796040791841631;} bandit #20: {team=any non-lawful ; avg hp=10.919416116776645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4175164967006597; hits/misses (PBA)= 0.4977004599080184/0.3859228154369126; rounds (PBA)=0.9738052389522096;} bandit #15: {team=any non-lawful ; avg hp=10.922215556888622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3383323335332933; hits/misses (PBA)= 0.4887022595480904/0.3993201359728054; rounds (PBA)=0.9766046790641871;} bandit #24: {team=any non-lawful ; avg hp=10.922015596880623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.32253549290142; hits/misses (PBA)= 0.48530293941211755/0.40371925614877024; rounds (PBA)=0.9768046390721855;} bandit #17: {team=any non-lawful ; avg hp=10.923615276944611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3503299340131973; hits/misses (PBA)= 0.49250149970005996/0.39652069586082783; rounds (PBA)=0.9814037192561488;} bandit #23: {team=any non-lawful ; avg hp=10.917216556688663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.376724655068986; hits/misses (PBA)= 0.4977004599080184/0.385122975404919; rounds (PBA)=0.9758048390321936;} bandit #19: {team=any non-lawful ; avg hp=10.922815436912618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.293141371725655; hits/misses (PBA)= 0.47630473905218956/0.40011997600479904; rounds (PBA)=0.9712057588482303;} bandit #3: {team=any non-lawful ; avg hp=10.923015396920617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.372725454909018; hits/misses (PBA)= 0.49150169966006796/0.4013197360527894; rounds (PBA)=0.9884023195360928;} bandit #4: {team=any non-lawful ; avg hp=10.924815036992602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.296340731853629; hits/misses (PBA)= 0.47530493901219756/0.40251949610077986; rounds (PBA)=0.9764047190561888;} bandit: {team=any non-lawful ; avg hp=10.928014397120576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3937212557488503; hits/misses (PBA)= 0.4967006598680264/0.3887222555488902; rounds (PBA)=0.9798040391921615;} bandit #12: {team=any non-lawful ; avg hp=10.920615876824636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.41871625674865; hits/misses (PBA)= 0.4971005798840232/0.3935212957408518; rounds (PBA)=0.9866026794641072;} priest #2: {team=any ; avg hp=-2.312337532493501 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9402119576084783; hits/misses (PBA)= 0.2605478904219156/0.5114977004599081; rounds (PBA)=0.7720455908818237;} bandit #18: {team=any non-lawful ; avg hp=10.926614677064586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.322735452909418; hits/misses (PBA)= 0.484503099380124/0.40311937612477505; rounds (PBA)=0.9748050389922016;} bandit #2: {team=any non-lawful ; avg hp=10.925814837032593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3893221355728853; hits/misses (PBA)= 0.49870025994801037/0.393121375724855; rounds (PBA)=0.9878024395120976;} bandit #10: {team=any non-lawful ; avg hp=10.932813437312538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318336332733453; hits/misses (PBA)= 0.47790441911617676/0.40331933613277343; rounds (PBA)=0.9696060787842431;} bandit #21: {team=any non-lawful ; avg hp=10.92241551689662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3459308138372323; hits/misses (PBA)= 0.48250349930013997/0.3967206558688262; rounds (PBA)=0.974005198960208;} bandit #13: {team=any non-lawful ; avg hp=10.916816636672666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3089382123575284; hits/misses (PBA)= 0.4807038592281544/0.40451909618076387; rounds (PBA)=0.9746050789842031;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7.27; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #48: {team=any non-lawful ; avg hp=10.978204359128174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8592281543691261; hits/misses (PBA)= 0.1819636072785443/0.12037592481503699; rounds (PBA)=0.34433113377324537;} bandit #13: {team=any non-lawful ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8400319936012798; hits/misses (PBA)= 0.17456508698260348/0.11697660467906419; rounds (PBA)=0.3307338532293541;} bandit #15: {team=any non-lawful ; avg hp=10.985402919416117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8472305538892222; hits/misses (PBA)= 0.17796440711857628/0.11517696460707859; rounds (PBA)=0.3317336532693461;} bandit #33: {team=any non-lawful ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8694261147770446; hits/misses (PBA)= 0.18316336732653468/0.1241751649670066; rounds (PBA)=0.35032993401319734;} bandit #17: {team=any non-lawful ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8318336332733454; hits/misses (PBA)= 0.1785642871425715/0.11257748450309939; rounds (PBA)=0.33353329334133175;} bandit #44: {team=any non-lawful ; avg hp=10.98500299940012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8442311537692462; hits/misses (PBA)= 0.1785642871425715/0.12037592481503699; rounds (PBA)=0.34093181363727254;} bandit #35: {team=any non-lawful ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8420315936812638; hits/misses (PBA)= 0.17376524695060988/0.1191761647670466; rounds (PBA)=0.32993401319736054;} bandit #36: {team=any non-lawful ; avg hp=10.991801639672065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.17956408718256348/0.1249750049990002; rounds (PBA)=0.34153169366126773;} bandit #16: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8602279544091181; hits/misses (PBA)= 0.1791641671665667/0.11857628474305139; rounds (PBA)=0.3349330133973205;} bandit #41: {team=any non-lawful ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8644271145770845; hits/misses (PBA)= 0.17976404719056188/0.118376324735053; rounds (PBA)=0.34033193361327735;} bandit #29: {team=any non-lawful ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8050389922015597; hits/misses (PBA)= 0.17196560687862428/0.1269746050789842; rounds (PBA)=0.33813237352529496;} bandit #37: {team=any non-lawful ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8510297940411917; hits/misses (PBA)= 0.17476504699060189/0.11897620475904819; rounds (PBA)=0.33673265346930614;} bandit #40: {team=any non-lawful ; avg hp=10.986802639472106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.17256548690261947/0.1195760847830434; rounds (PBA)=0.32893421315736854;} bandit #24: {team=any non-lawful ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.846630673865227; hits/misses (PBA)= 0.1793641271745651/0.11937612477504499; rounds (PBA)=0.33673265346930614;} mage: {team=any ; avg hp=-2.332133573285343 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5626874625074985; hits/misses (PBA)= 0.1239752049590082/0.133373325334933; rounds (PBA)=0.2573485302939412;} bandit #32: {team=any non-lawful ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9078184363127374; hits/misses (PBA)= 0.1881623675264947/0.11597680463907219; rounds (PBA)=0.34413117376524693;} bandit #14: {team=any non-lawful ; avg hp=10.986802639472106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8672265546890622; hits/misses (PBA)= 0.18156368726254749/0.11257748450309939; rounds (PBA)=0.33353329334133175;} bandit #47: {team=any non-lawful ; avg hp=10.985802839432113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224355128974206; hits/misses (PBA)= 0.17256548690261947/0.11777644471105779; rounds (PBA)=0.32953409318136373;} bandit: {team=any non-lawful ; avg hp=10.986602679464108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390321935612878; hits/misses (PBA)= 0.17636472705458908/0.11617676464707058; rounds (PBA)=0.3349330133973205;} bandit #6: {team=any non-lawful ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8750249950009998; hits/misses (PBA)= 0.1833633273345331/0.121375724855029; rounds (PBA)=0.3437312537492502;} bandit #46: {team=any non-lawful ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8888222355528894; hits/misses (PBA)= 0.18496300739852028/0.1261747650469906; rounds (PBA)=0.352129574085183;} bandit #18: {team=any non-lawful ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.1775644871025795/0.11457708458308338; rounds (PBA)=0.32633473305338934;} bandit #5: {team=any non-lawful ; avg hp=10.985602879424116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8672265546890622; hits/misses (PBA)= 0.1791641671665667/0.11137772445510898; rounds (PBA)=0.33653269346130776;} bandit #34: {team=any non-lawful ; avg hp=10.987802439512098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8640271945610878; hits/misses (PBA)= 0.1793641271745651/0.11597680463907219; rounds (PBA)=0.3385322935412917;} bandit #25: {team=any non-lawful ; avg hp=10.986402719456109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8422315536892622; hits/misses (PBA)= 0.17616476704659068/0.1251749650069986; rounds (PBA)=0.34193161367726455;} bandit #12: {team=any non-lawful ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.17216556688662268/0.11617676464707058; rounds (PBA)=0.3271345730853829;} bandit #45: {team=any non-lawful ; avg hp=10.9876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8194361127774445; hits/misses (PBA)= 0.1731653669266147/0.11897620475904819; rounds (PBA)=0.33093381323735255;} bandit #30: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8668266346730654; hits/misses (PBA)= 0.1825634873025395/0.11757648470305938; rounds (PBA)=0.34033193361327735;} bandit #28: {team=any non-lawful ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.855628874225155; hits/misses (PBA)= 0.17876424715056988/0.11317736452709458; rounds (PBA)=0.3385322935412917;} bandit #23: {team=any non-lawful ; avg hp=10.988002399520097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.827634473105379; hits/misses (PBA)= 0.17416516696660667/0.1261747650469906; rounds (PBA)=0.3453309338132374;} bandit #20: {team=any non-lawful ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.859628074385123; hits/misses (PBA)= 0.18236352729454108/0.10797840431913618; rounds (PBA)=0.32893421315736854;} bandit #43: {team=any non-lawful ; avg hp=10.992801439712057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8168366326734653; hits/misses (PBA)= 0.17016596680663867/0.11397720455908818; rounds (PBA)=0.32533493301339733;} bandit #31: {team=any non-lawful ; avg hp=10.984603079384124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8406318736252749; hits/misses (PBA)= 0.17816436712657469/0.1267746450709858; rounds (PBA)=0.34273145370925817;} bandit #42: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8944211157768446; hits/misses (PBA)= 0.1811637672465507/0.12077584483103379; rounds (PBA)=0.3411317736452709;} bandit #27: {team=any non-lawful ; avg hp=10.993801239752049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462307538492302; hits/misses (PBA)= 0.17976404719056188/0.11977604479104179; rounds (PBA)=0.34093181363727254;} bandit #21: {team=any non-lawful ; avg hp=10.9876024795041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.864627074585083; hits/misses (PBA)= 0.1807638472305539/0.12297540491901619; rounds (PBA)=0.3405318936212757;} bandit #50: {team=any non-lawful ; avg hp=10.9874025194961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825634873025395; hits/misses (PBA)= 0.17376524695060988/0.11717656468706258; rounds (PBA)=0.33253349330133974;} bandit #10: {team=any non-lawful ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7726454709058188; hits/misses (PBA)= 0.16116776644671066/0.1187762447510498; rounds (PBA)=0.3143371325734853;} bandit #39: {team=any non-lawful ; avg hp=10.994401119776045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8154369126174765; hits/misses (PBA)= 0.16916616676664667/0.118376324735053; rounds (PBA)=0.3259348130373925;} bandit #8: {team=any non-lawful ; avg hp=10.989002199560089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.881623675264947; hits/misses (PBA)= 0.1793641271745651/0.11297740451909619; rounds (PBA)=0.33053389322135573;} bandit #2: {team=any non-lawful ; avg hp=10.987202559488102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8678264347130574; hits/misses (PBA)= 0.18136372725454908/0.11477704459108179; rounds (PBA)=0.33893221355728853;} bandit #9: {team=any non-lawful ; avg hp=10.984003199360128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7904419116176765; hits/misses (PBA)= 0.17036592681463708/0.1195760847830434; rounds (PBA)=0.33253349330133974;} bandit #49: {team=any non-lawful ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8426314737052589; hits/misses (PBA)= 0.1765646870625875/0.118376324735053; rounds (PBA)=0.3375324935012997;} bandit #22: {team=any non-lawful ; avg hp=10.988602279544091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8664267146570686; hits/misses (PBA)= 0.17876424715056988/0.1265746850629874; rounds (PBA)=0.34153169366126773;} bandit #11: {team=any non-lawful ; avg hp=10.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8092381523695261; hits/misses (PBA)= 0.16696660667866425/0.11277744451109778; rounds (PBA)=0.3175364927014597;} bandit #7: {team=any non-lawful ; avg hp=10.990201959608079 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8932213557288542; hits/misses (PBA)= 0.1837632473505299/0.1201759648070386; rounds (PBA)=0.34453109378124375;} bandit #4: {team=any non-lawful ; avg hp=10.987202559488102 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8484303139372126; hits/misses (PBA)= 0.17516496700659867/0.11457708458308338; rounds (PBA)=0.3277344531093781;} bandit #3: {team=any non-lawful ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8172365526894622; hits/misses (PBA)= 0.16656668666266747/0.11977604479104179; rounds (PBA)=0.32573485302939414;} bandit #26: {team=any non-lawful ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8200359928014397; hits/misses (PBA)= 0.17036592681463708/0.1239752049590082; rounds (PBA)=0.3385322935412917;} bandit #38: {team=any non-lawful ; avg hp=10.99140171965607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8618276344731054; hits/misses (PBA)= 0.1817636472705459/0.11897620475904819; rounds (PBA)=0.3375324935012997;} bandit #19: {team=any non-lawful ; avg hp=10.989402119576084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8250349930013997; hits/misses (PBA)= 0.1731653669266147/0.11977604479104179; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 18.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5626; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=10.948410317936412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35372925414917; hits/misses (PBA)= 0.4937012597480504/0.2693461307738452; rounds (PBA)=0.8442311537692462;} bandit #8: {team=any non-lawful ; avg hp=10.94501099780044 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314737052589482; hits/misses (PBA)= 0.484503099380124/0.27114577084583086; rounds (PBA)=0.8454309138172366;} bandit #16: {team=any non-lawful ; avg hp=10.954009198160367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3409318136372725; hits/misses (PBA)= 0.48730253949210156/0.2793441311737652; rounds (PBA)=0.848630273945211;} bandit #2: {team=any non-lawful ; avg hp=10.955208958208358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.341131773645271; hits/misses (PBA)= 0.4933013397320536/0.2605478904219156; rounds (PBA)=0.8384323135372925;} bandit: {team=any non-lawful ; avg hp=10.946610677864427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.259748050389922; hits/misses (PBA)= 0.47330533893221355/0.27334533093381325; rounds (PBA)=0.8374325134973005;} bandit #14: {team=any non-lawful ; avg hp=10.940211957608478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2949410117976403; hits/misses (PBA)= 0.48530293941211755/0.2669466106778644; rounds (PBA)=0.8330333933213357;} bandit #20: {team=any non-lawful ; avg hp=10.944011197760448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392121575684863; hits/misses (PBA)= 0.496500699860028/0.2611477704459108; rounds (PBA)=0.8384323135372925;} bandit #21: {team=any non-lawful ; avg hp=10.944611077784444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3765246950609877; hits/misses (PBA)= 0.49190161967606477/0.2709458108378324; rounds (PBA)=0.8436312737452509;} bandit #22: {team=any non-lawful ; avg hp=10.942611477704459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3565286942611476; hits/misses (PBA)= 0.49190161967606477/0.262747450509898; rounds (PBA)=0.8412317536492702;} bandit #3: {team=any non-lawful ; avg hp=10.937812437512498 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3059388122375526; hits/misses (PBA)= 0.4807038592281544/0.26654669066186765; rounds (PBA)=0.8290341931613677;} bandit #24: {team=any non-lawful ; avg hp=10.954209158168366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3739252149570085; hits/misses (PBA)= 0.494501099780044/0.265746850629874; rounds (PBA)=0.8396320735852829;} bandit #25: {team=any non-lawful ; avg hp=10.95140971805639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3659268146370724; hits/misses (PBA)= 0.495500899820036/0.26514697060587883; rounds (PBA)=0.8404319136172765;} bandit #15: {team=any non-lawful ; avg hp=10.936612677464508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3649270145970807; hits/misses (PBA)= 0.489502099580084/0.26814637072585484; rounds (PBA)=0.8380323935212958;} bandit #11: {team=any non-lawful ; avg hp=10.937412517496501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3739252149570085; hits/misses (PBA)= 0.4959008198360328/0.26194761047790444; rounds (PBA)=0.8490301939612077;} bandit #7: {team=any non-lawful ; avg hp=10.934013197360528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2955408918216356; hits/misses (PBA)= 0.48830233953209357/0.2535492901419716; rounds (PBA)=0.8302339532093581;} bandit #10: {team=any non-lawful ; avg hp=10.947810437912418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4057188562287544; hits/misses (PBA)= 0.4967006598680264/0.25934813037392523; rounds (PBA)=0.8292341531693661;} bandit #18: {team=any non-lawful ; avg hp=10.943211357728455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35752849430114; hits/misses (PBA)= 0.4963007398520296/0.26514697060587883; rounds (PBA)=0.8458308338332333;} bandit #13: {team=any non-lawful ; avg hp=10.942211557688463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2425514897020595; hits/misses (PBA)= 0.47330533893221355/0.27654469106178764; rounds (PBA)=0.8312337532493501;} bandit #19: {team=any non-lawful ; avg hp=10.955608878224355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.35752849430114; hits/misses (PBA)= 0.4937012597480504/0.2565486902619476; rounds (PBA)=0.8368326334733054;} druid: {team=any ; avg hp=-2.2825434913017397 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6650669866026795; hits/misses (PBA)= 0.1875624875024995/0.4371125774845031; rounds (PBA)=0.6246750649870026;} bandit #12: {team=any non-lawful ; avg hp=10.941611677664467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.367326534693061; hits/misses (PBA)= 0.4937012597480504/0.2623475304939012; rounds (PBA)=0.8442311537692462;} bandit #17: {team=any non-lawful ; avg hp=10.942411517696462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.259148170365927; hits/misses (PBA)= 0.47850429914017195/0.2693461307738452; rounds (PBA)=0.8360327934413118;} druid #2: {team=any ; avg hp=-2.3269346130773845 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6996600679864027; hits/misses (PBA)= 0.19996000799840033/0.42391521695660866; rounds (PBA)=0.623875224955009;} bandit #9: {team=any non-lawful ; avg hp=10.945810837832434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314337132573485; hits/misses (PBA)= 0.48630273945210956/0.26654669066186765; rounds (PBA)=0.8358328334333134;} bandit #23: {team=any non-lawful ; avg hp=10.958208358328335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4353129374125175; hits/misses (PBA)= 0.5070985802839432/0.2585482903419316; rounds (PBA)=0.8394321135772845;} bandit #5: {team=any non-lawful ; avg hp=10.94761047790442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416516696660668; hits/misses (PBA)= 0.5008998200359928/0.261747650469906; rounds (PBA)=0.8438312337532493;} bandit #6: {team=any non-lawful ; avg hp=10.938612277544491 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3429314137172566; hits/misses (PBA)= 0.4901019796040792/0.2615476904619076; rounds (PBA)=0.8432313537292542;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 27.69; crudely normalised: 0% > any non-lawful = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11650; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.578284343131374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.489302139572086; hits/misses (PBA)= 0.9540091981603679/0.40071985602879423; rounds (PBA)=1.9728054389122176;} bandit #5: {team=any non-lawful ; avg hp=10.565886822635473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.499900019996001; hits/misses (PBA)= 0.9528094381123775/0.4107178564287143; rounds (PBA)=1.9728054389122176;} bandit #3: {team=any non-lawful ; avg hp=10.577084583083384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.544691061787643; hits/misses (PBA)= 0.9568086382723455/0.40211957608478305; rounds (PBA)=1.9642071585682863;} acolyte: {team=any ; avg hp=-2.2519496100779843 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0915816836632672; hits/misses (PBA)= 0.42911417716456707/0.8534293141371726; rounds (PBA)=1.2825434913017397;} acolyte #2: {team=any ; avg hp=-2.33373325334933 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0703859228154369; hits/misses (PBA)= 0.41511697660467906/0.855628874225155; rounds (PBA)=1.270745850829834;} bandit: {team=any non-lawful ; avg hp=10.549290141971605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.496100779844031; hits/misses (PBA)= 0.9458108378324335/0.3919216156768646; rounds (PBA)=1.9844031193761247;} bandit #4: {team=any non-lawful ; avg hp=10.56748650269946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.555688862227554; hits/misses (PBA)= 0.9618076384723055/0.41131773645270947; rounds (PBA)=1.9748050389922016;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 24.17; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6565; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 86; ------------------------------------------------- Combattants ------------------------------------------------ bandit #36: {team=any non-lawful ; avg hp=10.917816436712657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4599080183963207; hits/misses (PBA)= 0.29734053189362125/0.5706858628274345; rounds (PBA)=0.9264147170565887;} bandit #6: {team=any non-lawful ; avg hp=10.894021195760848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5056988602279544; hits/misses (PBA)= 0.3059388122375525/0.5572885422915417; rounds (PBA)=0.9232153569286142;} bandit #7: {team=any non-lawful ; avg hp=10.916416716656668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5474905018996201; hits/misses (PBA)= 0.3079384123175365/0.5612877424515097; rounds (PBA)=0.9262147570485902;} bandit #16: {team=any non-lawful ; avg hp=10.925614877024595 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5654869026194762; hits/misses (PBA)= 0.3101379724055189/0.5604879024195161; rounds (PBA)=0.9236152769446111;} bandit #30: {team=any non-lawful ; avg hp=10.929014197160567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5574885022995402; hits/misses (PBA)= 0.3051389722055589/0.5614877024595081; rounds (PBA)=0.9196160767846431;} bandit #13: {team=any non-lawful ; avg hp=10.92261547690462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.495100979804039; hits/misses (PBA)= 0.3005398920215957/0.5688862227554489; rounds (PBA)=0.9234153169366127;} bandit #17: {team=any non-lawful ; avg hp=10.915816836632674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5494901019796041; hits/misses (PBA)= 0.3087382523495301/0.5584883023395321; rounds (PBA)=0.9246150769846031;} bandit #39: {team=any non-lawful ; avg hp=10.91381723655269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.501499700059988; hits/misses (PBA)= 0.3057388522295541/0.5630873825234953; rounds (PBA)=0.9244151169766047;} bandit #22: {team=any non-lawful ; avg hp=10.920415916816637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5452909418116376; hits/misses (PBA)= 0.3095380923815237/0.5630873825234953; rounds (PBA)=0.9284143171365726;} bandit #2: {team=any non-lawful ; avg hp=10.928814237152569 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5732853429314138; hits/misses (PBA)= 0.3093381323735253/0.5634873025394921; rounds (PBA)=0.9256148770245951;} bandit #32: {team=any non-lawful ; avg hp=10.915816836632674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5722855428914218; hits/misses (PBA)= 0.3147370525894821/0.5484903019396121; rounds (PBA)=0.9234153169366127;} bandit #19: {team=any non-lawful ; avg hp=10.88622275544891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5662867426514697; hits/misses (PBA)= 0.31073785242951407/0.556488702259548; rounds (PBA)=0.9332133573285343;} bandit #25: {team=any non-lawful ; avg hp=10.909218156368727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5202959408118377; hits/misses (PBA)= 0.30353929214157166/0.5666866626674665; rounds (PBA)=0.9306138772245551;} bandit #3: {team=any non-lawful ; avg hp=10.920415916816637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4477104579084183; hits/misses (PBA)= 0.29314137172565485/0.5672865426914617; rounds (PBA)=0.9178164367126574;} bandit #29: {team=any non-lawful ; avg hp=10.914017196560687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.505898820235953; hits/misses (PBA)= 0.3057388522295541/0.5582883423315337; rounds (PBA)=0.9194161167766447;} bandit #24: {team=any non-lawful ; avg hp=10.896020795840831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.504899020195961; hits/misses (PBA)= 0.30193961207758446/0.5576884623075385; rounds (PBA)=0.9226154769046191;} bandit #12: {team=any non-lawful ; avg hp=10.917816436712657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5504899020195961; hits/misses (PBA)= 0.3033393321335733/0.5574885022995401; rounds (PBA)=0.9176164767046591;} bandit #15: {team=any non-lawful ; avg hp=10.909018196360728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5012997400519896; hits/misses (PBA)= 0.30033993201359727/0.5740851829634073; rounds (PBA)=0.9252149570085982;} veteran: {team=any ; avg hp=-2.481103779244151 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.425114977004599; hits/misses (PBA)= 0.5270945810837833/0.40371925614877024; rounds (PBA)=0.9308138372325535;} bandit #14: {team=any non-lawful ; avg hp=10.914817036592682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4387122575484903; hits/misses (PBA)= 0.28854229154169164/0.5716856628674265; rounds (PBA)=0.9192161567686463;} bandit #23: {team=any non-lawful ; avg hp=10.921415716856629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.509498100379924; hits/misses (PBA)= 0.3061387722455509/0.5634873025394921; rounds (PBA)=0.9230153969206158;} bandit #38: {team=any non-lawful ; avg hp=10.927014597080584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5542891421715657; hits/misses (PBA)= 0.3069386122775445/0.5572885422915417; rounds (PBA)=0.9150169966006798;} bandit #8: {team=any non-lawful ; avg hp=10.919816036792641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5180963807238552; hits/misses (PBA)= 0.2995400919816037/0.5636872625474905; rounds (PBA)=0.9194161167766447;} bandit #31: {team=any non-lawful ; avg hp=10.916616676664667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5140971805638872; hits/misses (PBA)= 0.3049390121975605/0.564887022595481; rounds (PBA)=0.9260147970405919;} bandit #33: {team=any non-lawful ; avg hp=10.911617676464708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4827034593081383; hits/misses (PBA)= 0.2981403719256149/0.5794841031793642; rounds (PBA)=0.9348130373925215;} bandit #35: {team=any non-lawful ; avg hp=10.896420715856829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.493501299740052; hits/misses (PBA)= 0.3001399720055989/0.5700859828034394; rounds (PBA)=0.9320135972805439;} bandit #10: {team=any non-lawful ; avg hp=10.896420715856829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5124975004999; hits/misses (PBA)= 0.30353929214157166/0.5632873425314937; rounds (PBA)=0.9216156768646271;} bandit #26: {team=any non-lawful ; avg hp=10.903419316136773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.490501899620076; hits/misses (PBA)= 0.2995400919816037/0.5556888622275545; rounds (PBA)=0.9152169566086783;} bandit #21: {team=any non-lawful ; avg hp=10.921815636872626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5382923415316936; hits/misses (PBA)= 0.30293941211757647/0.5556888622275545; rounds (PBA)=0.914617076584683;} bandit #9: {team=any non-lawful ; avg hp=10.922015596880623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.488502299540092; hits/misses (PBA)= 0.29574085182963405/0.5726854629074185; rounds (PBA)=0.9232153569286142;} bandit #4: {team=any non-lawful ; avg hp=10.928214357128574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4581083783243352; hits/misses (PBA)= 0.29414117176564686/0.5646870625874825; rounds (PBA)=0.914617076584683;} bandit #20: {team=any non-lawful ; avg hp=10.902219556088783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4455108978204358; hits/misses (PBA)= 0.29194161167766447/0.5722855428914218; rounds (PBA)=0.9226154769046191;} bandit #34: {team=any non-lawful ; avg hp=10.89742051589682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.496500699860028; hits/misses (PBA)= 0.3005398920215957/0.5602879424115177; rounds (PBA)=0.9182163567286543;} bandit: {team=any non-lawful ; avg hp=10.931013797240553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5020995800839831; hits/misses (PBA)= 0.3079384123175365/0.5536892621475705; rounds (PBA)=0.9142171565686863;} bandit #18: {team=any non-lawful ; avg hp=10.929214157168566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4791041791641673; hits/misses (PBA)= 0.2981403719256149/0.5634873025394921; rounds (PBA)=0.9132173565286943;} bandit #28: {team=any non-lawful ; avg hp=10.912817436512697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5348930213957208; hits/misses (PBA)= 0.3065386922615477/0.5512897420515896; rounds (PBA)=0.911617676464707;} bandit #40: {team=any non-lawful ; avg hp=10.90861827634473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5158968206358727; hits/misses (PBA)= 0.30293941211757647/0.5614877024595081; rounds (PBA)=0.9264147170565887;} bandit #37: {team=any non-lawful ; avg hp=10.89762047590482 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5206958608278345; hits/misses (PBA)= 0.3011397720455909/0.5716856628674265; rounds (PBA)=0.936612677464507;} bandit #5: {team=any non-lawful ; avg hp=10.922215556888622 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5082983403319337; hits/misses (PBA)= 0.29774045190961806/0.5774845030993802; rounds (PBA)=0.9268146370725855;} bandit #11: {team=any non-lawful ; avg hp=10.928014397120576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.510897820435913; hits/misses (PBA)= 0.2975404919016197/0.5746850629874025; rounds (PBA)=0.9288142371525695;} bandit #27: {team=any non-lawful ; avg hp=10.913217356528694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.498500299940012; hits/misses (PBA)= 0.2969406118776245/0.5686862627474505; rounds (PBA)=0.9250149970005999;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22383; any : 0.51 ± 0.01; any non-lawful : 0.49 ± 0.01; > Team any = winning battles: 2564; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2437; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=1.9010197960407917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.274545090981803; hits/misses (PBA)= 1.9362127574485104/1.277144571085783; rounds (PBA)=3.7260547890421916;} bandit: {team=any non-lawful ; avg hp=1.7254549090181963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.098980203959208; hits/misses (PBA)= 1.8984203159368127/1.255748850229954; rounds (PBA)=3.6414717056588684;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 213.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32437; any non-good : 0.71 ± 0.01; any non-lawful : 0.28 ± 0.01; > Team any non-good = winning battles: 3576; perfect battles: 0; close-call battles: 1724; > Team any non-lawful = winning battles: 1425; perfect battles: 0; close-call battles: 1315; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-0.9310137972405519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.295140971805639; hits/misses (PBA)= 1.9644071185762848/1.076384723055389; rounds (PBA)=3.420515896820636;} bandit #5: {team=any non-lawful ; avg hp=-0.857628474305139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.429714057188562; hits/misses (PBA)= 1.9750049990001999/1.076384723055389; rounds (PBA)=3.406118776244751;} bandit #3: {team=any non-lawful ; avg hp=-0.8094381123775245 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.379924015196961; hits/misses (PBA)= 1.970605878824235/1.0805838832233554; rounds (PBA)=3.411117776444711;} thug #2: {team=any non-good ; avg hp=8.439312137572486 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.847830433913217; hits/misses (PBA)= 5.211557688462308/3.565886822635473; rounds (PBA)=4.852229554089182;} thug: {team=any non-good ; avg hp=8.573285342931413 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.318336332733452; hits/misses (PBA)= 5.117376524695061/3.595280943811238; rounds (PBA)=4.8044391121775645;} bandit #4: {team=any non-lawful ; avg hp=-0.7898420315936813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.390721855628874; hits/misses (PBA)= 1.9700059988002399/1.0877824435112977; rounds (PBA)=3.4015196960607876;} bandit: {team=any non-lawful ; avg hp=-0.7782443511297741 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491901619676065; hits/misses (PBA)= 1.988002399520096/1.0771845630873824; rounds (PBA)=3.4243151369726057;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 49.09; crudely normalised: 0% > any non-lawful = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8485; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 605; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=10.500899820035993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.957008598280344; hits/misses (PBA)= 0.6174765046990602/0.4029194161167766; rounds (PBA)=1.256748650269946;} bandit #8: {team=any non-lawful ; avg hp=10.465106978604279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9532093581283743; hits/misses (PBA)= 0.6110777844431113/0.39752049590081984; rounds (PBA)=1.2615476904619076;} bandit #6: {team=any non-lawful ; avg hp=10.465906818636272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.868426314737053; hits/misses (PBA)= 0.6020795840831834/0.40871825634873027; rounds (PBA)=1.2641471705658869;} bandit #4: {team=any non-lawful ; avg hp=10.481903619276144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.905618876224755; hits/misses (PBA)= 0.6002799440111978/0.40791841631673664; rounds (PBA)=1.2613477304539091;} bandit #9: {team=any non-lawful ; avg hp=10.52989402119576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.964007198560288; hits/misses (PBA)= 0.6244751049790042/0.4169166166766647; rounds (PBA)=1.2719456108778244;} bandit #3: {team=any non-lawful ; avg hp=10.409118176364727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9030193961207758; hits/misses (PBA)= 0.6050789842031594/0.40891821635672865; rounds (PBA)=1.2709458108378324;} bandit #10: {team=any non-lawful ; avg hp=10.455308938212358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.945610877824435; hits/misses (PBA)= 0.6112777444511098/0.40151969606078786; rounds (PBA)=1.2555488902219556;} bandit: {team=any non-lawful ; avg hp=10.524295140971805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904019196160768; hits/misses (PBA)= 0.6076784643071386/0.4123175364927015; rounds (PBA)=1.2663467306538692;} bandit #2: {team=any non-lawful ; avg hp=10.48990201959608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0357928414317135; hits/misses (PBA)= 0.6282743451309738/0.39792041591681665; rounds (PBA)=1.27374525094981;} bandit #7: {team=any non-lawful ; avg hp=10.450109978004399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.887622475504899; hits/misses (PBA)= 0.6092781443711258/0.41391721655668867; rounds (PBA)=1.2655468906218756;} spy: {team=any ; avg hp=-2.324335132973405 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.22755448910218; hits/misses (PBA)= 0.9422115576884623/1.1881623675264947; rounds (PBA)=1.0651869626074786;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 128.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23183; any : 0.21 ± 0.01; any non-lawful : 0.79 ± 0.01; > Team any = winning battles: 1073; perfect battles: 0; close-call battles: 658; > Team any non-lawful = winning battles: 3928; perfect battles: 0; close-call battles: 3024; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=3.7790441911617676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.693261347730454; hits/misses (PBA)= 1.3859228154369125/1.124375124975005; rounds (PBA)=3.0165966806638673;} bandit #3: {team=any non-lawful ; avg hp=3.815236952609478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629474105178964; hits/misses (PBA)= 1.3809238152369525/1.1545690861827635; rounds (PBA)=3.0323935212957407;} scout: {team=any ; avg hp=-0.7770445910817837 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.833033393321337; hits/misses (PBA)= 3.1391721655668867/2.4703059388122375; rounds (PBA)=2.9208158368326336;} bandit #4: {team=any non-lawful ; avg hp=3.927614477104579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.689462107578485; hits/misses (PBA)= 1.3763247350529895/1.143371325734853; rounds (PBA)=3.0005998800239952;} bandit #5: {team=any non-lawful ; avg hp=3.8254349130173964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6566686662667465; hits/misses (PBA)= 1.3873225354929015/1.144371125774845; rounds (PBA)=3.0185962807438513;} bandit #2: {team=any non-lawful ; avg hp=3.9608078384323133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.906018796240752; hits/misses (PBA)= 1.4417116576684663/1.134373125374925; rounds (PBA)=3.062987402519496;} scout #2: {team=any ; avg hp=-0.7978404319136173 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.85882823435313; hits/misses (PBA)= 3.11377724455109/2.4467106578684263; rounds (PBA)=2.899620075984803;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 104.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12080; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3333; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=9.841831633673266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.682263547290542; hits/misses (PBA)= 0.5260947810437913/1.245750849830034; rounds (PBA)=1.898620275944811;} bandit #10: {team=any non-lawful ; avg hp=9.879024195160968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7364527094581086; hits/misses (PBA)= 0.5352929414117177/1.2481503699260148; rounds (PBA)=1.9128174365126975;} knight: {team=any ; avg hp=-2.4937012597480503 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.671665666866627; hits/misses (PBA)= 2.212157568486303/1.6490701859628074; rounds (PBA)=1.9306138772245551;} bandit #5: {team=any non-lawful ; avg hp=9.881823635272946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.747250549890022; hits/misses (PBA)= 0.5380923815236952/1.2589482103579284; rounds (PBA)=1.9208158368326336;} bandit #15: {team=any non-lawful ; avg hp=9.850829834033194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738252349530094; hits/misses (PBA)= 0.5366926614677064/1.2361527694461107; rounds (PBA)=1.9032193561287742;} bandit #17: {team=any non-lawful ; avg hp=9.808038392321535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7140571885622875; hits/misses (PBA)= 0.5352929414117177/1.24875024995001; rounds (PBA)=1.9122175564887023;} bandit #7: {team=any non-lawful ; avg hp=9.900819836032793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.789842031593681; hits/misses (PBA)= 0.5474905018996201/1.244751049790042; rounds (PBA)=1.9140171965606878;} bandit #8: {team=any non-lawful ; avg hp=9.862627474505098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.768646270745851; hits/misses (PBA)= 0.5422915416916617/1.242751449710058; rounds (PBA)=1.907618476304739;} bandit #13: {team=any non-lawful ; avg hp=9.990601879624075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.701859628074385; hits/misses (PBA)= 0.5312937412517497/1.2489502099580083; rounds (PBA)=1.9100179964007198;} bandit: {team=any non-lawful ; avg hp=9.869626074785042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.597880423915217; hits/misses (PBA)= 0.5218956208758249/1.2579484103179364; rounds (PBA)=1.9038192361527695;} bandit #12: {team=any non-lawful ; avg hp=9.929014197160567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8260347930413916; hits/misses (PBA)= 0.551489702059588/1.2453509298140373; rounds (PBA)=1.9144171165766846;} bandit #11: {team=any non-lawful ; avg hp=9.818236352729453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6554689062187564; hits/misses (PBA)= 0.525494901019796/1.251749650069986; rounds (PBA)=1.9010197960407917;} bandit #3: {team=any non-lawful ; avg hp=9.86882623475305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7590481903619275; hits/misses (PBA)= 0.5418916216756648/1.2399520095980803; rounds (PBA)=1.9160167966406718;} bandit #18: {team=any non-lawful ; avg hp=9.84383123375325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.699260147970406; hits/misses (PBA)= 0.5316936612677464/1.2495500899820036; rounds (PBA)=1.913617276544691;} bandit #19: {team=any non-lawful ; avg hp=9.901219756048791 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7460507898420317; hits/misses (PBA)= 0.5362927414517097/1.2525494901019796; rounds (PBA)=1.9244151169766046;} bandit #14: {team=any non-lawful ; avg hp=9.869426114777045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6336732653469306; hits/misses (PBA)= 0.5282943411317736/1.2589482103579284; rounds (PBA)=1.9154169166166766;} bandit #6: {team=any non-lawful ; avg hp=9.852829434113177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.765846830633873; hits/misses (PBA)= 0.5474905018996201/1.235752849430114; rounds (PBA)=1.9022195560887822;} bandit #16: {team=any non-lawful ; avg hp=9.9000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.740251949610078; hits/misses (PBA)= 0.5330933813237353/1.240751849630074; rounds (PBA)=1.9012197560487902;} bandit #9: {team=any non-lawful ; avg hp=9.851629674065187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7280543891221756; hits/misses (PBA)= 0.5450909818036392/1.2483503299340133; rounds (PBA)=1.9082183563287343;} bandit #20: {team=any non-lawful ; avg hp=9.809638072385523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.728654269146171; hits/misses (PBA)= 0.5378924215156968/1.2331533693261347; rounds (PBA)=1.900619876024795;} bandit #4: {team=any non-lawful ; avg hp=9.798440311937613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.734853029394121; hits/misses (PBA)= 0.5398920215956808/1.2405518896220755; rounds (PBA)=1.9028194361127775;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24819; any : 0.69 ± 0.01; any non-lawful : 0.31 ± 0.01; > Team any = winning battles: 3457; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1544; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=4.044791041791641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83623275344931; hits/misses (PBA)= 2.2603479304139174/1.5222955408918217; rounds (PBA)=4.473905218956209;} bandit: {team=any non-lawful ; avg hp=0.16376724655068986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.955208958208359; hits/misses (PBA)= 1.4121175764847032/2.1831633673265345; rounds (PBA)=3.904019196160768;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 67.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1692.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17351; any chaotic : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 2786; ------------------------------------------------- Combattants ------------------------------------------------ bandit #8: {team=any non-lawful ; avg hp=9.48370325934813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8566286742651466; hits/misses (PBA)= 1.4219156168766247/1.190761847630474; rounds (PBA)=2.9538092381523695;} bandit #4: {team=any non-lawful ; avg hp=9.40511897620476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.845830833833233; hits/misses (PBA)= 1.4279144171165767/1.1769646070785842; rounds (PBA)=2.935612877424515;} bandit #6: {team=any non-lawful ; avg hp=9.488902219556088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9474105178964205; hits/misses (PBA)= 1.4407118576284743/1.1811637672465507; rounds (PBA)=2.9478104379124175;} berserker: {team=any chaotic ; avg hp=-2.314537092581484 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.503099380123976; hits/misses (PBA)= 1.6004799040191962/1.3071385722855429; rounds (PBA)=2.907618476304739;} bandit #9: {team=any non-lawful ; avg hp=9.458508298340332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.021395720855828; hits/misses (PBA)= 1.4569086182763447/1.1677664467106579; rounds (PBA)=2.950609878024395;} bandit #7: {team=any non-lawful ; avg hp=9.517896420715857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887822435512898; hits/misses (PBA)= 1.4359128174365128/1.17876424715057; rounds (PBA)=2.9514097180563885;} bandit #10: {team=any non-lawful ; avg hp=9.419916016796641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.775644871025795; hits/misses (PBA)= 1.416516696660668/1.181763647270546; rounds (PBA)=2.9438112377524495;} bandit #3: {team=any non-lawful ; avg hp=9.430513897220555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.974605078984204; hits/misses (PBA)= 1.4423115376924616/1.174765046990602; rounds (PBA)=2.9400119976004797;} bandit #5: {team=any non-lawful ; avg hp=9.4375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.042591481703659; hits/misses (PBA)= 1.4549090181963606/1.1451709658068385; rounds (PBA)=2.9512097580483903;} bandit #2: {team=any non-lawful ; avg hp=9.49250149970006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.944011197760448; hits/misses (PBA)= 1.4395120975804838/1.1769646070785842; rounds (PBA)=2.9568086382723457;} bandit: {team=any non-lawful ; avg hp=9.362327534493101 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.018596280743851; hits/misses (PBA)= 1.4503099380123976/1.1419716056788642; rounds (PBA)=2.9512097580483903;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 243.75; crudely normalised: 0% > any non-lawful = expected rounds to survive: 374.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21172; other: 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team other = winning battles: 41; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4960; perfect battles: 0; close-call battles: 4570; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=6.692261547690462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8020395920815835; hits/misses (PBA)= 1.387122575484903/1.6724655068986203; rounds (PBA)=3.3315336932613477;} bandit #10: {team=any non-lawful ; avg hp=6.814437112577484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613077384523096; hits/misses (PBA)= 1.3585282943411319/1.6944611077784444; rounds (PBA)=3.316136772645471;} bandit #3: {team=any non-lawful ; avg hp=6.786842631473705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.682263547290542; hits/misses (PBA)= 1.3729254149170167/1.6802639472105578; rounds (PBA)=3.3379324135172967;} bandit #5: {team=any non-lawful ; avg hp=6.763647270545891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.707658468306339; hits/misses (PBA)= 1.3697260547890422/1.6490701859628074; rounds (PBA)=3.3035392921415716;} bandit #2: {team=any non-lawful ; avg hp=6.756448710257948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.900219956008798; hits/misses (PBA)= 1.4023195360927814/1.6812637472505498; rounds (PBA)=3.353529294141172;} bandit #8: {team=any non-lawful ; avg hp=6.834033193361328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.725854829034193; hits/misses (PBA)= 1.3707258548290342/1.7028594281143772; rounds (PBA)=3.3393321335732855;} bandit captain: {team=other; avg hp=-2.27874425114977 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.06818636272745; hits/misses (PBA)= 6.654469106178764/4.139772045590882; rounds (PBA)=3.603479304139172;} bandit #4: {team=any non-lawful ; avg hp=6.839432113577285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.817836432713458; hits/misses (PBA)= 1.3895220955808838/1.6676664667066587; rounds (PBA)=3.3331333733253348;} bandit #7: {team=any non-lawful ; avg hp=6.767246550689862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.732253549290142; hits/misses (PBA)= 1.3773245350929815/1.6866626674665066; rounds (PBA)=3.335732853429314;} bandit #9: {team=any non-lawful ; avg hp=6.922815436912617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.672265546890622; hits/misses (PBA)= 1.3679264147170567/1.7428514297140572; rounds (PBA)=3.3723255348930214;} bandit #6: {team=any non-lawful ; avg hp=6.7546490701859625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625274945010998; hits/misses (PBA)= 1.3653269346130774/1.6832633473305338; rounds (PBA)=3.3269346130773845;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 222.86; crudely normalised: 0% > any = expected rounds to survive: 1163.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39862; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4007; ------------------------------------------------- Combattants ------------------------------------------------ priest #2: {team=any ; avg hp=20.08118376324735 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.945810837832434; hits/misses (PBA)= 2.5202959408118377/3.7824435112977404; rounds (PBA)=7.036792641471705;} priest #3: {team=any ; avg hp=20.245350929814037 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.062587482503499; hits/misses (PBA)= 2.5652869426114777/3.778244351129774; rounds (PBA)=7.073185362927415;} priest #5: {team=any ; avg hp=20.26134773045391 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06378724255149; hits/misses (PBA)= 2.5506898620275944/3.8578284343131375; rounds (PBA)=7.091381723655269;} assassin: {team=any non-good ; avg hp=-2.0577884423115376 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.91841631673665; hits/misses (PBA)= 8.295540891821636/6.231953609278144; rounds (PBA)=7.26374725054989;} priest #7: {team=any ; avg hp=20.30633873225355 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.072585482903419; hits/misses (PBA)= 2.571485702859428/3.8334333133373324; rounds (PBA)=7.106378724255149;} priest: {team=any ; avg hp=19.75724855028994 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.883223355328933; hits/misses (PBA)= 2.509098180363927/3.7616476704659068; rounds (PBA)=7.03379324135173;} priest #4: {team=any ; avg hp=19.88642271545691 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9376124775045; hits/misses (PBA)= 2.521495700859828/3.8024395120975805; rounds (PBA)=7.057188562287543;} priest #6: {team=any ; avg hp=20.452909418116377 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.100179964007198; hits/misses (PBA)= 2.5710857828434315/3.8344331133773246; rounds (PBA)=7.071585682863427;} priest #8: {team=any ; avg hp=20.090781843631273 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.992001599680064; hits/misses (PBA)= 2.5430913817236553/3.8070385922815437; rounds (PBA)=7.077184563087383;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 780.0; crudely normalised: 0% > any = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53854; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=any ; avg hp=-3.0717856428714256 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.605278944211157; hits/misses (PBA)= 2.6726654669066185/2.168366326734653; rounds (PBA)=7.655868826234753;} mage: {team=any ; avg hp=-3.0835832833433314 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.340731853629274; hits/misses (PBA)= 2.6160767846430715/2.1839632073585284; rounds (PBA)=7.683063387322536;} assassin: {team=any non-good ; avg hp=53.05398920215957 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.15536892621476; hits/misses (PBA)= 12.991201759648071/7.0477904419116175; rounds (PBA)=10.768646270745851;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 222.86; crudely normalised: 0% > any = expected rounds to survive: 1008.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40708; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4623; ------------------------------------------------- Combattants ------------------------------------------------ druid #7: {team=any ; avg hp=18.294341131773646 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.103179364127175; hits/misses (PBA)= 2.5884823035392923/3.8440311937612477; rounds (PBA)=7.003999200159968;} druid #8: {team=any ; avg hp=17.932813437312536 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.075584883023396; hits/misses (PBA)= 2.549890021995601/3.80123975204959; rounds (PBA)=6.927614477104579;} druid #5: {team=any ; avg hp=18.047990401919616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.974005198960208; hits/misses (PBA)= 2.5190961807638472/3.813237352529494; rounds (PBA)=6.924415116976605;} assassin: {team=any non-good ; avg hp=-2.042991401719656 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.9260147970406; hits/misses (PBA)= 10.842231553689262/4.125174965006998; rounds (PBA)=7.483703259348131;} druid #4: {team=any ; avg hp=18.10517896420716 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.977404519096181; hits/misses (PBA)= 2.55248950209958/3.7960407918416315; rounds (PBA)=6.931213757248551;} druid #3: {team=any ; avg hp=17.7746450709858 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.930613877224555; hits/misses (PBA)= 2.5158968206358727/3.780643871225755; rounds (PBA)=6.92381523695261;} druid #2: {team=any ; avg hp=17.866826634673064 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.87982403519296; hits/misses (PBA)= 2.510497900419916/3.8114377124575083; rounds (PBA)=6.926414717056589;} druid: {team=any ; avg hp=18.045990801839633 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.164767046590681; hits/misses (PBA)= 2.564087182563487/3.793841231753649; rounds (PBA)=6.978804239152169;} druid #6: {team=any ; avg hp=18.00619876024795 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9376124775045; hits/misses (PBA)= 2.5290941811637673/3.8608278344331133; rounds (PBA)=6.9618076384723055;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 33.43; crudely normalised: 0% > any = expected rounds to survive: 1575.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2797; Sum of rounds: 6374; any non-good : 0.0 ± 0.0; any : 0.56 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2797; perfect battles: 0; close-call battles: 1918; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #23: {team=any ; avg hp=8.462638541294243 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.969610296746514; hits/misses (PBA)= 0.6875223453700393/1.075437969252771; rounds (PBA)=1.828387558097962;} acolyte #6: {team=any ; avg hp=8.515194851626743 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.036467643904183; hits/misses (PBA)= 0.7107615302109402/1.0693600286020737; rounds (PBA)=1.836968180193064;} acolyte #25: {team=any ; avg hp=8.67322130854487 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.006435466571326; hits/misses (PBA)= 0.7111190561315696/1.059706828745084; rounds (PBA)=1.8287450840185913;} acolyte #16: {team=any ; avg hp=8.608151590990348 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.974973185555953; hits/misses (PBA)= 0.6993207007508044/1.0643546657132643; rounds (PBA)=1.820879513764748;} acolyte #7: {team=any ; avg hp=8.582409724705041 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0196639256346085; hits/misses (PBA)= 0.7232749374329639/1.052556310332499; rounds (PBA)=1.8405434393993565;} acolyte #39: {team=any ; avg hp=8.580979621022523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.982481229889167; hits/misses (PBA)= 0.7050411154808723/1.0557740436181624; rounds (PBA)=1.8169467286378262;} acolyte #28: {team=any ; avg hp=8.580979621022523 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.994279585269932; hits/misses (PBA)= 0.7093314265284233/1.0614944583482302; rounds (PBA)=1.8380407579549518;} acolyte #40: {team=any ; avg hp=8.583124776546299 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0082230961744725; hits/misses (PBA)= 0.713264211655345/1.0521987844118699; rounds (PBA)=1.8255273507329282;} acolyte #27: {team=any ; avg hp=8.60672148730783 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9145513049696103; hits/misses (PBA)= 0.6767965677511619/1.0908115838398285; rounds (PBA)=1.8280300321773328;} acolyte #36: {team=any ; avg hp=8.632463353593135 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9928494815874152; hits/misses (PBA)= 0.7057561673221309/1.0693600286020737; rounds (PBA)=1.8362531283518055;} acolyte #15: {team=any ; avg hp=8.557025384340365 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.963889882016446; hits/misses (PBA)= 0.7003932785126922/1.0557740436181624; rounds (PBA)=1.8187343582409725;} acolyte #17: {team=any ; avg hp=8.633535931355024 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9553092599213442; hits/misses (PBA)= 0.7043260636396139/1.0672148730782982; rounds (PBA)=1.8255273507329282;} acolyte #26: {team=any ; avg hp=8.55452270289596 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0089381480157313; hits/misses (PBA)= 0.7129066857347157/1.0575616732213085; rounds (PBA)=1.829817661780479;} acolyte #20: {team=any ; avg hp=8.548802288165891 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.983911333571684; hits/misses (PBA)= 0.7036110117983554/1.0647121916338935; rounds (PBA)=1.8358956024311763;} acolyte: {team=any ; avg hp=8.557025384340365 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.01894887379335; hits/misses (PBA)= 0.7275652484805148/1.0371826957454415; rounds (PBA)=1.8244547729710403;} acolyte #11: {team=any ; avg hp=8.558455488022881 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.016088666428316; hits/misses (PBA)= 0.7200572041473007/1.051126206649982; rounds (PBA)=1.8265999284948158;} acolyte #4: {team=any ; avg hp=8.584197354308188 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9545942080800858; hits/misses (PBA)= 0.7043260636396139/1.072935287808366; rounds (PBA)=1.8330353950661422;} acolyte #3: {team=any ; avg hp=8.586342509831963 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0135859849839113; hits/misses (PBA)= 0.7279227744011441/1.033607436539149; rounds (PBA)=1.824097247050411;} acolyte #34: {team=any ; avg hp=8.539149088308902 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9978548444762245; hits/misses (PBA)= 0.7068287450840186/1.0572041473006792; rounds (PBA)=1.8308902395423667;} acolyte #24: {team=any ; avg hp=8.528780836610654 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9667500893814802; hits/misses (PBA)= 0.6907400786557025/1.0614944583482302; rounds (PBA)=1.8173042545584555;} acolyte #18: {team=any ; avg hp=8.5452270289596 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9352878083661065; hits/misses (PBA)= 0.6875223453700393/1.0693600286020737; rounds (PBA)=1.8244547729710403;} acolyte #22: {team=any ; avg hp=8.59206292456203 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8930997497318556; hits/misses (PBA)= 0.6839470861637469/1.0732928137289954; rounds (PBA)=1.8198069360028601;} acolyte #12: {team=any ; avg hp=8.662495530925993 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9960672148730783; hits/misses (PBA)= 0.7139792634966035/1.0775831247765464; rounds (PBA)=1.8455488022881659;} acolyte #19: {team=any ; avg hp=8.526635681086878 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9553092599213442; hits/misses (PBA)= 0.700035752592063/1.0593493028244547; rounds (PBA)=1.8269574544154452;} acolyte #9: {team=any ; avg hp=8.508759385055416 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9853414372542009; hits/misses (PBA)= 0.7075437969252771/1.0572041473006792; rounds (PBA)=1.82946013585985;} assassin: {team=any non-good ; avg hp=-1.266356810868788 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.888809438684305; hits/misses (PBA)= 2.5656060064354667/0.8001430103682518; rounds (PBA)=1.682874508401859;} acolyte #14: {team=any ; avg hp=8.591347872720773 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9545942080800858; hits/misses (PBA)= 0.697175545227029/1.0514837325706115; rounds (PBA)=1.816589202717197;} acolyte #30: {team=any ; avg hp=8.581337146943154 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.005362888809439; hits/misses (PBA)= 0.7154093671791205/1.0604218805863426; rounds (PBA)=1.8337504469074009;} acolyte #38: {team=any ; avg hp=8.59242045048266 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0182338219520917; hits/misses (PBA)= 0.711834107972828/1.0575616732213085; rounds (PBA)=1.8305327136217375;} acolyte #33: {team=any ; avg hp=8.604218805863425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9513764747944227; hits/misses (PBA)= 0.6921701823382195/1.0682874508401858; rounds (PBA)=1.816589202717197;} acolyte #10: {team=any ; avg hp=8.625312835180551 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9846263854129425; hits/misses (PBA)= 0.7039685377189846/1.0722202359671076; rounds (PBA)=1.8333929209867716;} acolyte #21: {team=any ; avg hp=8.551304969610296 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.044690740078656; hits/misses (PBA)= 0.7204147300679299/1.0593493028244547; rounds (PBA)=1.8398283875580979;} acolyte #8: {team=any ; avg hp=8.629603146228101 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9721129781909188; hits/misses (PBA)= 0.7193421523060421/1.0414730067929925; rounds (PBA)=1.820879513764748;} acolyte #37: {team=any ; avg hp=8.510189488737934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.972470504111548; hits/misses (PBA)= 0.7007508044333214/1.0547014658562746; rounds (PBA)=1.8215945656060064;} acolyte #13: {team=any ; avg hp=8.59706828745084 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0185913478727207; hits/misses (PBA)= 0.7325706113693242/1.0557740436181624; rounds (PBA)=1.8526993207007507;} acolyte #5: {team=any ; avg hp=8.594923131927064 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9281372899535216; hits/misses (PBA)= 0.6857347157668932/1.0707901322845905; rounds (PBA)=1.8126564175902753;} acolyte #35: {team=any ; avg hp=8.57311405076868 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.969610296746514; hits/misses (PBA)= 0.7014658562745799/1.0682874508401858; rounds (PBA)=1.8305327136217375;} acolyte #2: {team=any ; avg hp=8.604218805863425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.98569896317483; hits/misses (PBA)= 0.7093314265284233/1.039327851269217; rounds (PBA)=1.8215945656060064;} acolyte #29: {team=any ; avg hp=8.570968895244905 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9631748301751877; hits/misses (PBA)= 0.694315337861995/1.0690025026814445; rounds (PBA)=1.8244547729710403;} acolyte #31: {team=any ; avg hp=8.62602788702181 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9685377189846265; hits/misses (PBA)= 0.7154093671791205/1.042188058634251; rounds (PBA)=1.8087236324633535;} acolyte #32: {team=any ; avg hp=8.550232391848409 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9871290668573471; hits/misses (PBA)= 0.710404004290311/1.0600643546657134; rounds (PBA)=1.8330353950661422;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 397.09; crudely normalised: 0% > any = expected rounds to survive: 2255.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27971; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=54.58148370325935 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.882023595280943; hits/misses (PBA)= 2.3459308138372323/1.603879224155169; rounds (PBA)=5.250349930013997;} veteran #4: {team=any ; avg hp=54.813437312537495 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.208358328334334; hits/misses (PBA)= 2.377124575084983/1.6206758648270345; rounds (PBA)=5.24255148970206;} veteran #3: {team=any ; avg hp=54.72145570885823 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.280343931213757; hits/misses (PBA)= 2.400919816036793/1.555888822235553; rounds (PBA)=5.243351329734053;} veteran #2: {team=any ; avg hp=54.868026394721056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.275344931013798; hits/misses (PBA)= 2.39872025594881/1.5858828234353128; rounds (PBA)=5.25254949010198;} veteran: {team=any ; avg hp=54.93021395720856 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.49490101979604; hits/misses (PBA)= 2.4199160167966407/1.5706858628274345; rounds (PBA)=5.237552489502099;} assassin: {team=any non-good ; avg hp=-3.140971805638872 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.085382923415317; hits/misses (PBA)= 2.455908818236353/7.134173165366927; rounds (PBA)=4.795040991801639;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any = expected rounds to survive: 5500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3072; Sum of rounds: 3072; any non-good : 0.0 ± 0.0; any : 0.61 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3072; perfect battles: 0; close-call battles: 136; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #28: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7763671875; hits/misses (PBA)= 0.16341145833333334/0.18977864583333334; rounds (PBA)=0.373046875;} tribal warrior #9: {team=any ; avg hp=10.982096354166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7233072916666666; hits/misses (PBA)= 0.15104166666666666/0.20735677083333334; rounds (PBA)=0.3766276041666667;} tribal warrior #90: {team=any ; avg hp=10.977864583333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7584635416666666; hits/misses (PBA)= 0.15787760416666666/0.19140625; rounds (PBA)=0.3697916666666667;} tribal warrior #47: {team=any ; avg hp=10.9833984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7233072916666666; hits/misses (PBA)= 0.15006510416666666/0.20572916666666666; rounds (PBA)=0.3746744791666667;} assassin: {team=any non-good ; avg hp=-2.349609375 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5465494791666667; hits/misses (PBA)= 0.23795572916666666/0.1923828125; rounds (PBA)=0.21516927083333334;} tribal warrior #73: {team=any ; avg hp=10.9755859375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.79296875; hits/misses (PBA)= 0.16471354166666666/0.1982421875; rounds (PBA)=0.384765625;} tribal warrior #13: {team=any ; avg hp=10.995442708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7314453125; hits/misses (PBA)= 0.150390625/0.1953125; rounds (PBA)=0.3649088541666667;} tribal warrior #60: {team=any ; avg hp=10.987630208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8131510416666666; hits/misses (PBA)= 0.169921875/0.20735677083333334; rounds (PBA)=0.3932291666666667;} tribal warrior #95: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8294270833333334; hits/misses (PBA)= 0.16471354166666666/0.2080078125; rounds (PBA)=0.3935546875;} tribal warrior #7: {team=any ; avg hp=10.994140625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170572916666666; hits/misses (PBA)= 0.16373697916666666/0.2041015625; rounds (PBA)=0.388671875;} tribal warrior #38: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.798828125; hits/misses (PBA)= 0.1630859375/0.18880208333333334; rounds (PBA)=0.373046875;} tribal warrior #23: {team=any ; avg hp=10.9921875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8001302083333334; hits/misses (PBA)= 0.16666666666666666/0.18912760416666666; rounds (PBA)=0.3753255208333333;} tribal warrior #35: {team=any ; avg hp=10.989908854166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252604166666666; hits/misses (PBA)= 0.15657552083333334/0.20149739583333334; rounds (PBA)=0.3756510416666667;} tribal warrior #72: {team=any ; avg hp=10.989583333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8580729166666666; hits/misses (PBA)= 0.17578125/0.203125; rounds (PBA)=0.396484375;} tribal warrior #45: {team=any ; avg hp=10.990559895833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8525390625; hits/misses (PBA)= 0.1669921875/0.19173177083333334; rounds (PBA)=0.3763020833333333;} tribal warrior #52: {team=any ; avg hp=10.991536458333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7926432291666666; hits/misses (PBA)= 0.16276041666666666/0.20149739583333334; rounds (PBA)=0.3831380208333333;} tribal warrior #77: {team=any ; avg hp=10.978190104166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7470703125; hits/misses (PBA)= 0.15397135416666666/0.19759114583333334; rounds (PBA)=0.3727213541666667;} tribal warrior #16: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8876953125; hits/misses (PBA)= 0.17447916666666666/0.1943359375; rounds (PBA)=0.3857421875;} tribal warrior #59: {team=any ; avg hp=10.971354166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8466796875; hits/misses (PBA)= 0.16438802083333334/0.2099609375; rounds (PBA)=0.400390625;} tribal warrior #67: {team=any ; avg hp=10.980794270833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7945963541666666; hits/misses (PBA)= 0.16015625/0.201171875; rounds (PBA)=0.3795572916666667;} tribal warrior #96: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8538411458333334; hits/misses (PBA)= 0.16959635416666666/0.19498697916666666; rounds (PBA)=0.3854166666666667;} tribal warrior #8: {team=any ; avg hp=10.976888020833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8346354166666666; hits/misses (PBA)= 0.16666666666666666/0.20572916666666666; rounds (PBA)=0.3948567708333333;} tribal warrior #58: {team=any ; avg hp=10.992838541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7858072916666666; hits/misses (PBA)= 0.16080729166666666/0.19889322916666666; rounds (PBA)=0.3815104166666667;} tribal warrior #19: {team=any ; avg hp=10.972330729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8382161458333334; hits/misses (PBA)= 0.1708984375/0.208984375; rounds (PBA)=0.4007161458333333;} tribal warrior #44: {team=any ; avg hp=10.983723958333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7718098958333334; hits/misses (PBA)= 0.1630859375/0.203125; rounds (PBA)=0.3831380208333333;} tribal warrior #42: {team=any ; avg hp=10.990234375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8580729166666666; hits/misses (PBA)= 0.1708984375/0.21451822916666666; rounds (PBA)=0.4065755208333333;} tribal warrior #34: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7815755208333334; hits/misses (PBA)= 0.1591796875/0.18912760416666666; rounds (PBA)=0.3662109375;} tribal warrior #81: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8232421875; hits/misses (PBA)= 0.17154947916666666/0.1962890625; rounds (PBA)=0.3854166666666667;} tribal warrior #25: {team=any ; avg hp=10.973307291666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545572916666666; hits/misses (PBA)= 0.15787760416666666/0.20182291666666666; rounds (PBA)=0.3811848958333333;} tribal warrior #91: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.80078125; hits/misses (PBA)= 0.16015625/0.208984375; rounds (PBA)=0.3916015625;} tribal warrior #57: {team=any ; avg hp=10.977864583333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160807291666666; hits/misses (PBA)= 0.16373697916666666/0.201171875; rounds (PBA)=0.3870442708333333;} tribal warrior #83: {team=any ; avg hp=10.972005208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8828125; hits/misses (PBA)= 0.17610677083333334/0.20084635416666666; rounds (PBA)=0.3971354166666667;} tribal warrior #41: {team=any ; avg hp=10.994140625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7184244791666666; hits/misses (PBA)= 0.15006510416666666/0.1953125; rounds (PBA)=0.3639322916666667;} tribal warrior #53: {team=any ; avg hp=10.987630208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7962239583333334; hits/misses (PBA)= 0.16569010416666666/0.19954427083333334; rounds (PBA)=0.3844401041666667;} tribal warrior #6: {team=any ; avg hp=10.978190104166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7994791666666666; hits/misses (PBA)= 0.1611328125/0.20149739583333334; rounds (PBA)=0.3815104166666667;} tribal warrior #66: {team=any ; avg hp=10.9755859375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8489583333333334; hits/misses (PBA)= 0.17578125/0.19498697916666666; rounds (PBA)=0.3948567708333333;} tribal warrior #15: {team=any ; avg hp=10.98828125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7571614583333334; hits/misses (PBA)= 0.15690104166666666/0.21419270833333334; rounds (PBA)=0.3942057291666667;} tribal warrior #76: {team=any ; avg hp=10.97265625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7760416666666666; hits/misses (PBA)= 0.16015625/0.2060546875; rounds (PBA)=0.390625;} tribal warrior #80: {team=any ; avg hp=10.975260416666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8072916666666666; hits/misses (PBA)= 0.16471354166666666/0.19661458333333334; rounds (PBA)=0.3821614583333333;} tribal warrior #71: {team=any ; avg hp=10.99609375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8317057291666666; hits/misses (PBA)= 0.17024739583333334/0.19791666666666666; rounds (PBA)=0.3880208333333333;} tribal warrior #78: {team=any ; avg hp=10.978515625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8600260416666666; hits/misses (PBA)= 0.1748046875/0.19921875; rounds (PBA)=0.3948567708333333;} tribal warrior #61: {team=any ; avg hp=10.980794270833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6725260416666666; hits/misses (PBA)= 0.1416015625/0.21256510416666666; rounds (PBA)=0.3733723958333333;} tribal warrior #3: {team=any ; avg hp=10.993815104166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7301432291666666; hits/misses (PBA)= 0.15462239583333334/0.21256510416666666; rounds (PBA)=0.3863932291666667;} tribal warrior #27: {team=any ; avg hp=10.992513020833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.828125; hits/misses (PBA)= 0.16764322916666666/0.2001953125; rounds (PBA)=0.3873697916666667;} tribal warrior #32: {team=any ; avg hp=10.986979166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7867838541666666; hits/misses (PBA)= 0.16048177083333334/0.189453125; rounds (PBA)=0.3707682291666667;} tribal warrior #12: {team=any ; avg hp=10.994466145833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8157552083333334; hits/misses (PBA)= 0.16243489583333334/0.201171875; rounds (PBA)=0.3802083333333333;} tribal warrior #85: {team=any ; avg hp=10.983072916666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8515625; hits/misses (PBA)= 0.17317708333333334/0.19563802083333334; rounds (PBA)=0.3873697916666667;} tribal warrior #36: {team=any ; avg hp=10.971028645833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7942708333333334; hits/misses (PBA)= 0.16341145833333334/0.1865234375; rounds (PBA)=0.3707682291666667;} tribal warrior #39: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955729166666666; hits/misses (PBA)= 0.16536458333333334/0.19889322916666666; rounds (PBA)=0.3854166666666667;} tribal warrior #86: {team=any ; avg hp=10.9794921875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7854817708333334; hits/misses (PBA)= 0.1669921875/0.19596354166666666; rounds (PBA)=0.3834635416666667;} tribal warrior #5: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833984375; hits/misses (PBA)= 0.16796875/0.2060546875; rounds (PBA)=0.39453125;} tribal warrior #20: {team=any ; avg hp=10.9853515625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545572916666666; hits/misses (PBA)= 0.1572265625/0.21061197916666666; rounds (PBA)=0.3889973958333333;} tribal warrior #63: {team=any ; avg hp=10.988606770833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7841796875; hits/misses (PBA)= 0.15950520833333334/0.1953125; rounds (PBA)=0.373046875;} tribal warrior #98: {team=any ; avg hp=10.990559895833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7893880208333334; hits/misses (PBA)= 0.1650390625/0.20149739583333334; rounds (PBA)=0.3870442708333333;} tribal warrior #31: {team=any ; avg hp=10.9912109375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8707682291666666; hits/misses (PBA)= 0.1728515625/0.1884765625; rounds (PBA)=0.3795572916666667;} tribal warrior #2: {team=any ; avg hp=10.988606770833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.802734375; hits/misses (PBA)= 0.1669921875/0.193359375; rounds (PBA)=0.3798828125;} tribal warrior #40: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7561848958333334; hits/misses (PBA)= 0.15885416666666666/0.19270833333333334; rounds (PBA)=0.3688151041666667;} tribal warrior #87: {team=any ; avg hp=10.979817708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8782552083333334; hits/misses (PBA)= 0.17838541666666666/0.19694010416666666; rounds (PBA)=0.3961588541666667;} tribal warrior #46: {team=any ; avg hp=10.982421875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8043619791666666; hits/misses (PBA)= 0.16796875/0.20638020833333334; rounds (PBA)=0.390625;} tribal warrior #54: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8225911458333334; hits/misses (PBA)= 0.166015625/0.20638020833333334; rounds (PBA)=0.3938802083333333;} tribal warrior #94: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724609375; hits/misses (PBA)= 0.15950520833333334/0.20703125; rounds (PBA)=0.3837890625;} tribal warrior #84: {team=any ; avg hp=10.977213541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8209635416666666; hits/misses (PBA)= 0.16731770833333334/0.20735677083333334; rounds (PBA)=0.3958333333333333;} tribal warrior #51: {team=any ; avg hp=10.976888020833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8356119791666666; hits/misses (PBA)= 0.16927083333333334/0.19759114583333334; rounds (PBA)=0.3873697916666667;} tribal warrior #55: {team=any ; avg hp=10.987630208333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7320963541666666; hits/misses (PBA)= 0.15657552083333334/0.19856770833333334; rounds (PBA)=0.3763020833333333;} tribal warrior #99: {team=any ; avg hp=10.986979166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.880859375; hits/misses (PBA)= 0.18359375/0.18977864583333334; rounds (PBA)=0.3951822916666667;} tribal warrior #43: {team=any ; avg hp=10.986328125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.81640625; hits/misses (PBA)= 0.16796875/0.1962890625; rounds (PBA)=0.3834635416666667;} tribal warrior #14: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7939453125; hits/misses (PBA)= 0.16373697916666666/0.19596354166666666; rounds (PBA)=0.3759765625;} tribal warrior #50: {team=any ; avg hp=10.991861979166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7981770833333334; hits/misses (PBA)= 0.16927083333333334/0.19661458333333334; rounds (PBA)=0.384765625;} tribal warrior #48: {team=any ; avg hp=10.986328125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8141276041666666; hits/misses (PBA)= 0.16569010416666666/0.19563802083333334; rounds (PBA)=0.3782552083333333;} tribal warrior #4: {team=any ; avg hp=10.988932291666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.83984375; hits/misses (PBA)= 0.17024739583333334/0.20149739583333334; rounds (PBA)=0.3929036458333333;} tribal warrior #10: {team=any ; avg hp=10.993489583333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8759765625; hits/misses (PBA)= 0.17805989583333334/0.20084635416666666; rounds (PBA)=0.3987630208333333;} tribal warrior #29: {team=any ; avg hp=10.96875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.845703125; hits/misses (PBA)= 0.1708984375/0.20084635416666666; rounds (PBA)=0.3932291666666667;} tribal warrior #56: {team=any ; avg hp=10.9697265625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7574869791666666; hits/misses (PBA)= 0.15983072916666666/0.19889322916666666; rounds (PBA)=0.3776041666666667;} tribal warrior #79: {team=any ; avg hp=10.988606770833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8375651041666666; hits/misses (PBA)= 0.17024739583333334/0.20638020833333334; rounds (PBA)=0.3984375;} tribal warrior #37: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8365885416666666; hits/misses (PBA)= 0.17252604166666666/0.2001953125; rounds (PBA)=0.392578125;} tribal warrior #82: {team=any ; avg hp=10.975260416666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8512369791666666; hits/misses (PBA)= 0.17220052083333334/0.1865234375; rounds (PBA)=0.3837890625;} tribal warrior #74: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7662760416666666; hits/misses (PBA)= 0.15299479166666666/0.20833333333333334; rounds (PBA)=0.3818359375;} tribal warrior #22: {team=any ; avg hp=10.9677734375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170572916666666; hits/misses (PBA)= 0.16861979166666666/0.19498697916666666; rounds (PBA)=0.3837890625;} tribal warrior #33: {team=any ; avg hp=10.990885416666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.73046875; hits/misses (PBA)= 0.15299479166666666/0.20703125; rounds (PBA)=0.3759765625;} tribal warrior #97: {team=any ; avg hp=10.984700520833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8561197916666666; hits/misses (PBA)= 0.1787109375/0.1982421875; rounds (PBA)=0.3961588541666667;} tribal warrior #17: {team=any ; avg hp=10.973307291666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7897135416666666; hits/misses (PBA)= 0.16243489583333334/0.18424479166666666; rounds (PBA)=0.3701171875;} tribal warrior #88: {team=any ; avg hp=10.985026041666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8346354166666666; hits/misses (PBA)= 0.1650390625/0.20572916666666666; rounds (PBA)=0.3899739583333333;} tribal warrior: {team=any ; avg hp=10.971354166666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7633463541666666; hits/misses (PBA)= 0.15559895833333334/0.20149739583333334; rounds (PBA)=0.3785807291666667;} tribal warrior #65: {team=any ; avg hp=10.985677083333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8043619791666666; hits/misses (PBA)= 0.16373697916666666/0.20182291666666666; rounds (PBA)=0.3893229166666667;} tribal warrior #26: {team=any ; avg hp=10.9970703125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7874348958333334; hits/misses (PBA)= 0.16243489583333334/0.20247395833333334; rounds (PBA)=0.3841145833333333;} tribal warrior #49: {team=any ; avg hp=10.995442708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.82421875; hits/misses (PBA)= 0.16796875/0.1826171875; rounds (PBA)=0.3704427083333333;} tribal warrior #93: {team=any ; avg hp=10.981770833333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.81640625; hits/misses (PBA)= 0.16569010416666666/0.19270833333333334; rounds (PBA)=0.3753255208333333;} tribal warrior #30: {team=any ; avg hp=10.984375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8326822916666666; hits/misses (PBA)= 0.16861979166666666/0.1904296875; rounds (PBA)=0.3795572916666667;} tribal warrior #92: {team=any ; avg hp=10.995768229166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.826171875; hits/misses (PBA)= 0.16764322916666666/0.18522135416666666; rounds (PBA)=0.3746744791666667;} tribal warrior #89: {team=any ; avg hp=10.998046875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7721354166666666; hits/misses (PBA)= 0.15983072916666666/0.193359375; rounds (PBA)=0.3697916666666667;} tribal warrior #11: {team=any ; avg hp=10.9912109375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724609375; hits/misses (PBA)= 0.16178385416666666/0.2021484375; rounds (PBA)=0.37890625;} tribal warrior #64: {team=any ; avg hp=10.990559895833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7740885416666666; hits/misses (PBA)= 0.1591796875/0.19889322916666666; rounds (PBA)=0.3772786458333333;} tribal warrior #62: {team=any ; avg hp=10.978841145833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7783203125; hits/misses (PBA)= 0.16048177083333334/0.2177734375; rounds (PBA)=0.4016927083333333;} tribal warrior #69: {team=any ; avg hp=10.98828125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7552083333333334; hits/misses (PBA)= 0.16080729166666666/0.20833333333333334; rounds (PBA)=0.390625;} tribal warrior #24: {team=any ; avg hp=10.982747395833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8610026041666666; hits/misses (PBA)= 0.17513020833333334/0.1875; rounds (PBA)=0.3837890625;} tribal warrior #68: {team=any ; avg hp=10.992838541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.916015625; hits/misses (PBA)= 0.1748046875/0.1904296875; rounds (PBA)=0.3873697916666667;} tribal warrior #75: {team=any ; avg hp=10.995442708333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7939453125; hits/misses (PBA)= 0.15983072916666666/0.19889322916666666; rounds (PBA)=0.3795572916666667;} tribal warrior #100: {team=any ; avg hp=10.983072916666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7513020833333334; hits/misses (PBA)= 0.15690104166666666/0.20182291666666666; rounds (PBA)=0.3766276041666667;} tribal warrior #21: {team=any ; avg hp=10.977213541666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594401041666666; hits/misses (PBA)= 0.15885416666666666/0.19986979166666666; rounds (PBA)=0.37890625;} tribal warrior #70: {team=any ; avg hp=10.978841145833334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8424479166666666; hits/misses (PBA)= 0.16373697916666666/0.1923828125; rounds (PBA)=0.376953125;} tribal warrior #18: {team=any ; avg hp=10.987955729166666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.791015625; hits/misses (PBA)= 0.16373697916666666/0.19921875; rounds (PBA)=0.3841145833333333;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 26.0; crudely normalised: 0% > any non-good = expected rounds to survive: 11946.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #37: {team=any non-good ; avg hp=31.947010597880425 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9448110377924415; hits/misses (PBA)= 0.33153369326134774/0.3317336532693461; rounds (PBA)=0.3757248550289942;} thug #29: {team=any non-good ; avg hp=31.95240951809638 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8878224355128974; hits/misses (PBA)= 0.3243351329734053/0.33513297340531895; rounds (PBA)=0.3743251349730054;} thug: {team=any non-good ; avg hp=31.959608078384324 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.066986602679464; hits/misses (PBA)= 0.35292941411717654/0.35452909418116374; rounds (PBA)=0.40111977604479104;} thug #4: {team=any non-good ; avg hp=31.948210357928414 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9644071185762848; hits/misses (PBA)= 0.3343331333733253/0.32833433313337335; rounds (PBA)=0.3747250549890022;} thug #11: {team=any non-good ; avg hp=31.95760847830434 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0007998400319935; hits/misses (PBA)= 0.3395320935812837/0.34493101379724056; rounds (PBA)=0.38972205558888223;} thug #39: {team=any non-good ; avg hp=31.939012197560487 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9852029594081184; hits/misses (PBA)= 0.34073185362927416/0.34913017396520696; rounds (PBA)=0.3909218156368726;} thug #13: {team=any non-good ; avg hp=31.979404119176166 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.037392521495701; hits/misses (PBA)= 0.34553089382123575/0.35292941411717654; rounds (PBA)=0.3925214957008598;} thug #35: {team=any non-good ; avg hp=31.950609878024395 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1411717656468707; hits/misses (PBA)= 0.369126174765047/0.3313337332533493; rounds (PBA)=0.39232153569286143;} thug #40: {team=any non-good ; avg hp=31.969406118776245 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.011997600479904; hits/misses (PBA)= 0.34693061387722457/0.34093181363727254; rounds (PBA)=0.3833233353329334;} thug #18: {team=any non-good ; avg hp=31.937612477504498 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0347930413917217; hits/misses (PBA)= 0.34773045390921814/0.33313337332533494; rounds (PBA)=0.38552289542091583;} thug #34: {team=any non-good ; avg hp=31.947010597880425 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.025794841031794; hits/misses (PBA)= 0.34913017396520696/0.3327334533093381; rounds (PBA)=0.3859228154369126;} thug #6: {team=any non-good ; avg hp=31.960807838432313 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9232153569286143; hits/misses (PBA)= 0.3261347730453909/0.35012997400519896; rounds (PBA)=0.3749250149970006;} thug #31: {team=any non-good ; avg hp=31.950409918016398 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.047390521895621; hits/misses (PBA)= 0.3437312537492502/0.33973205358928216; rounds (PBA)=0.3879224155168966;} thug #22: {team=any non-good ; avg hp=31.95120975804839 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0447910417916417; hits/misses (PBA)= 0.3489302139572086/0.34433113377324537; rounds (PBA)=0.3825234953009398;} thug #12: {team=any non-good ; avg hp=31.95460907818436 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9812037592481504; hits/misses (PBA)= 0.34233153369326136/0.3297340531893621; rounds (PBA)=0.382123575284943;} thug #7: {team=any non-good ; avg hp=31.949210157968405 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0997800439912018; hits/misses (PBA)= 0.36012797440511896/0.34853029394121177; rounds (PBA)=0.39332133573285344;} thug #26: {team=any non-good ; avg hp=31.970805838832234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9762047590481904; hits/misses (PBA)= 0.34393121375724856/0.3453309338132374; rounds (PBA)=0.3869226154769046;} thug #16: {team=any non-good ; avg hp=31.940811837632474 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1241751649670064; hits/misses (PBA)= 0.3625274945010998/0.3633273345330934; rounds (PBA)=0.4065186962607478;} thug #20: {team=any non-good ; avg hp=31.965606878624275 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0421915616876625; hits/misses (PBA)= 0.34913017396520696/0.33673265346930614; rounds (PBA)=0.3795240951809638;} thug #36: {team=any non-good ; avg hp=31.95660867826435 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0303939212157567; hits/misses (PBA)= 0.34333133373325336/0.33833233353329334; rounds (PBA)=0.3867226554689062;} thug #25: {team=any non-good ; avg hp=31.95120975804839 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0579884023195363; hits/misses (PBA)= 0.34913017396520696/0.3379324135172965; rounds (PBA)=0.3883223355328934;} thug #2: {team=any non-good ; avg hp=31.96120775844831 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.094781043791242; hits/misses (PBA)= 0.3577284543091382/0.34393121375724856; rounds (PBA)=0.38972205558888223;} thug #21: {team=any non-good ; avg hp=31.95600879824035 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9660067986402718; hits/misses (PBA)= 0.33453309338132375/0.35072985402919415; rounds (PBA)=0.38452309538092383;} thug #30: {team=any non-good ; avg hp=31.95140971805639 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0271945610877826; hits/misses (PBA)= 0.3463307338532294/0.34933013397320534; rounds (PBA)=0.39532093581283745;} thug #15: {team=any non-good ; avg hp=31.960607878424316 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.981003799240152; hits/misses (PBA)= 0.33733253349330133/0.3317336532693461; rounds (PBA)=0.3779244151169766;} thug #14: {team=any non-good ; avg hp=31.954409118176365 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9692061587682463; hits/misses (PBA)= 0.34033193361327735/0.35852829434113176; rounds (PBA)=0.396120775844831;} thug #3: {team=any non-good ; avg hp=31.94901019796041 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.080583883223355; hits/misses (PBA)= 0.354129174165167/0.34613077384523094; rounds (PBA)=0.39592081583683264;} thug #5: {team=any non-good ; avg hp=31.946810637872424 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.031393721255749; hits/misses (PBA)= 0.34613077384523094/0.35192961407718454; rounds (PBA)=0.3889222155568886;} thug #10: {team=any non-good ; avg hp=31.961807638472305 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9700059988002399; hits/misses (PBA)= 0.34033193361327735/0.33053389322135573; rounds (PBA)=0.381123775244951;} assassin: {team=other; avg hp=-2.83503299340132 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8372325534893021; hits/misses (PBA)= 0.27914417116576684/0.15116976604679064; rounds (PBA)=0.21515696860627875;} thug #27: {team=any non-good ; avg hp=31.958208358328335 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8982203559288142; hits/misses (PBA)= 0.32473505298940214/0.34073185362927416; rounds (PBA)=0.3745250949810038;} thug #9: {team=any non-good ; avg hp=31.95880823835233 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0081983603279343; hits/misses (PBA)= 0.34353129374125174/0.35012997400519896; rounds (PBA)=0.38912217556488704;} thug #19: {team=any non-good ; avg hp=31.93261347730454 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0679864027194563; hits/misses (PBA)= 0.34813037392521495/0.34393121375724856; rounds (PBA)=0.39492101579684064;} thug #23: {team=any non-good ; avg hp=31.951009798040392 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.993001399720056; hits/misses (PBA)= 0.34253149370125974/0.34673065386922614; rounds (PBA)=0.39532093581283745;} thug #8: {team=any non-good ; avg hp=31.96880623875225 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0477904419116175; hits/misses (PBA)= 0.3463307338532294/0.36632673465306936; rounds (PBA)=0.40151969606078786;} thug #32: {team=any non-good ; avg hp=31.95880823835233 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0437912417516495; hits/misses (PBA)= 0.34713057388522295/0.34093181363727254; rounds (PBA)=0.39072185562887424;} thug #24: {team=any non-good ; avg hp=31.954009198160367 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0561887622475505; hits/misses (PBA)= 0.34833033393321333/0.35012997400519896; rounds (PBA)=0.3915216956608678;} thug #28: {team=any non-good ; avg hp=31.937612477504498 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.057388522295541; hits/misses (PBA)= 0.35392921415716855/0.32833433313337335; rounds (PBA)=0.3815236952609478;} thug #33: {team=any non-good ; avg hp=31.95360927814437 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9806038792241552; hits/misses (PBA)= 0.3405318936212757/0.34513097380523894; rounds (PBA)=0.38852229554089185;} thug #38: {team=any non-good ; avg hp=31.964607078584283 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0749850029994; hits/misses (PBA)= 0.34873025394921014/0.33213357328534293; rounds (PBA)=0.38452309538092383;} thug #17: {team=any non-good ; avg hp=31.944211157768446 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0581883623275345; hits/misses (PBA)= 0.352129574085183/0.35292941411717654; rounds (PBA)=0.39652069586082783;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 104.0; crudely normalised: 0% > any = expected rounds to survive: 2700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10379; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 98; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=25.996600679864027 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.149170165966806; hits/misses (PBA)= 1.389122175564887/1.3565286942611479; rounds (PBA)=1.654269146170766;} spy #5: {team=any ; avg hp=25.914417116576686 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.08498300339932; hits/misses (PBA)= 1.394121175764847/1.3435312937412518; rounds (PBA)=1.6470705858828234;} spy #10: {team=any ; avg hp=25.852029594081184 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.062987402519497; hits/misses (PBA)= 1.3785242951409717/1.3693261347730454; rounds (PBA)=1.6490701859628074;} spy #4: {team=any ; avg hp=25.811437712457508 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.92121575684863; hits/misses (PBA)= 1.3553289342131574/1.3617276544691062; rounds (PBA)=1.6498700259948011;} spy #2: {team=any ; avg hp=25.913017396520697 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.994401119776045; hits/misses (PBA)= 1.3787242551489702/1.3645270945810837; rounds (PBA)=1.6564687062587482;} assassin: {team=any non-good ; avg hp=-2.789642071585683 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03999200159968; hits/misses (PBA)= 1.6924615076984604/1.297740451909618; rounds (PBA)=1.495100979804039;} spy #7: {team=any ; avg hp=25.974005198960207 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187362527494502; hits/misses (PBA)= 1.3863227354529095/1.4009198160367926; rounds (PBA)=1.6560687862427514;} spy #3: {team=any ; avg hp=25.876424715056988 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.062187562487502; hits/misses (PBA)= 1.374125174965007/1.3619276144771046; rounds (PBA)=1.6486702659468107;} spy #6: {team=any ; avg hp=25.90081983603279 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.012197560487902; hits/misses (PBA)= 1.3765246950609877/1.3975204959008198; rounds (PBA)=1.6594681063787242;} spy #8: {team=any ; avg hp=25.943611277744452 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.200359928014397; hits/misses (PBA)= 1.4007198560287943/1.3749250149970007; rounds (PBA)=1.6604679064187162;} spy #9: {team=any ; avg hp=25.77764447110578 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.114777044591081; hits/misses (PBA)= 1.380123975204959/1.3613277344531094; rounds (PBA)=1.6426714657068586;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 26.0; crudely normalised: 0% > any = expected rounds to survive: 6892.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 37; ------------------------------------------------- Combattants ------------------------------------------------ scout #19: {team=any ; avg hp=15.951009798040392 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0717856428714256; hits/misses (PBA)= 0.35072985402919415/0.3339332133573285; rounds (PBA)=0.3833233353329334;} scout #16: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9548090381923615; hits/misses (PBA)= 0.33673265346930614/0.3233353329334133; rounds (PBA)=0.374125174965007;} scout #27: {team=any ; avg hp=15.952009598080384 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9772045590881824; hits/misses (PBA)= 0.3385322935412917/0.33153369326134774; rounds (PBA)=0.38192361527694463;} scout #29: {team=any ; avg hp=15.973405318936212 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.008998200359928; hits/misses (PBA)= 0.34233153369326136/0.34573085382923413; rounds (PBA)=0.3857228554289142;} scout #21: {team=any ; avg hp=15.964807038592282 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0037992401519698; hits/misses (PBA)= 0.3453309338132374/0.33673265346930614; rounds (PBA)=0.3859228154369126;} scout #39: {team=any ; avg hp=15.962807438512298 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.958008398320336; hits/misses (PBA)= 0.33093381323735255/0.33053389322135573; rounds (PBA)=0.3723255348930214;} assassin: {team=any non-good ; avg hp=-2.809238152369526 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.012397520495901; hits/misses (PBA)= 0.3075384923015397/0.3127374525094981; rounds (PBA)=0.3101379724055189;} scout #37: {team=any ; avg hp=15.94621075784843 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9516096780643872; hits/misses (PBA)= 0.3369326134773045/0.3245350929814037; rounds (PBA)=0.3715256948610278;} scout #31: {team=any ; avg hp=15.937012597480503 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0387922415516897; hits/misses (PBA)= 0.34973005398920215/0.33613277344531095; rounds (PBA)=0.383123375324935;} scout #28: {team=any ; avg hp=15.95120975804839 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0971805638872225; hits/misses (PBA)= 0.35552889422115574/0.34193161367726455; rounds (PBA)=0.39112177564487105;} scout #25: {team=any ; avg hp=15.967006598680264 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9976004799040192; hits/misses (PBA)= 0.34013197360527897/0.3607278544291142; rounds (PBA)=0.38812237552489504;} scout #13: {team=any ; avg hp=15.939412117576484 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.02999400119976; hits/misses (PBA)= 0.3509298140371926/0.3369326134773045; rounds (PBA)=0.39112177564487105;} scout #10: {team=any ; avg hp=15.946610677864427 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0971805638872225; hits/misses (PBA)= 0.35852829434113176/0.3473305338932214; rounds (PBA)=0.39592081583683264;} scout #5: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0171965606878626; hits/misses (PBA)= 0.33973205358928216/0.34453109378124375; rounds (PBA)=0.3823235352929414;} scout #36: {team=any ; avg hp=15.94761047790442 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9914017196560687; hits/misses (PBA)= 0.34173165366926617/0.356128774245151; rounds (PBA)=0.394121175764847;} scout #15: {team=any ; avg hp=15.929014197160567 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9064187162567487; hits/misses (PBA)= 0.3241351729654069/0.3317336532693461; rounds (PBA)=0.3723255348930214;} scout #9: {team=any ; avg hp=15.954409118176365 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.015996800639872; hits/misses (PBA)= 0.34493101379724056/0.33833233353329334; rounds (PBA)=0.3809238152369526;} scout #11: {team=any ; avg hp=15.942211557688463 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056788642271546; hits/misses (PBA)= 0.35432913417316536/0.34273145370925817; rounds (PBA)=0.3915216956608678;} scout #12: {team=any ; avg hp=15.95860827834433 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9604079184163168; hits/misses (PBA)= 0.3359328134373125/0.3317336532693461; rounds (PBA)=0.3737252549490102;} scout #33: {team=any ; avg hp=15.952009598080384 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.14877024595081; hits/misses (PBA)= 0.364127174565087/0.33813237352529496; rounds (PBA)=0.39392121575684863;} scout #22: {team=any ; avg hp=15.953609278144372 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.084783043391322; hits/misses (PBA)= 0.3567286542691462/0.352129574085183; rounds (PBA)=0.39652069586082783;} scout #18: {team=any ; avg hp=15.964807038592282 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9744051189762049; hits/misses (PBA)= 0.33613277344531095/0.33873225354929015; rounds (PBA)=0.3785242951409718;} scout #17: {team=any ; avg hp=15.943211357728455 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.02999400119976; hits/misses (PBA)= 0.34813037392521495/0.3499300139972006; rounds (PBA)=0.39272145570885825;} scout: {team=any ; avg hp=15.929414117176565 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0679864027194563; hits/misses (PBA)= 0.35192961407718454/0.33833233353329334; rounds (PBA)=0.3925214957008598;} scout #38: {team=any ; avg hp=15.957008598280344 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.025994801039792; hits/misses (PBA)= 0.34773045390921814/0.34093181363727254; rounds (PBA)=0.3909218156368726;} scout #6: {team=any ; avg hp=15.92241551689662 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.078584283143371; hits/misses (PBA)= 0.3489302139572086/0.35632873425314937; rounds (PBA)=0.3987202559488102;} scout #34: {team=any ; avg hp=15.95500899820036 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107378524295141; hits/misses (PBA)= 0.3593281343731254/0.34193161367726455; rounds (PBA)=0.38972205558888223;} scout #26: {team=any ; avg hp=15.934413117376526 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.043991201759648; hits/misses (PBA)= 0.34773045390921814/0.35032993401319734; rounds (PBA)=0.397120575884823;} scout #30: {team=any ; avg hp=15.937212557488502 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.003999200159968; hits/misses (PBA)= 0.33993201359728054/0.3323335332933413; rounds (PBA)=0.38292341531693663;} scout #2: {team=any ; avg hp=15.969006198760248 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9902019596080784; hits/misses (PBA)= 0.34193161367726455/0.3297340531893621; rounds (PBA)=0.3757248550289942;} scout #40: {team=any ; avg hp=15.955408918216357 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.194361127774445; hits/misses (PBA)= 0.3719256148770246/0.3583283343331334; rounds (PBA)=0.40511897620475906;} scout #20: {team=any ; avg hp=15.927414517096581 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9766046790641871; hits/misses (PBA)= 0.33713257348530296/0.33733253349330133; rounds (PBA)=0.3857228554289142;} scout #8: {team=any ; avg hp=15.948610277944411 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8434313137372524; hits/misses (PBA)= 0.3157368526294741/0.3385322935412917; rounds (PBA)=0.3717256548690262;} scout #14: {team=any ; avg hp=15.958408318336332 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9828034393121376; hits/misses (PBA)= 0.34013197360527897/0.34933013397320534; rounds (PBA)=0.3863227354529094;} scout #35: {team=any ; avg hp=15.93121375724855 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0997800439912018; hits/misses (PBA)= 0.3567286542691462/0.34753049390121976; rounds (PBA)=0.39912017596480703;} scout #7: {team=any ; avg hp=15.971405718856229 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0241951609678064; hits/misses (PBA)= 0.34553089382123575/0.3505298940211958; rounds (PBA)=0.3929214157168566;} scout #24: {team=any ; avg hp=15.949210157968407 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0497900419916015; hits/misses (PBA)= 0.3499300139972006/0.34713057388522295; rounds (PBA)=0.39332133573285344;} scout #4: {team=any ; avg hp=15.933213357328535 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.017796440711858; hits/misses (PBA)= 0.34853029394121177/0.3327334533093381; rounds (PBA)=0.3867226554689062;} scout #3: {team=any ; avg hp=15.946810637872426 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9466106778644272; hits/misses (PBA)= 0.3405318936212757/0.35012997400519896; rounds (PBA)=0.3899220155968806;} scout #32: {team=any ; avg hp=15.94621075784843 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9688062387522496; hits/misses (PBA)= 0.3343331333733253/0.34193161367726455; rounds (PBA)=0.3895220955808838;} scout #23: {team=any ; avg hp=15.959408118376325 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.01379724055189; hits/misses (PBA)= 0.34193161367726455/0.34913017396520696; rounds (PBA)=0.38812237552489504;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 343.2; crudely normalised: 0% > any = expected rounds to survive: 4550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11629; any non-good : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=51.05578884223156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.644471105778845; hits/misses (PBA)= 1.555888822235553/1.2901419716056788; rounds (PBA)=2.022995400919816;} knight #2: {team=any ; avg hp=51.10917816436713 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.838432313537293; hits/misses (PBA)= 1.571485702859428/1.3073385322935414; rounds (PBA)=2.0107978404319136;} knight: {team=any ; avg hp=51.08498300339932 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.674665066986602; hits/misses (PBA)= 1.5706858628274345/1.2835432913417317; rounds (PBA)=2.0221955608878224;} knight #4: {team=any ; avg hp=51.13157368526295 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.641871625674867; hits/misses (PBA)= 1.5590881823635272/1.2665466906618676; rounds (PBA)=2.009398120375925;} knight #3: {team=any ; avg hp=51.06018796240752 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.470105978804238; hits/misses (PBA)= 1.5488902219556089/1.2639472105578884; rounds (PBA)=2.015996800639872;} assassin: {team=any non-good ; avg hp=-5.269546090781843 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.558288342331534; hits/misses (PBA)= 0.6924615076984603/2.6296740651869626; rounds (PBA)=1.6610677864427115;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any = expected rounds to survive: 7700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3047; Sum of rounds: 3047; any non-good : 0.0 ± 0.0; any : 0.61 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3047; perfect battles: 0; close-call battles: 49; ------------------------------------------------- Combattants ------------------------------------------------ guard #88: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8542829012143092; hits/misses (PBA)= 0.1752543485395471/0.19757138168690516; rounds (PBA)=0.3935018050541516;} guard #86: {team=any ; avg hp=10.995733508368888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8014440433212996; hits/misses (PBA)= 0.16606498194945848/0.20019691499835904; rounds (PBA)=0.3895635050869708;} guard #43: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8565802428618313; hits/misses (PBA)= 0.16869051526091236/0.20380702330160813; rounds (PBA)=0.3935018050541516;} guard #72: {team=any ; avg hp=10.975713816869051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7735477518871021; hits/misses (PBA)= 0.16147029865441417/0.2152937315392189; rounds (PBA)=0.3941581883820151;} guard #94: {team=any ; avg hp=10.985559566787003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7528716770594027; hits/misses (PBA)= 0.15490646537577946/0.20938628158844766; rounds (PBA)=0.38759435510338036;} guard #95: {team=any ; avg hp=10.987200525106662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.733836560551362; hits/misses (PBA)= 0.15654742369543814/0.2087298982605842; rounds (PBA)=0.38299967180833605;} guard #51: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8231046931407943; hits/misses (PBA)= 0.1680341319330489/0.19658680669510994; rounds (PBA)=0.3889071217591073;} guard #53: {team=any ; avg hp=10.978339350180505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8562520511978996; hits/misses (PBA)= 0.17131604857236626/0.18739744010502132; rounds (PBA)=0.38201509681654083;} guard #67: {team=any ; avg hp=10.986872333442731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8355759763702002; hits/misses (PBA)= 0.16836232359698064/0.19199212340006563; rounds (PBA)=0.37807679684936;} guard #37: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8867738759435511; hits/misses (PBA)= 0.17820807351493273/0.195274040039383; rounds (PBA)=0.3938299967180834;} guard #97: {team=any ; avg hp=10.990810633409911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7682966852641943; hits/misses (PBA)= 0.16475221529373155/0.19855595667870035; rounds (PBA)=0.3823432884804726;} guard #31: {team=any ; avg hp=10.989826058418116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8004594683295044; hits/misses (PBA)= 0.15851657367902855/0.19363308171972432; rounds (PBA)=0.3685592385953397;} guard #13: {team=any ; avg hp=10.997046275024614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7787988185100099; hits/misses (PBA)= 0.16048572366261896/0.2087298982605842; rounds (PBA)=0.38825073843124386;} guard #11: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7584509353462422; hits/misses (PBA)= 0.1526091237282573/0.1969149983590417; rounds (PBA)=0.3698720052510666;} guard #62: {team=any ; avg hp=10.990154250082048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7961929766983918; hits/misses (PBA)= 0.16311125697407286/0.19921234000656382; rounds (PBA)=0.3849688217919265;} guard #92: {team=any ; avg hp=10.993107975057434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8467344929438793; hits/misses (PBA)= 0.17361339021988842/0.19789957335083688; rounds (PBA)=0.39153265507056123;} guard #52: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8007876599934362; hits/misses (PBA)= 0.16836232359698064/0.18641286511322613; rounds (PBA)=0.37151296357072533;} guard #38: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8585493928454218; hits/misses (PBA)= 0.17459796521168364/0.19199212340006563; rounds (PBA)=0.3889071217591073;} guard #6: {team=any ; avg hp=10.987528716770594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7384312438464063; hits/misses (PBA)= 0.1552346570397112/0.2024942566458812; rounds (PBA)=0.37840498851329174;} guard #10: {team=any ; avg hp=10.990810633409911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.744995077125041; hits/misses (PBA)= 0.1572038070233016/0.21759107318674106; rounds (PBA)=0.3931736133902199;} guard #40: {team=any ; avg hp=10.99638989169675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8483754512635379; hits/misses (PBA)= 0.16606498194945848/0.20577617328519857; rounds (PBA)=0.3931736133902199;} guard #75: {team=any ; avg hp=10.990154250082048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8316376764030193; hits/misses (PBA)= 0.1726288152280932/0.2034788316376764; rounds (PBA)=0.3980964883491959;} guard #49: {team=any ; avg hp=10.983590416803413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8103052182474565; hits/misses (PBA)= 0.16606498194945848/0.20019691499835904; rounds (PBA)=0.39087627174269773;} assassin: {team=any non-good ; avg hp=-2.341975713816869 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0879553659337053; hits/misses (PBA)= 0.1680341319330489/0.3616672136527732; rounds (PBA)=0.2648506727929111;} guard #29: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7942238267148014; hits/misses (PBA)= 0.1624548736462094/0.19363308171972432; rounds (PBA)=0.37085658024286183;} guard #8: {team=any ; avg hp=10.975385625205119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955365933705284; hits/misses (PBA)= 0.1644240236297998/0.19363308171972432; rounds (PBA)=0.37971775516901873;} guard #41: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8194945848375451; hits/misses (PBA)= 0.1634394486380046/0.19494584837545126; rounds (PBA)=0.3767640301936331;} guard #39: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856908434525763; hits/misses (PBA)= 0.16048572366261896/0.20380702330160813; rounds (PBA)=0.38267148014440433;} guard #45: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7814243518214637; hits/misses (PBA)= 0.16409583196586808/0.1988841483426321; rounds (PBA)=0.38103052182474567;} guard #78: {team=any ; avg hp=10.979652116836233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8309812930751559; hits/misses (PBA)= 0.16967509025270758/0.18542829012143092; rounds (PBA)=0.3744666885461109;} guard #30: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224483098129307; hits/misses (PBA)= 0.16869051526091236/0.2051197899573351; rounds (PBA)=0.3951427633738103;} guard #27: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240892681325894; hits/misses (PBA)= 0.16639317361339023/0.20413521496553988; rounds (PBA)=0.39218903839842467;} guard #61: {team=any ; avg hp=10.998359041680342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.768624876928126; hits/misses (PBA)= 0.1552346570397112/0.19855595667870035; rounds (PBA)=0.37118477190679355;} guard #89: {team=any ; avg hp=10.985231375123071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030850016409583; hits/misses (PBA)= 0.15917295700689202/0.20413521496553988; rounds (PBA)=0.3803741384968822;} guard #9: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8080078765999343; hits/misses (PBA)= 0.16179849031834592/0.21037085658024285; rounds (PBA)=0.3898916967509025;} guard #12: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8066951099442075; hits/misses (PBA)= 0.16508040695766327/0.19986872333442732; rounds (PBA)=0.3869379717755169;} guard #100: {team=any ; avg hp=10.985231375123071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8480472595996061; hits/misses (PBA)= 0.17230062356416148/0.20315063997374466; rounds (PBA)=0.39284542172628817;} guard #14: {team=any ; avg hp=10.996061700032818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8267148014440433; hits/misses (PBA)= 0.17394158188382014/0.1972431900229734; rounds (PBA)=0.39153265507056123;} guard #80: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7617328519855595; hits/misses (PBA)= 0.154250082047916/0.20118148999015426; rounds (PBA)=0.3761076468657696;} guard #69: {team=any ; avg hp=10.981293075155891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8299967180833607; hits/misses (PBA)= 0.16836232359698064/0.195274040039383; rounds (PBA)=0.3852970134558582;} guard #63: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7965211683623236; hits/misses (PBA)= 0.1644240236297998/0.19593042336724648; rounds (PBA)=0.37971775516901873;} guard #59: {team=any ; avg hp=10.979980308500163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8398424680013128; hits/misses (PBA)= 0.16770594026911717/0.19560223170331473; rounds (PBA)=0.3833278634722678;} guard #58: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7945520183787331; hits/misses (PBA)= 0.1644240236297998/0.1969149983590417; rounds (PBA)=0.38365605513619955;} guard #4: {team=any ; avg hp=10.995733508368888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8542829012143092; hits/misses (PBA)= 0.17131604857236626/0.20380702330160813; rounds (PBA)=0.39186084673449295;} guard #81: {team=any ; avg hp=10.995077125041023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.809648834919593; hits/misses (PBA)= 0.16311125697407286/0.18477190679356745; rounds (PBA)=0.3633081719724319;} guard #44: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7850344601247128; hits/misses (PBA)= 0.16147029865441417/0.20807351493272072; rounds (PBA)=0.39120446340662945;} guard #84: {team=any ; avg hp=10.986872333442731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.798490318345914; hits/misses (PBA)= 0.16836232359698064/0.20315063997374466; rounds (PBA)=0.39481457170987855;} guard #46: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.740072202166065; hits/misses (PBA)= 0.15851657367902855/0.20840170659665244; rounds (PBA)=0.3898916967509025;} guard #91: {team=any ; avg hp=10.992123400065639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7627174269773548; hits/misses (PBA)= 0.15950114867082377/0.19757138168690516; rounds (PBA)=0.3724975385625205;} guard #83: {team=any ; avg hp=10.989169675090253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8450935346242205; hits/misses (PBA)= 0.16934689858877586/0.2044634066294716; rounds (PBA)=0.3938299967180834;} guard #74: {team=any ; avg hp=10.982605841811617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7833935018050542; hits/misses (PBA)= 0.1627830653101411/0.19757138168690516; rounds (PBA)=0.37906137184115524;} guard #5: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7466360354446997; hits/misses (PBA)= 0.1562192320315064/0.1969149983590417; rounds (PBA)=0.37216934689858877;} guard #66: {team=any ; avg hp=10.98851329176239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7784706268460782; hits/misses (PBA)= 0.15753199868723333/0.20807351493272072; rounds (PBA)=0.3869379717755169;} guard #36: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8086642599277978; hits/misses (PBA)= 0.16540859862159502/0.19494584837545126; rounds (PBA)=0.3807023301608139;} guard #82: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.853298326222514; hits/misses (PBA)= 0.1742697735477519/0.1942894650475878; rounds (PBA)=0.38792254676731214;} guard #18: {team=any ; avg hp=10.978667541844437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.721365277321956; hits/misses (PBA)= 0.15031178208073515/0.20544798162126682; rounds (PBA)=0.3777486051854283;} guard #3: {team=any ; avg hp=10.987856908434527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8224483098129307; hits/misses (PBA)= 0.17033147358057105/0.2005251066622908; rounds (PBA)=0.39284542172628817;} guard #77: {team=any ; avg hp=10.98884148342632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8487036429274697; hits/misses (PBA)= 0.16967509025270758/0.1969149983590417; rounds (PBA)=0.3852970134558582;} guard #85: {team=any ; avg hp=10.995405316704955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7197243190022974; hits/misses (PBA)= 0.15228093206432555/0.1916639317361339; rounds (PBA)=0.3633081719724319;} guard #33: {team=any ; avg hp=10.993107975057434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073514932720709; hits/misses (PBA)= 0.1644240236297998/0.212668198227765; rounds (PBA)=0.3971119133574007;} guard #32: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.842139809648835; hits/misses (PBA)= 0.16639317361339023/0.20741713160485722; rounds (PBA)=0.39481457170987855;} guard #17: {team=any ; avg hp=10.9793239251723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7758450935346243; hits/misses (PBA)= 0.16311125697407286/0.20741713160485722; rounds (PBA)=0.39153265507056123;} guard #48: {team=any ; avg hp=10.989826058418116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.76370200196915; hits/misses (PBA)= 0.15556284870364293/0.2044634066294716; rounds (PBA)=0.3816869051526091;} guard #98: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240892681325894; hits/misses (PBA)= 0.1670495569412537/0.20676074827699376; rounds (PBA)=0.3971119133574007;} guard #56: {team=any ; avg hp=10.989169675090253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7144732523793895; hits/misses (PBA)= 0.1470298654414178/0.2070889399409255; rounds (PBA)=0.3744666885461109;} guard #73: {team=any ; avg hp=10.990154250082048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8562520511978996; hits/misses (PBA)= 0.17295700689202495/0.2061043649491303; rounds (PBA)=0.39973744666885463;} guard #23: {team=any ; avg hp=10.979652116836233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.769937643583853; hits/misses (PBA)= 0.16114210699048245/0.20380702330160813; rounds (PBA)=0.38660978011158514;} guard #7: {team=any ; avg hp=10.997374466688546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7981621266819823; hits/misses (PBA)= 0.16409583196586808/0.2008532983262225; rounds (PBA)=0.38562520511979;} guard #64: {team=any ; avg hp=10.99409255004923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8201509681654086; hits/misses (PBA)= 0.16836232359698064/0.21234000656383328; rounds (PBA)=0.3974401050213325;} guard #47: {team=any ; avg hp=10.991467016737776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8250738431243846; hits/misses (PBA)= 0.16836232359698064/0.20840170659665244; rounds (PBA)=0.3931736133902199;} guard #71: {team=any ; avg hp=10.981949458483754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8237610764686577; hits/misses (PBA)= 0.16934689858877586/0.18641286511322613; rounds (PBA)=0.3774204135214966;} guard #2: {team=any ; avg hp=10.99245159172957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7587791270101739; hits/misses (PBA)= 0.15490646537577946/0.19822776501476863; rounds (PBA)=0.37577945520183786;} guard #19: {team=any ; avg hp=10.989169675090253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8237610764686577; hits/misses (PBA)= 0.16934689858877586/0.19494584837545126; rounds (PBA)=0.3862815884476534;} guard #76: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8254020347883164; hits/misses (PBA)= 0.16869051526091236/0.18148999015425007; rounds (PBA)=0.3698720052510666;} guard #25: {team=any ; avg hp=10.99048244174598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7902855267476206; hits/misses (PBA)= 0.1572038070233016/0.20807351493272072; rounds (PBA)=0.38726616343944864;} guard #65: {team=any ; avg hp=10.987200525106662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8060387266163439; hits/misses (PBA)= 0.1608139153265507/0.20840170659665244; rounds (PBA)=0.38562520511979;} guard #15: {team=any ; avg hp=10.981621266819824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8322940597308829; hits/misses (PBA)= 0.17000328191663933/0.18772563176895307; rounds (PBA)=0.38103052182474567;} guard #99: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070233016081392; hits/misses (PBA)= 0.1634394486380046/0.1988841483426321; rounds (PBA)=0.384312438464063;} guard #55: {team=any ; avg hp=10.987528716770594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7702658352477847; hits/misses (PBA)= 0.15786019035116508/0.20676074827699376; rounds (PBA)=0.384312438464063;} guard #79: {team=any ; avg hp=10.989497866754185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8145717098785691; hits/misses (PBA)= 0.16836232359698064/0.18772563176895307; rounds (PBA)=0.37479488021004265;} guard #28: {team=any ; avg hp=10.995733508368888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7824089268132589; hits/misses (PBA)= 0.1552346570397112/0.2005251066622908; rounds (PBA)=0.37545126353790614;} guard #16: {team=any ; avg hp=10.985231375123071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240892681325894; hits/misses (PBA)= 0.16737774860518542/0.19232031506399738; rounds (PBA)=0.38004594683295045;} guard #60: {team=any ; avg hp=10.987528716770594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8398424680013128; hits/misses (PBA)= 0.17033147358057105/0.20216606498194944; rounds (PBA)=0.3895635050869708;} guard #50: {team=any ; avg hp=10.993764358385297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8254020347883164; hits/misses (PBA)= 0.16311125697407286/0.19494584837545126; rounds (PBA)=0.37807679684936;} guard #96: {team=any ; avg hp=10.98490318345914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8398424680013128; hits/misses (PBA)= 0.16770594026911717/0.22218575648178537; rounds (PBA)=0.4095831965868067;} guard #34: {team=any ; avg hp=10.978339350180505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8122743682310469; hits/misses (PBA)= 0.1627830653101411/0.19921234000656382; rounds (PBA)=0.3803741384968822;} guard #87: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.817197243190023; hits/misses (PBA)= 0.17000328191663933/0.20282244830981294; rounds (PBA)=0.39120446340662945;} guard #54: {team=any ; avg hp=10.991467016737776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8401706596652445; hits/misses (PBA)= 0.17098785690843452/0.1972431900229734; rounds (PBA)=0.3885789300951756;} guard #90: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8119461765671152; hits/misses (PBA)= 0.16606498194945848/0.1942894650475878; rounds (PBA)=0.37906137184115524;} guard #35: {team=any ; avg hp=10.992779783393502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7732195602231703; hits/misses (PBA)= 0.16179849031834592/0.21004266491631113; rounds (PBA)=0.39087627174269773;} guard #21: {team=any ; avg hp=10.985559566787003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8572366261896948; hits/misses (PBA)= 0.18181818181818182/0.19100754840827042; rounds (PBA)=0.3925172300623564;} guard #68: {team=any ; avg hp=10.980308500164096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7781424351821463; hits/misses (PBA)= 0.15818838201509683/0.20118148999015426; rounds (PBA)=0.37938956350508696;} guard #24: {team=any ; avg hp=10.996061700032818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8037413849688217; hits/misses (PBA)= 0.16508040695766327/0.18969478175254348; rounds (PBA)=0.37184115523465705;} guard #57: {team=any ; avg hp=10.993436166721365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8424680013127667; hits/misses (PBA)= 0.1752543485395471/0.19757138168690516; rounds (PBA)=0.3944863800459468;} guard: {team=any ; avg hp=10.998359041680342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7650147686248769; hits/misses (PBA)= 0.1572038070233016/0.2005251066622908; rounds (PBA)=0.37545126353790614;} guard #20: {team=any ; avg hp=10.988185100098457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7328519855595668; hits/misses (PBA)= 0.15293731539218905/0.2087298982605842; rounds (PBA)=0.38365605513619955;} guard #42: {team=any ; avg hp=10.99442074171316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8365605513619954; hits/misses (PBA)= 0.1726288152280932/0.2061043649491303; rounds (PBA)=0.4007220216606498;} guard #70: {team=any ; avg hp=10.992123400065639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8142435182146374; hits/misses (PBA)= 0.16639317361339023/0.20479159829340335; rounds (PBA)=0.3925172300623564;} guard #22: {team=any ; avg hp=10.98293403347555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7909419100754841; hits/misses (PBA)= 0.16508040695766327/0.2024942566458812; rounds (PBA)=0.3869379717755169;} guard #26: {team=any ; avg hp=10.991795208401706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7929110600590745; hits/misses (PBA)= 0.16573679028552674/0.20315063997374466; rounds (PBA)=0.3898916967509025;} guard #93: {team=any ; avg hp=10.97702658352478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7335083688874302; hits/misses (PBA)= 0.15293731539218905/0.1926485067279291; rounds (PBA)=0.36199540531670493;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 3607.69; crudely normalised: 0% > any non-good = expected rounds to survive: 312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11179; any chaotic : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #7: {team=any chaotic ; avg hp=65.90261947610477 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.572685462907419; hits/misses (PBA)= 0.8504299140171966/0.6516696660667867; rounds (PBA)=1.8260347930413918;} berserker #8: {team=any chaotic ; avg hp=65.94221155768847 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.268146370725855; hits/misses (PBA)= 0.8166366726654669/0.6792641471705659; rounds (PBA)=1.8160367926414718;} berserker #10: {team=any chaotic ; avg hp=65.98360327934414 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.322935412917417; hits/misses (PBA)= 0.8250349930013997/0.6856628674265147; rounds (PBA)=1.8190361927614478;} berserker #5: {team=any chaotic ; avg hp=66.05538892221556 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385122975404919; hits/misses (PBA)= 0.8334333133373325/0.6916616676664668; rounds (PBA)=1.812637472505499;} berserker #6: {team=any chaotic ; avg hp=66.01039792041591 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.338132373525294; hits/misses (PBA)= 0.8218356328734253/0.6884623075384922; rounds (PBA)=1.8216356728654268;} berserker: {team=any chaotic ; avg hp=65.98000399920016 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24375124975005; hits/misses (PBA)= 0.8208358328334333/0.6726654669066187; rounds (PBA)=1.8080383923215357;} assassin: {team=any non-good ; avg hp=-5.32993401319736 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.188762247550489; hits/misses (PBA)= 1.5574885022995402/1.5746850629874025; rounds (PBA)=1.5660867826434712;} berserker #2: {team=any chaotic ; avg hp=65.98600279944012 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.162967406518696; hits/misses (PBA)= 0.8232353529294141/0.6902619476104779; rounds (PBA)=1.82123575284943;} berserker #9: {team=any chaotic ; avg hp=65.96640671865627 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.42611477704459; hits/misses (PBA)= 0.8278344331133773/0.669866026794641; rounds (PBA)=1.8250349930013998;} berserker #4: {team=any chaotic ; avg hp=65.98880223955209 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.382323535292942; hits/misses (PBA)= 0.8362327534493101/0.6530693861227754; rounds (PBA)=1.811637672465507;} berserker #3: {team=any chaotic ; avg hp=65.99580083983203 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.227754449110178; hits/misses (PBA)= 0.8180363927214557/0.6808638272345531; rounds (PBA)=1.8110377924415118;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 68.97; crudely normalised: 0% > any non-lawful = expected rounds to survive: 12409.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6000; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #10: {team=any non-lawful ; avg hp=64.62127574485103 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134373125374925; hits/misses (PBA)= 1.257748450309938/1.0301939612077584; rounds (PBA)=0.935612877424515;} bandit captain #9: {team=any non-lawful ; avg hp=64.58768246350729 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.132973405318936; hits/misses (PBA)= 1.255748850229954/1.0243951209758049; rounds (PBA)=0.9484103179364127;} bandit captain #7: {team=any non-lawful ; avg hp=64.51529694061188 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.066586682663468; hits/misses (PBA)= 1.2499500099980003/1.0123975204959008; rounds (PBA)=0.9428114377124575;} bandit captain #2: {team=any non-lawful ; avg hp=64.55588882223556 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.00139972005599; hits/misses (PBA)= 1.2415516896620675/1.01999600079984; rounds (PBA)=0.9406118776244751;} bandit captain #6: {team=any non-lawful ; avg hp=64.52789442111578 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.154169166166767; hits/misses (PBA)= 1.2529494101179763/1.0361927614477104; rounds (PBA)=0.9414117176564687;} bandit captain #4: {team=any non-lawful ; avg hp=64.59808038392322 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.014197160567887; hits/misses (PBA)= 1.2419516096780643/1.0243951209758049; rounds (PBA)=0.9306138772245551;} bandit captain: {team=any non-lawful ; avg hp=64.58568286342731 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.18376324735053; hits/misses (PBA)= 1.2657468506298741/1.0247950409918016; rounds (PBA)=0.9348130373925215;} bandit captain #8: {team=any non-lawful ; avg hp=64.60427914417117 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.027794441111778; hits/misses (PBA)= 1.2343531293741252/1.0405918816236752; rounds (PBA)=0.9378124375124975;} bandit captain #3: {team=any non-lawful ; avg hp=64.64547090581884 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.195560887822435; hits/misses (PBA)= 1.2723455308938212/1.0181963607278544; rounds (PBA)=0.9410117976404719;} bandit captain #5: {team=any non-lawful ; avg hp=64.5380923815237 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.130173965206959; hits/misses (PBA)= 1.2619476104779044/1.007998400319936; rounds (PBA)=0.943011397720456;} assassin: {team=any non-good ; avg hp=-3.040991801639672 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.220355928814237; hits/misses (PBA)= 0.6440711857628474/1.0207958408318336; rounds (PBA)=0.8324335132973405;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 5500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3011; Sum of rounds: 3011; any non-good : 0.0 ± 0.0; any non-lawful : 0.6 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3011; perfect battles: 0; close-call battles: 182; ------------------------------------------------- Combattants ------------------------------------------------ bandit #62: {team=any non-lawful ; avg hp=10.969777482563932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.831617402856194; hits/misses (PBA)= 0.167718365991365/0.18864164729325805; rounds (PBA)=0.37695117901029557;} bandit #77: {team=any non-lawful ; avg hp=10.982397874460313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7406177349717702; hits/misses (PBA)= 0.14911989372301562/0.20890069744271006; rounds (PBA)=0.37628694785785455;} bandit #64: {team=any non-lawful ; avg hp=10.952507472600464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170043175024909; hits/misses (PBA)= 0.16572567253404186/0.21421454666223846; rounds (PBA)=0.40352042510793756;} bandit #7: {team=any non-lawful ; avg hp=10.976087678512123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.852540684158087; hits/misses (PBA)= 0.17004317502490868/0.20591165725672533; rounds (PBA)=0.39787446031218865;} bandit #52: {team=any non-lawful ; avg hp=10.98040518100299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8269677847891066; hits/misses (PBA)= 0.17402856193955496/0.19794088342743274; rounds (PBA)=0.38857522417801393;} bandit #90: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8638326137495849; hits/misses (PBA)= 0.17535702424443705/0.18698106941215542; rounds (PBA)=0.382929259382265;} bandit #43: {team=any non-lawful ; avg hp=10.976751909664562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8090335436731982; hits/misses (PBA)= 0.17004317502490868/0.20092992361341747; rounds (PBA)=0.389239455330455;} bandit #79: {team=any non-lawful ; avg hp=10.989372301560943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7628694785785454; hits/misses (PBA)= 0.15941547658585187/0.20026569246097642; rounds (PBA)=0.3825971438060445;} bandit #82: {team=any non-lawful ; avg hp=10.975755562935902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8409166389903686; hits/misses (PBA)= 0.17137163732979077/0.19495184324144801; rounds (PBA)=0.38326137495848556;} bandit #26: {team=any non-lawful ; avg hp=10.985719030222517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8110262371305215; hits/misses (PBA)= 0.16605778811026237/0.19694453669877118; rounds (PBA)=0.3812686815011624;} bandit #94: {team=any non-lawful ; avg hp=10.992029226170708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030554633012288; hits/misses (PBA)= 0.1650614413816008/0.18764530056459647; rounds (PBA)=0.3683161740285619;} bandit #99: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7977416140817004; hits/misses (PBA)= 0.16306874792427764/0.2052474261042843; rounds (PBA)=0.3835934905347061;} bandit #22: {team=any non-lawful ; avg hp=10.966456326801728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073729657920956; hits/misses (PBA)= 0.16406509465293923/0.20890069744271006; rounds (PBA)=0.3958817668548655;} bandit #100: {team=any non-lawful ; avg hp=10.989040185984722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7668548654931916; hits/misses (PBA)= 0.1597475921620724/0.1919628030554633; rounds (PBA)=0.368980405181003;} bandit #44: {team=any non-lawful ; avg hp=10.989704417137164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.711391564264364; hits/misses (PBA)= 0.14945200929923613/0.20757223513782797; rounds (PBA)=0.3723015609432082;} bandit #47: {team=any non-lawful ; avg hp=10.991032879442045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8023912321487878; hits/misses (PBA)= 0.167718365991365/0.20491531052806378; rounds (PBA)=0.389239455330455;} bandit #41: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8372633676519429; hits/misses (PBA)= 0.1663899036864829/0.19495184324144801; rounds (PBA)=0.38193291265360346;} bandit #66: {team=any non-lawful ; avg hp=10.982729990036532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8598472268349385; hits/misses (PBA)= 0.17535702424443705/0.2052474261042843; rounds (PBA)=0.4028561939554965;} bandit #21: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7964131517768184; hits/misses (PBA)= 0.16273663234805713/0.20325473264696114; rounds (PBA)=0.38193291265360346;} bandit #60: {team=any non-lawful ; avg hp=10.990368648289605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754566589173032; hits/misses (PBA)= 0.1733643307871139/0.20657588840916638; rounds (PBA)=0.4015277316506144;} bandit #53: {team=any non-lawful ; avg hp=10.990368648289605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7751577548987048; hits/misses (PBA)= 0.15775489870474926/0.2025905014945201; rounds (PBA)=0.3746263699767519;} bandit #42: {team=any non-lawful ; avg hp=10.971438060445035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8166722019262703; hits/misses (PBA)= 0.15709066755230822/0.20026569246097642; rounds (PBA)=0.38060445034872137;} bandit #75: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7891066090999668; hits/misses (PBA)= 0.16439721022915973/0.1972766522749917; rounds (PBA)=0.38326137495848556;} bandit #78: {team=any non-lawful ; avg hp=10.96911325141149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8266356692128861; hits/misses (PBA)= 0.17004317502490868/0.21454666223845897; rounds (PBA)=0.40750581202258385;} bandit #93: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073729657920956; hits/misses (PBA)= 0.1650614413816008/0.20989704417137164; rounds (PBA)=0.3945533045499834;} bandit #76: {team=any non-lawful ; avg hp=10.979740949850548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8166722019262703; hits/misses (PBA)= 0.1730322152108934/0.20690800398538692; rounds (PBA)=0.40053138492195284;} bandit #57: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7960810362005978; hits/misses (PBA)= 0.16174028561939555/0.21122550647625374; rounds (PBA)=0.3918963799402192;} bandit #70: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8874128196612421; hits/misses (PBA)= 0.17901029558286283/0.19096645632680173; rounds (PBA)=0.39023580205911657;} bandit #31: {team=any non-lawful ; avg hp=10.989040185984722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8395881766854866; hits/misses (PBA)= 0.17137163732979077/0.1823314513450681; rounds (PBA)=0.3766190634340751;} bandit #34: {team=any non-lawful ; avg hp=10.960810362005978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8186648953835934; hits/misses (PBA)= 0.167718365991365/0.19893723015609432; rounds (PBA)=0.3862504151444703;} bandit #85: {team=any non-lawful ; avg hp=10.972434407173697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7655264031883096; hits/misses (PBA)= 0.15376951179010295/0.19926934573231483; rounds (PBA)=0.37628694785785455;} bandit #8: {team=any non-lawful ; avg hp=10.98737960810362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7937562271670542; hits/misses (PBA)= 0.1637329790767187/0.21122550647625374; rounds (PBA)=0.3945533045499834;} bandit #38: {team=any non-lawful ; avg hp=10.981733643307871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7768183327798074; hits/misses (PBA)= 0.16406509465293923/0.20458319495184324; rounds (PBA)=0.39023580205911657;} bandit #98: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8013948854201262; hits/misses (PBA)= 0.16871471272002658/0.20192627034207905; rounds (PBA)=0.39090003321155764;} bandit #73: {team=any non-lawful ; avg hp=10.984058452341415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7781467950846894; hits/misses (PBA)= 0.15675855197608768/0.20026569246097642; rounds (PBA)=0.37695117901029557;} bandit #25: {team=any non-lawful ; avg hp=10.985054799070076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8073729657920956; hits/misses (PBA)= 0.1663899036864829/0.1972766522749917; rounds (PBA)=0.3869146462969113;} bandit #23: {team=any non-lawful ; avg hp=10.973098638326137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8581866489538359; hits/misses (PBA)= 0.17004317502490868/0.2025905014945201; rounds (PBA)=0.3988708070408502;} bandit #14: {team=any non-lawful ; avg hp=10.991364995018266 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8043839256061109; hits/misses (PBA)= 0.1637329790767187/0.1972766522749917; rounds (PBA)=0.37894387246761874;} bandit #95: {team=any non-lawful ; avg hp=10.971770176021256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8216539355695782; hits/misses (PBA)= 0.16738625041514446/0.20657588840916638; rounds (PBA)=0.3945533045499834;} bandit #65: {team=any non-lawful ; avg hp=10.990368648289605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7681833277980737; hits/misses (PBA)= 0.15808701428096977/0.19096645632680173; rounds (PBA)=0.3679840584523414;} bandit #48: {team=any non-lawful ; avg hp=10.97475921620724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8701428096977748; hits/misses (PBA)= 0.17834606443042178/0.19395549651278646; rounds (PBA)=0.39388907339754237;} bandit #67: {team=any non-lawful ; avg hp=10.988375954832282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.732314845566257; hits/misses (PBA)= 0.14845566257057455/0.19229491863168383; rounds (PBA)=0.3576884755895052;} bandit #63: {team=any non-lawful ; avg hp=10.98140152773165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7818000664231153; hits/misses (PBA)= 0.16074393889073396/0.20890069744271006; rounds (PBA)=0.3905679176353371;} bandit #10: {team=any non-lawful ; avg hp=10.970109598140153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7409498505479907; hits/misses (PBA)= 0.15343739621388244/0.2105612753238127; rounds (PBA)=0.3835934905347061;} bandit #54: {team=any non-lawful ; avg hp=10.980737296579209 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7655264031883096; hits/misses (PBA)= 0.15509797409498505/0.201262039189638; rounds (PBA)=0.3779475257389572;} bandit #50: {team=any non-lawful ; avg hp=10.978744603121886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7499169711059449; hits/misses (PBA)= 0.15111258718033876/0.20657588840916638; rounds (PBA)=0.3742942544005314;} bandit #5: {team=any non-lawful ; avg hp=10.984058452341415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8870807040850216; hits/misses (PBA)= 0.1760212553968781/0.2092328130189306; rounds (PBA)=0.40617734971770175;} bandit #68: {team=any non-lawful ; avg hp=10.966456326801728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954168050481567; hits/misses (PBA)= 0.167718365991365/0.19893723015609432; rounds (PBA)=0.3879109930255729;} bandit #92: {team=any non-lawful ; avg hp=10.97475921620724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7532381268681502; hits/misses (PBA)= 0.154433742942544/0.19428761208900697; rounds (PBA)=0.368980405181003;} bandit #11: {team=any non-lawful ; avg hp=10.983062105612753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7970773829292593; hits/misses (PBA)= 0.1663899036864829/0.20358684822318165; rounds (PBA)=0.39554965127864494;} bandit #56: {team=any non-lawful ; avg hp=10.989040185984722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8591829956824976; hits/misses (PBA)= 0.16971105944868814/0.19395549651278646; rounds (PBA)=0.3855861839920292;} bandit #19: {team=any non-lawful ; avg hp=10.982729990036532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8027233477250083; hits/misses (PBA)= 0.1667220192627034/0.19229491863168383; rounds (PBA)=0.37628694785785455;} bandit #27: {team=any non-lawful ; avg hp=10.98771172367984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8346064430421787; hits/misses (PBA)= 0.16705413483892395/0.20026569246097642; rounds (PBA)=0.3875788774493524;} bandit #37: {team=any non-lawful ; avg hp=10.971770176021256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568581866489539; hits/misses (PBA)= 0.1756891398206576/0.1972766522749917; rounds (PBA)=0.38990368648289603;} bandit #61: {team=any non-lawful ; avg hp=10.989372301560943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.831617402856194; hits/misses (PBA)= 0.16439721022915973/0.20026569246097642; rounds (PBA)=0.3809365659249419;} bandit #58: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8180006642311525; hits/misses (PBA)= 0.1667220192627034/0.20657588840916638; rounds (PBA)=0.3945533045499834;} bandit #91: {team=any non-lawful ; avg hp=10.993025572899368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7744935237462637; hits/misses (PBA)= 0.16273663234805713/0.19827299900365328; rounds (PBA)=0.38060445034872137;} bandit #4: {team=any non-lawful ; avg hp=10.964795748920624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7505812022583859; hits/misses (PBA)= 0.15244104948522086/0.19561607439388906; rounds (PBA)=0.37064098306210563;} bandit: {team=any non-lawful ; avg hp=10.987047492527399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851212221853205; hits/misses (PBA)= 0.16207240119561608/0.21122550647625374; rounds (PBA)=0.39023580205911657;} bandit #55: {team=any non-lawful ; avg hp=10.973430753902358 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7964131517768184; hits/misses (PBA)= 0.16971105944868814/0.19827299900365328; rounds (PBA)=0.3862504151444703;} bandit #20: {team=any non-lawful ; avg hp=10.98040518100299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488874128196613; hits/misses (PBA)= 0.16871471272002658/0.19993357688475588; rounds (PBA)=0.38990368648289603;} bandit #3: {team=any non-lawful ; avg hp=10.970441713716374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7452673530388575; hits/misses (PBA)= 0.1597475921620724/0.20890069744271006; rounds (PBA)=0.38990368648289603;} bandit #9: {team=any non-lawful ; avg hp=10.995682497509133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8193291265360345; hits/misses (PBA)= 0.16572567253404186/0.20989704417137164; rounds (PBA)=0.3945533045499834;} bandit #45: {team=any non-lawful ; avg hp=10.990036532713384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8302889405513119; hits/misses (PBA)= 0.17004317502490868/0.19395549651278646; rounds (PBA)=0.3842577216871471;} bandit #39: {team=any non-lawful ; avg hp=10.992361341746928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7871139156426437; hits/misses (PBA)= 0.16306874792427764/0.2052474261042843; rounds (PBA)=0.38890733975423447;} bandit #59: {team=any non-lawful ; avg hp=10.984390567917636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030554633012288; hits/misses (PBA)= 0.16306874792427764/0.20757223513782797; rounds (PBA)=0.3932248422451013;} bandit #6: {team=any non-lawful ; avg hp=10.976751909664562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7744935237462637; hits/misses (PBA)= 0.15742278312852873/0.20425107937562273; rounds (PBA)=0.3812686815011624;} bandit #40: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.818997010959814; hits/misses (PBA)= 0.17103952175357023/0.19827299900365328; rounds (PBA)=0.39156426436399866;} bandit #16: {team=any non-lawful ; avg hp=10.982397874460313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8223181667220193; hits/misses (PBA)= 0.17004317502490868/0.19661242112255065; rounds (PBA)=0.38724676187313184;} bandit #13: {team=any non-lawful ; avg hp=10.963135171039522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8153437396213883; hits/misses (PBA)= 0.16738625041514446/0.20724011956160743; rounds (PBA)=0.39521753570242446;} bandit #2: {team=any non-lawful ; avg hp=10.982065758884092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.806376619063434; hits/misses (PBA)= 0.1663899036864829/0.19926934573231483; rounds (PBA)=0.38591829956824975;} bandit #30: {team=any non-lawful ; avg hp=10.984722683493857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.771504483560279; hits/misses (PBA)= 0.16007970773829291/0.1919628030554633; rounds (PBA)=0.36731982729990037;} bandit #18: {team=any non-lawful ; avg hp=10.98737960810362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.731650614413816; hits/misses (PBA)= 0.15244104948522086/0.20624377283294587; rounds (PBA)=0.382929259382265;} bandit #84: {team=any non-lawful ; avg hp=10.980073065426769 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.838591829956825; hits/misses (PBA)= 0.16605778811026237/0.2025905014945201; rounds (PBA)=0.38857522417801393;} bandit #51: {team=any non-lawful ; avg hp=10.970109598140153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851212221853205; hits/misses (PBA)= 0.16174028561939555/0.2092328130189306; rounds (PBA)=0.39222849551643973;} bandit #89: {team=any non-lawful ; avg hp=10.984722683493857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083693125207573; hits/misses (PBA)= 0.1650614413816008/0.2029226170707406; rounds (PBA)=0.3852540684158087;} bandit #83: {team=any non-lawful ; avg hp=10.992361341746928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8140152773165061; hits/misses (PBA)= 0.16439721022915973/0.20059780803719696; rounds (PBA)=0.3799402191962803;} bandit #72: {team=any non-lawful ; avg hp=10.982397874460313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8379275988043839; hits/misses (PBA)= 0.1703752906011292/0.18764530056459647; rounds (PBA)=0.37761541016273664;} bandit #15: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7708402524078379; hits/misses (PBA)= 0.15509797409498505/0.19561607439388906; rounds (PBA)=0.3732979076718698;} bandit #33: {team=any non-lawful ; avg hp=10.984722683493857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8123546994354035; hits/misses (PBA)= 0.16971105944868814/0.19760876785121223; rounds (PBA)=0.38724676187313184;} bandit #17: {team=any non-lawful ; avg hp=10.954832281634008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7950846894719362; hits/misses (PBA)= 0.1680504815675855/0.2025905014945201; rounds (PBA)=0.3879109930255729;} bandit #97: {team=any non-lawful ; avg hp=10.983394221188973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7984058452341415; hits/misses (PBA)= 0.16074393889073396/0.19827299900365328; rounds (PBA)=0.37827964131517766;} bandit #49: {team=any non-lawful ; avg hp=10.978080371969446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7243440717369645; hits/misses (PBA)= 0.15044835602789772/0.20192627034207905; rounds (PBA)=0.3746263699767519;} bandit #24: {team=any non-lawful ; avg hp=10.972434407173697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7754898704749252; hits/misses (PBA)= 0.16041182331451345/0.21321819993357688; rounds (PBA)=0.39355695782132183;} assassin: {team=any non-good ; avg hp=-2.426436399867154 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9641315177681833; hits/misses (PBA)= 0.3035536366655596/0.2172035868482232; rounds (PBA)=0.2603786117568914;} bandit #46: {team=any non-lawful ; avg hp=10.973762869478579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.791763533709731; hits/misses (PBA)= 0.1610760544669545/0.20458319495184324; rounds (PBA)=0.38724676187313184;} bandit #74: {team=any non-lawful ; avg hp=10.977416140817004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8668216539355695; hits/misses (PBA)= 0.17701760212553969/0.1839920292261707; rounds (PBA)=0.382265028229824;} bandit #35: {team=any non-lawful ; avg hp=10.987047492527399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8100298904018598; hits/misses (PBA)= 0.16738625041514446/0.19661242112255065; rounds (PBA)=0.38326137495848556;} bandit #80: {team=any non-lawful ; avg hp=10.988043839256061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8362670209232813; hits/misses (PBA)= 0.17203586848223182/0.18598472268349386; rounds (PBA)=0.3809365659249419;} bandit #96: {team=any non-lawful ; avg hp=10.966456326801728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.832945865161076; hits/misses (PBA)= 0.17004317502490868/0.18731318498837596; rounds (PBA)=0.37628694785785455;} bandit #32: {team=any non-lawful ; avg hp=10.973098638326137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8276320159415477; hits/misses (PBA)= 0.17203586848223182/0.18332779807372965; rounds (PBA)=0.37827964131517766;} bandit #88: {team=any non-lawful ; avg hp=10.970441713716374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8047160411823314; hits/misses (PBA)= 0.16705413483892395/0.20425107937562273; rounds (PBA)=0.389239455330455;} bandit #86: {team=any non-lawful ; avg hp=10.973098638326137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7940883427432747; hits/misses (PBA)= 0.16306874792427764/0.201262039189638; rounds (PBA)=0.3835934905347061;} bandit #28: {team=any non-lawful ; avg hp=10.976751909664562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7901029558286283; hits/misses (PBA)= 0.1624045167718366/0.18698106941215542; rounds (PBA)=0.3719694453669877;} bandit #81: {team=any non-lawful ; avg hp=10.989372301560943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954168050481567; hits/misses (PBA)= 0.1667220192627034/0.19528395881766855; rounds (PBA)=0.37960810362005976;} bandit #29: {team=any non-lawful ; avg hp=10.967452673530389 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.724011956160744; hits/misses (PBA)= 0.14945200929923613/0.2158751245433411; rounds (PBA)=0.39090003321155764;} bandit #71: {team=any non-lawful ; avg hp=10.984058452341415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8007306542676852; hits/misses (PBA)= 0.16439721022915973/0.19926934573231483; rounds (PBA)=0.38060445034872137;} bandit #12: {team=any non-lawful ; avg hp=10.978080371969446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8007306542676852; hits/misses (PBA)= 0.16273663234805713/0.20225838591829956; rounds (PBA)=0.3849219528395882;} bandit #69: {team=any non-lawful ; avg hp=10.988043839256061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7970773829292593; hits/misses (PBA)= 0.16273663234805713/0.20325473264696114; rounds (PBA)=0.382265028229824;} bandit #36: {team=any non-lawful ; avg hp=10.966124211225507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8173364330787114; hits/misses (PBA)= 0.1624045167718366/0.19694453669877118; rounds (PBA)=0.382265028229824;} bandit #87: {team=any non-lawful ; avg hp=10.981733643307871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.832945865161076; hits/misses (PBA)= 0.16738625041514446/0.20557954168050482; rounds (PBA)=0.39156426436399866;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 333.33; crudely normalised: 0% > other= expected rounds to survive: 14.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11034; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1955; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=3.8148370325934815 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.219756048790242; hits/misses (PBA)= 0.8144371125774845/0.8340331933613278; rounds (PBA)=1.7496500699860027;} commoner #20: {team=any ; avg hp=3.841031793641272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.309738052389522; hits/misses (PBA)= 0.8346330733853229/0.8164367126574685; rounds (PBA)=1.7510497900419917;} commoner #4: {team=any ; avg hp=3.8454309138172365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2735452909418115; hits/misses (PBA)= 0.8300339932013597/0.8334333133373325; rounds (PBA)=1.76624675064987;} commoner #6: {team=any ; avg hp=3.812637472505499 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2165566886622674; hits/misses (PBA)= 0.8100379924015197/0.8308338332333534; rounds (PBA)=1.7516496700659867;} commoner #14: {team=any ; avg hp=3.826634673065387 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2145570885822834; hits/misses (PBA)= 0.8084383123375325/0.8498300339932013; rounds (PBA)=1.7628474305138973;} commoner #19: {team=any ; avg hp=3.8438312337532494 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.28374325134973; hits/misses (PBA)= 0.830633873225355/0.8340331933613278; rounds (PBA)=1.76124775044991;} commoner #16: {team=any ; avg hp=3.831633673265347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2795440911817635; hits/misses (PBA)= 0.8178364327134573/0.8254349130173965; rounds (PBA)=1.744651069786043;} commoner #7: {team=any ; avg hp=3.8174365126974603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2621475704859026; hits/misses (PBA)= 0.828634273145371/0.8312337532493501; rounds (PBA)=1.7650469906018795;} commoner #18: {team=any ; avg hp=3.778644271145771 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2195560887822436; hits/misses (PBA)= 0.8112377524495101/0.8262347530493901; rounds (PBA)=1.757248550289942;} commoner #23: {team=any ; avg hp=3.8066386722655468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.239752049590082; hits/misses (PBA)= 0.8190361927614477/0.8274345130973805; rounds (PBA)=1.75624875024995;} commoner #24: {team=any ; avg hp=3.8678264347130575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2989402119576083; hits/misses (PBA)= 0.8368326334733054/0.8338332333533294; rounds (PBA)=1.7710457908418316;} commoner #13: {team=any ; avg hp=3.837632473505299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.249350129974005; hits/misses (PBA)= 0.8226354729054189/0.8390321935612878; rounds (PBA)=1.7584483103379325;} commoner #21: {team=any ; avg hp=3.8220355928814236 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.318336332733453; hits/misses (PBA)= 0.8408318336332733/0.8094381123775245; rounds (PBA)=1.7568486302739452;} commoner #5: {team=any ; avg hp=3.8302339532093583 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2563487302539493; hits/misses (PBA)= 0.831633673265347/0.824635072985403; rounds (PBA)=1.7556488702259547;} commoner #25: {team=any ; avg hp=3.8164367126574685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.211957608478304; hits/misses (PBA)= 0.8206358728254349/0.8302339532093581; rounds (PBA)=1.7590481903619277;} commoner #8: {team=any ; avg hp=3.829234153169366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2245550889822034; hits/misses (PBA)= 0.8110377924415118/0.8380323935212958; rounds (PBA)=1.7550489902019597;} commoner #10: {team=any ; avg hp=3.829234153169366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.24875024995001; hits/misses (PBA)= 0.8320335932813437/0.8318336332733454; rounds (PBA)=1.7626474705058988;} priest #2: {team=other; avg hp=-1.2521495700859828 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2075584883023396; hits/misses (PBA)= 0.6100779844031193/0.667866426714657; rounds (PBA)=1.2779444111177765;} commoner #9: {team=any ; avg hp=3.8124375124975005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2661467706458707; hits/misses (PBA)= 0.8188362327534493/0.8342331533693261; rounds (PBA)=1.7590481903619277;} commoner #15: {team=any ; avg hp=3.8238352329534093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2349530093981205; hits/misses (PBA)= 0.8118376324735053/0.8352329534093181; rounds (PBA)=1.760247950409918;} commoner #17: {team=any ; avg hp=3.8218356328734253 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.269146170765847; hits/misses (PBA)= 0.8214357128574286/0.8294341131773645; rounds (PBA)=1.7540491901619677;} commoner #3: {team=any ; avg hp=3.8130373925214958 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2503499300139973; hits/misses (PBA)= 0.8292341531693661/0.8270345930813837; rounds (PBA)=1.7610477904419115;} commoner #22: {team=any ; avg hp=3.8060387922415515 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2659468106378724; hits/misses (PBA)= 0.8180363927214557/0.8322335532893421; rounds (PBA)=1.7586482703459307;} priest: {team=other; avg hp=-1.2349530093981205 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2071585682863426; hits/misses (PBA)= 0.6038792241551689/0.6670665866826635; rounds (PBA)=1.2709458108378324;} commoner #12: {team=any ; avg hp=3.797240551889622 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2765446910617877; hits/misses (PBA)= 0.8208358328334333/0.8210357928414317; rounds (PBA)=1.7600479904019197;} commoner #2: {team=any ; avg hp=3.825234953009398 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2799440111977605; hits/misses (PBA)= 0.8386322735452909/0.8108378324335133; rounds (PBA)=1.7548490301939612;} commoner: {team=any ; avg hp=3.8342331533693264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3169366126774644; hits/misses (PBA)= 0.8304339132173565/0.8156368726254749; rounds (PBA)=1.7530493901219757;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1333.33; crudely normalised: 0% > other= expected rounds to survive: 4.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5010; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 736; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #45: {team=any ; avg hp=3.9792041591681664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8024395120975805; hits/misses (PBA)= 0.29934013197360526/0.2519496100779844; rounds (PBA)=0.5882823435312937;} mage: {team=other; avg hp=-1.2107578484303139 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.346130773845231; hits/misses (PBA)= 0.2991401719656069/0.16076784643071385; rounds (PBA)=0.45990801839632073;} commoner #23: {team=any ; avg hp=3.973005398920216 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8010397920415917; hits/misses (PBA)= 0.3041391721655669/0.2461507698460308; rounds (PBA)=0.5950809838032394;} commoner #9: {team=any ; avg hp=3.9812037592481504 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8066386722655469; hits/misses (PBA)= 0.29734053189362125/0.2491501699660068; rounds (PBA)=0.584883023395321;} commoner #11: {team=any ; avg hp=3.9688062387522494 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8220355928814237; hits/misses (PBA)= 0.29934013197360526/0.2533493301339732; rounds (PBA)=0.5884823035392921;} commoner #48: {team=any ; avg hp=3.978604279144171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8242351529694061; hits/misses (PBA)= 0.3031393721255749/0.24415116976604678; rounds (PBA)=0.5838832233553289;} commoner #39: {team=any ; avg hp=3.9608078384323133 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8512297540491902; hits/misses (PBA)= 0.3105378924215157/0.2531493701259748; rounds (PBA)=0.6050789842031594;} commoner #30: {team=any ; avg hp=3.97620475904819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8098380323935213; hits/misses (PBA)= 0.2991401719656069/0.2455508898220356; rounds (PBA)=0.5856828634273146;} commoner #28: {team=any ; avg hp=3.97620475904819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8006398720255948; hits/misses (PBA)= 0.29634073185362925/0.2481503699260148; rounds (PBA)=0.584883023395321;} commoner #6: {team=any ; avg hp=3.9728054389122174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8204359128174366; hits/misses (PBA)= 0.3025394921015797/0.23895220955808838; rounds (PBA)=0.5774845030993802;} commoner #7: {team=any ; avg hp=3.960607878424315 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8202359528094381; hits/misses (PBA)= 0.30713857228554287/0.24875024995001; rounds (PBA)=0.5970805838832234;} commoner #49: {team=any ; avg hp=3.9732053589282144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8368326334733054; hits/misses (PBA)= 0.3103379324135173/0.2481503699260148; rounds (PBA)=0.6024795040991802;} commoner #18: {team=any ; avg hp=3.976604679064187 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8238352329534093; hits/misses (PBA)= 0.3091381723655269/0.25834833033393323; rounds (PBA)=0.6058788242351529;} commoner #37: {team=any ; avg hp=3.9798040391921616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8074385122975405; hits/misses (PBA)= 0.3007398520295941/0.2533493301339732; rounds (PBA)=0.5910817836432714;} commoner #19: {team=any ; avg hp=3.9718056388722256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376324735052989; hits/misses (PBA)= 0.2979404119176165/0.2561487702459508; rounds (PBA)=0.5932813437312537;} commoner #22: {team=any ; avg hp=3.972605478904219 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8380323935212958; hits/misses (PBA)= 0.3095380923815237/0.2481503699260148; rounds (PBA)=0.5994801039792041;} commoner #34: {team=any ; avg hp=3.971005798840232 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8078384323135372; hits/misses (PBA)= 0.3017396520695861/0.25374925014997; rounds (PBA)=0.5966806638672265;} commoner #50: {team=any ; avg hp=3.9628074385122973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8358328334333134; hits/misses (PBA)= 0.30093981203759246/0.2549490101979604; rounds (PBA)=0.5956808638272345;} commoner #32: {team=any ; avg hp=3.966406718656269 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8508298340331933; hits/misses (PBA)= 0.3119376124775045/0.249750049990002; rounds (PBA)=0.6074785042991402;} commoner #24: {team=any ; avg hp=3.9854029194161167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8320335932813437; hits/misses (PBA)= 0.3057388522295541/0.2525494901019796; rounds (PBA)=0.5944811037792441;} commoner #12: {team=any ; avg hp=3.9752049590081984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8134373125374925; hits/misses (PBA)= 0.3023395320935813/0.25674865026994603; rounds (PBA)=0.5984803039392121;} commoner #21: {team=any ; avg hp=3.962407518496301 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754249150169966; hits/misses (PBA)= 0.3171365726854629/0.236752649470106; rounds (PBA)=0.5970805838832234;} commoner #38: {team=any ; avg hp=3.964007198560288 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8032393521295741; hits/misses (PBA)= 0.29254149170165966/0.2623475304939012; rounds (PBA)=0.5964807038592281;} commoner #4: {team=any ; avg hp=3.9708058388322334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390321935612878; hits/misses (PBA)= 0.30293941211757647/0.24935012997400519; rounds (PBA)=0.593881223755249;} commoner #3: {team=any ; avg hp=3.9750049990002 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8644271145770845; hits/misses (PBA)= 0.3145370925814837/0.2451509698060388; rounds (PBA)=0.5964807038592281;} commoner #35: {team=any ; avg hp=3.979004199160168 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8444311137772446; hits/misses (PBA)= 0.3111377724455109/0.2455508898220356; rounds (PBA)=0.594881023795241;} commoner #42: {team=any ; avg hp=3.9736052789442113 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7992401519696061; hits/misses (PBA)= 0.29734053189362125/0.2569486102779444; rounds (PBA)=0.5954809038192361;} commoner #36: {team=any ; avg hp=3.9732053589282144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8162367526494702; hits/misses (PBA)= 0.29674065186962606/0.2625474905018996; rounds (PBA)=0.6042791441711658;} commoner #46: {team=any ; avg hp=3.9814037192561487 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8030393921215757; hits/misses (PBA)= 0.29254149170165966/0.2465506898620276; rounds (PBA)=0.5766846630673865;} commoner #40: {team=any ; avg hp=3.9636072785442913 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8100379924015197; hits/misses (PBA)= 0.2929414117176565/0.2543491301739652; rounds (PBA)=0.5922815436912617;} commoner #33: {team=any ; avg hp=3.9718056388722256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7880423915216956; hits/misses (PBA)= 0.29114177164567084/0.24415116976604678; rounds (PBA)=0.5760847830433913;} commoner #17: {team=any ; avg hp=3.9672065586882623 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7770445910817837; hits/misses (PBA)= 0.28894221155768846/0.2641471705658868; rounds (PBA)=0.5944811037792441;} commoner #29: {team=any ; avg hp=3.9708058388322334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8088382323535293; hits/misses (PBA)= 0.2979404119176165/0.2601479704059188; rounds (PBA)=0.5980803839232154;} commoner #8: {team=any ; avg hp=3.978204359128174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7850429914017196; hits/misses (PBA)= 0.29094181163767247/0.26094781043791243; rounds (PBA)=0.5882823435312937;} commoner #16: {team=any ; avg hp=3.9754049190161966 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8370325934813038; hits/misses (PBA)= 0.3111377724455109/0.2455508898220356; rounds (PBA)=0.5946810637872425;} commoner #5: {team=any ; avg hp=3.96500699860028 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8680263947210558; hits/misses (PBA)= 0.30813837232553487/0.2425514897020596; rounds (PBA)=0.5946810637872425;} commoner #15: {team=any ; avg hp=3.9712057588482303 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7854429114177165; hits/misses (PBA)= 0.2927414517096581/0.26454709058188364; rounds (PBA)=0.5994801039792041;} commoner #13: {team=any ; avg hp=3.9732053589282144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8208358328334333; hits/misses (PBA)= 0.3027394521095781/0.2509498100379924; rounds (PBA)=0.5944811037792441;} commoner #44: {team=any ; avg hp=3.974005198960208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8500299940011997; hits/misses (PBA)= 0.3079384123175365/0.2471505698860228; rounds (PBA)=0.596880623875225;} commoner #27: {team=any ; avg hp=3.9758048390321936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8416316736652669; hits/misses (PBA)= 0.31073785242951407/0.2453509298140372; rounds (PBA)=0.5956808638272345;} commoner #25: {team=any ; avg hp=3.9738052389522096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8294341131773645; hits/misses (PBA)= 0.3073385322935413/0.2545490901819636; rounds (PBA)=0.6020795840831834;} commoner: {team=any ; avg hp=3.9774045190961806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8408318336332733; hits/misses (PBA)= 0.3037392521495701/0.2523495300939812; rounds (PBA)=0.5916816636672666;} commoner #47: {team=any ; avg hp=3.979004199160168 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8448310337932413; hits/misses (PBA)= 0.3077384523095381/0.2483503299340132; rounds (PBA)=0.593881223755249;} commoner #41: {team=any ; avg hp=3.968606278744251 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8422315536892622; hits/misses (PBA)= 0.3033393321335733/0.2523495300939812; rounds (PBA)=0.5976804639072185;} commoner #14: {team=any ; avg hp=3.9798040391921616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8610277944411118; hits/misses (PBA)= 0.3109378124375125/0.254749050189962; rounds (PBA)=0.6040791841631674;} commoner #26: {team=any ; avg hp=3.9756048790241953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8568286342731454; hits/misses (PBA)= 0.3097380523895221/0.2465506898620276; rounds (PBA)=0.5912817436512697;} commoner #43: {team=any ; avg hp=3.9712057588482303 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8164367126574685; hits/misses (PBA)= 0.29934013197360526/0.24935012997400519; rounds (PBA)=0.5926814637072585;} commoner #31: {team=any ; avg hp=3.9748050389922014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7946410717856429; hits/misses (PBA)= 0.29614077184563087/0.2531493701259748; rounds (PBA)=0.5926814637072585;} commoner #10: {team=any ; avg hp=3.9748050389922014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8692261547690462; hits/misses (PBA)= 0.3171365726854629/0.2549490101979604; rounds (PBA)=0.6082783443311338;} commoner #20: {team=any ; avg hp=3.971005798840232 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8374325134973005; hits/misses (PBA)= 0.30813837232553487/0.2469506098780244; rounds (PBA)=0.5936812637472505;} commoner #2: {team=any ; avg hp=3.9798040391921616 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.758248350329934; hits/misses (PBA)= 0.2845430913817237/0.250749850029994; rounds (PBA)=0.5730853829234153;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 333.33; crudely normalised: 0% > other= expected rounds to survive: 11.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10049; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1586; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #21: {team=any ; avg hp=3.8614277144571085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2403519296140773; hits/misses (PBA)= 0.8258348330333933/0.5566886622675465; rounds (PBA)=1.50249950009998;} commoner #13: {team=any ; avg hp=3.876024795040992 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2615476904619074; hits/misses (PBA)= 0.8410317936412718/0.5420915816836632; rounds (PBA)=1.4927014597080583;} druid #2: {team=other; avg hp=-1.2005598880223955 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6652669466106778; hits/misses (PBA)= 0.47050589882023597/0.5518896220755849; rounds (PBA)=1.0223955208958209;} druid: {team=other; avg hp=-1.1895620875824835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.717256548690262; hits/misses (PBA)= 0.47210557888422316/0.5594881023795241; rounds (PBA)=1.0315936812637472;} commoner #15: {team=any ; avg hp=3.865626874625075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210157968406319; hits/misses (PBA)= 0.827634473105379/0.5556888622275545; rounds (PBA)=1.4791041791641673;} commoner #14: {team=any ; avg hp=3.8668266346730653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.228354329134173; hits/misses (PBA)= 0.8176364727054589/0.562887422515497; rounds (PBA)=1.4877024595080983;} commoner #23: {team=any ; avg hp=3.8458308338332334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2541491701659666; hits/misses (PBA)= 0.8370325934813038/0.5430913817236552; rounds (PBA)=1.4839032193561288;} commoner #5: {team=any ; avg hp=3.8718256348730256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2801439712057587; hits/misses (PBA)= 0.8384323135372925/0.5538892221555689; rounds (PBA)=1.4879024195160968;} commoner #9: {team=any ; avg hp=3.852229554089182 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.245750849830034; hits/misses (PBA)= 0.8346330733853229/0.5610877824435113; rounds (PBA)=1.4899020195960808;} commoner #16: {team=any ; avg hp=3.8752249550089983 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.208358328334333; hits/misses (PBA)= 0.8230353929214157/0.5646870625874825; rounds (PBA)=1.4851029794041193;} commoner #3: {team=any ; avg hp=3.8598280343931215 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.29874025194961; hits/misses (PBA)= 0.8462307538492302/0.5394921015796841; rounds (PBA)=1.4971005798840231;} commoner #10: {team=any ; avg hp=3.8460307938412317 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2835432913417315; hits/misses (PBA)= 0.8434313137372526/0.5464907018596281; rounds (PBA)=1.4959008198360328;} commoner #22: {team=any ; avg hp=3.886022795440912 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2725454909018197; hits/misses (PBA)= 0.8418316336732653/0.5520895820835833; rounds (PBA)=1.490101979604079;} commoner #25: {team=any ; avg hp=3.8658268346330735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2503499300139973; hits/misses (PBA)= 0.8292341531693661/0.5518896220755849; rounds (PBA)=1.4853029394121176;} commoner #20: {team=any ; avg hp=3.8668266346730653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.240151969606079; hits/misses (PBA)= 0.8372325534893021/0.5464907018596281; rounds (PBA)=1.4907018596280743;} commoner #24: {team=any ; avg hp=3.8694261147770446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.246750649870026; hits/misses (PBA)= 0.829634073185363/0.5482903419316136; rounds (PBA)=1.474505098980204;} commoner #18: {team=any ; avg hp=3.8828234353129374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3193361327734454; hits/misses (PBA)= 0.8446310737852429/0.5380923815236952; rounds (PBA)=1.4913017396520696;} commoner #19: {team=any ; avg hp=3.8648270345930813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.200359928014397; hits/misses (PBA)= 0.8122375524895021/0.5482903419316136; rounds (PBA)=1.473505298940212;} commoner #12: {team=any ; avg hp=3.8378324335132974 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2499500099980003; hits/misses (PBA)= 0.8280343931213757/0.5532893421315737; rounds (PBA)=1.4903019396120776;} commoner #4: {team=any ; avg hp=3.8604279144171167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2893421315736853; hits/misses (PBA)= 0.8380323935212958/0.5492901419716056; rounds (PBA)=1.491501699660068;} commoner: {team=any ; avg hp=3.8788242351529694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2465506898620275; hits/misses (PBA)= 0.831633673265347/0.5566886622675465; rounds (PBA)=1.4899020195960808;} commoner #6: {team=any ; avg hp=3.8592281543691263 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.222755448910218; hits/misses (PBA)= 0.824635072985403/0.5588882223555289; rounds (PBA)=1.4889022195560888;} commoner #17: {team=any ; avg hp=3.8678264347130575 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2605478904219156; hits/misses (PBA)= 0.8254349130173965/0.5478904219156169; rounds (PBA)=1.4839032193561288;} commoner #11: {team=any ; avg hp=3.8738252349530096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2685462907418517; hits/misses (PBA)= 0.8394321135772845/0.5438912217556489; rounds (PBA)=1.481503699260148;} commoner #2: {team=any ; avg hp=3.8608278344331133 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.275144971005799; hits/misses (PBA)= 0.8390321935612878/0.5472905418916216; rounds (PBA)=1.4889022195560888;} commoner #7: {team=any ; avg hp=3.841631673665267 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2863427314537095; hits/misses (PBA)= 0.8444311137772446/0.5490901819636073; rounds (PBA)=1.4969006198760249;} commoner #8: {team=any ; avg hp=3.8804239152169564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2503499300139973; hits/misses (PBA)= 0.8388322335532894/0.5542891421715657; rounds (PBA)=1.492101579684063;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 50.0; crudely normalised: 0% > other= expected rounds to survive: 18.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18695; any : 0.98 ± 0.0; other: 0.02 ± 0.0; > Team any = winning battles: 4881; perfect battles: 0; close-call battles: 1666; > Team other = winning battles: 120; perfect battles: 0; close-call battles: 78; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-1.1271745650869827 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.987602479504099; hits/misses (PBA)= 1.1411717656468707/1.129374125174965; rounds (PBA)=2.284743051389722;} commoner: {team=any ; avg hp=2.789842031593681 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9872025594881024; hits/misses (PBA)= 1.4869026194761048/0.7774445110977805; rounds (PBA)=2.8944211157768445;} commoner #3: {team=any ; avg hp=2.7870425914817036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.05378924215157; hits/misses (PBA)= 1.501499700059988/0.8230353929214157; rounds (PBA)=2.919216156768646;} commoner #2: {team=any ; avg hp=2.8628274345130973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157368526294741; hits/misses (PBA)= 1.5272945410917818/0.8076384723055389; rounds (PBA)=2.9308138372325536;} commoner #5: {team=any ; avg hp=2.8142371525694863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.01739652069586; hits/misses (PBA)= 1.4903019396120776/0.8096380723855229; rounds (PBA)=2.921415716856629;} acolyte: {team=other; avg hp=-1.1431713657268547 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9208158368326336; hits/misses (PBA)= 1.122375524895021/1.090381923615277; rounds (PBA)=2.2299540091981602;} commoner #4: {team=any ; avg hp=2.837632473505299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054589082183563; hits/misses (PBA)= 1.4979004199160169/0.8066386722655469; rounds (PBA)=2.9222155568886223;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 700.0; crudely normalised: 0% > other= expected rounds to survive: 34.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3760; Sum of rounds: 15896; > Team any = winning battles: 3759; perfect battles: 0; close-call battles: 3610; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=2.882712765957447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0074468085106383; hits/misses (PBA)= 1.0292553191489362/2.355851063829787; rounds (PBA)=3.5023936170212764;} commoner #2: {team=any ; avg hp=2.932446808510638 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9627659574468086; hits/misses (PBA)= 1.0202127659574467/2.3569148936170214; rounds (PBA)=3.496808510638298;} commoner #3: {team=any ; avg hp=2.96781914893617 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9821808510638297; hits/misses (PBA)= 1.0164893617021276/2.3678191489361704; rounds (PBA)=3.508244680851064;} commoner: {team=any ; avg hp=3.0372340425531914 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.029255319148936; hits/misses (PBA)= 1.0422872340425533/2.3811170212765957; rounds (PBA)=3.536968085106383;} commoner #7: {team=any ; avg hp=3.0284574468085106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.966755319148936; hits/misses (PBA)= 1.027127659574468/2.3811170212765957; rounds (PBA)=3.5215425531914892;} commoner #16: {team=any ; avg hp=2.970212765957447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9332446808510637; hits/misses (PBA)= 1.0031914893617022/2.3824468085106383; rounds (PBA)=3.505851063829787;} commoner #13: {team=any ; avg hp=3.032978723404255 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.956382978723404; hits/misses (PBA)= 1.0074468085106383/2.3824468085106383; rounds (PBA)=3.5125;} commoner #18: {team=any ; avg hp=3.0247340425531917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9632978723404255; hits/misses (PBA)= 1.0186170212765957/2.393882978723404; rounds (PBA)=3.5273936170212767;} commoner #20: {team=any ; avg hp=3.0252659574468086 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.928723404255319; hits/misses (PBA)= 1.0212765957446808/2.3893617021276596; rounds (PBA)=3.525531914893617;} commoner #6: {team=any ; avg hp=3.091755319148936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.939095744680851; hits/misses (PBA)= 1.015159574468085/2.401063829787234; rounds (PBA)=3.5319148936170213;} commoner #9: {team=any ; avg hp=2.9468085106382977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0042553191489363; hits/misses (PBA)= 1.0265957446808511/2.3579787234042553; rounds (PBA)=3.5018617021276595;} commoner #8: {team=any ; avg hp=2.899468085106383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.872340425531915; hits/misses (PBA)= 0.9875/2.385372340425532; rounds (PBA)=3.483510638297872;} commoner #11: {team=any ; avg hp=3.0042553191489363 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9731382978723406; hits/misses (PBA)= 1.0175531914893616/2.389627659574468; rounds (PBA)=3.529255319148936;} commoner #19: {team=any ; avg hp=3.1042553191489364 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0428191489361702; hits/misses (PBA)= 1.033776595744681/2.3851063829787233; rounds (PBA)=3.53031914893617;} commoner #5: {team=any ; avg hp=3.0441489361702128 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.929255319148936; hits/misses (PBA)= 1.0117021276595746/2.3861702127659576; rounds (PBA)=3.516223404255319;} commoner #4: {team=any ; avg hp=3.0377659574468083 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.970212765957447; hits/misses (PBA)= 1.0263297872340424/2.3952127659574467; rounds (PBA)=3.525531914893617;} veteran: {team=other; avg hp=-1.335904255319149 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01462765957447; hits/misses (PBA)= 3.0111702127659576/0.7101063829787234; rounds (PBA)=3.7212765957446807;} commoner #12: {team=any ; avg hp=2.943351063829787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.967287234042553; hits/misses (PBA)= 1.0132978723404256/2.38031914893617; rounds (PBA)=3.513563829787234;} commoner #15: {team=any ; avg hp=2.983776595744681 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9087765957446807; hits/misses (PBA)= 0.9941489361702127/2.393882978723404; rounds (PBA)=3.502127659574468;} commoner #14: {team=any ; avg hp=3.0207446808510636 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9904255319148936; hits/misses (PBA)= 1.0186170212765957/2.3970744680851066; rounds (PBA)=3.523936170212766;} commoner #17: {team=any ; avg hp=2.9909574468085105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005585106382979; hits/misses (PBA)= 1.026063829787234/2.3710106382978724; rounds (PBA)=3.5170212765957447;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 30.77; crudely normalised: 0% > other= expected rounds to survive: 66.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14308; any : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any = winning battles: 65; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4936; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=other; avg hp=8.971805638872226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.159368126374725; hits/misses (PBA)= 1.2975404919016196/0.553489302139572; rounds (PBA)=2.8380323935212957;} commoner: {team=any ; avg hp=-2.159368126374725 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0281943611277744; hits/misses (PBA)= 0.7514497100579884/0.6074785042991402; rounds (PBA)=1.3719256148770247;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 139.64; crudely normalised: 0% > any = expected rounds to survive: 42.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13783; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.6194761047790442 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5870825834833033; hits/misses (PBA)= 0.5876824635072986/0.41571685662867425; rounds (PBA)=1.1649670065986804;} commoner #2: {team=any ; avg hp=-2.603079384123175 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5938812237552489; hits/misses (PBA)= 0.5922815436912617/0.41351729654069186; rounds (PBA)=1.1559688062387523;} thug #2: {team=any non-good ; avg hp=28.145570885822835 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.48910217956409; hits/misses (PBA)= 2.890221955608878/1.1407718456308737; rounds (PBA)=2.592881423715257;} commoner #3: {team=any ; avg hp=-2.578884223155369 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5612877424515097; hits/misses (PBA)= 0.5796840631873625/0.4327134573085383; rounds (PBA)=1.1735652869426114;} thug: {team=any non-good ; avg hp=27.87982403519296 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.498100379924015; hits/misses (PBA)= 2.887622475504899/1.1549690061987603; rounds (PBA)=2.608878224355129;} commoner #5: {team=any ; avg hp=-2.6226754649070187 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5810837832433513; hits/misses (PBA)= 0.5846830633873226/0.4257148570285943; rounds (PBA)=1.17376524695061;} commoner #4: {team=any ; avg hp=-2.5630873825234954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.65126974605079; hits/misses (PBA)= 0.609878024395121/0.40851829634073183; rounds (PBA)=1.1695660867826434;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 85.71; crudely normalised: 0% > other= expected rounds to survive: 64.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23286; any : 0.11 ± 0.0; other: 0.89 ± 0.0; > Team any = winning battles: 533; perfect battles: 0; close-call battles: 503; > Team other = winning battles: 4468; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-2.245150969806039 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.199760047990402; hits/misses (PBA)= 1.1641671665666866/0.9436112777444511; rounds (PBA)=2.365126974605079;} commoner #4: {team=any ; avg hp=-2.30253949210158 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1001799640071988; hits/misses (PBA)= 1.1391721655668867/0.9302139572085583; rounds (PBA)=2.3449310137972406;} commoner #3: {team=any ; avg hp=-2.194361127774445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1241751649670064; hits/misses (PBA)= 1.1531693661267746/0.9484103179364127; rounds (PBA)=2.354129174165167;} commoner: {team=any ; avg hp=-2.281143771245751 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.064587082583483; hits/misses (PBA)= 1.1365726854629075/0.9458108378324335; rounds (PBA)=2.3567286542691464;} spy: {team=other; avg hp=11.309538092381525 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.250149970006; hits/misses (PBA)= 5.490301939612078/2.25374925014997; rounds (PBA)=4.538292341531694;} commoner #2: {team=any ; avg hp=-2.2269546090781844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.201759648070386; hits/misses (PBA)= 1.1653669266146771/0.9384123175364927; rounds (PBA)=2.3699260147970405;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 42.86; crudely normalised: 0% > other= expected rounds to survive: 85.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14095; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 16; perfect battles: 0; close-call battles: 15; > Team other = winning battles: 4985; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.556488702259548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4501099780043991; hits/misses (PBA)= 0.5326934613077384/0.5764847030593881; rounds (PBA)=1.2959408118376325;} commoner #3: {team=any ; avg hp=-2.596880623875225 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5126974605078984; hits/misses (PBA)= 0.5540891821635673/0.5864827034593081; rounds (PBA)=1.3187362527494502;} commoner #5: {team=any ; avg hp=-2.6122775444911017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4489102179564086; hits/misses (PBA)= 0.53249350129974/0.5740851829634073; rounds (PBA)=1.295740851829634;} scout: {team=other; avg hp=12.381923615276945 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.520695860827836; hits/misses (PBA)= 2.8970205958808237/1.1711657668466307; rounds (PBA)=2.5946810637872426;} commoner #2: {team=any ; avg hp=-2.5662867426514695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4515096980603879; hits/misses (PBA)= 0.5338932213557288/0.5882823435312937; rounds (PBA)=1.3041391721655669;} scout #2: {team=other; avg hp=12.264547090581884 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.341931613677264; hits/misses (PBA)= 2.8638272345530895/1.1763647270545892; rounds (PBA)=2.583483303339332;} commoner #4: {team=any ; avg hp=-2.5306938612277543 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4903019396120776; hits/misses (PBA)= 0.5494901019796041/0.5832833433313337; rounds (PBA)=1.305738852229554;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 586.67; crudely normalised: 0% > other= expected rounds to survive: 78.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3474; Sum of rounds: 16948; > Team any = winning battles: 3439; perfect battles: 0; close-call battles: 3431; > Team other = winning battles: 34; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #16: {team=any ; avg hp=0.5342544617156016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.578008059873345; hits/misses (PBA)= 0.8767990788716177/2.67818077144502; rounds (PBA)=3.6658031088082903;} commoner #6: {team=any ; avg hp=0.5400115141047783 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6551525618883134; hits/misses (PBA)= 0.8929188255613126/2.687967760506621; rounds (PBA)=3.6845135290731146;} knight: {team=other; avg hp=-1.3485895221646518 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.41652274035694; hits/misses (PBA)= 6.875647668393782/2.0077720207253886; rounds (PBA)=4.449625791594704;} commoner #2: {team=any ; avg hp=0.41738629821531376 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.667530224525043; hits/misses (PBA)= 0.8805411629245826/2.6666666666666665; rounds (PBA)=3.6611974668969487;} commoner #12: {team=any ; avg hp=0.33592400690846286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.629245826137018; hits/misses (PBA)= 0.8819804260218768/2.6597582037996546; rounds (PBA)=3.6514104778353484;} commoner #20: {team=any ; avg hp=0.38025331030512377 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7605066206102475; hits/misses (PBA)= 0.924006908462867/2.654864709268854; rounds (PBA)=3.680483592400691;} commoner #5: {team=any ; avg hp=0.43839953943580884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6373056994818653; hits/misses (PBA)= 0.8854346574553829/2.6830742659758204; rounds (PBA)=3.6755900978698905;} commoner #4: {team=any ; avg hp=0.4525043177892919 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.697754749568221; hits/misses (PBA)= 0.885146804835924/2.678756476683938; rounds (PBA)=3.6597582037996546;} commoner #19: {team=any ; avg hp=0.43120322394933797 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.743811168681635; hits/misses (PBA)= 0.8978123200921129/2.673575129533679; rounds (PBA)=3.664651698330455;} commoner #13: {team=any ; avg hp=0.44703511801957396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.683362118595279; hits/misses (PBA)= 0.8963730569948186/2.7058146229130684; rounds (PBA)=3.7020725388601035;} commoner: {team=any ; avg hp=0.30166954519286127 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.680483592400691; hits/misses (PBA)= 0.8934945308002303/2.632412204951065; rounds (PBA)=3.627806563039724;} commoner #3: {team=any ; avg hp=0.44761082325849166 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.660333909038572; hits/misses (PBA)= 0.872769142199194/2.6865284974093266; rounds (PBA)=3.6597582037996546;} commoner #18: {team=any ; avg hp=0.31721358664363847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.624928036845135; hits/misses (PBA)= 0.8894645941278065/2.641335636154289; rounds (PBA)=3.6355785837651124;} commoner #7: {team=any ; avg hp=0.19055843408175013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5926885434657456; hits/misses (PBA)= 0.8632700057570524/2.6407599309153715; rounds (PBA)=3.615141047783535;} commoner #17: {team=any ; avg hp=0.6102475532527346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.690270581462291; hits/misses (PBA)= 0.9064478986758779/2.7043753598157743; rounds (PBA)=3.715601611974669;} commoner #11: {team=any ; avg hp=0.4542314335060449 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.666090961427749; hits/misses (PBA)= 0.886873920552677/2.659182498560737; rounds (PBA)=3.6568796776050663;} commoner #9: {team=any ; avg hp=0.46027633851468047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.650546919976972; hits/misses (PBA)= 0.8779504893494531/2.7026482440990214; rounds (PBA)=3.688831318364997;} commoner #8: {team=any ; avg hp=0.4775474956822107 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6154289004029936; hits/misses (PBA)= 0.8816925734024179/2.683362118595279; rounds (PBA)=3.6632124352331608;} commoner #10: {team=any ; avg hp=0.42573402417962003 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.70293609671848; hits/misses (PBA)= 0.8911917098445595/2.659182498560737; rounds (PBA)=3.648819804260219;} commoner #15: {team=any ; avg hp=0.3169257340241796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6303972366148534; hits/misses (PBA)= 0.8814047207829592/2.666378814047208; rounds (PBA)=3.659182498560737;} commoner #14: {team=any ; avg hp=0.5814622913068509 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7679907887161774; hits/misses (PBA)= 0.9165227403569373/2.6773172135866434; rounds (PBA)=3.699769717904433;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 30.77; crudely normalised: 0% > other= expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14412; any : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any = winning battles: 33; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4968; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.2093581283743253 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4629074185162967; hits/misses (PBA)= 0.5046990601879624/0.9332133573285343; rounds (PBA)=1.4445110977804438;} guard: {team=other; avg hp=9.537092581483703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.209358128374325; hits/misses (PBA)= 1.313137372525495/0.5640871825634873; rounds (PBA)=2.870625874825035;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 44.67; crudely normalised: 0% > any = expected rounds to survive: 533.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38505; any chaotic : 0.13 ± 0.0; any : 0.87 ± 0.0; > Team any chaotic = winning battles: 629; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4372; perfect battles: 0; close-call battles: 4330; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-1.3509298140371926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7200559888022395; hits/misses (PBA)= 2.4473105378924216/2.3879224155168965; rounds (PBA)=5.071585682863427;} commoner #10: {team=any ; avg hp=-1.2861427714457108 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.724655068986203; hits/misses (PBA)= 2.446510697860428/2.424515096980604; rounds (PBA)=5.093381323735253;} commoner: {team=any ; avg hp=-1.2169566086782644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.716456708658268; hits/misses (PBA)= 2.4547090581883624/2.4239152169566087; rounds (PBA)=5.107378524295141;} commoner #3: {team=any ; avg hp=-1.340731853629274 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6590681863627275; hits/misses (PBA)= 2.4143171365726857/2.4175164967006597; rounds (PBA)=5.07878424315137;} commoner #6: {team=any ; avg hp=-1.419116176764647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6164767046590685; hits/misses (PBA)= 2.404919016196761/2.398120375924815; rounds (PBA)=5.040991801639672;} berserker: {team=any chaotic ; avg hp=-0.007798440311937612 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.372725454909016; hits/misses (PBA)= 5.42251549690062/1.637872425514897; rounds (PBA)=7.18616276744651;} commoner #2: {team=any ; avg hp=-1.3565286942611479 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.654069186162768; hits/misses (PBA)= 2.4175164967006597/2.456108778244351; rounds (PBA)=5.0927814437112575;} commoner #4: {team=any ; avg hp=-1.3541291741651669 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.686462707458508; hits/misses (PBA)= 2.44251149770046/2.453909218156369; rounds (PBA)=5.128974205158968;} commoner #8: {team=any ; avg hp=-1.3493301339732053 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.770045990801839; hits/misses (PBA)= 2.4491101779644073/2.457108578284343; rounds (PBA)=5.137972405518896;} commoner #5: {team=any ; avg hp=-1.3965206958608278 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70245950809838; hits/misses (PBA)= 2.4331133773245353/2.4369126174765046; rounds (PBA)=5.100579884023196;} commoner #9: {team=any ; avg hp=-1.3023395320935813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.758048390321935; hits/misses (PBA)= 2.4429114177164566/2.439912017596481; rounds (PBA)=5.121375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 167.14; crudely normalised: 0% > any = expected rounds to survive: 117.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24617; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=-2.390121975604879 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5744851029794042; hits/misses (PBA)= 0.9206158768246351/1.3513297340531893; rounds (PBA)=2.380123975204959;} commoner #6: {team=any ; avg hp=-2.369526094781044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5630873825234954; hits/misses (PBA)= 0.9078184363127374/1.368126374725055; rounds (PBA)=2.3743251349730055;} commoner #3: {team=any ; avg hp=-2.3663267346530694 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.569486102779444; hits/misses (PBA)= 0.9070185962807439/1.366126774645071; rounds (PBA)=2.3763247350529895;} bandit captain: {team=any non-lawful ; avg hp=39.35512897420516 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.70405918816237; hits/misses (PBA)= 9.999000199960008/2.8028394321135774; rounds (PBA)=4.922015596880624;} commoner #8: {team=any ; avg hp=-2.3619276144771044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5662867426514695; hits/misses (PBA)= 0.9150169966006798/1.3385322935412918; rounds (PBA)=2.3507298540291943;} commoner #10: {team=any ; avg hp=-2.3559288142371524 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5682863427314535; hits/misses (PBA)= 0.9074185162967406/1.371125774845031; rounds (PBA)=2.379124175164967;} commoner #4: {team=any ; avg hp=-2.4059188162367526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5432913417316536; hits/misses (PBA)= 0.912617476504699/1.341131773645271; rounds (PBA)=2.3565286942611476;} commoner #7: {team=any ; avg hp=-2.397120575884823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5786842631473705; hits/misses (PBA)= 0.9182163567286543/1.3673265346930614; rounds (PBA)=2.3825234953009398;} commoner #2: {team=any ; avg hp=-2.365326934613077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.55248950209958; hits/misses (PBA)= 0.9082183563287343/1.3543291341731654; rounds (PBA)=2.363527294541092;} commoner: {team=any ; avg hp=-2.3329334133173365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5680863827234552; hits/misses (PBA)= 0.9140171965606879/1.3563287342531494; rounds (PBA)=2.3733253349330132;} commoner #9: {team=any ; avg hp=-2.3589282143571286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5606878624275144; hits/misses (PBA)= 0.9080183963207359/1.3693261347730454; rounds (PBA)=2.3745250949810037;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14292; any non-lawful : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team any non-lawful = winning battles: 4922; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 79; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.114377124575085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0965806838632273; hits/misses (PBA)= 0.7748450309938012/0.6412717456508699; rounds (PBA)=1.4319136172765448;} bandit: {team=any non-lawful ; avg hp=8.903419316136773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.114377124575085; hits/misses (PBA)= 1.2879424115176965/0.5572885422915417; rounds (PBA)=2.8294341131773644;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 13.37; crudely normalised: 0% > any = expected rounds to survive: 1750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1633; Sum of rounds: 1669; any non-good : 0.0 ± 0.0; any : 0.33 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1633; perfect battles: 0; close-call battles: 759; ------------------------------------------------- Combattants ------------------------------------------------ commoner #76: {team=any ; avg hp=3.949173300673607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8003674219228414; hits/misses (PBA)= 0.2774035517452541/0.4317207593386405; rounds (PBA)=0.7287201469687692;} commoner #51: {team=any ; avg hp=3.9412124923453766 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8015921616656461; hits/misses (PBA)= 0.28536436007348437/0.4268218003674219; rounds (PBA)=0.73423147581139;} commoner #71: {team=any ; avg hp=3.9595835884874466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7299448867115738; hits/misses (PBA)= 0.26638089406001225/0.4415186772810778; rounds (PBA)=0.7250459277403551;} commoner #5: {team=any ; avg hp=3.9583588487446417 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954684629516228; hits/misses (PBA)= 0.2786282914880588/0.43661971830985913; rounds (PBA)=0.7336191059399878;} commoner #87: {team=any ; avg hp=3.937538273116963 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868952847519902; hits/misses (PBA)= 0.2682180036742192/0.4237599510104103; rounds (PBA)=0.7140232700551132;} commoner #50: {team=any ; avg hp=3.9277403551745254 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8236374770361298; hits/misses (PBA)= 0.28903857930189836/0.42314758113900797; rounds (PBA)=0.7262706674831598;} commoner #96: {team=any ; avg hp=3.988364972443356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8064911206368647; hits/misses (PBA)= 0.28291488058787506/0.43723208818126147; rounds (PBA)=0.741579914268218;} commoner #88: {team=any ; avg hp=3.9467238211879976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8101653398652786; hits/misses (PBA)= 0.28536436007348437/0.43110838946723823; rounds (PBA)=0.7311696264543784;} commoner #80: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7875076546233926; hits/misses (PBA)= 0.28046540110226575/0.417636252296387; rounds (PBA)=0.7158603796693203;} commoner #83: {team=any ; avg hp=3.9571341090018373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856705450091855; hits/misses (PBA)= 0.2908756889161053/0.4102878138395591; rounds (PBA)=0.7183098591549296;} commoner #47: {team=any ; avg hp=3.9632578077158604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856705450091855; hits/misses (PBA)= 0.2786282914880588/0.42743417023882424; rounds (PBA)=0.7287201469687692;} commoner #70: {team=any ; avg hp=3.939987752602572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7477036129822413; hits/misses (PBA)= 0.26638089406001225/0.43845682792406615; rounds (PBA)=0.7281077770973668;} commoner #39: {team=any ; avg hp=3.9118187385180647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7348438456827924; hits/misses (PBA)= 0.26025719534598896/0.4286589099816289; rounds (PBA)=0.7158603796693203;} commoner #73: {team=any ; avg hp=3.9473361910594 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7391304347826086; hits/misses (PBA)= 0.2669932639314146/0.44090630740967546; rounds (PBA)=0.7274954072259645;} commoner #95: {team=any ; avg hp=3.9301898346601347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7152480097979179; hits/misses (PBA)= 0.2743417023882425/0.42069810165339866; rounds (PBA)=0.7176974892835273;} commoner #32: {team=any ; avg hp=3.9412124923453766 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7366809552969994; hits/misses (PBA)= 0.27311696264543783/0.417636252296387; rounds (PBA)=0.7072872014696877;} commoner #81: {team=any ; avg hp=3.9203919167176977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.835272504592774; hits/misses (PBA)= 0.2859767299448867/0.44090630740967546; rounds (PBA)=0.7483159828536436;} commoner #89: {team=any ; avg hp=3.975505205143907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924066135946112; hits/misses (PBA)= 0.2823025107164728/0.4402939375382731; rounds (PBA)=0.7403551745254133;} commoner #26: {team=any ; avg hp=3.9693815064298836 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7856705450091855; hits/misses (PBA)= 0.28658909981628905/0.41212492345376606; rounds (PBA)=0.7146356399265156;} commoner #34: {team=any ; avg hp=3.909369259032456 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7605633802816901; hits/misses (PBA)= 0.2694427434170239/0.4219228413962033; rounds (PBA)=0.7158603796693203;} commoner #86: {team=any ; avg hp=3.942437232088181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7526025719534599; hits/misses (PBA)= 0.26393141457440294/0.43355786895284754; rounds (PBA)=0.7152480097979179;} commoner: {team=any ; avg hp=3.9638701775872627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7764849969381507; hits/misses (PBA)= 0.27556644213104714/0.41702388242498467; rounds (PBA)=0.709736680955297;} commoner #90: {team=any ; avg hp=3.9222290263319044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.777097366809553; hits/misses (PBA)= 0.2706674831598285/0.42314758113900797; rounds (PBA)=0.7189222290263318;} commoner #8: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022045315370484; hits/misses (PBA)= 0.28169014084507044/0.4268218003674219; rounds (PBA)=0.7287201469687692;} commoner #31: {team=any ; avg hp=3.960808328230251 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7758726270667483; hits/misses (PBA)= 0.28413962033067974/0.42988364972443355; rounds (PBA)=0.7299448867115738;} commoner #52: {team=any ; avg hp=3.9448867115737904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8781383955909369; hits/misses (PBA)= 0.2963870177587263/0.42314758113900797; rounds (PBA)=0.7421922841396204;} commoner #74: {team=any ; avg hp=3.95529699938763 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8444580526638089; hits/misses (PBA)= 0.2908756889161053/0.41334966319657074; rounds (PBA)=0.7262706674831598;} commoner #61: {team=any ; avg hp=3.925290875688916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8120024494794856; hits/misses (PBA)= 0.2951622780159216/0.4341702388242498; rounds (PBA)=0.7519902020820576;} commoner #59: {team=any ; avg hp=3.932639314145744 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924066135946112; hits/misses (PBA)= 0.2767911818738518/0.4188609920391917; rounds (PBA)=0.7164727495407226;} commoner #21: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7636252296387018; hits/misses (PBA)= 0.2774035517452541/0.4286589099816289; rounds (PBA)=0.7317819963257808;} commoner #85: {team=any ; avg hp=3.960195958358849 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.838946723821188; hits/misses (PBA)= 0.290263319044703/0.40906307409675446; rounds (PBA)=0.7189222290263318;} commoner #92: {team=any ; avg hp=3.953459889773423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7679118187385181; hits/misses (PBA)= 0.2645437844458053/0.4329454990814452; rounds (PBA)=0.7127985303123087;} commoner #4: {team=any ; avg hp=3.9234537660747093 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7746478873239436; hits/misses (PBA)= 0.2743417023882425/0.43661971830985913; rounds (PBA)=0.7379056950398041;} commoner #40: {team=any ; avg hp=3.96570728720147 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046540110226577; hits/misses (PBA)= 0.28291488058787506/0.4225352112676056; rounds (PBA)=0.7213717085119412;} commoner #49: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7495407225964482; hits/misses (PBA)= 0.2633190447030006/0.4415186772810778; rounds (PBA)=0.7268830373545622;} commoner #67: {team=any ; avg hp=3.927127985303123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.865278628291488; hits/misses (PBA)= 0.2963870177587263/0.417636252296387; rounds (PBA)=0.7336191059399878;} commoner #37: {team=any ; avg hp=3.941824862216779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8175137783221066; hits/misses (PBA)= 0.3025107164727495/0.42314758113900797; rounds (PBA)=0.7464788732394366;} commoner #56: {team=any ; avg hp=3.9595835884874466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8744641763625229; hits/misses (PBA)= 0.3000612369871402/0.4035517452541335; rounds (PBA)=0.7219840783833436;} commoner #58: {team=any ; avg hp=3.941824862216779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7960808328230251; hits/misses (PBA)= 0.28658909981628905/0.40048989589712186; rounds (PBA)=0.709736680955297;} commoner #22: {team=any ; avg hp=3.927127985303123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7213717085119412; hits/misses (PBA)= 0.2700551132884262/0.4304960195958359; rounds (PBA)=0.7244335578689528;} commoner #69: {team=any ; avg hp=3.9540722596448257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8322106552357624; hits/misses (PBA)= 0.2908756889161053/0.42314758113900797; rounds (PBA)=0.7336191059399878;} commoner #46: {team=any ; avg hp=3.9259032455603182 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8003674219228414; hits/misses (PBA)= 0.27311696264543783/0.4427434170238824; rounds (PBA)=0.736068585425597;} commoner #14: {team=any ; avg hp=3.9516227801592163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8101653398652786; hits/misses (PBA)= 0.2774035517452541/0.4243723208818126; rounds (PBA)=0.7189222290263318;} commoner #29: {team=any ; avg hp=3.932639314145744 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7721984078383344; hits/misses (PBA)= 0.2786282914880588/0.4011022657685242; rounds (PBA)=0.7048377219840783;} commoner #72: {team=any ; avg hp=3.9473361910594 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144519289650949; hits/misses (PBA)= 0.29577464788732394/0.41702388242498467; rounds (PBA)=0.7281077770973668;} commoner #27: {team=any ; avg hp=3.9669320269442743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7575015309246785; hits/misses (PBA)= 0.27801592161665645/0.4139620330679731; rounds (PBA)=0.706062461726883;} commoner #35: {team=any ; avg hp=3.9222290263319044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8211879975505205; hits/misses (PBA)= 0.2908756889161053/0.4060012247397428; rounds (PBA)=0.7170851194121249;} commoner #98: {team=any ; avg hp=3.9301898346601347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7807715860379669; hits/misses (PBA)= 0.27556644213104714/0.4084507042253521; rounds (PBA)=0.7072872014696877;} commoner #38: {team=any ; avg hp=3.9283527250459276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8254745866503368; hits/misses (PBA)= 0.29822412737293325/0.4127372933251684; rounds (PBA)=0.7323943661971831;} commoner #3: {team=any ; avg hp=3.9461114513165954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7287201469687692; hits/misses (PBA)= 0.2645437844458053/0.43661971830985913; rounds (PBA)=0.7213717085119412;} commoner #77: {team=any ; avg hp=3.9283527250459276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8438456827924066; hits/misses (PBA)= 0.3000612369871402/0.4237599510104103; rounds (PBA)=0.7452541334966319;} commoner #11: {team=any ; avg hp=3.9632578077158604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7323943661971831; hits/misses (PBA)= 0.26148193508879364/0.4470300061236987; rounds (PBA)=0.7262706674831598;} commoner #91: {team=any ; avg hp=3.931414574402939 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462951622780159; hits/misses (PBA)= 0.3012859767299449/0.4280465401102266; rounds (PBA)=0.747091243110839;} commoner #13: {team=any ; avg hp=3.98162890385793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7813839559093693; hits/misses (PBA)= 0.2847519902020821/0.4237599510104103; rounds (PBA)=0.7262706674831598;} commoner #16: {team=any ; avg hp=3.943661971830986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7948560930802204; hits/misses (PBA)= 0.2725045927740355/0.4396815676668708; rounds (PBA)=0.7311696264543784;} commoner #2: {team=any ; avg hp=3.939987752602572 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7544396815676668; hits/misses (PBA)= 0.2718922229026332/0.43845682792406615; rounds (PBA)=0.7354562155541947;} commoner #57: {team=any ; avg hp=3.9516227801592163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8028169014084507; hits/misses (PBA)= 0.2878138395590937/0.421310471524801; rounds (PBA)=0.7348438456827924;} commoner #64: {team=any ; avg hp=3.9338640538885485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8236374770361298; hits/misses (PBA)= 0.27924066135946113/0.4060012247397428; rounds (PBA)=0.7127985303123087;} commoner #24: {team=any ; avg hp=3.943661971830986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.771586037966932; hits/misses (PBA)= 0.2682180036742192/0.4396815676668708; rounds (PBA)=0.7281077770973668;} commoner #99: {team=any ; avg hp=3.9387630128597673 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8487446417636252; hits/misses (PBA)= 0.29393753827311697/0.4268218003674219; rounds (PBA)=0.739742804654011;} commoner #25: {team=any ; avg hp=3.9675443968156765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8922229026331905; hits/misses (PBA)= 0.2969993876301286/0.41212492345376606; rounds (PBA)=0.7268830373545622;} commoner #68: {team=any ; avg hp=3.96570728720147 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8328230251071648; hits/misses (PBA)= 0.28413962033067974/0.42069810165339866; rounds (PBA)=0.7250459277403551;} commoner #75: {team=any ; avg hp=3.9228413962033066 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354562155541947; hits/misses (PBA)= 0.2737293325168402/0.4237599510104103; rounds (PBA)=0.7170851194121249;} commoner #44: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7930189834660135; hits/misses (PBA)= 0.2859767299448867/0.43110838946723823; rounds (PBA)=0.73423147581139;} commoner #7: {team=any ; avg hp=3.953459889773423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8364972443355787; hits/misses (PBA)= 0.30189834660134723/0.4200857317819963; rounds (PBA)=0.7323943661971831;} commoner #82: {team=any ; avg hp=3.9528475199020208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7495407225964482; hits/misses (PBA)= 0.2798530312308634/0.4329454990814452; rounds (PBA)=0.7262706674831598;} commoner #97: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462951622780159; hits/misses (PBA)= 0.3061849357011635/0.4304960195958359; rounds (PBA)=0.7526025719534599;} commoner #6: {team=any ; avg hp=3.944274341702388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6858542559706062; hits/misses (PBA)= 0.25474586650336806/0.45254133496631965; rounds (PBA)=0.7244335578689528;} commoner #19: {team=any ; avg hp=3.9210042865891 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8695652173913043; hits/misses (PBA)= 0.2988364972443356/0.41824862216778935; rounds (PBA)=0.7421922841396204;} commoner #28: {team=any ; avg hp=3.915492957746479 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8058787507654623; hits/misses (PBA)= 0.2896509491733007/0.42498469075321493; rounds (PBA)=0.7293325168401714;} commoner #10: {team=any ; avg hp=3.9528475199020208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354562155541947; hits/misses (PBA)= 0.2761788120024495/0.4255970606246173; rounds (PBA)=0.7232088181261482;} commoner #23: {team=any ; avg hp=3.9173300673606857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8273116962645438; hits/misses (PBA)= 0.2872014696876914/0.4139620330679731; rounds (PBA)=0.7238211879975506;} commoner #43: {team=any ; avg hp=3.913655848132272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7421922841396204; hits/misses (PBA)= 0.26515615431720757/0.4317207593386405; rounds (PBA)=0.7207593386405389;} commoner #17: {team=any ; avg hp=3.9614206981016533 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.777097366809553; hits/misses (PBA)= 0.27311696264543783/0.43355786895284754; rounds (PBA)=0.7281077770973668;} commoner #45: {team=any ; avg hp=3.931414574402939 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8511941212492345; hits/misses (PBA)= 0.2988364972443356/0.4304960195958359; rounds (PBA)=0.7556644213104715;} assassin: {team=any non-good ; avg hp=-1.258420085731782 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.526638089406001; hits/misses (PBA)= 0.8395590936925903/0.256582976117575; rounds (PBA)=0.5480710349050827;} commoner #60: {team=any ; avg hp=3.9357011635027557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7875076546233926; hits/misses (PBA)= 0.2694427434170239/0.43478260869565216; rounds (PBA)=0.7238211879975506;} commoner #54: {team=any ; avg hp=3.9430496019595838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7587262706674831; hits/misses (PBA)= 0.2859767299448867/0.43661971830985913; rounds (PBA)=0.7403551745254133;} commoner #66: {team=any ; avg hp=3.9301898346601347 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8138395590936925; hits/misses (PBA)= 0.2798530312308634/0.4341702388242498; rounds (PBA)=0.7323943661971831;} commoner #36: {team=any ; avg hp=3.9516227801592163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7305572565829761; hits/misses (PBA)= 0.2682180036742192/0.4439681567666871; rounds (PBA)=0.7268830373545622;} commoner #93: {team=any ; avg hp=3.9503980404164114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8242498469075321; hits/misses (PBA)= 0.288426209430496/0.41334966319657074; rounds (PBA)=0.7244335578689528;} commoner #9: {team=any ; avg hp=3.944274341702388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936313533374157; hits/misses (PBA)= 0.2743417023882425/0.4353949785670545; rounds (PBA)=0.7274954072259645;} commoner #55: {team=any ; avg hp=3.9467238211879976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868952847519902; hits/misses (PBA)= 0.2835272504592774/0.4280465401102266; rounds (PBA)=0.7238211879975506;} commoner #18: {team=any ; avg hp=3.932639314145744 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7930189834660135; hits/misses (PBA)= 0.29210042865891/0.417636252296387; rounds (PBA)=0.7323943661971831;} commoner #84: {team=any ; avg hp=3.944274341702388 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8242498469075321; hits/misses (PBA)= 0.28291488058787506/0.4188609920391917; rounds (PBA)=0.7201469687691365;} commoner #41: {team=any ; avg hp=3.949785670545009 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8132271892222903; hits/misses (PBA)= 0.2878138395590937/0.4219228413962033; rounds (PBA)=0.7287201469687692;} commoner #33: {team=any ; avg hp=3.9577464788732395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8058787507654623; hits/misses (PBA)= 0.2823025107164728/0.41334966319657074; rounds (PBA)=0.7176974892835273;} commoner #42: {team=any ; avg hp=3.942437232088181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7513778322106552; hits/misses (PBA)= 0.2682180036742192/0.4286589099816289; rounds (PBA)=0.7201469687691365;} commoner #20: {team=any ; avg hp=3.962645437844458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7777097366809553; hits/misses (PBA)= 0.27801592161665645/0.4378444580526638; rounds (PBA)=0.7379056950398041;} commoner #94: {team=any ; avg hp=3.9577464788732395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022045315370484; hits/misses (PBA)= 0.28169014084507044/0.42314758113900797; rounds (PBA)=0.7293325168401714;} commoner #15: {team=any ; avg hp=3.9387630128597673 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.775260257195346; hits/misses (PBA)= 0.2786282914880588/0.4304960195958359; rounds (PBA)=0.7287201469687692;} commoner #12: {team=any ; avg hp=3.9638701775872627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8034292712798531; hits/misses (PBA)= 0.2927127985303123/0.42498469075321493; rounds (PBA)=0.7366809552969994;} commoner #100: {team=any ; avg hp=3.9503980404164114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.837109614206981; hits/misses (PBA)= 0.2951622780159216/0.4127372933251684; rounds (PBA)=0.7262706674831598;} commoner #63: {team=any ; avg hp=3.9338640538885485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8132271892222903; hits/misses (PBA)= 0.28413962033067974/0.4378444580526638; rounds (PBA)=0.743417023882425;} commoner #79: {team=any ; avg hp=3.9620330679730555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7709736680955297; hits/misses (PBA)= 0.2749540722596448/0.4262094304960196; rounds (PBA)=0.7219840783833436;} commoner #48: {team=any ; avg hp=3.9650949173300676 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7740355174525413; hits/misses (PBA)= 0.26638089406001225/0.44335578689528476; rounds (PBA)=0.7281077770973668;} commoner #53: {team=any ; avg hp=3.9393753827311695 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7887323943661971; hits/misses (PBA)= 0.28169014084507044/0.42314758113900797; rounds (PBA)=0.7225964482547459;} commoner #65: {team=any ; avg hp=3.9240661359461115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7917942437232088; hits/misses (PBA)= 0.27924066135946113/0.43110838946723823; rounds (PBA)=0.7293325168401714;} commoner #78: {team=any ; avg hp=3.9454990814451927 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7795468462951622; hits/misses (PBA)= 0.2774035517452541/0.4188609920391917; rounds (PBA)=0.7152480097979179;} commoner #30: {team=any ; avg hp=3.9503980404164114 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7777097366809553; hits/misses (PBA)= 0.2694427434170239/0.4200857317819963; rounds (PBA)=0.709736680955297;} commoner #62: {team=any ; avg hp=3.9448867115737904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8420085731781997; hits/misses (PBA)= 0.2963870177587263/0.42314758113900797; rounds (PBA)=0.7452541334966319;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2561487702459508;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.385122975404919;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3587282543491302;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34850; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.3241351729654065 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.689462107578485; hits/misses (PBA)= 3.9238152369526094/5.817836432713458; rounds (PBA)=4.028194361127775;} young red dragon: {team=chaotic evil ; avg hp=91.29554089182163 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.11977604479105; hits/misses (PBA)= 15.30133973205359/3.5884823035392923; rounds (PBA)=6.967406518696261;} manticore #3: {team=lawful evil ; avg hp=-7.457308538292342 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.775644871025793; hits/misses (PBA)= 3.943011397720456/5.868826234753049; rounds (PBA)=4.036592681463707;} manticore: {team=lawful evil ; avg hp=-7.338332333533294 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.239352129574087; hits/misses (PBA)= 4.004199160167967/5.949210157968406; rounds (PBA)=4.0469906018796244;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34796; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=92.124975004999 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.12117576484704; hits/misses (PBA)= 15.303939212157568/3.548490301939612; rounds (PBA)=6.957208558288342;} manticore #3: {team=lawful evil ; avg hp=-7.306538692261547 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.768246350729854; hits/misses (PBA)= 3.938612277544491/5.972605478904219; rounds (PBA)=4.03879224155169;} manticore: {team=lawful evil ; avg hp=-7.513297340531894 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.50249950009998; hits/misses (PBA)= 3.8972205558888224/5.877824435112977; rounds (PBA)=4.015996800639872;} manticore #2: {team=lawful evil ; avg hp=-7.301339732053589 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.604279144171166; hits/misses (PBA)= 3.8958208358328332/5.845830833833233; rounds (PBA)=4.0035992801439715;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34845; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.480103979204159 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.874025194961007; hits/misses (PBA)= 3.9360127974405117/6.0445910817836435; rounds (PBA)=4.0629874025194965;} young red dragon: {team=chaotic evil ; avg hp=92.23995200959808 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.16516696660668; hits/misses (PBA)= 15.322735452909418/3.551889622075585; rounds (PBA)=6.966806638672265;} manticore #3: {team=lawful evil ; avg hp=-7.321135772845431 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.73405318936213; hits/misses (PBA)= 3.7966406718656267/5.7124575084983; rounds (PBA)=3.953009398120376;} manticore: {team=lawful evil ; avg hp=-7.363927214557089 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.151969606078783; hits/misses (PBA)= 3.982003599280144/5.935212957408519; rounds (PBA)=4.036592681463707;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34800; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=92.0623875224955 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.0501899620076; hits/misses (PBA)= 15.303139372125575/3.5532893421315737; rounds (PBA)=6.957608478304339;} manticore #3: {team=lawful evil ; avg hp=-7.353529294141172 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.662267546490703; hits/misses (PBA)= 3.9162167566486703/5.871825634873026; rounds (PBA)=4.016796640671866;} manticore #2: {team=lawful evil ; avg hp=-7.369526094781044 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.148170365926816; hits/misses (PBA)= 3.974405118976205/5.9394121175764845; rounds (PBA)=4.044191161767646;} manticore: {team=lawful evil ; avg hp=-7.327134573085383 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.12717456508698; hits/misses (PBA)= 3.8488302339532092/5.842231553689262; rounds (PBA)=4.006398720255949;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34908; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=91.4627074585083 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.30593881223754; hits/misses (PBA)= 15.306538692261547/3.5906818636272746; rounds (PBA)=6.978404319136173;} manticore: {team=lawful evil ; avg hp=-7.479704059188163 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.918216356728653; hits/misses (PBA)= 3.9422115576884624/5.898220355928815; rounds (PBA)=4.026994601079784;} manticore #2: {team=lawful evil ; avg hp=-7.507898420315937 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.91121775644871; hits/misses (PBA)= 3.943411317736453/5.863627274545091; rounds (PBA)=4.027394521095781;} manticore #3: {team=lawful evil ; avg hp=-7.318336332733454 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.70785842831434; hits/misses (PBA)= 3.924615076984603/5.926814637072585; rounds (PBA)=4.028994201159768;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3855.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1238.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34857; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 12; perfect battles: 0; close-call battles: 12; > Team chaotic evil = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #3: {team=lawful evil ; avg hp=-7.293941211757648 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.010997800439913; hits/misses (PBA)= 3.966406718656269/5.895620875824835; rounds (PBA)=4.039392121575685;} young red dragon: {team=chaotic evil ; avg hp=91.21395720855828 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.98100379924014; hits/misses (PBA)= 15.302739452109577/3.599880023995201; rounds (PBA)=6.968206358728255;} manticore: {team=lawful evil ; avg hp=-7.267346530693861 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.204359128174364; hits/misses (PBA)= 3.9752049590081984/5.9008198360327935; rounds (PBA)=4.046390721855629;} manticore #2: {team=lawful evil ; avg hp=-7.419716056788642 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.570685862827435; hits/misses (PBA)= 3.9064187162567485/5.944411117776445; rounds (PBA)=4.044791041791641;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2570.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1857.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24646; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.330333933213358 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.30893821235753; hits/misses (PBA)= 2.3645270945810837/3.5178964207158567; rounds (PBA)=3.012997400519896;} manticore: {team=lawful evil ; avg hp=-7.263347330533893 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.403119376124774; hits/misses (PBA)= 2.250749850029994/3.435512897420516; rounds (PBA)=2.9756048790241953;} young red dragon: {team=chaotic evil ; avg hp=144.2879424115177 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.59368126374724; hits/misses (PBA)= 10.214757048590283/2.5862827434513096; rounds (PBA)=4.928214357128574;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2570.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1857.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24712; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-7.19876024795041 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.850229954009198; hits/misses (PBA)= 2.306138772245551/3.543891221755649; rounds (PBA)=3.0221955608878224;} manticore: {team=lawful evil ; avg hp=-7.293941211757648 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.816836632673464; hits/misses (PBA)= 2.2993401319736053/3.4409118176364726; rounds (PBA)=2.9978004399120177;} young red dragon: {team=chaotic evil ; avg hp=144.33293341331733 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.49270145970806; hits/misses (PBA)= 10.199560087982404/2.6256748650269945; rounds (PBA)=4.941411717656469;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5140.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 928.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41539; lawful evil : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team lawful evil = winning battles: 1453; perfect battles: 0; close-call battles: 1446; > Team chaotic evil = winning battles: 3548; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore #2: {team=lawful evil ; avg hp=-0.9590081983603279 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.55148970205959; hits/misses (PBA)= 5.140571885622875/7.652469506098781; rounds (PBA)=4.898020395920816;} manticore #3: {team=lawful evil ; avg hp=-1.506498700259948 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.97220555888822; hits/misses (PBA)= 5.218356328734253/7.683263347330534; rounds (PBA)=4.938812237552489;} manticore #4: {team=lawful evil ; avg hp=-1.3413317336532693 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.86462707458508; hits/misses (PBA)= 5.166966606678664/7.640271945610878; rounds (PBA)=4.917016596680664;} young red dragon: {team=chaotic evil ; avg hp=26.35752849430114 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.07038592281543; hits/misses (PBA)= 18.813037392521494/4.218956208758248; rounds (PBA)=8.156768646270747;} manticore: {team=lawful evil ; avg hp=-1.2635472905418916 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.25414917016597; hits/misses (PBA)= 5.218956208758248/7.7264547090581885; rounds (PBA)=4.931413717256548;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1285.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3714.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13006; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=163.53069386122775 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.2745450909818; hits/misses (PBA)= 5.001399720055989/0.878624275144971; rounds (PBA)=2.6006798640271946;} manticore: {team=lawful evil ; avg hp=-7.274545090981803 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.469306138772245; hits/misses (PBA)= 1.9756048790241951/3.018996200759848; rounds (PBA)=1.664867026594681;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 255.0; crudely normalised: 0% > other= expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 114295; unassigned mercenaries: 0.6 ± 0.01; other: 0.4 ± 0.01; > Team unassigned mercenaries = winning battles: 2990; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2011; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=6.919616076784643 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.266946610677863; hits/misses (PBA)= 5.413317336532693/16.235752849430114; rounds (PBA)=22.246950609878024;} Nameless #2: {team=other; avg hp=1.7330533893221356 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.080383923215358; hits/misses (PBA)= 9.735252949410118/11.81363727254549; rounds (PBA)=21.951009798040392;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4731.43; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29932; lawful evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team lawful evil = winning battles: 51; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4950; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=103.60387922415516 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.39532093581283; hits/misses (PBA)= 12.715656868626274/3.2091581683663266; rounds (PBA)=5.971805638872225;} adult green dragon: {team=lawful evil ; avg hp=-8.395320935812837 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.39612077584482; hits/misses (PBA)= 10.189362127574485/5.509098180363927; rounds (PBA)=5.239752049590082;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1694.12; crudely normalised: 0% > any = expected rounds to survive: 79.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12864; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.5874825034993005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6734653069386123;} guard: {team=any ; avg hp=-4.723255348930214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.69126174765047; hits/misses (PBA)= 0.748250349930014/1.1177764447110579; rounds (PBA)=1.8660267946410718;} vampire: {team=lawful evil ; avg hp=140.30873825234954 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.310737852429515; hits/misses (PBA)= 2.907218556288742/0.9054189162167566; rounds (PBA)=2.5722855428914215;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% > any = expected rounds to survive: 17.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5237; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=143.3499300139972 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.697060587882424; hits/misses (PBA)= 1.0/0.04939012197560488; rounds (PBA)=1.0471905618876225;} commoner: {team=any ; avg hp=-4.697060587882423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6500699860027994; hits/misses (PBA)= 0.23295340931813638/0.4309138172365527; rounds (PBA)=0.6638672265546891;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12870.0; crudely normalised: 0% > other= expected rounds to survive: 3091.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24839; chaotic evil : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team chaotic evil = winning battles: 147; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4854; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-14.651469706058789 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.6500699860028; hits/misses (PBA)= 9.550689862027594/2.3433313337332535; rounds (PBA)=3.9854029194161167;} storm giant: {team=other; avg hp=88.3499300139972 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.65146970605878; hits/misses (PBA)= 6.698260347930414/1.70625874825035; rounds (PBA)=4.930413917216557;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4839032193561288;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5160967806438712;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 915.68; crudely normalised: 0% > other= expected rounds to survive: 459.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50171; lawful evil : 0.95 ± 0.0; other: 0.05 ± 0.0; > Team lawful evil = winning battles: 4774; perfect battles: 0; close-call battles: 4774; > Team other = winning battles: 227; perfect battles: 0; close-call battles: 227; ------------------------------------------------- Combattants ------------------------------------------------ imp #4: {team=lawful evil ; avg hp=-5.6630673865226955 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5680863827234552; hits/misses (PBA)= 0.6252749450109978/0.48930213957208557; rounds (PBA)=1.1465706858628275;} commoner #3: {team=other; avg hp=-6.963207358528295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3873225354929014; hits/misses (PBA)= 0.14057188562287543/0.14917016596680663; rounds (PBA)=0.5154969006198761;} commoner #2: {team=other; avg hp=-6.920615876824635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40171965606878624; hits/misses (PBA)= 0.14817036592681462/0.14497100579884023; rounds (PBA)=0.505498900219956;} green hag: {team=other; avg hp=-6.039192161567686 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.78384323135373; hits/misses (PBA)= 3.3839232153569285/2.9602079584083185; rounds (PBA)=6.358528294341132;} green hag #2: {team=other; avg hp=-6.034793041391722 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.89882023595281; hits/misses (PBA)= 3.386722655468906/2.993601279744051; rounds (PBA)=6.396120775844831;} imp: {team=lawful evil ; avg hp=-5.660067986402719 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.499500099980004; hits/misses (PBA)= 0.6110777844431113/0.4887022595480904; rounds (PBA)=1.1355728854229155;} green hag #3: {team=other; avg hp=-5.975804839032193 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.46850629874025; hits/misses (PBA)= 3.3759248150369925/2.9856028794241154; rounds (PBA)=6.376724655068986;} imp #3: {team=lawful evil ; avg hp=-5.65366926614677 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6142771445710857; hits/misses (PBA)= 0.6274745050989802/0.4953009398120376; rounds (PBA)=1.1549690061987603;} horned devil: {team=lawful evil ; avg hp=69.30333933213358 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.63227354529096; hits/misses (PBA)= 20.107778444311137/7.995400919816037; rounds (PBA)=9.966806638672265;} commoner: {team=other; avg hp=-6.8992201559688064 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39652069586082783; hits/misses (PBA)= 0.14137172565486902/0.15396920615876825; rounds (PBA)=0.5132973405318936;} imp #2: {team=lawful evil ; avg hp=-5.663267346530694 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5186962607478502; hits/misses (PBA)= 0.6170765846830634/0.4809038192361528; rounds (PBA)=1.1321735652869427;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 915.68; crudely normalised: 0% > other= expected rounds to survive: 459.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5000; Sum of rounds: 50135; > Team lawful evil = winning battles: 4765; perfect battles: 0; close-call battles: 4765; > Team other = winning battles: 234; perfect battles: 0; close-call battles: 234; ------------------------------------------------- Combattants ------------------------------------------------ imp #3: {team=lawful evil ; avg hp=-5.6748 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4396; hits/misses (PBA)= 0.603/0.499; rounds (PBA)=1.1294;} imp: {team=lawful evil ; avg hp=-5.668 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4626; hits/misses (PBA)= 0.6092/0.4686; rounds (PBA)=1.1128;} horned devil: {team=lawful evil ; avg hp=68.7132 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.0844; hits/misses (PBA)= 20.091/7.9852; rounds (PBA)=9.9622;} commoner #3: {team=other; avg hp=-6.8734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41; hits/misses (PBA)= 0.1504/0.1508; rounds (PBA)=0.5218;} green hag #3: {team=other; avg hp=-6.2202 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.426; hits/misses (PBA)= 3.3622/2.9588; rounds (PBA)=6.3348;} green hag #2: {team=other; avg hp=-6.163 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.2332; hits/misses (PBA)= 3.4044/3.0606; rounds (PBA)=6.4814;} imp #2: {team=lawful evil ; avg hp=-5.7744 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.501; hits/misses (PBA)= 0.6114/0.4972; rounds (PBA)=1.1442;} imp #4: {team=lawful evil ; avg hp=-5.6236 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5162; hits/misses (PBA)= 0.615/0.5032; rounds (PBA)=1.151;} commoner #2: {team=other; avg hp=-6.8482 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3902; hits/misses (PBA)= 0.1458/0.1586; rounds (PBA)=0.5236;} commoner: {team=other; avg hp=-6.9664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4274; hits/misses (PBA)= 0.156/0.1452; rounds (PBA)=0.5258;} green hag: {team=other; avg hp=-5.9842 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.1032; hits/misses (PBA)= 3.4014/2.9824; rounds (PBA)=6.4004;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3764.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 604.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47964; lawful evil : 0.99 ± 0.0; neutral evil : 0.01 ± 0.0; > Team lawful evil = winning battles: 4934; perfect battles: 0; close-call battles: 4933; > Team neutral evil = winning battles: 67; perfect battles: 0; close-call battles: 67; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=-6.793441311737652 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.05398920215957; hits/misses (PBA)= 2.974605078984203/2.5844831033793243; rounds (PBA)=5.974805038992201;} imp #3: {team=lawful evil ; avg hp=-5.487302539492101 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8804239152169564; hits/misses (PBA)= 0.499500099980004/0.6264747050589882; rounds (PBA)=1.2973405318936213;} green hag #3: {team=neutral evil ; avg hp=-6.909818036392721 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.58268346330734; hits/misses (PBA)= 2.94121175764847/2.5112977404519095; rounds (PBA)=5.8984203159368125;} horned devil: {team=lawful evil ; avg hp=87.41391721655668 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.80583883223355; hits/misses (PBA)= 18.151769646070786/8.698060387922416; rounds (PBA)=9.570885822835432;} imp #4: {team=lawful evil ; avg hp=-5.39632073585283 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9108178364327135; hits/misses (PBA)= 0.5048990201959608/0.6412717456508699; rounds (PBA)=1.3269346130773845;} green hag #2: {team=neutral evil ; avg hp=-6.702859428114377 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.76604679064187; hits/misses (PBA)= 2.9540091981603678/2.5410917816436713; rounds (PBA)=5.913217356528694;} imp: {team=lawful evil ; avg hp=-5.480103979204159 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9572085582883423; hits/misses (PBA)= 0.5102979404119176/0.6340731853629274; rounds (PBA)=1.3195360927814437;} imp #2: {team=lawful evil ; avg hp=-5.452909418116377 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8518296340731855; hits/misses (PBA)= 0.49870025994801037/0.6226754649070186; rounds (PBA)=1.3013397320535893;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ imp: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1941611677664467;} imp #2: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21235752849430115;} imp #3: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} imp #4: {team=lawful evil ; avg hp=10.0 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2453509298140372;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25934813037392523;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.247750449910018;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2145.0; crudely normalised: 0% > any = expected rounds to survive: 656.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30865; any non-lawful : 0.33 ± 0.01; any : 0.67 ± 0.01; > Team any non-lawful = winning battles: 1627; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3374; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=11.749250149970006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.76344731053789; hits/misses (PBA)= 5.907018596280744/4.886822635472906; rounds (PBA)=5.914217156568686;} bandit captain: {team=any non-lawful ; avg hp=2.2365526894621075 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.25074985003; hits/misses (PBA)= 6.140771845630874/9.291341731653668; rounds (PBA)=5.356728654269146;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2971.43; crudely normalised: 0% > any chaotic = expected rounds to survive: 614.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29926; any : 0.97 ± 0.0; any chaotic : 0.03 ± 0.0; > Team any = winning battles: 4847; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 154; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=31.688062387522496 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.6628674265147; hits/misses (PBA)= 6.779644071185763/3.638872225554889; rounds (PBA)=5.935212957408519;} berserker: {team=any chaotic ; avg hp=-4.662867426514697 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.311937612477504; hits/misses (PBA)= 1.9704059188162368/2.956008798240352; rounds (PBA)=4.957208558288342;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 912.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 261.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32040; other: 0.76 ± 0.01; chaotic evil : 0.24 ± 0.01; > Team other = winning battles: 3782; perfect battles: 0; close-call battles: 2439; > Team chaotic evil = winning battles: 1219; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=other; avg hp=13.834033193361329 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.78484303139372; hits/misses (PBA)= 2.398520295940812/2.9424115176964607; rounds (PBA)=5.9064187162567485;} bandit: {team=other; avg hp=-2.3785242951409717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.4665066986602677;} bugbear #2: {team=chaotic evil ; avg hp=-1.7848430313937214 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.544491101779645; hits/misses (PBA)= 2.2893421315736853/2.803239352129574; rounds (PBA)=5.336332733453309;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18229; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.149370125974805 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.446910617876426; hits/misses (PBA)= 3.451909618076385/5.107178564287143; rounds (PBA)=2.853029394121176;} ancient black dragon: {team=other; avg hp=322.5530893821236 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.1493701259748; hits/misses (PBA)= 8.464507098580285/0.44311137772445514; rounds (PBA)=3.6450709858028394;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 13631.43; crudely normalised: 0% > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18193; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=322.77144571085785 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.1625674865027; hits/misses (PBA)= 8.46890621875625/0.42191561687662466; rounds (PBA)=3.637872425514897;} aboleth: {team=lawful evil ; avg hp=-8.162567486502699 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.228554289142174; hits/misses (PBA)= 3.443511297740452/5.116776644671066; rounds (PBA)=2.8534293141371725;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral= expected rounds to survive: 234.97; crudely normalised: 0% > lawful evil = expected rounds to survive: 6120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11045; Neutral: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ellie: {team=Neutral; avg hp=-6.845630873825235 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0021995600879825; hits/misses (PBA)= 0.33973205358928216/1.002999400119976; rounds (PBA)=1.342731453709258;} young green dragon: {team=lawful evil ; avg hp=134.99780043991203 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.845630873825236; hits/misses (PBA)= 3.149370125974805/1.360127974405119; rounds (PBA)=2.2085582883423314;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 112.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53029; lawful evil : 0.1 ± 0.0; neutral evil : 0.9 ± 0.0; > Team lawful evil = winning battles: 481; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4520; perfect battles: 0; close-call battles: 3655; ------------------------------------------------- Combattants ------------------------------------------------ ice mephit #2: {team=neutral evil ; avg hp=8.899620075984803 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458308338332333; hits/misses (PBA)= 3.030993801239752/3.724855028994201; rounds (PBA)=8.297740451909618;} ice mephit #3: {team=neutral evil ; avg hp=8.90621875624875 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.48630273945211; hits/misses (PBA)= 3.021395720855829/3.6766646670665866; rounds (PBA)=8.276144771045791;} ice mephit #4: {team=neutral evil ; avg hp=8.64007198560288 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.285342931413718; hits/misses (PBA)= 2.9968006398720255/3.700859828034393; rounds (PBA)=8.27134573085383;} hell hound: {team=lawful evil ; avg hp=-0.7890421915616876 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.709658068386325; hits/misses (PBA)= 6.3337332533493305/3.4339132173565288; rounds (PBA)=9.863827234553089;} ice mephit: {team=neutral evil ; avg hp=8.844431113777244 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.559088182363528; hits/misses (PBA)= 3.0601879624075186/3.709658068386323; rounds (PBA)=8.329334133173365;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 122.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30728; any : 0.15 ± 0.01; lawful evil : 0.85 ± 0.01; > Team any = winning battles: 736; perfect battles: 0; close-call battles: 687; > Team lawful evil = winning battles: 4265; perfect battles: 0; close-call battles: 3390; ------------------------------------------------- Combattants ------------------------------------------------ imp #6: {team=lawful evil ; avg hp=4.0807838432313535 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.200959808038393; hits/misses (PBA)= 1.7768446310737853/1.830233953209358; rounds (PBA)=4.075584883023395;} guard #5: {team=any ; avg hp=-1.5096980603879224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.893421315736853; hits/misses (PBA)= 1.4563087382523496/1.7494501099780044; rounds (PBA)=3.241351729654069;} guard #4: {team=any ; avg hp=-1.4435112977404518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.184563087382523; hits/misses (PBA)= 1.5170965806838632/1.7496500699860027; rounds (PBA)=3.309738052389522;} imp: {team=lawful evil ; avg hp=4.169566086782644 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.501499700059988; hits/misses (PBA)= 1.8284343131373726/1.808638272345531; rounds (PBA)=4.100179964007198;} imp #3: {team=lawful evil ; avg hp=4.001999600079984 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.23235352929414; hits/misses (PBA)= 1.7738452309538093/1.7734453109378125; rounds (PBA)=4.0381923615276945;} guard #3: {team=any ; avg hp=-1.4983003399320136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.970205958808238; hits/misses (PBA)= 1.476504699060188/1.7348530293941211; rounds (PBA)=3.2523495300939813;} imp #4: {team=lawful evil ; avg hp=4.274745050989802 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.595880823835232; hits/misses (PBA)= 1.8400319936012797/1.844631073785243; rounds (PBA)=4.145970805838832;} imp #2: {team=lawful evil ; avg hp=4.261547690461907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.29754049190162; hits/misses (PBA)= 1.8010397920415917/1.8630273945210958; rounds (PBA)=4.1481703659268145;} imp #5: {team=lawful evil ; avg hp=4.240151969606079 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.481503699260148; hits/misses (PBA)= 1.8196360727854428/1.8084383123375325; rounds (PBA)=4.098380323935213;} guard: {team=any ; avg hp=-1.4357128574285143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.875224955008998; hits/misses (PBA)= 1.4567086582683464/1.7690461907618475; rounds (PBA)=3.2681463707258547;} guard #2: {team=any ; avg hp=-1.42251549690062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0477904419116175; hits/misses (PBA)= 1.489502099580084/1.7260547890421916; rounds (PBA)=3.25754849030194;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 97.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23112; any : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team any = winning battles: 93; perfect battles: 0; close-call battles: 88; > Team lawful evil = winning battles: 4908; perfect battles: 0; close-call battles: 2903; ------------------------------------------------- Combattants ------------------------------------------------ imp #3: {team=lawful evil ; avg hp=6.766846630673865 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.804039192161568; hits/misses (PBA)= 1.5288942211557688/1.5306938612277545; rounds (PBA)=3.6226754649070187;} guard: {team=any ; avg hp=-2.20875824835033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.835632873425315; hits/misses (PBA)= 1.0309938012397522/1.46750649870026; rounds (PBA)=2.5042991401719656;} guard #3: {team=any ; avg hp=-2.215956808638272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.871425714857029; hits/misses (PBA)= 1.038992201559688/1.4651069786042792; rounds (PBA)=2.5100979804039194;} guard #4: {team=any ; avg hp=-2.1797640471905617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909418116376725; hits/misses (PBA)= 1.035392921415717/1.4593081383723254; rounds (PBA)=2.5006998600279946;} imp #6: {team=lawful evil ; avg hp=6.791441711657669 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82863427314537; hits/misses (PBA)= 1.5310937812437513/1.5318936212757448; rounds (PBA)=3.621875624875025;} guard #2: {team=any ; avg hp=-2.205958808238352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867426514697061; hits/misses (PBA)= 1.037392521495701/1.4783043391321735; rounds (PBA)=2.5206958608278343;} imp: {team=lawful evil ; avg hp=6.716456708658268 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.76504699060188; hits/misses (PBA)= 1.5172965406918617/1.5428914217156569; rounds (PBA)=3.6086782643471307;} imp #4: {team=lawful evil ; avg hp=6.769246150769846 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.840231953609278; hits/misses (PBA)= 1.5368926214757048/1.5328934213157368; rounds (PBA)=3.616476704659068;} imp #5: {team=lawful evil ; avg hp=6.781643671265747 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.812237552489503; hits/misses (PBA)= 1.5266946610677865/1.5680863827234552; rounds (PBA)=3.6410717856428714;} imp #2: {team=lawful evil ; avg hp=6.690461907618476 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.760247950409918; hits/misses (PBA)= 1.529494101179764/1.493501299740052; rounds (PBA)=3.597880423915217;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16953; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 1629; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-2.2779444111177765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.367326534693061; hits/misses (PBA)= 0.7252549490101979/1.2151569686062786; rounds (PBA)=1.9406118776244752;} imp #3: {team=lawful evil ; avg hp=8.303539292141572 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.589482103579284; hits/misses (PBA)= 1.144371125774845/1.120375924815037; rounds (PBA)=2.8790241951609676;} imp: {team=lawful evil ; avg hp=8.32253549290142 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.539292141571686; hits/misses (PBA)= 1.1327734453109377/1.1577684463107378; rounds (PBA)=2.868026394721056;} imp #2: {team=lawful evil ; avg hp=8.375524895020996 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.669266146770646; hits/misses (PBA)= 1.1579684063187363/1.1537692461507698; rounds (PBA)=2.869626074785043;} imp #4: {team=lawful evil ; avg hp=8.317936412717456 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.609078184363128; hits/misses (PBA)= 1.1467706458708258/1.1541691661667666; rounds (PBA)=2.874425114977005;} guard #2: {team=any ; avg hp=-2.2977404519096183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.361527694461108; hits/misses (PBA)= 0.7248550289942012/1.1941611677664468; rounds (PBA)=1.9190161967606478;} imp #6: {team=lawful evil ; avg hp=8.312137572485502 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7690461907618475; hits/misses (PBA)= 1.1689662067586484/1.1531693661267746; rounds (PBA)=2.867626474705059;} guard: {team=any ; avg hp=-2.2569486102779446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.240751849630074; hits/misses (PBA)= 0.6892621475704859/1.222755448910218; rounds (PBA)=1.9124175164967006;} imp #5: {team=lawful evil ; avg hp=8.39872025594881 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656468706258749; hits/misses (PBA)= 1.1625674865026994/1.1399720055988802; rounds (PBA)=2.870425914817037;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 249.73; crudely normalised: 0% > lawful evil = expected rounds to survive: 2662.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21993; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.355128974205159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5092981403719254; hits/misses (PBA)= 0.48470305938812236/1.4629074185162967; rounds (PBA)=2.3099380123975206;} bone devil: {team=lawful evil ; avg hp=131.77784443111378 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.20955808838232; hits/misses (PBA)= 6.36872625474905/4.677864427114577; rounds (PBA)=4.397720455908818;} guard: {team=any ; avg hp=-5.313337332533493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.518896220755849; hits/misses (PBA)= 0.4807038592281544/1.4813037392521495; rounds (PBA)=2.3229354129174165;} guard #4: {team=any ; avg hp=-5.274745050989802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5742851429714055; hits/misses (PBA)= 0.4851029794041192/1.4741051789642072; rounds (PBA)=2.3191361727654467;} guard #3: {team=any ; avg hp=-5.266346730653869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6196760647870425; hits/misses (PBA)= 0.5046990601879624/1.506498700259948; rounds (PBA)=2.3507298540291943;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 43.64; crudely normalised: 0% > lawful evil = expected rounds to survive: 1166.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8648; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 460; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-4.754249150169966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6436712657468506; hits/misses (PBA)= 0.35632873425314937/0.6210757848430314; rounds (PBA)=0.9774045190961808;} commoner #3: {team=any ; avg hp=-5.294741051789642 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4301139772045591; hits/misses (PBA)= 0.16196760647870426/0.28994201159768046; rounds (PBA)=0.45190961807638474;} imp #3: {team=lawful evil ; avg hp=8.833233353329334 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6102779444111177; hits/misses (PBA)= 0.4573085382923415/0.3059388122375525; rounds (PBA)=1.1951609678064388;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.695460907818436; hits/misses (PBA)= 1.887622475504899/0.5520895820835833; rounds (PBA)=1.3877224555088983;} guard #2: {team=any ; avg hp=-4.8124375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6670665866826635; hits/misses (PBA)= 0.3609278144371126/0.6256748650269947; rounds (PBA)=0.9866026794641072;} imp #2: {team=lawful evil ; avg hp=8.867226554689061 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5996800639872024; hits/misses (PBA)= 0.4537092581483703/0.3155368926214757; rounds (PBA)=1.1849630073985202;} commoner: {team=any ; avg hp=-5.176764647070586 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4439112177564487; hits/misses (PBA)= 0.16836632673465307/0.28134373125374923; rounds (PBA)=0.4497100579884023;} imp #4: {team=lawful evil ; avg hp=8.789442111577685 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5824835032993403; hits/misses (PBA)= 0.4513097380523895/0.3113377324535093; rounds (PBA)=1.190761847630474;} bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.245350929814037; hits/misses (PBA)= 2.693261347730454/0.8378324335132974; rounds (PBA)=1.3773245350929815;} commoner #2: {team=any ; avg hp=-5.3241351729654065 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47230553889222154; hits/misses (PBA)= 0.17476504699060189/0.27974405118976203; rounds (PBA)=0.45450909818036395;} imp: {team=lawful evil ; avg hp=8.853029394121176 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6290741851629673; hits/misses (PBA)= 0.45830833833233353/0.31853629274145173; rounds (PBA)=1.194361127774445;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15664; any : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 2109; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.165166966606678 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6550689862027594; hits/misses (PBA)= 0.23635272945410918/0.23215356928614278; rounds (PBA)=0.47110577884423116;} commoner #2: {team=any ; avg hp=-4.1747650469906015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6554689062187562; hits/misses (PBA)= 0.23655268946210758/0.2581483703259348; rounds (PBA)=0.496500699860028;} chain devil: {team=lawful evil ; avg hp=84.9610077984403 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.57628474305139; hits/misses (PBA)= 3.984603079384123/1.3593281343731254; rounds (PBA)=3.008998200359928;} imp #3: {team=lawful evil ; avg hp=6.276144771045791 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3779244151169765; hits/misses (PBA)= 1.1169766046790641/0.6856628674265147; rounds (PBA)=2.291141771645671;} imp #2: {team=lawful evil ; avg hp=6.215156968606279 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.460907818436313; hits/misses (PBA)= 1.1367726454709057/0.6984603079384123; rounds (PBA)=2.3059388122375526;} commoner #3: {team=any ; avg hp=-4.092181563687262 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6342731453709258; hits/misses (PBA)= 0.23595280943811237/0.2435512897420516; rounds (PBA)=0.48170365926814634;} imp: {team=other; avg hp=-4.043391321735653 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.835232953409318; hits/misses (PBA)= 0.6762647470505899/0.264747050589882; rounds (PBA)=0.9410117976404719;} guard: {team=any ; avg hp=-4.497700459908018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.100979804039192; hits/misses (PBA)= 1.0643871225754848/1.0881823635272945; rounds (PBA)=2.1525694861027795;} guard #2: {team=any ; avg hp=-4.5400919816036795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132373525294941; hits/misses (PBA)= 1.0705858828234354/1.0685862827434514; rounds (PBA)=2.1391721655668867;} imp #4: {team=lawful evil ; avg hp=6.242751449710058 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.389722055588882; hits/misses (PBA)= 1.1221755648870226/0.7088582283543291; rounds (PBA)=2.279344131173765;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 61.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 345.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12215; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1499; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-4.158968206358728 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6290741851629674; hits/misses (PBA)= 0.23015396920615877/0.2559488102379524; rounds (PBA)=0.4881023795240952;} guard #2: {team=any ; avg hp=-4.257948410317937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5740851829634073; hits/misses (PBA)= 0.7498500299940012/0.8100379924015197; rounds (PBA)=1.559888022395521;} imp #4: {team=lawful evil ; avg hp=7.773245350929814 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1795640871825634; hits/misses (PBA)= 0.9084183163367326/0.5724855028994201; rounds (PBA)=1.8460307938412317;} commoner #3: {team=any ; avg hp=-4.040991801639672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6294741051789642; hits/misses (PBA)= 0.22795440911817635/0.2561487702459508; rounds (PBA)=0.48530293941211755;} guard: {team=any ; avg hp=-4.324535092981404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.546090781843631; hits/misses (PBA)= 0.7434513097380524/0.8080383923215357; rounds (PBA)=1.5514897020595881;} chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.1377724455109; hits/misses (PBA)= 2.9792041591681664/0.9880023995200959; rounds (PBA)=2.279344131173765;} imp: {team=lawful evil ; avg hp=7.750449910017997 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127574485102979; hits/misses (PBA)= 0.8948210357928414/0.5996800639872025; rounds (PBA)=1.8620275944811038;} imp #3: {team=lawful evil ; avg hp=7.708458308338332 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179764047190562; hits/misses (PBA)= 0.907618476304739/0.5602879424115177; rounds (PBA)=1.8308338332333534;} commoner #2: {team=any ; avg hp=-4.0453909218156365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6236752649470106; hits/misses (PBA)= 0.22975404919016196/0.2571485702859428; rounds (PBA)=0.48890221955608876;} imp #2: {team=lawful evil ; avg hp=7.765446910617876 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203159368126375; hits/misses (PBA)= 0.914617076584683/0.5826834633073386; rounds (PBA)=1.858628274345131;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 24.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 88.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10270; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 33; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.6320735852829433 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8054389122175565; hits/misses (PBA)= 0.3129374125174965/0.6436712657468506; rounds (PBA)=0.9566086782643471;} imp #3: {team=lawful evil ; avg hp=9.397920415916817 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.233953209358129; hits/misses (PBA)= 0.7474505098980204/0.19276144771045792; rounds (PBA)=1.5522895420915817;} imp #2: {team=lawful evil ; avg hp=9.349730053989202 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.205158968206359; hits/misses (PBA)= 0.745250949810038/0.17256548690261947; rounds (PBA)=1.552889422115577;} commoner #2: {team=any ; avg hp=-1.6686662667466508 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7962407518496301; hits/misses (PBA)= 0.3095380923815237/0.6452709458108379; rounds (PBA)=0.9548090381923615;} imp: {team=lawful evil ; avg hp=9.414317136572686 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.264347130573885; hits/misses (PBA)= 0.7570485902819436/0.1801639672065587; rounds (PBA)=1.5520895820835834;} commoner #3: {team=any ; avg hp=-1.6526694661067787 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8312337532493501; hits/misses (PBA)= 0.3165366926614677/0.633873225354929; rounds (PBA)=0.9504099180163967;} imp #4: {team=lawful evil ; avg hp=9.40511897620476 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.249950009998001; hits/misses (PBA)= 0.750249950009998/0.1811637672465507; rounds (PBA)=1.5512897420515896;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 80.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 26.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25425; any : 0.33 ± 0.01; lawful evil : 0.67 ± 0.01; > Team any = winning battles: 1650; perfect battles: 0; close-call battles: 1629; > Team lawful evil = winning battles: 3351; perfect battles: 0; close-call battles: 2625; ------------------------------------------------- Combattants ------------------------------------------------ imp #3: {team=lawful evil ; avg hp=2.2919416116776645 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.157968406318735; hits/misses (PBA)= 2.1503699260147973/0.6192761447710458; rounds (PBA)=2.952609478104379;} commoner #3: {team=any ; avg hp=-0.8260347930413917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.183363327334533; hits/misses (PBA)= 1.1451709658068385/1.1601679664067186; rounds (PBA)=2.4233153369326135;} commoner #7: {team=any ; avg hp=-0.8254349130173965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9962007598480302; hits/misses (PBA)= 1.1065786842631473/1.1477704459108178; rounds (PBA)=2.3839232153569285;} commoner #8: {team=any ; avg hp=-0.8360327934413118 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.126374725054989; hits/misses (PBA)= 1.1251749650069987/1.1165766846630674; rounds (PBA)=2.361127774445111;} imp #2: {team=lawful evil ; avg hp=2.0317936412717454 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.825034993001399; hits/misses (PBA)= 2.0977804439112178/0.5942811437712457; rounds (PBA)=2.8576284743051388;} commoner #4: {team=any ; avg hp=-0.8170365926814637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.141371725654869; hits/misses (PBA)= 1.1431713657268547/1.1197760447910419; rounds (PBA)=2.372725454909018;} commoner #10: {team=any ; avg hp=-0.8678264347130574 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1015796840631875; hits/misses (PBA)= 1.127774445110978/1.1051789642071586; rounds (PBA)=2.35752849430114;} imp: {team=lawful evil ; avg hp=2.212757448510298 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.285542891421716; hits/misses (PBA)= 2.1665666866626676/0.593881223755249; rounds (PBA)=2.937612477504499;} commoner: {team=any ; avg hp=-0.8114377124575085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1815636872625475; hits/misses (PBA)= 1.1589682063587283/1.1121775644871026; rounds (PBA)=2.3995200959808036;} commoner #2: {team=any ; avg hp=-0.8456308738252349 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1455708858228353; hits/misses (PBA)= 1.1305738852229554/1.1307738452309537; rounds (PBA)=2.393121375724855;} commoner #6: {team=any ; avg hp=-0.8434313137372526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.127574485102979; hits/misses (PBA)= 1.1295740851829634/1.1295740851829634; rounds (PBA)=2.3853229354129173;} commoner #5: {team=any ; avg hp=-0.7780443911217756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0935812837432515; hits/misses (PBA)= 1.1135772845430914/1.1625674865026994; rounds (PBA)=2.4023195360927816;} imp #4: {team=lawful evil ; avg hp=2.2917416516696663 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.035992801439711; hits/misses (PBA)= 2.1365726854629075/0.6048790241951609; rounds (PBA)=2.9242151569686063;} commoner #9: {team=any ; avg hp=-0.853629274145171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.074585082983403; hits/misses (PBA)= 1.1183763247350529/1.1431713657268547; rounds (PBA)=2.3879224155168965;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 106.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20865; any : 0.86 ± 0.0; lawful evil : 0.14 ± 0.0; > Team any = winning battles: 4321; perfect battles: 0; close-call battles: 4097; > Team lawful evil = winning battles: 680; perfect battles: 0; close-call battles: 518; ------------------------------------------------- Combattants ------------------------------------------------ commoner #5: {team=any ; avg hp=1.2637472505498901 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1757648470305937; hits/misses (PBA)= 1.1567686462707458/1.1741651669666067; rounds (PBA)=2.5142971405718857;} commoner #4: {team=any ; avg hp=1.2561487702459508 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.155168966206759; hits/misses (PBA)= 1.1501699660067985/1.1675664867026594; rounds (PBA)=2.5032993401319734;} commoner #3: {team=any ; avg hp=1.2305538892221555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.181363727254549; hits/misses (PBA)= 1.1659668066386724/1.1775644871025794; rounds (PBA)=2.532893421315737;} commoner #8: {team=any ; avg hp=1.2601479704059189 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.216356728654269; hits/misses (PBA)= 1.1711657668466307/1.162367526494701; rounds (PBA)=2.527894421115777;} imp #3: {team=lawful evil ; avg hp=-0.6670665866826635 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.137772445510898; hits/misses (PBA)= 1.6252749450109978/0.47390521895620874; rounds (PBA)=2.147370525894821;} commoner #9: {team=any ; avg hp=1.3083383323335334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.232153569286143; hits/misses (PBA)= 1.1739652069586082/1.1649670065986804; rounds (PBA)=2.515496900619876;} commoner #10: {team=any ; avg hp=1.291741651669666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2345530893821235; hits/misses (PBA)= 1.1843631273745252/1.1581683663267346; rounds (PBA)=2.5226954609078183;} imp: {team=lawful evil ; avg hp=-0.675864827034593 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.111777644471106; hits/misses (PBA)= 1.6130773845230955/0.4999000199960008; rounds (PBA)=2.1605678864227156;} commoner: {team=any ; avg hp=1.2609478104379124 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1681663667266546; hits/misses (PBA)= 1.1645670865826834/1.1961607678464308; rounds (PBA)=2.5496900619876026;} commoner #6: {team=any ; avg hp=1.3119376124775044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.218156368726255; hits/misses (PBA)= 1.1559688062387523/1.1899620075984803; rounds (PBA)=2.532093581283743;} commoner #7: {team=any ; avg hp=1.186362727454509 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1871625674865025; hits/misses (PBA)= 1.1589682063587283/1.171765646870626; rounds (PBA)=2.5160967806438714;} imp #2: {team=lawful evil ; avg hp=-0.6896620675864827 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.113177364527095; hits/misses (PBA)= 1.6210757848430315/0.4881023795240952; rounds (PBA)=2.1565686862627476;} commoner #2: {team=any ; avg hp=1.2673465306938612 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.26374725054989; hits/misses (PBA)= 1.1865626874625075/1.156368726254749; rounds (PBA)=2.5216956608678265;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1758; Sum of rounds: 15749; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1757; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.506257110352673 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.587030716723549; hits/misses (PBA)= 1.2292377701934016/7.039817974971559; rounds (PBA)=8.26905574516496;} centaur: {team=neutral good ; avg hp=49.56143344709898 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.48236632536974; hits/misses (PBA)= 9.800341296928327/6.600113765642776; rounds (PBA)=8.958475540386804;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1294; Sum of rounds: 11590; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1293; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.387171561051004 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.631375579598146; hits/misses (PBA)= 1.258887171561051/6.986862442040185; rounds (PBA)=8.245749613601236;} centaur: {team=neutral good ; avg hp=49.5919629057187 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.387171561051; hits/misses (PBA)= 9.815301391035549/6.5649149922720245; rounds (PBA)=8.956723338485316;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1425; Sum of rounds: 12655; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1424; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=49.52982456140351 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.5059649122807; hits/misses (PBA)= 9.783157894736842/6.440701754385965; rounds (PBA)=8.880701754385965;} Austin: {team=unassigned mercenaries; avg hp=-5.5164912280701754 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.566315789473684; hits/misses (PBA)= 1.2336842105263157/6.9171929824561404; rounds (PBA)=8.150877192982456;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1202; Sum of rounds: 10750; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1201; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=49.579866888519135 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.38019966722129; hits/misses (PBA)= 9.817803660565724/6.52495840266223; rounds (PBA)=8.94342762063228;} Austin: {team=unassigned mercenaries; avg hp=-5.421797004991681 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.6173044925124795; hits/misses (PBA)= 1.2612312811980033/6.9700499168053245; rounds (PBA)=8.231281198003328;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1456; Sum of rounds: 12941; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1455; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.392170329670329 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.607829670329671; hits/misses (PBA)= 1.2520604395604396/6.916208791208791; rounds (PBA)=8.16826923076923;} centaur: {team=neutral good ; avg hp=49.57692307692308 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.38804945054945; hits/misses (PBA)= 9.83173076923077/6.396978021978022; rounds (PBA)=8.88804945054945;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 991.74; crudely normalised: 0% > neutral good = expected rounds to survive: -3600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1733; Sum of rounds: 15698; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 1732; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Austin: {team=unassigned mercenaries; avg hp=-5.289094056549336 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= -4.477207155222158; hits/misses (PBA)= 1.222735141373341/7.088863242931333; rounds (PBA)=8.311598384304673;} centaur: {team=neutral good ; avg hp=49.448355452971725 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.26312752452395; hits/misses (PBA)= 9.825735718407387/6.7328332371609925; rounds (PBA)=9.058280438545875;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 12720.0; crudely normalised: 0% > lawful good = expected rounds to survive: 488.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15256; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=other; avg hp=210.62907418516298 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.48050389922015; hits/misses (PBA)= 6.7714457108578285/0.3447310537892421; rounds (PBA)=3.0505898820235955;} Austin: {team=lawful good ; avg hp=-8.480503899220157 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3709258148370327; hits/misses (PBA)= 0.4287142571485703/1.6864627074585083; rounds (PBA)=2.1151769646070786;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10046; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-7.216756648670266 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.590481903619276; hits/misses (PBA)= 0.6802639472105579/0.2995400919816037; rounds (PBA)=0.48990201959608076;} druid: {team=any ; avg hp=-7.401919616076785 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5438912217556489; hits/misses (PBA)= 0.39592081583683264/0.644871025794841; rounds (PBA)=1.0407918416316737;} adult brass dragon: {team=chaotic good ; avg hp=171.00259948010398 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.48170365926815; hits/misses (PBA)= 3.644271145770846/0.1957608478304339; rounds (PBA)=2.0087982403519296;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28534293141371725;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.36312737452509497;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3515296940611878;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20355928814237154;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20355928814237154;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19376124775044992;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20415916816636673;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6048790241951609;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19696060787842432;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35292941411717654;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33193361327734455;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3151369726054789;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20335932813437313;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19636072785442912;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1951609678064387;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: -5760.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 677.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48310; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.16156768646272 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.0875824835033; hits/misses (PBA)= 8.03499300139972/9.812837432513497; rounds (PBA)=9.66006798640272;} Aamanee: {team=unassigned mercenaries; avg hp=-4.087582483503299 (from 64); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.16156768646270747; hits/misses (PBA)= 0.8884223155368927/7.835432913417317; rounds (PBA)=8.723855228954209;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -48.89; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67153; neutral evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=29.378124375124976 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.414917016596682; hits/misses (PBA)= 4.9578084383123375/7.470105978804239; rounds (PBA)=13.427914417116577;} Terence Howard: {team=unassigned mercenaries; avg hp=-2.4149170165966805 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= -7.378124375124975; hits/misses (PBA)= 5.8984203159368125/5.9048190361927615; rounds (PBA)=11.803239352129575;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21724; neutral evil : 0.0 ± 0.0; Neutral Good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-4.032393521295741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.536892621475705; hits/misses (PBA)= 1.1261747650469907/1.6604679064187162; rounds (PBA)=2.7866426714657067;} vampire: {team=lawful evil ; avg hp=142.03559288142372 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.345530893821234; hits/misses (PBA)= 5.9330133973205355/1.299740051989602; rounds (PBA)=4.343931213757249;} Terence Howard: {team=Neutral Good; avg hp=-3.8202359528094383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.0653869226154769; hits/misses (PBA)= 0.8902219556088782/1.5026994601079784; rounds (PBA)=2.392921415716857;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 143.35; crudely normalised: 0% > lawful evil = expected rounds to survive: -5760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14717; Neutral Good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Terence Howard: {team=Neutral Good; avg hp=-4.122975404919016 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.03079384123175365; hits/misses (PBA)= 0.19816036792641473/1.867626474705059; rounds (PBA)=2.0657868426314736;} vampire: {team=lawful evil ; avg hp=144.03079384123174 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.122975404919018; hits/misses (PBA)= 3.1071785642871426/1.3439312137572486; rounds (PBA)=2.9428114377124577;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 75.0; crudely normalised: 0% > any non-good = expected rounds to survive: 216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21980; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1044; ------------------------------------------------- Combattants ------------------------------------------------ cultist #4: {team=any non-good ; avg hp=7.841631673665267 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.798440311937613; hits/misses (PBA)= 2.0445910817836435/1.0991801639672065; rounds (PBA)=3.925614877024595;} cultist #6: {team=any non-good ; avg hp=7.895220955808838 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.826434713057388; hits/misses (PBA)= 2.060987802439512/1.1171765646870626; rounds (PBA)=3.9086182763447312;} cultist: {team=any non-good ; avg hp=7.834433113377324 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.601679664067186; hits/misses (PBA)= 2.00999800039992/1.1075784843031393; rounds (PBA)=3.9008198360327935;} cultist #5: {team=any non-good ; avg hp=7.797840431913618 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.837032593481304; hits/misses (PBA)= 2.053389322135573/1.0921815636872625; rounds (PBA)=3.913217356528694;} cultist #2: {team=any non-good ; avg hp=7.85882823435313 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.722855428914217; hits/misses (PBA)= 2.0371925614877027/1.1005798840231953; rounds (PBA)=3.908018396320736;} druid #2: {team=any ; avg hp=-2.2799440111977605 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4649070185962807; hits/misses (PBA)= 0.9548090381923615/1.8482303539292142; rounds (PBA)=2.8030393921215757;} cultist #3: {team=any non-good ; avg hp=7.880023995200959 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.781643671265746; hits/misses (PBA)= 2.0475904819036193/1.121375724855029; rounds (PBA)=3.924015196960608;} druid: {team=any ; avg hp=-2.2881423715256948 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4271145770845832; hits/misses (PBA)= 0.9492101579684064/1.87122575484903; rounds (PBA)=2.8204359128174366;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 75.0; crudely normalised: 0% > any non-good = expected rounds to survive: 216.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21972; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 1049; ------------------------------------------------- Combattants ------------------------------------------------ cultist #3: {team=any non-good ; avg hp=7.860827834433113 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754649070185963; hits/misses (PBA)= 2.05498900219956/1.1067786442711458; rounds (PBA)=3.9338132373525294;} cultist #2: {team=any non-good ; avg hp=7.848630273945211 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754849030193961; hits/misses (PBA)= 2.04499100179964/1.0985802839432113; rounds (PBA)=3.9288142371525696;} cultist #4: {team=any non-good ; avg hp=7.8678264347130575 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.898020395920815; hits/misses (PBA)= 2.066786642671466/1.0931813637272545; rounds (PBA)=3.9158168366326733;} druid: {team=any ; avg hp=-2.3319336132773447 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4409118176364726; hits/misses (PBA)= 0.9514097180563887/1.8768246350729854; rounds (PBA)=2.8282343531293743;} cultist #5: {team=any non-good ; avg hp=7.797040591881624 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.613477304539092; hits/misses (PBA)= 2.027394521095781/1.10497900419916; rounds (PBA)=3.9302139572085584;} druid #2: {team=any ; avg hp=-2.2821435712857427 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.416116776644671; hits/misses (PBA)= 0.9596080783843232/1.8570285942811438; rounds (PBA)=2.816636672665467;} cultist #6: {team=any non-good ; avg hp=7.882223555288943 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.838632273545292; hits/misses (PBA)= 2.0591881623675263/1.108378324335133; rounds (PBA)=3.9054189162167567;} cultist: {team=any non-good ; avg hp=7.886422715456908 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754449110177964; hits/misses (PBA)= 2.0387922415516897/1.1195760847830434; rounds (PBA)=3.9248150369926016;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 37.5; crudely normalised: 0% > any non-good = expected rounds to survive: 432.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12446; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 104; ------------------------------------------------- Combattants ------------------------------------------------ cultist #5: {team=any non-good ; avg hp=8.68626274745051 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.963207358528295; hits/misses (PBA)= 1.03499300139972/0.5652869426114777; rounds (PBA)=2.118376324735053;} cultist #4: {team=any non-good ; avg hp=8.650269946010798 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.913417316536693; hits/misses (PBA)= 1.0205958808238351/0.5578884223155369; rounds (PBA)=2.1109778044391123;} cultist #6: {team=any non-good ; avg hp=8.631673665266947 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.84503099380124; hits/misses (PBA)= 1.0213957208558289/0.5568886222755449; rounds (PBA)=2.11997600479904;} cultist #3: {team=any non-good ; avg hp=8.635472905418917 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.813437312537492; hits/misses (PBA)= 1.01499700059988/0.5480903819236153; rounds (PBA)=2.1247750449910017;} cultist #2: {team=any non-good ; avg hp=8.623075384923016 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.691061787642472; hits/misses (PBA)= 0.9846030793841232/0.5654869026194761; rounds (PBA)=2.1287742451509697;} druid: {team=any ; avg hp=-2.320735852829434 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119776044791042; hits/misses (PBA)= 0.594881023795241/1.2657468506298741; rounds (PBA)=1.860627874425115;} cultist: {team=any non-good ; avg hp=8.653469306138772 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.094581083783243; hits/misses (PBA)= 1.0525894821035793/0.5370925814837033; rounds (PBA)=2.129574085182963;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1960.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2753.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41434; neutral : 0.29 ± 0.01; chaotic evil : 0.71 ± 0.01; > Team neutral = winning battles: 1474; perfect battles: 0; close-call battles: 1288; > Team chaotic evil = winning battles: 3527; perfect battles: 0; close-call battles: 3527; ------------------------------------------------- Combattants ------------------------------------------------ ogre #6: {team=chaotic evil ; avg hp=8.914617076584683 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.099780043991203; hits/misses (PBA)= 2.241351729654069/2.239352129574085; rounds (PBA)=4.711057788442312;} ogre #7: {team=chaotic evil ; avg hp=9.630273945210957 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.049590081983602; hits/misses (PBA)= 2.237352529494101/2.2335532893421317; rounds (PBA)=4.710657868426315;} ogre: {team=chaotic evil ; avg hp=9.422715456908618 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.319136172765447; hits/misses (PBA)= 2.178364327134573/2.2383523295340932; rounds (PBA)=4.655868826234753;} ogre #5: {team=chaotic evil ; avg hp=9.792041591681663 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.452909418116377; hits/misses (PBA)= 2.2609478104379126/2.2665466906618676; rounds (PBA)=4.760447910417916;} stone giant #2: {team=neutral ; avg hp=2.1721655668866227 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.88642271545692; hits/misses (PBA)= 9.951809638072385/0.5998800239952009; rounds (PBA)=5.404319136172766;} ogre #2: {team=chaotic evil ; avg hp=9.36632673465307 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.347930413917215; hits/misses (PBA)= 2.253149370125975/2.1965606878624273; rounds (PBA)=4.678664267146571;} ogre #8: {team=chaotic evil ; avg hp=8.954009198160367 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.760847830433914; hits/misses (PBA)= 2.212357528494301/2.221355728854229; rounds (PBA)=4.673865226954609;} ogre #4: {team=chaotic evil ; avg hp=9.091981603679264 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.791841631673666; hits/misses (PBA)= 2.2185562887422514/2.2133573285342933; rounds (PBA)=4.663867226554689;} stone giant: {team=neutral ; avg hp=2.162967406518696 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.00359928014396; hits/misses (PBA)= 9.83243351329734/0.6152769446110777; rounds (PBA)=5.34873025394921;} ogre #3: {team=chaotic evil ; avg hp=8.938012397520495 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.842831433713258; hits/misses (PBA)= 2.226154769046191/2.224155168966207; rounds (PBA)=4.690461907618476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant #2: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=other; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} gelatinous cube: {team=other; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blink dog #2: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2501499700059988;} blink dog #3: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} blink dog #4: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} blink dog: {team=lawful good ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 4161.56; crudely normalised: 0% > other= expected rounds to survive: 5346.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4026; Sum of rounds: 58027; > Team any evil = winning battles: 3633; perfect battles: 0; close-call battles: 3311; > Team other = winning battles: 392; perfect battles: 0; close-call battles: 392; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=any evil ; avg hp=95.71187282662693 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 733.7461500248386; hits/misses (PBA)= 39.01664182811724/2.061102831594635; rounds (PBA)=14.29905613512171;} druid: {team=other; avg hp=-8.773969200198708 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45976154992548435;} rakshasa: {team=other; avg hp=-9.06234475906607 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.081222056631894; hits/misses (PBA)= 6.00173869846001/11.128415300546449; rounds (PBA)=8.565325384997516;} berserker #2: {team=other; avg hp=-8.94287133631396 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.311475409836065; hits/misses (PBA)= 0.994535519125683/1.9197714853452559; rounds (PBA)=2.9143070044709387;} berserker: {team=other; avg hp=-8.95057128663686 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.574764033780427; hits/misses (PBA)= 1.0084451068057625/1.9155489319423746; rounds (PBA)=2.923994038748137;} adult red dragon: {team=other; avg hp=-3.3504719324391457 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.8936910084451; hits/misses (PBA)= 27.95926477893691/12.745653253849975; rounds (PBA)=13.63785394932936;} unicorn: {team=other; avg hp=-9.207898658718332 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.326130153999006; hits/misses (PBA)= 2.6388474913065076/3.46100347739692; rounds (PBA)=3.049925484351714;} archmage: {team=other; avg hp=-9.603825136612022 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785146547441629; hits/misses (PBA)= 1.9970193740685545/4.392200695479384; rounds (PBA)=6.389220069547938;} lich: {team=any evil ; avg hp=-6.815946348733234 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.004719324391456; hits/misses (PBA)= 1.542722305017387/0.08718330849478391; rounds (PBA)=1.6299056135121708;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2742.86; crudely normalised: 0% > lawful good = expected rounds to survive: 128.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14033; unaligned : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 533; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #8: {team=unaligned ; avg hp=22.410717856428715 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032993401319736; hits/misses (PBA)= 0.7678464307138573/1.1875624875024995; rounds (PBA)=2.400919816036793;} silver dragon wyrmling: {team=lawful good ; avg hp=-4.243551289742052 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.957208558288343; hits/misses (PBA)= 1.3515296940611878/0.9590081983603279; rounds (PBA)=2.310537892421516;} swarm of ravens #6: {team=unaligned ; avg hp=22.19776044791042 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.077784443111378; hits/misses (PBA)= 0.76624675064987/1.1611677664467106; rounds (PBA)=2.3919216156768646;} swarm of ravens #2: {team=unaligned ; avg hp=22.437312537492502 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120575884823036; hits/misses (PBA)= 0.7778444311137772/1.1733653269346132; rounds (PBA)=2.396920615876825;} swarm of ravens #3: {team=unaligned ; avg hp=22.276944611077784 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.994401119776045; hits/misses (PBA)= 0.77124575084983/1.1629674065186963; rounds (PBA)=2.3963207358528296;} swarm of ravens #4: {team=unaligned ; avg hp=22.351729654069185 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.110977804439112; hits/misses (PBA)= 0.7820435912817436/1.163367326534693; rounds (PBA)=2.3845230953809238;} swarm of ravens: {team=unaligned ; avg hp=22.45490901819636 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2967406518696265; hits/misses (PBA)= 0.7938412317536493/1.1705658868226354; rounds (PBA)=2.3849230153969208;} swarm of ravens #5: {team=unaligned ; avg hp=22.46390721855629 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.404519096180763; hits/misses (PBA)= 0.8060387922415517/1.1615676864627074; rounds (PBA)=2.4053189362127574;} swarm of ravens #7: {team=unaligned ; avg hp=22.449510097980404 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.205558888222355; hits/misses (PBA)= 0.7848430313937212/1.1721655668866227; rounds (PBA)=2.3849230153969208;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 137.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27282; other: 0.77 ± 0.01; neutral evil : 0.23 ± 0.01; > Team other = winning battles: 3847; perfect battles: 0; close-call battles: 2936; > Team neutral evil = winning battles: 1154; perfect battles: 0; close-call battles: 952; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=other; avg hp=3.8234353129374123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6622675464907015; hits/misses (PBA)= 1.3719256148770247/1.6796640671865626; rounds (PBA)=3.5628874225154967;} goblin #3: {team=neutral evil ; avg hp=-1.2705458908218357 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.018396320735853; hits/misses (PBA)= 1.596880623875225/1.2473505298940213; rounds (PBA)=2.9342131573685264;} goblin #2: {team=neutral evil ; avg hp=-1.3077384523095381 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.924215156968605; hits/misses (PBA)= 1.5650869826034792/1.2371525694861027; rounds (PBA)=2.896020795840832;} bandit #4: {team=other; avg hp=3.7850429914017196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.65126974605079; hits/misses (PBA)= 1.3553289342131574/1.6686662667466508; rounds (PBA)=3.542091581683663;} goblin #4: {team=neutral evil ; avg hp=-1.2499500099980003 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.156768646270747; hits/misses (PBA)= 1.6022795440911817/1.2589482103579284; rounds (PBA)=2.9518096380723855;} bandit: {team=other; avg hp=3.748850229954009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.568686262747451; hits/misses (PBA)= 1.3541291741651669/1.676864627074585; rounds (PBA)=3.5256948610277945;} bandit #5: {team=other; avg hp=3.6688662267546492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.508498300339932; hits/misses (PBA)= 1.3307338532293542/1.6226754649070185; rounds (PBA)=3.488502299540092;} bandit #2: {team=other; avg hp=3.8384323135372926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.728054389122176; hits/misses (PBA)= 1.3667266546690662/1.6746650669866028; rounds (PBA)=3.55748850229954;} goblin: {team=neutral evil ; avg hp=-1.2905418916216758 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.035992801439711; hits/misses (PBA)= 1.5982803439312137/1.2465506898620275; rounds (PBA)=2.934613077384523;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 137.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27215; other: 0.77 ± 0.01; neutral evil : 0.23 ± 0.01; > Team other = winning battles: 3875; perfect battles: 0; close-call battles: 2957; > Team neutral evil = winning battles: 1126; perfect battles: 0; close-call battles: 929; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-1.3493301339732053 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.892021595680864; hits/misses (PBA)= 1.5544891021795642/1.241751649670066; rounds (PBA)=2.8814237152569486;} bandit #3: {team=other; avg hp=3.8354329134173164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.635872825434913; hits/misses (PBA)= 1.3565286942611479/1.6484703059388122; rounds (PBA)=3.5250949810037993;} bandit: {team=other; avg hp=3.7990401919616077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6172765446910615; hits/misses (PBA)= 1.3505298940211958/1.6780643871225756; rounds (PBA)=3.534093181363727;} bandit #2: {team=other; avg hp=3.9692061587682463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.748250349930014; hits/misses (PBA)= 1.3859228154369125/1.7106578684263147; rounds (PBA)=3.6266746650669868;} bandit #5: {team=other; avg hp=3.7628474305138973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.666066786642672; hits/misses (PBA)= 1.3565286942611479/1.6400719856028794; rounds (PBA)=3.5314937012597483;} bandit #4: {team=other; avg hp=3.8004399120175965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5706858628274345; hits/misses (PBA)= 1.3479304139172166/1.6804639072185563; rounds (PBA)=3.5566886622675464;} goblin: {team=neutral evil ; avg hp=-1.2931413717256548 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.897020595880823; hits/misses (PBA)= 1.5672865426914617/1.2655468906218756; rounds (PBA)=2.9238152369526094;} goblin #2: {team=neutral evil ; avg hp=-1.3169366126774644 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08618276344731; hits/misses (PBA)= 1.5890821835632873/1.2795440911817637; rounds (PBA)=2.958008398320336;} goblin #3: {team=neutral evil ; avg hp=-1.27874425114977 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.957808438312338; hits/misses (PBA)= 1.5796840631873625/1.2673465306938612; rounds (PBA)=2.933013397320536;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24375124975005;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25374925014997;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 624.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 990.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33605; unaligned : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team unaligned = winning battles: 96; perfect battles: 0; close-call battles: 91; > Team chaotic evil = winning battles: 4905; perfect battles: 0; close-call battles: 3148; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #3: {team=chaotic evil ; avg hp=17.060187962407518 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.40311937612478; hits/misses (PBA)= 2.9242151569686063/1.5960807838432314; rounds (PBA)=5.4863027394521096;} saber-toothed tiger: {team=unaligned ; avg hp=-5.793441311737652 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.516696660667865; hits/misses (PBA)= 1.5286942611477705/2.4233153369326135; rounds (PBA)=3.9584083183363328;} saber-toothed tiger #3: {team=unaligned ; avg hp=-5.902819436112777 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23135372925415; hits/misses (PBA)= 1.508898220355929/2.4293141371725655; rounds (PBA)=3.945610877824435;} saber-toothed tiger #2: {team=unaligned ; avg hp=-5.780243951209758 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.98380323935213; hits/misses (PBA)= 1.4887022595480903/2.414117176564687; rounds (PBA)=3.9104179164167165;} bugbear #2: {team=chaotic evil ; avg hp=17.571685662867427 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.07818436312738; hits/misses (PBA)= 3.005998800239952/1.6126774645070985; rounds (PBA)=5.5320935812837435;} bugbear #4: {team=chaotic evil ; avg hp=16.962007598480305 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.199160167966404; hits/misses (PBA)= 2.9218156368726254/1.57248550289942; rounds (PBA)=5.454709058188362;} bugbear: {team=chaotic evil ; avg hp=17.39272145570886 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.68546290741852; hits/misses (PBA)= 2.9634073185362926/1.6056788642271547; rounds (PBA)=5.548090381923616;} bugbear #5: {team=chaotic evil ; avg hp=17.28154369126175 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.110577884423115; hits/misses (PBA)= 2.9898020395920817/1.571485702859428; rounds (PBA)=5.499100179964008;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 416.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1485.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22246; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1101; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger #2: {team=unaligned ; avg hp=-6.139172165566887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.020795840831834; hits/misses (PBA)= 0.9426114777044591/1.8844231153769246; rounds (PBA)=2.827034593081384;} saber-toothed tiger: {team=unaligned ; avg hp=-6.06378724255149 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.800239952009598; hits/misses (PBA)= 0.9284143171365726/1.9098180363927215; rounds (PBA)=2.838232353529294;} bugbear #2: {team=chaotic evil ; avg hp=23.020795840831834 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.106578684263148; hits/misses (PBA)= 1.9774045190961809/1.0603879224155168; rounds (PBA)=3.9986002799440112;} bugbear #4: {team=chaotic evil ; avg hp=22.99500099980004 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.99640071985603; hits/misses (PBA)= 1.9732053589282144/1.0717856428714256; rounds (PBA)=4.003799240151969;} bugbear #5: {team=chaotic evil ; avg hp=23.16976604679064 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.590681863627275; hits/misses (PBA)= 2.0107978404319136/1.0897820435912817; rounds (PBA)=4.002199560087982;} bugbear: {team=chaotic evil ; avg hp=22.98220355928814 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.3623275344931; hits/misses (PBA)= 1.9964007198560287/1.0401919616076785; rounds (PBA)=3.9932013597280545;} bugbear #3: {team=chaotic evil ; avg hp=23.01119776044791 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.146970605878824; hits/misses (PBA)= 1.9770045990801839/1.0709858028394321; rounds (PBA)=4.00499900019996;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -10320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 228.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5267; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=-12.08998200359928 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5206958608278345; hits/misses (PBA)= 0.04259148170365927/0.8240351929614077; rounds (PBA)=0.8666266746650669;} Cthulhu: {team=beyond; avg hp=773.4793041391722 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.08998200359928; hits/misses (PBA)= 1.0/0.05678864227154569; rounds (PBA)=1.0531893621275745;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 258.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19945; chaotic evil : 0.91 ± 0.0; neutral evil : 0.09 ± 0.0; > Team chaotic evil = winning battles: 4557; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 444; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-3.9498100379924015 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.759848030393921; hits/misses (PBA)= 1.4029194161167766/1.1559688062387523; rounds (PBA)=2.6476704659068186;} orc: {team=chaotic evil ; avg hp=8.240151969606078 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.949810037992403; hits/misses (PBA)= 2.638872225554889/0.28394321135772843; rounds (PBA)=3.8340331933613276;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1255.38; crudely normalised: 0% > chaotic good = expected rounds to survive: 1180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36012; neutral evil : 0.84 ± 0.01; chaotic good : 0.16 ± 0.01; > Team neutral evil = winning battles: 4188; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 813; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=21.60247950409918 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.523495300939814; hits/misses (PBA)= 4.604679064187162/1.4923015396920616; rounds (PBA)=6.934413117376525;} pegasus: {team=chaotic good ; avg hp=-3.5234953009398122 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.39752049590082; hits/misses (PBA)= 4.028394321135773/1.721855628874225; rounds (PBA)=5.9128174365126975;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2486796.88; crudely normalised: 0% > unaligned = expected rounds to survive: 338015.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30006; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=-235523.724855029 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/14.019196160767846; rounds (PBA)=2.9968006398720255;} tarrasque #3: {team=unaligned ; avg hp=-235523.74425114976 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/14.053189362127574; rounds (PBA)=3.009598080383923;} tarrasque: {team=unaligned ; avg hp=-235523.72705458908 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/14.143171365726854; rounds (PBA)=3.025394921015797;} tarrasque #5: {team=unaligned ; avg hp=-235523.80223955208 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/13.955208958208358; rounds (PBA)=2.992001599680064;} tarrasque #4: {team=unaligned ; avg hp=-235523.6972605479 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/13.829234153169367; rounds (PBA)=2.97620475904819;} Azathoth: {team=beyond; avg hp=100000000000.0 (from 100000000000); avg healing spells left=100.0 (from 100); damage done (per battle average)= 1180998.6956608677; hits/misses (PBA)= 5.0/0.0; rounds (PBA)=6.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 45.0; crudely normalised: 0% > evil= expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18655; any : 0.86 ± 0.0; evil: 0.14 ± 0.0; > Team any = winning battles: 4311; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 690; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-0.5730853829234153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.012597480503899; hits/misses (PBA)= 1.493501299740052/0.785242951409718; rounds (PBA)=2.416716656668666;} acolyte: {team=any ; avg hp=4.987402519496101 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5730853829234155; hits/misses (PBA)= 1.7020595880823834/0.9392121575684863; rounds (PBA)=3.5032993401319734;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3345; Sum of rounds: 38001; > Team neutral good = winning battles: 3344; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dargon = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-132.6185351270553 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 881.1644245142003; hits/misses (PBA)= 28.601793721973095/24.382959641255606; rounds (PBA)=10.597010463378176;} ancient gold dragon: {team=lawful good ; avg hp=-48.475037369207776 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.4086696562033; hits/misses (PBA)= 9.646935724962631/7.509118086696562; rounds (PBA)=5.718684603886397;} balor: {team=chaotic evil ; avg hp=-40.647832585949175 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.18624813153961; hits/misses (PBA)= 0.8729446935724963/1.446935724962631; rounds (PBA)=1.1599402092675635;} pit fiend: {team=lawful evil ; avg hp=-53.411958146487294 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.17189835575486; hits/misses (PBA)= 4.495964125560538/7.2385650224215246; rounds (PBA)=2.9336322869955156;} pit fiend #2: {team=lawful evil ; avg hp=-51.837070254110614 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.47384155455904; hits/misses (PBA)= 4.579970104633782/7.26576980568012; rounds (PBA)=2.961434977578475;} Dargon: {team=Dargon; avg hp=-60.747683109118086 (from 296); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.85739910313902; hits/misses (PBA)= 2.6633781763826607/0.14170403587443947; rounds (PBA)=2.8050822122571;} ancient black dragon: {team=chaotic evil ; avg hp=-45.17787742899851 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.70074738415546; hits/misses (PBA)= 5.418535127055306/6.915097159940209; rounds (PBA)=4.111210762331838;} Bekir: {team=Berkay; avg hp=-20.80866965620329 (from 88); avg healing spells left=2.9862481315396114 (from 3); damage done (per battle average)= 1.4475336322869956; hits/misses (PBA)= 0.06666666666666667/0.003288490284005979; rounds (PBA)=0.06995515695067264;} Harun: {team=Berkay; avg hp=-30.389536621823616 (from 95); avg healing spells left=4.993423019431988 (from 5); damage done (per battle average)= 1.584155455904335; hits/misses (PBA)= 0.09955156950672646/0.030493273542600896; rounds (PBA)=0.13004484304932734;} Ling Tian: {team=neutral good; avg hp=699.7907324364724 (from 700); avg healing spells left=2.6499252615844546 (from 3); damage done (per battle average)= 1646.7683109118086; hits/misses (PBA)= 10.181165919282511/0.5082212257100149; rounds (PBA)=10.689387144992526;} Xuanyuan Dia Wu: {team=neutral good; avg hp=425.23168908819133 (from 596); avg healing spells left=1.9973094170403587 (from 2); damage done (per battle average)= 629.9973094170404; hits/misses (PBA)= 5.261883408071749/0.27204783258594917; rounds (PBA)=11.360239162929746;} Berkay: {team=Berkay; avg hp=-36.51778774289985 (from 100); avg healing spells left=2.8319880418535126 (from 3); damage done (per battle average)= 5.391031390134529; hits/misses (PBA)= 0.25052316890881915/0.011659192825112108; rounds (PBA)=0.2621823617339312;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3839; Sum of rounds: 39975; > Team neutral good = winning battles: 3838; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-30.773638968481375 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.578796561604584; hits/misses (PBA)= 1.605365980724147/1.2099505079447772; rounds (PBA)=1.407658244334462;} pit fiend: {team=lawful evil ; avg hp=-55.90830945558739 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.92550143266476; hits/misses (PBA)= 6.075019536337588/3.9588434488147954; rounds (PBA)=2.508465746288096;} pit fiend #2: {team=lawful evil ; avg hp=-55.55352956499088 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.32821047147695; hits/misses (PBA)= 5.983068507423808/3.9653555613441; rounds (PBA)=2.487106017191977;} ancient black dragon: {team=chaotic evil ; avg hp=-41.883563427976036 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.3717113831727; hits/misses (PBA)= 6.808283407137275/2.5089867152904404; rounds (PBA)=3.1057567074759054;} Berkay: {team=Berkay; avg hp=-42.59807241469132 (from 100); avg healing spells left=2.6811669705652514 (from 3); damage done (per battle average)= 10.7574889294087; hits/misses (PBA)= 0.49413909872362594/0.021620213597290962; rounds (PBA)=0.5157593123209169;} Xuanyuan Dia Wu: {team=neutral good; avg hp=425.39749934878876 (from 596); avg healing spells left=1.9968741859859338 (from 2); damage done (per battle average)= 523.0778848658505; hits/misses (PBA)= 4.368585569158635/0.22662151601979683; rounds (PBA)=10.412867934357905;} Harun: {team=Berkay; avg hp=-43.69705652513675 (from 95); avg healing spells left=4.991924980463662 (from 5); damage done (per battle average)= 3.2565772336545975; hits/misses (PBA)= 0.2086480854389164/0.07033081531648867; rounds (PBA)=0.27897890075540505;} Bekir: {team=Berkay; avg hp=-20.63662412086481 (from 88); avg healing spells left=2.9700442823651994 (from 3); damage done (per battle average)= 2.182339150820526; hits/misses (PBA)= 0.10002604845011721/0.006251628028132326; rounds (PBA)=0.10627767647824954;} tarrasque: {team=unaligned ; avg hp=-132.77650429799428 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 894.5665537900495; hits/misses (PBA)= 29.231570721542067/19.028392810627768; rounds (PBA)=9.651992706433967;} ancient gold dragon: {team=lawful good ; avg hp=-49.275853086741336 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.50794477728576; hits/misses (PBA)= 10.285491013284709/4.147955196665799; rounds (PBA)=4.8111487366501695;} Ling Tian: {team=neutral good; avg hp=699.8176608491794 (from 700); avg healing spells left=2.6506902839281063 (from 3); damage done (per battle average)= 1498.3896848137535; hits/misses (PBA)= 9.264131284188592/0.48215681166970564; rounds (PBA)=9.746548580359468;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4971; Sum of rounds: 47746; > Team neutral good = winning battles: 4970; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=-58.7934017300342 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.23757795212231; hits/misses (PBA)= 4.410581371957353/1.7177630255481795; rounds (PBA)=1.532086099376383;} pit fiend #2: {team=lawful evil ; avg hp=-58.96057131361899 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.02313417823376; hits/misses (PBA)= 4.396298531482599/1.6974451820559244; rounds (PBA)=1.5234359283846308;} balor: {team=chaotic evil ; avg hp=-22.48440957553812 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.64091732045866; hits/misses (PBA)= 1.0939448803057734/0.2731844699255683; rounds (PBA)=0.6835646751156709;} ancient black dragon: {team=chaotic evil ; avg hp=-46.14745524039429 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.90887145443573; hits/misses (PBA)= 6.104003218668276/1.3612955139810903; rounds (PBA)=2.488634077650372;} ancient gold dragon: {team=lawful good ; avg hp=-54.12049889358278 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.30919332126334; hits/misses (PBA)= 9.016093341380005/2.984510158921746; rounds (PBA)=4.00020116676725;} Xuanyuan Dia Wu: {team=neutral good; avg hp=426.2283242808288 (from 596); avg healing spells left=1.9949708308187488 (from 2); damage done (per battle average)= 437.24803862401933; hits/misses (PBA)= 3.652182659424663/0.19653993160329913; rounds (PBA)=9.604707302353651;} Ling Tian: {team=neutral good; avg hp=699.859183262925 (from 700); avg healing spells left=2.6372963186481595 (from 3); damage done (per battle average)= 1374.5620599476968; hits/misses (PBA)= 8.498088915711124/0.4467913900623617; rounds (PBA)=8.944880305773486;} tarrasque: {team=unaligned ; avg hp=-132.78877489438744 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 819.0456648561658; hits/misses (PBA)= 26.823979078656205/17.458861396097365; rounds (PBA)=8.856568094950713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32870; neutral good: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-54.103379324135176 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.973405318936212; hits/misses (PBA)= 0.5454909018196361/1.2913417316536693; rounds (PBA)=0.9184163167366527;} tarrasque: {team=unaligned ; avg hp=-132.70465906818637 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 383.8496300739852; hits/misses (PBA)= 12.668266346730654/16.38492301539692; rounds (PBA)=5.810637872425515;} Ling Tian: {team=neutral good; avg hp=700.0 (from 700); avg healing spells left=2.7376524695060986 (from 3); damage done (per battle average)= 906.130173965207; hits/misses (PBA)= 5.60247950409918/0.3025394921015797; rounds (PBA)=5.90501899620076;} Xuanyuan Dia Wu: {team=neutral good; avg hp=420.08238352329533 (from 596); avg healing spells left=1.9974005198960207 (from 2); damage done (per battle average)= 80.18876224755049; hits/misses (PBA)= 0.6692661467706459/0.03679264147170566; rounds (PBA)=6.572685462907419;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 21758.62; crudely normalised: 0% > unaligned = expected rounds to survive: 71576.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31341; neutral good: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-132.60407918416317 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.45230953809238; hits/misses (PBA)= 6.485902819436113/19.39792041591682; rounds (PBA)=5.176764647070586;} Ling Tian: {team=neutral good; avg hp=529.1877624475105 (from 700); avg healing spells left=2.8458308338332334 (from 3); damage done (per battle average)= 808.6040791841632; hits/misses (PBA)= 5.0/0.2669466106778644; rounds (PBA)=6.266946610677865;} ================================================== Encounter ================================================== Rough a priori predictions: > Cultivator= expected rounds to survive: 5651.59; crudely normalised: 0% > unaligned = expected rounds to survive: 33575.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3420; Sum of rounds: 63756; > Team Cultivator = winning battles: 1533; perfect battles: 0; close-call battles: 1320; > Team unaligned = winning battles: 1886; perfect battles: 0; close-call battles: 1631; ------------------------------------------------- Combattants ------------------------------------------------ Lin Tong: {team=Cultivator; avg hp=38.00233918128655 (from 200); avg healing spells left=9.997076023391813 (from 10); damage done (per battle average)= 774.3269005847953; hits/misses (PBA)= 16.587426900584795/1.0590643274853802; rounds (PBA)=18.001461988304094;} tarrasque: {team=unaligned ; avg hp=88.53713450292398 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.4637426900585; hits/misses (PBA)= 14.057017543859649/41.36257309941521; rounds (PBA)=13.397076023391813;} tarrasque #2: {team=unaligned ; avg hp=88.13304093567251 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 470.75; hits/misses (PBA)= 14.126900584795322/41.82222222222222; rounds (PBA)=13.499415204678362;} Wakabayashi Rika: {team=Cultivator; avg hp=-3.5792397660818716 (from 100); avg healing spells left=4.6649122807017545 (from 5); damage done (per battle average)= 88.24444444444444; hits/misses (PBA)= 2.1687134502923975/0.11140350877192982; rounds (PBA)=2.544736842105263;} Mo Lan: {team=Cultivator; avg hp=-1.788888888888889 (from 100); avg healing spells left=4.581871345029239 (from 6); damage done (per battle average)= 91.39152046783626; hits/misses (PBA)= 2.0444444444444443/0.10555555555555556; rounds (PBA)=2.66812865497076;} Ai Ling: {team=Cultivator; avg hp=-2.9441520467836257 (from 100); avg healing spells left=8.248245614035088 (from 10); damage done (per battle average)= 114.2733918128655; hits/misses (PBA)= 2.4444444444444446/0.1280701754385965; rounds (PBA)=3.1114035087719296;} Ao Susu: {team=Cultivator; avg hp=-2.482456140350877 (from 100); avg healing spells left=8.99736842105263 (from 9); damage done (per battle average)= 106.95526315789473; hits/misses (PBA)= 2.630701754385965/0.14415204678362573; rounds (PBA)=2.8883040935672515;} ================================================== Encounter ================================================== Rough a priori predictions: > Cultivator= expected rounds to survive: 2260.64; crudely normalised: 0% > unaligned = expected rounds to survive: 83938.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4533; Sum of rounds: 28056; > Team Cultivator = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4532; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=623.2881094198103 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.12243547319656; hits/misses (PBA)= 4.14714317229208/19.60313258327818; rounds (PBA)=5.884182660489742;} tarrasque: {team=unaligned ; avg hp=622.8043238473417 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.96646812265607; hits/misses (PBA)= 4.131480255901169/19.463489962497242; rounds (PBA)=5.8828590337524815;} tarrasque #5: {team=unaligned ; avg hp=624.8780057357159 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.2007500551511; hits/misses (PBA)= 4.1497904257666/19.618795499669094; rounds (PBA)=5.878226340172072;} tarrasque #3: {team=unaligned ; avg hp=624.9836752702405 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.60247076990956; hits/misses (PBA)= 4.151996470328701/19.534965806309287; rounds (PBA)=5.874034855504081;} Ao Susu: {team=Cultivator; avg hp=-15.261636885065078 (from 100); avg healing spells left=8.99801455989411 (from 9); damage done (per battle average)= 9.674608427090227; hits/misses (PBA)= 0.23803220825060667/0.015221707478491065; rounds (PBA)=0.2532539157290977;} Ai Ling: {team=Cultivator; avg hp=-16.374145157732187 (from 100); avg healing spells left=9.770571365541583 (from 10); damage done (per battle average)= 12.317670416942422; hits/misses (PBA)= 0.2631811162585484/0.017207147584381206; rounds (PBA)=0.28038826384292964;} Lin Tong: {team=Cultivator; avg hp=-25.193470108096182 (from 200); avg healing spells left=9.9977939554379 (from 10); damage done (per battle average)= 222.5949702183984; hits/misses (PBA)= 4.780057357158615/0.4776086476946834; rounds (PBA)=5.257666004853298;} tarrasque #4: {team=unaligned ; avg hp=622.8131480255901 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.89719832340614; hits/misses (PBA)= 4.207809397749835/19.455989410986103; rounds (PBA)=5.897860136774763;} Wakabayashi Rika: {team=Cultivator; avg hp=-15.345025369512465 (from 100); avg healing spells left=4.936245312155306 (from 5); damage done (per battle average)= 7.442532539157291; hits/misses (PBA)= 0.1831016986543128/0.01257445400397088; rounds (PBA)=0.1956761526582837;} Mo Lan: {team=Cultivator; avg hp=-15.790205162144275 (from 100); avg healing spells left=5.853298036620339 (from 6); damage done (per battle average)= 8.476726229869843; hits/misses (PBA)= 0.1897198323406133/0.009485991617030664; rounds (PBA)=0.19920582395764394;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38857; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 0.0 ± 0.0; chaotic good: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 473; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-36.457908418316336 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1179764047190561; hits/misses (PBA)= 0.051989602079584085/1.3919216156768646; rounds (PBA)=1.4439112177564488;} Bruenor Battlehammer: {team=chaotic good; avg hp=175.0 (from 175); avg healing spells left=0.009998000399920015 (from 1); damage done (per battle average)= 325.85342931413714; hits/misses (PBA)= 6.971205758848231/0.3735252949410118; rounds (PBA)=7.601079784043192;} orc #2: {team=chaotic evil ; avg hp=-32.38112377524495 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15956808638272346; hits/misses (PBA)= 0.010397920415916816/0.42131573685262946; rounds (PBA)=0.6304739052189562;} ettin: {team=chaotic evil ; avg hp=-8.494101179764048 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7064587082583484; hits/misses (PBA)= 0.3149370125974805/3.7614477104579085; rounds (PBA)=2.0381923615276945;} orc: {team=chaotic evil ; avg hp=-32.39932013597281 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20335932813437313; hits/misses (PBA)= 0.01219756048790242/0.40991801639672065; rounds (PBA)=0.6364727054589082;} orc #3: {team=chaotic evil ; avg hp=-32.483103379324135 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2489502099580084; hits/misses (PBA)= 0.015596880623875225/0.4303139372125575; rounds (PBA)=0.6460707858428314;} Drizzt Do'urden: {team=chaotic good; avg hp=47.87882423515297 (from 137); avg healing spells left=0.11077784443111378 (from 2); damage done (per battle average)= 54.17036592681464; hits/misses (PBA)= 1.0685862827434514/0.0661867626474705; rounds (PBA)=7.234353129374125;} Wulfgar: {team=chaotic good; avg hp=139.58908218356328 (from 140); avg healing spells left=0.009198160367926415 (from 1); damage done (per battle average)= 325.9604079184163; hits/misses (PBA)= 6.977404519096181/0.370125974805039; rounds (PBA)=7.587682463507298;} Storm Silverhand: {team=Chosen of Mystra; avg hp=-31.062787442511496 (from 328); avg healing spells left=0.0 (from 2); damage done (per battle average)= 292.21915616876623; hits/misses (PBA)= 6.272145570885823/0.5584883023395321; rounds (PBA)=6.830633873225355;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1689.59; crudely normalised: 0% > chaotic good= expected rounds to survive: 3835.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17809; chaotic evil : 0.0 ± 0.0; chaotic good: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-32.939612077584485 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23315336932613479; hits/misses (PBA)= 0.014397120575884824/0.48930213957208557; rounds (PBA)=0.7252549490101979;} orc: {team=chaotic evil ; avg hp=-32.95760847830434 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2907418516296741; hits/misses (PBA)= 0.01899620075984803/0.49090181963607277; rounds (PBA)=0.7270545890821836;} Wulfgar: {team=chaotic good; avg hp=140.0 (from 140); avg healing spells left=0.9576084783043392 (from 1); damage done (per battle average)= 140.55608878224356; hits/misses (PBA)= 3.0071985602879425/0.18236352729454108; rounds (PBA)=3.36372725454909;} ogre: {team=chaotic evil ; avg hp=-34.40311937612478 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6950609878024394; hits/misses (PBA)= 0.07718456308738253/1.8602279544091183; rounds (PBA)=1.9374125174965007;} ettin: {team=chaotic evil ; avg hp=-8.50369926014797 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.439512097580484; hits/misses (PBA)= 0.35072985402919415/5.638472305538892; rounds (PBA)=2.994601079784043;} Drizzt Do'urden: {team=chaotic good; avg hp=130.33093381323735 (from 137); avg healing spells left=1.9842031593681264 (from 2); damage done (per battle average)= 48.802039592081584; hits/misses (PBA)= 0.9626074785042992/0.05838832233553289; rounds (PBA)=3.219356128774245;} orc #3: {team=chaotic evil ; avg hp=-33.00759848030394 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27394521095780844; hits/misses (PBA)= 0.017196560687862426/0.5000999800039992; rounds (PBA)=0.7288542291541692;} Bruenor Battlehammer: {team=chaotic good; avg hp=175.0 (from 175); avg healing spells left=0.982003599280144 (from 1); damage done (per battle average)= 141.45350929814037; hits/misses (PBA)= 3.0301939612077584/0.16456708658268346; rounds (PBA)=3.3799240151969605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2084; Sum of rounds: 31091; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.4 ± 0.01; chaotic good : 0.0 ± 0.0; Berkay: 0.02 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1984; perfect battles: 0; close-call battles: 1981; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 100; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-11.923224568138195 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0858925143953937; hits/misses (PBA)= 0.15547024952015356/0.04990403071017274; rounds (PBA)=0.2053742802303263;} flesh golem: {team=neutral ; avg hp=-12.223128598848369 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.414107485604607; hits/misses (PBA)= 0.9112284069097889/0.30182341650671785; rounds (PBA)=0.6065259117082533;} iron golem: {team=unaligned ; avg hp=-14.606525911708253 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.43186180422265; hits/misses (PBA)= 15.312859884836852/1.8550863723608446; rounds (PBA)=5.722648752399232;} pit fiend: {team=lawful evil ; avg hp=135.88915547024953 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 999.2672744721689; hits/misses (PBA)= 49.228886756238005/7.600767754318618; rounds (PBA)=14.857965451055662;} owlbear: {team=unaligned ; avg hp=-11.41362763915547 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4261036468330133; hits/misses (PBA)= 0.27111324376199614/0.07053742802303263; rounds (PBA)=0.1708253358925144;} storm giant: {team=chaotic good ; avg hp=-14.24232245681382 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.21976967370443; hits/misses (PBA)= 11.862763915547024/1.5316698656429943; rounds (PBA)=6.697216890595009;} clay golem: {team=unaligned ; avg hp=-14.145873320537428 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.54558541266795; hits/misses (PBA)= 2.654990403071017/0.8891554702495201; rounds (PBA)=1.7720729366602688;} hill giant: {team=chaotic evil ; avg hp=-13.616122840690979 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.60076775431862; hits/misses (PBA)= 1.7634357005758157/0.4880038387715931; rounds (PBA)=1.1257197696737045;} ettin: {team=chaotic evil ; avg hp=-13.904030710172744 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.88915547024952; hits/misses (PBA)= 1.2994241842610366/0.3550863723608445; rounds (PBA)=0.8272552783109405;} minotaur: {team=chaotic evil ; avg hp=-12.488483685220729 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.332533589251439; hits/misses (PBA)= 0.40930902111324374/0.13147792706333974; rounds (PBA)=0.5407869481765835;} giant ape: {team=unaligned ; avg hp=-13.192418426103647 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.98176583493282; hits/misses (PBA)= 1.8258157389635317/0.5738963531669866; rounds (PBA)=2.3997120921305184;} fire giant: {team=lawful evil ; avg hp=-15.036948176583493 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.21353166986563; hits/misses (PBA)= 4.950575815738963/0.6166026871401151; rounds (PBA)=2.7835892514395395;} efreeti: {team=lawful evil ; avg hp=-16.197696737044147 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.48992322456814; hits/misses (PBA)= 7.254798464491363/1.9035508637236085; rounds (PBA)=4.5791746641074855;} frost giant: {team=neutral evil ; avg hp=-13.690499040307103 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.61948176583493; hits/misses (PBA)= 2.9592130518234163/0.6357965451055663; rounds (PBA)=1.7975047984644914;} stone giant: {team=neutral ; avg hp=-13.028790786948177 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.5595009596929; hits/misses (PBA)= 1.9414587332053743/0.3378119001919386; rounds (PBA)=1.1396353166986564;} balor: {team=chaotic evil ; avg hp=-15.539827255278311 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 347.7106525911708; hits/misses (PBA)= 18.479846449136275/2.553742802303263; rounds (PBA)=10.51679462571977;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-14.436180422264876 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.16026871401152; hits/misses (PBA)= 6.9433781190019195/1.1132437619961613; rounds (PBA)=4.028310940499041;} stone golem: {team=unaligned ; avg hp=-13.775431861804222 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.07773512476008; hits/misses (PBA)= 5.428502879078695/1.5993282149712091; rounds (PBA)=3.513915547024952;} Ayşe: {team=Berkay; avg hp=-7.630038387715931 (from 250); avg healing spells left=0.05662188099808062 (from 3); damage done (per battle average)= 627.700575815739; hits/misses (PBA)= 12.850767754318618/0.6976967370441459; rounds (PBA)=13.59644913627639;} minotaur #2: {team=chaotic evil ; avg hp=-11.90355086372361 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.160748560460653; hits/misses (PBA)= 0.3968330134357006/0.1357965451055662; rounds (PBA)=0.5326295585412668;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% > Good= expected rounds to survive: 336.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 96074; neutral evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ark: {team=Good; avg hp=-2.777644471105779 (from 56); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.2509498100379924; hits/misses (PBA)= 0.7290541891621676/17.06398720255949; rounds (PBA)=17.793041391721655;} drow #2: {team=neutral evil ; avg hp=13.125774845030994 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.74845030993801; hits/misses (PBA)= 5.117176564687062/4.2445510897820435; rounds (PBA)=18.832033593281345;} drow: {team=neutral evil ; avg hp=13.125174965006998 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.029194161167766; hits/misses (PBA)= 4.994201159768046/4.051589682063588; rounds (PBA)=18.848230353929214;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 1533.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48439; chaotic evil: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=129.3117376524695 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.10617876424715; hits/misses (PBA)= 18.92761447710458/8.125974805038993; rounds (PBA)=9.685862827434512;} Athach: {team=chaotic evil; avg hp=-6.106178764247151 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.688262347530494; hits/misses (PBA)= 1.6816636672665466/6.772645470905819; rounds (PBA)=8.454309138172366;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14795; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.597680463907217 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.882223555288943; hits/misses (PBA)= 0.30813837232553487/5.873025394921016; rounds (PBA)=2.060387922415517;} Cthulhu: {team=beyond; avg hp=769.134373125375 (from 774); avg healing spells left=99998.9672065587 (from 99999); damage done (per battle average)= 162.5976804639072; hits/misses (PBA)= 3.917216556688662/0.1985602879424115; rounds (PBA)=2.9584083183363328;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14846; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.632873425314937 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.925414917016597; hits/misses (PBA)= 0.3115376924615077/5.918816236752649; rounds (PBA)=2.076784643071386;} Cthulhu: {team=beyond; avg hp=769.2089582083584 (from 774); avg healing spells left=99998.96340731853 (from 99999); damage done (per battle average)= 162.63287342531493; hits/misses (PBA)= 3.9238152369526094/0.21735652869426114; rounds (PBA)=2.968606278744251;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14797; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.67126574685063 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.959008198360328; hits/misses (PBA)= 0.3125374925014997/5.860827834433113; rounds (PBA)=2.0577884423115376;} Cthulhu: {team=beyond; avg hp=769.125774845031 (from 774); avg healing spells left=99998.9650069986 (from 99999); damage done (per battle average)= 162.67126574685062; hits/misses (PBA)= 3.923015396920616/0.19696060787842432; rounds (PBA)=2.9588082383523298;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3354.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 7598.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25476; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-26.896420715856827 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176764647070586; hits/misses (PBA)= 0.3249350129974005/5.9972005598880225; rounds (PBA)=3.2635472905418914;} aboleth: {team=lawful evil ; avg hp=-26.877024595080982 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197360527894421; hits/misses (PBA)= 0.3249350129974005/6.133373325334933; rounds (PBA)=3.2801439712057587;} Cthulhu: {team=beyond; avg hp=765.7294541091782 (from 774); avg healing spells left=99998.8676264747 (from 99999); damage done (per battle average)= 323.7734453109378; hits/misses (PBA)= 7.8662267546490705/0.6374725054989002; rounds (PBA)=5.094181163767247;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1275.0; crudely normalised: 0% > other= expected rounds to survive: 3136.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 70915; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Athach: {team=other; avg hp=-7.522695460907818 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.399120175964807; hits/misses (PBA)= 5.990601879624075/7.3377324535092985; rounds (PBA)=13.328334333133373;} ettin: {team=chaotic evil ; avg hp=67.60087982403519 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.5226954609078; hits/misses (PBA)= 16.098180363927213/10.752049590081983; rounds (PBA)=14.180163967206559;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3378; Sum of rounds: 33251; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1953; perfect battles: 0; close-call battles: 1953; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1424; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=-14.105387803433985 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.26021314387211; hits/misses (PBA)= 5.324156305506217/2.0441089402013026; rounds (PBA)=3.6841326228537596;} stone giant: {team=neutral ; avg hp=-13.338365896980461 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.73801065719361; hits/misses (PBA)= 3.982534043812907/0.6965660153937241; rounds (PBA)=2.3395500296033154;} ogre: {team=chaotic evil ; avg hp=-12.394612196566015 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.2753108348135; hits/misses (PBA)= 0.7548845470692718/0.33007696862048547; rounds (PBA)=1.0849615156897572;} dryad: {team=neutral ; avg hp=-9.734458259325045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5790408525754884; hits/misses (PBA)= 0.20840734162226168/0.21107164002368264; rounds (PBA)=0.4194789816459443;} tiger: {team=other; avg hp=-11.774718768502073 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.089698046181172; hits/misses (PBA)= 0.45381882770870335/0.20455891059798698; rounds (PBA)=0.6583777383066903;} wolf: {team=unaligned ; avg hp=-11.299289520426287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.071343990526939; hits/misses (PBA)= 0.14446417998815866/0.11752516281823565; rounds (PBA)=0.2619893428063943;} mastiff: {team=unaligned ; avg hp=-13.866193013617526 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2835997631734754; hits/misses (PBA)= 0.05920663114268798/0.05032563647128478; rounds (PBA)=0.10953226761397276;} dire wolf: {team=other; avg hp=-12.035820011841325 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.697454114860864; hits/misses (PBA)= 0.4487862640615749/0.21847246891651864; rounds (PBA)=0.6672587329780936;} iron golem: {team=unaligned ; avg hp=22.68857312018946 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 596.0112492599171; hits/misses (PBA)= 24.366193013617526/2.6373593842510363; rounds (PBA)=9.393724097098875;} lion: {team=unaligned ; avg hp=-10.387507400828893 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5950266429840143; hits/misses (PBA)= 0.3271166370633511/0.19330965068087627; rounds (PBA)=0.5204262877442274;} drow: {team=neutral evil ; avg hp=-11.063351095322677 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8126110124333925; hits/misses (PBA)= 0.13883955002960333/0.0837773830669035; rounds (PBA)=0.22261693309650682;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-14.001184132622853 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.3280047365305; hits/misses (PBA)= 9.716696269982238/1.8185316755476613; rounds (PBA)=5.767613972764949;} ettin: {team=chaotic evil ; avg hp=-12.841326228537596 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.44730609828301; hits/misses (PBA)= 2.705150976909414/1.2480757844878627; rounds (PBA)=1.9766133806986383;} storm giant: {team=chaotic good ; avg hp=18.820603907637654 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 482.3546477205447; hits/misses (PBA)= 15.456779159265837/2.437537004144464; rounds (PBA)=9.284191829484902;} commoner: {team=any ; avg hp=-15.14120781527531 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14031971580817051; hits/misses (PBA)= 0.050029603315571346/0.07075192421551214; rounds (PBA)=0.12078152753108348;} wolf #2: {team=unaligned ; avg hp=-11.190053285968029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0411486086441681; hits/misses (PBA)= 0.13883955002960333/0.10982830076968621; rounds (PBA)=0.24866785079928952;} fire giant: {team=lawful evil ; avg hp=-13.3700414446418 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.60509177027828; hits/misses (PBA)= 7.8066903493191235/0.87951450562463; rounds (PBA)=4.343102427471877;} hill giant: {team=chaotic evil ; avg hp=-13.284487862640615 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.24304322084073; hits/misses (PBA)= 3.8072824156305507/1.4946714031971582; rounds (PBA)=2.6509769094138544;} troll: {team=chaotic evil ; avg hp=-12.808466548253405 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.255772646536414; hits/misses (PBA)= 3.3422143280047365/1.3922439313203079; rounds (PBA)=1.5781527531083481;} drow #2: {team=neutral evil ; avg hp=-10.774718768502073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8493191237418591; hits/misses (PBA)= 0.14357608052101836/0.08762581409117821; rounds (PBA)=0.23120189461219656;} sprite: {team=neutral good ; avg hp=-14.760509177027828 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.016873889875666074; hits/misses (PBA)= 0.015985790408525755/0.008880994671403197; rounds (PBA)=0.02486678507992895;} winter wolf: {team=neutral evil ; avg hp=-11.549437537004145 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885731201894613; hits/misses (PBA)= 0.8620485494375371/0.31261101243339257; rounds (PBA)=1.1746595618709295;} mastiff #2: {team=unaligned ; avg hp=-13.760509177027828 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32149200710479575; hits/misses (PBA)= 0.06542332741267022/0.06039076376554174; rounds (PBA)=0.12581409117821196;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 79809; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; neutral good : 0.0 ± 0.0; other: 0.39 ± 0.01; neutral evil : 0.61 ± 0.01; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1967; perfect battles: 0; close-call battles: 1541; > Team neutral evil = winning battles: 3033; perfect battles: 0; close-call battles: 2992; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=other; avg hp=0.5608878224355129 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.95440911817636; hits/misses (PBA)= 6.263947210557888/3.2899420115976805; rounds (PBA)=12.888422315536893;} dryad: {team=neutral ; avg hp=-4.8004399120175965 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.276544691061788; hits/misses (PBA)= 1.536492701459708/1.615876824635073; rounds (PBA)=3.152369526094781;} drow: {team=neutral evil ; avg hp=-4.330933813237353 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.925614877024595; hits/misses (PBA)= 1.1861627674465107/0.6872625474905019; rounds (PBA)=1.8816236752649471;} mastiff: {team=unaligned ; avg hp=-4.989402119576085 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7206558688262348; hits/misses (PBA)= 0.35892821435712857/0.373125374925015; rounds (PBA)=0.733253349330134;} winter wolf: {team=neutral evil ; avg hp=13.41891621675665 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.19916016796641; hits/misses (PBA)= 9.425514897020596/5.417316536692661; rounds (PBA)=15.448310337932414;} commoner: {team=any ; avg hp=-4.1931613677264545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46790641871625677; hits/misses (PBA)= 0.17256548690261947/0.20895820835832835; rounds (PBA)=0.3815236952609478;} tiger: {team=other; avg hp=-0.03059388122375525 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.03599280143971; hits/misses (PBA)= 6.625674865026995/3.467906418716257; rounds (PBA)=12.50869826034793;} lion: {team=unaligned ; avg hp=-5.194361127774445 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.692061587682463; hits/misses (PBA)= 3.0071985602879425/1.7344531093781244; rounds (PBA)=4.741851629674065;} sprite: {team=neutral good ; avg hp=-5.313337332533493 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05698860227954409; hits/misses (PBA)= 0.05398920215956809/0.024795040991801638; rounds (PBA)=0.07878424315136973;} mastiff #2: {team=unaligned ; avg hp=-5.0911817636472705 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8118376324735053; hits/misses (PBA)= 0.3773245350929814/0.3613277344531094; rounds (PBA)=0.7404519096180764;} wolf: {team=unaligned ; avg hp=-4.371725654869026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.007998400319936; hits/misses (PBA)= 1.0791841631673664/0.9152169566086783; rounds (PBA)=1.9944011197760447;} drow #2: {team=neutral evil ; avg hp=-4.37752449510098 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.925214957008598; hits/misses (PBA)= 1.195760847830434/0.6910617876424715; rounds (PBA)=1.8922215556888622;} wolf #2: {team=unaligned ; avg hp=-4.549490101979604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187962407518496; hits/misses (PBA)= 1.0879824035192962/0.910617876424715; rounds (PBA)=1.9986002799440112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47131; neutral evil : 0.77 ± 0.01; unaligned : 0.23 ± 0.01; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 3870; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1131; perfect battles: 0; close-call battles: 1123; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=-4.6364727054589085 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.591881623675265; hits/misses (PBA)= 1.5258948210357928/0.8548290341931614; rounds (PBA)=2.380723855228954;} wolf #2: {team=unaligned ; avg hp=-3.8690261947610476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.332133573285343; hits/misses (PBA)= 2.4789042191561688/1.4723055388922215; rounds (PBA)=3.9816036792641474;} wolf: {team=unaligned ; avg hp=-3.8540291941611677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.628274345130976; hits/misses (PBA)= 2.509498100379924/1.4863027394521096; rounds (PBA)=4.028794241151769;} winter wolf: {team=neutral evil ; avg hp=29.11737652469506 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.65746850629874; hits/misses (PBA)= 5.994401119776045/2.3667266546690664; rounds (PBA)=9.13497300539892;} lion: {team=unaligned ; avg hp=0.10117976404719056 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.56468706258748; hits/misses (PBA)= 5.294541091781643/2.672265546890622; rounds (PBA)=8.126974605078985;} mastiff: {team=unaligned ; avg hp=-5.632673465306938 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.779244151169766; hits/misses (PBA)= 0.3715256948610278/0.26514697060587883; rounds (PBA)=1.047990401919616;} mastiff #2: {team=unaligned ; avg hp=-5.629074185162968 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8490301939612077; hits/misses (PBA)= 0.386122775444911/0.2653469306138772; rounds (PBA)=1.046390721855629;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 498.46; crudely normalised: 0% > other= expected rounds to survive: 122.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32588; unaligned : 0.76 ± 0.01; other: 0.24 ± 0.01; > Team unaligned = winning battles: 3809; perfect battles: 0; close-call battles: 3326; > Team other = winning battles: 1192; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=-0.473505298940212 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.19856028794241; hits/misses (PBA)= 3.3193361327734454/1.909618076384723; rounds (PBA)=5.467306538692261;} mastiff: {team=unaligned ; avg hp=-3.121375724855029 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.87002599480104; hits/misses (PBA)= 0.8124375124975005/0.5400919816036792; rounds (PBA)=2.2367526494701058;} lion: {team=unaligned ; avg hp=13.101579684063188 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.863227354529094; hits/misses (PBA)= 3.8168366326734655/1.6470705858828234; rounds (PBA)=6.063387322535493;} mastiff #2: {team=unaligned ; avg hp=-3.17876424715057 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.740251949610078; hits/misses (PBA)= 0.7828434313137372/0.5188962207558488; rounds (PBA)=2.2363527294541092;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 360.0; crudely normalised: 0% > other= expected rounds to survive: 455.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28214; unaligned : 0.16 ± 0.01; other: 0.84 ± 0.01; > Team unaligned = winning battles: 811; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4190; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=other; avg hp=14.041791641671665 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.517296540691863; hits/misses (PBA)= 3.1945610877824433/1.345730853829234; rounds (PBA)=5.378124375124975;} lion: {team=unaligned ; avg hp=-2.5172965406918615 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.958208358328335; hits/misses (PBA)= 2.925414917016597/1.2689462107578484; rounds (PBA)=4.356528694261148;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 190035.9; crudely normalised: 0% > Berkay= expected rounds to survive: -402.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 215; Sum of rounds: 11582; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 214; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-22.451162790697673 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.46046511627907; hits/misses (PBA)= 4.8/58.17209302325581; rounds (PBA)=20.990697674418605;} tarrasque #3: {team=chaotic evil ; avg hp=-20.325581395348838 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 735.4511627906977; hits/misses (PBA)= 18.962790697674418/178.75813953488372; rounds (PBA)=39.544186046511626;} balor: {team=chaotic evil ; avg hp=-29.204651162790697 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.18604651162791; hits/misses (PBA)= 1.7720930232558139/22.906976744186046; rounds (PBA)=12.33953488372093;} ancient black dragon #3: {team=chaotic evil ; avg hp=-22.711627906976744 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.30697674418604; hits/misses (PBA)= 4.879069767441861/57.925581395348836; rounds (PBA)=20.934883720930234;} tarrasque #6: {team=chaotic evil ; avg hp=-21.06046511627907 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 730.3581395348838; hits/misses (PBA)= 18.837209302325583/179.1627906976744; rounds (PBA)=39.6;} tarrasque: {team=chaotic evil ; avg hp=-22.251162790697673 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 728.2; hits/misses (PBA)= 18.753488372093024/183.52558139534884; rounds (PBA)=40.455813953488374;} tarrasque #4: {team=chaotic evil ; avg hp=-19.813953488372093 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.046511627907; hits/misses (PBA)= 18.76279069767442/176.9581395348837; rounds (PBA)=39.14418604651163;} ancient black dragon #2: {team=chaotic evil ; avg hp=-24.548837209302327 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.21860465116279; hits/misses (PBA)= 4.855813953488372/58.04651162790697; rounds (PBA)=20.967441860465115;} balor #6: {team=chaotic evil ; avg hp=-28.13953488372093 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.051162790697674; hits/misses (PBA)= 1.9348837209302325/22.093023255813954; rounds (PBA)=12.013953488372094;} balor #5: {team=chaotic evil ; avg hp=-28.94418604651163 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.051162790697674; hits/misses (PBA)= 1.8186046511627907/21.50232558139535; rounds (PBA)=11.66046511627907;} tarrasque #2: {team=chaotic evil ; avg hp=-22.544186046511626 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.1627906976744; hits/misses (PBA)= 19.032558139534885/178.92093023255813; rounds (PBA)=39.59069767441861;} tarrasque #7: {team=chaotic evil ; avg hp=-20.553488372093025 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 738.4790697674418; hits/misses (PBA)= 19.037209302325582/173.56744186046512; rounds (PBA)=38.52558139534884;} balor #4: {team=chaotic evil ; avg hp=-27.986046511627908 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.8; hits/misses (PBA)= 1.6883720930232557/21.865116279069767; rounds (PBA)=11.776744186046512;} glabrezu #2: {team=chaotic evil ; avg hp=-34.93488372093023 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.13953488372093; hits/misses (PBA)= 0.5674418604651162/11.86046511627907; rounds (PBA)=3.3348837209302324;} glabrezu #3: {team=chaotic evil ; avg hp=-34.38604651162791 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.632558139534884; hits/misses (PBA)= 0.5720930232558139/11.744186046511627; rounds (PBA)=3.3302325581395347;} glabrezu #4: {team=chaotic evil ; avg hp=-35.32093023255814 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.897674418604652; hits/misses (PBA)= 0.5534883720930233/12.283720930232558; rounds (PBA)=3.4930232558139536;} balor #3: {team=chaotic evil ; avg hp=-29.23720930232558 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.44651162790698; hits/misses (PBA)= 1.9209302325581394/21.50232558139535; rounds (PBA)=11.711627906976744;} glabrezu #5: {team=chaotic evil ; avg hp=-34.77209302325581 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.651162790697674; hits/misses (PBA)= 0.5720930232558139/11.353488372093024; rounds (PBA)=3.2651162790697676;} balor #7: {team=chaotic evil ; avg hp=-29.94418604651163 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.455813953488374; hits/misses (PBA)= 1.7534883720930232/22.069767441860463; rounds (PBA)=11.911627906976744;} balor #2: {team=chaotic evil ; avg hp=-29.130232558139536 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.98139534883721; hits/misses (PBA)= 1.758139534883721/22.50232558139535; rounds (PBA)=12.130232558139534;} Berkay: {team=Berkay; avg hp=237.47906976744187 (from 250); avg healing spells left=160.47441860465116 (from 190); damage done (per battle average)= 2232.539534883721; hits/misses (PBA)= 47.586046511627906/2.5348837209302326; rounds (PBA)=53.032558139534885;} Harun: {team=Berkay; avg hp=230.88372093023256 (from 248); avg healing spells left=497.6697674418605 (from 500); damage done (per battle average)= 1950.8046511627906; hits/misses (PBA)= 47.93488372093023/2.511627906976744; rounds (PBA)=52.44186046511628;} A'qing: {team=Berkay; avg hp=213.84651162790698 (from 249); avg healing spells left=297.53953488372093 (from 300); damage done (per battle average)= 2430.2372093023255; hits/misses (PBA)= 41.41860465116279/2.172093023255814; rounds (PBA)=53.032558139534885;} tarrasque #5: {team=chaotic evil ; avg hp=-20.706976744186047 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 728.2511627906977; hits/misses (PBA)= 18.888372093023257/173.8093023255814; rounds (PBA)=38.53953488372093;} glabrezu: {team=chaotic evil ; avg hp=-35.325581395348834 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.18139534883721; hits/misses (PBA)= 0.6186046511627907/12.423255813953489; rounds (PBA)=3.483720930232558;} Ayşe: {team=Berkay; avg hp=242.86511627906978 (from 250); avg healing spells left=181.09767441860464 (from 200); damage done (per battle average)= 2395.7302325581395; hits/misses (PBA)= 49.055813953488375/2.4976744186046513; rounds (PBA)=53.390697674418604;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 112838.08; crudely normalised: 0% > Berkay= expected rounds to survive: -1871.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 663; Sum of rounds: 21128; chaotic evil : 0.0 ± 0.0; Berkay: 0.13 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 663; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #5: {team=chaotic evil ; avg hp=-28.443438914027148 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.794871794871796; hits/misses (PBA)= 0.832579185520362/8.479638009049774; rounds (PBA)=5.055806938159879;} tarrasque #2: {team=chaotic evil ; avg hp=-22.77526395173454 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 441.71794871794873; hits/misses (PBA)= 12.324283559577678/95.52639517345399; rounds (PBA)=21.570135746606336;} balor #4: {team=chaotic evil ; avg hp=-28.378582202111613 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.081447963800905; hits/misses (PBA)= 0.8401206636500754/8.68024132730015; rounds (PBA)=5.159879336349925;} balor #2: {team=chaotic evil ; avg hp=-28.787330316742082 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.70739064856712; hits/misses (PBA)= 0.8733031674208145/7.965309200603318; rounds (PBA)=4.880844645550528;} tarrasque #5: {team=chaotic evil ; avg hp=-22.767722473604827 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 443.52488687782807; hits/misses (PBA)= 12.346907993966818/93.96530920060331; rounds (PBA)=21.262443438914026;} tarrasque #4: {team=chaotic evil ; avg hp=-22.069381598793363 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 437.6244343891403; hits/misses (PBA)= 12.241327300150829/91.49170437405732; rounds (PBA)=20.74660633484163;} balor: {team=chaotic evil ; avg hp=-28.790346907993968 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.665158371040725; hits/misses (PBA)= 0.8416289592760181/8.636500754147812; rounds (PBA)=5.138763197586727;} tarrasque: {team=chaotic evil ; avg hp=-22.88084464555053 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 427.11463046757166; hits/misses (PBA)= 11.882352941176471/96.61387631975867; rounds (PBA)=21.708898944193063;} balor #3: {team=chaotic evil ; avg hp=-29.02865761689291 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.638009049773757; hits/misses (PBA)= 0.8401206636500754/8.64102564102564; rounds (PBA)=5.111613876319758;} tarrasque #3: {team=chaotic evil ; avg hp=-22.199095022624434 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.0814479638009; hits/misses (PBA)= 12.08446455505279/96.30165912518854; rounds (PBA)=21.677224736048267;} Berkay: {team=Berkay; avg hp=249.77828054298644 (from 250); avg healing spells left=178.45098039215685 (from 190); damage done (per battle average)= 1397.4539969834088; hits/misses (PBA)= 29.852187028657617/1.6591251885369533; rounds (PBA)=31.751131221719458;} Ayşe: {team=Berkay; avg hp=249.95625942684765 (from 250); avg healing spells left=193.0708898944193 (from 200); damage done (per battle average)= 1464.47209653092; hits/misses (PBA)= 30.004524886877828/1.5671191553544495; rounds (PBA)=31.76923076923077;} Harun: {team=Berkay; avg hp=231.36802413273003 (from 248); avg healing spells left=500.0 (from 500); damage done (per battle average)= 1105.235294117647; hits/misses (PBA)= 27.184012066365007/1.4841628959276019; rounds (PBA)=31.238310708898943;} A'qing: {team=Berkay; avg hp=204.9291101055807 (from 249); avg healing spells left=299.815987933635 (from 300); damage done (per battle average)= 980.8597285067873; hits/misses (PBA)= 16.71794871794872/0.9230769230769231; rounds (PBA)=31.199095022624434;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 167426.02; crudely normalised: 0% > Berkay= expected rounds to survive: -7115.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 425; Sum of rounds: 21537; chaotic evil : 0.0 ± 0.0; Berkay: 0.08 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 425; perfect battles: 0; close-call battles: 74; ------------------------------------------------- Combattants ------------------------------------------------ A'qing: {team=Berkay; avg hp=62.345882352941175 (from 125); avg healing spells left=9.221176470588235 (from 10); damage done (per battle average)= 420.6070588235294; hits/misses (PBA)= 7.167058823529412/0.4188235294117647; rounds (PBA)=17.647058823529413;} tarrasque #4: {team=chaotic evil ; avg hp=-23.898823529411764 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1569.8611764705881; hits/misses (PBA)= 47.131764705882354/131.2094117647059; rounds (PBA)=35.66823529411765;} tarrasque: {team=chaotic evil ; avg hp=-23.395294117647058 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1562.4917647058824; hits/misses (PBA)= 46.52235294117647/134.7835294117647; rounds (PBA)=36.26117647058823;} tarrasque #5: {team=chaotic evil ; avg hp=-24.58823529411765 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1567.8588235294117; hits/misses (PBA)= 47.04470588235294/127.60235294117648; rounds (PBA)=34.92941176470588;} balor #3: {team=chaotic evil ; avg hp=-27.694117647058825 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.209411764705884; hits/misses (PBA)= 1.5411764705882354/14.430588235294117; rounds (PBA)=8.68235294117647;} tarrasque #3: {team=chaotic evil ; avg hp=-25.249411764705883 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1588.0917647058823; hits/misses (PBA)= 47.461176470588235/133.3035294117647; rounds (PBA)=36.15294117647059;} balor #5: {team=chaotic evil ; avg hp=-27.663529411764706 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.83529411764706; hits/misses (PBA)= 1.6941176470588235/14.8; rounds (PBA)=8.830588235294117;} balor: {team=chaotic evil ; avg hp=-27.75294117647059 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.75529411764706; hits/misses (PBA)= 1.6894117647058824/14.658823529411764; rounds (PBA)=8.67764705882353;} balor #4: {team=chaotic evil ; avg hp=-28.16470588235294 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.96941176470588; hits/misses (PBA)= 1.4941176470588236/14.327058823529411; rounds (PBA)=8.55764705882353;} Ayşe: {team=Berkay; avg hp=231.19529411764705 (from 250); avg healing spells left=179.8235294117647 (from 200); damage done (per battle average)= 2318.585882352941; hits/misses (PBA)= 47.51529411764706/2.581176470588235; rounds (PBA)=50.31294117647059;} Harun: {team=Berkay; avg hp=141.12 (from 199); avg healing spells left=499.99764705882353 (from 500); damage done (per battle average)= 15.40470588235294; hits/misses (PBA)= 2.6376470588235295/35.12705882352941; rounds (PBA)=38.75058823529412;} tarrasque #2: {team=chaotic evil ; avg hp=-24.84 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1564.6047058823528; hits/misses (PBA)= 47.051764705882356/127.26588235294118; rounds (PBA)=34.86352941176471;} balor #2: {team=chaotic evil ; avg hp=-28.051764705882352 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.56470588235294; hits/misses (PBA)= 1.8447058823529412/14.263529411764706; rounds (PBA)=8.647058823529411;} Berkay: {team=Berkay; avg hp=226.96 (from 250); avg healing spells left=141.83764705882353 (from 190); damage done (per battle average)= 2200.3976470588236; hits/misses (PBA)= 47.03294117647059/2.7388235294117647; rounds (PBA)=49.94352941176471;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 117174.74; crudely normalised: 0% > Berkay= expected rounds to survive: -6252.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 556; Sum of rounds: 21889; chaotic evil : 0.0 ± 0.0; Berkay: 0.11 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 556; perfect battles: 0; close-call battles: 336; ------------------------------------------------- Combattants ------------------------------------------------ balor #4: {team=chaotic evil ; avg hp=-30.598920863309353 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.4568345323741; hits/misses (PBA)= 1.169064748201439/13.122302158273381; rounds (PBA)=7.613309352517986;} balor #2: {team=chaotic evil ; avg hp=-30.570143884892087 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.694244604316548; hits/misses (PBA)= 1.1924460431654675/12.383093525179856; rounds (PBA)=7.221223021582734;} tarrasque: {team=chaotic evil ; avg hp=-28.553956834532375 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 933.5701438848921; hits/misses (PBA)= 26.422661870503596/115.72661870503597; rounds (PBA)=28.429856115107913;} tarrasque #2: {team=chaotic evil ; avg hp=-27.16187050359712 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 919.431654676259; hits/misses (PBA)= 25.796762589928058/115.48021582733813; rounds (PBA)=28.255395683453237;} balor: {team=chaotic evil ; avg hp=-31.902877697841728 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.08992805755396; hits/misses (PBA)= 1.210431654676259/11.656474820143885; rounds (PBA)=7.032374100719425;} tarrasque #3: {team=chaotic evil ; avg hp=-25.676258992805757 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 961.910071942446; hits/misses (PBA)= 27.264388489208635/117.4748201438849; rounds (PBA)=28.947841726618705;} tarrasque #4: {team=chaotic evil ; avg hp=-28.100719424460433 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 929.8902877697842; hits/misses (PBA)= 26.138489208633093/117.51258992805755; rounds (PBA)=28.730215827338128;} tarrasque #5: {team=chaotic evil ; avg hp=-27.760791366906474 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 932.0845323741007; hits/misses (PBA)= 26.197841726618705/116.76079136690647; rounds (PBA)=28.591726618705035;} balor #3: {team=chaotic evil ; avg hp=-29.987410071942445 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.642086330935253; hits/misses (PBA)= 1.1816546762589928/12.674460431654676; rounds (PBA)=7.402877697841727;} Ayşe: {team=Berkay; avg hp=218.05935251798562 (from 250); avg healing spells left=194.76438848920864 (from 200); damage done (per battle average)= 1787.8902877697842; hits/misses (PBA)= 36.66187050359712/1.9316546762589928; rounds (PBA)=38.86330935251799;} Berkay: {team=Berkay; avg hp=218.19604316546761 (from 250); avg healing spells left=152.5071942446043 (from 190); damage done (per battle average)= 1703.5071942446043; hits/misses (PBA)= 36.39748201438849/1.960431654676259; rounds (PBA)=38.6636690647482;} A'qing: {team=Berkay; avg hp=74.74460431654676 (from 125); avg healing spells left=8.719424460431656 (from 10); damage done (per battle average)= 1469.910071942446; hits/misses (PBA)= 25.06115107913669/1.410071942446043; rounds (PBA)=27.235611510791365;} Harun the Priest: {team=Berkay; avg hp=10.906474820143885 (from 99); avg healing spells left=250.0 (from 250); damage done (per battle average)= 18.776978417266186; hits/misses (PBA)= 0.9496402877697842/0.36151079136690645; rounds (PBA)=2.6007194244604315;} balor #5: {team=chaotic evil ; avg hp=-29.613309352517987 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.57913669064748; hits/misses (PBA)= 1.1366906474820144/12.284172661870503; rounds (PBA)=7.221223021582734;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 151213.73; crudely normalised: 0% > Berkay= expected rounds to survive: -2013.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 540; Sum of rounds: 24203; chaotic evil : 0.0 ± 0.0; Berkay: 0.11 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 540; perfect battles: 0; close-call battles: 73; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=chaotic evil ; avg hp=-26.881481481481483 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1000.3351851851852; hits/misses (PBA)= 28.525925925925925/126.09444444444445; rounds (PBA)=30.924074074074074;} tarrasque #5: {team=chaotic evil ; avg hp=-26.807407407407407 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 983.4314814814815; hits/misses (PBA)= 27.985185185185184/125.81111111111112; rounds (PBA)=30.75925925925926;} tarrasque #4: {team=chaotic evil ; avg hp=-26.651851851851852 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 977.8296296296296; hits/misses (PBA)= 27.805555555555557/124.88888888888889; rounds (PBA)=30.538888888888888;} balor #5: {team=chaotic evil ; avg hp=-30.927777777777777 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.755555555555556; hits/misses (PBA)= 1.1833333333333333/13.005555555555556; rounds (PBA)=7.5814814814814815;} balor #2: {team=chaotic evil ; avg hp=-32.04814814814815 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.85925925925926; hits/misses (PBA)= 1.0166666666666666/12.187037037037037; rounds (PBA)=7.203703703703703;} balor: {team=chaotic evil ; avg hp=-31.435185185185187 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.024074074074075; hits/misses (PBA)= 1.0277777777777777/13.401851851851852; rounds (PBA)=7.70925925925926;} tarrasque #3: {team=chaotic evil ; avg hp=-25.659259259259258 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1059.9648148148149; hits/misses (PBA)= 30.72222222222222/119.62962962962963; rounds (PBA)=30.07037037037037;} balor #4: {team=chaotic evil ; avg hp=-32.74814814814815 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.090740740740742; hits/misses (PBA)= 1.201851851851852/12.772222222222222; rounds (PBA)=7.487037037037037;} tarrasque: {team=chaotic evil ; avg hp=-26.901851851851852 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 990.012962962963; hits/misses (PBA)= 28.233333333333334/123.03518518518518; rounds (PBA)=30.253703703703703;} balor #3: {team=chaotic evil ; avg hp=-31.144444444444446 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.97962962962963; hits/misses (PBA)= 1.1074074074074074/12.92962962962963; rounds (PBA)=7.525925925925926;} Ayşe: {team=Berkay; avg hp=219.28333333333333 (from 250); avg healing spells left=194.19444444444446 (from 200); damage done (per battle average)= 2043.5092592592594; hits/misses (PBA)= 41.85/2.3222222222222224; rounds (PBA)=44.41111111111111;} Berkay: {team=Berkay; avg hp=225.53333333333333 (from 250); avg healing spells left=149.04074074074074 (from 190); damage done (per battle average)= 1947.1074074074074; hits/misses (PBA)= 41.574074074074076/2.346296296296296; rounds (PBA)=44.22037037037037;} A'qing: {team=Berkay; avg hp=62.727777777777774 (from 125); avg healing spells left=8.825925925925926 (from 10); damage done (per battle average)= 992.1166666666667; hits/misses (PBA)= 16.914814814814815/0.9925925925925926; rounds (PBA)=31.796296296296298;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 149967.49; crudely normalised: 0% > Berkay= expected rounds to survive: -2029.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 516; Sum of rounds: 24675; chaotic evil : 0.0 ± 0.0; Berkay: 0.1 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 516; perfect battles: 0; close-call battles: 74; ------------------------------------------------- Combattants ------------------------------------------------ balor #4: {team=chaotic evil ; avg hp=-24.36627906976744 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.540697674418606; hits/misses (PBA)= 1.1550387596899225/13.604651162790697; rounds (PBA)=7.992248062015504;} balor: {team=chaotic evil ; avg hp=-25.98643410852713 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.910852713178294; hits/misses (PBA)= 1.2848837209302326/14.060077519379846; rounds (PBA)=8.215116279069768;} tarrasque #5: {team=chaotic evil ; avg hp=-25.968992248062015 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1128.4282945736434; hits/misses (PBA)= 32.17635658914729/132.87209302325581; rounds (PBA)=33.00968992248062;} tarrasque #2: {team=chaotic evil ; avg hp=-26.689922480620154 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1121.8139534883721; hits/misses (PBA)= 32.31782945736434/127.81782945736434; rounds (PBA)=32.02713178294574;} balor #2: {team=chaotic evil ; avg hp=-25.44573643410853 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.614341085271317; hits/misses (PBA)= 1.2732558139534884/13.6531007751938; rounds (PBA)=8.032945736434108;} tarrasque #3: {team=chaotic evil ; avg hp=-26.833333333333332 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1090.0852713178294; hits/misses (PBA)= 31.01937984496124/133.21511627906978; rounds (PBA)=32.8468992248062;} balor #3: {team=chaotic evil ; avg hp=-26.06782945736434 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.21124031007752; hits/misses (PBA)= 1.3430232558139534/13.64922480620155; rounds (PBA)=8.071705426356589;} tarrasque #4: {team=chaotic evil ; avg hp=-25.527131782945737 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1139.7286821705427; hits/misses (PBA)= 32.622093023255815/131.0406976744186; rounds (PBA)=32.73255813953488;} balor #5: {team=chaotic evil ; avg hp=-26.3953488372093 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.472868217054263; hits/misses (PBA)= 1.2984496124031009/13.682170542635658; rounds (PBA)=8.062015503875969;} A'qing: {team=Berkay; avg hp=66.14728682170542 (from 130); avg healing spells left=6.565891472868217 (from 10); damage done (per battle average)= 711.5755813953489; hits/misses (PBA)= 9.046511627906977/0.5271317829457365; rounds (PBA)=18.83139534883721;} Berkay: {team=Berkay; avg hp=221.71899224806202 (from 250); avg healing spells left=148.35658914728683 (from 190); damage done (per battle average)= 2069.1511627906975; hits/misses (PBA)= 44.18798449612403/2.5155038759689923; rounds (PBA)=47.03875968992248;} Ayşe: {team=Berkay; avg hp=223.46899224806202 (from 250); avg healing spells left=191.57558139534885 (from 200); damage done (per battle average)= 2169.858527131783; hits/misses (PBA)= 44.41472868217054/2.37015503875969; rounds (PBA)=47.05038759689923;} tarrasque: {team=chaotic evil ; avg hp=-27.112403100775193 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1181.6802325581396; hits/misses (PBA)= 33.93798449612403/134.69573643410854; rounds (PBA)=33.72674418604651;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 248651.65; crudely normalised: 0% > Berkay= expected rounds to survive: -461.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 570; Sum of rounds: 25453; chaotic evil : 0.07 ± 0.0; Berkay: 0.04 ± 0.0; > Team chaotic evil = winning battles: 366; perfect battles: 0; close-call battles: 358; > Team Berkay = winning battles: 204; perfect battles: 0; close-call battles: 65; ------------------------------------------------- Combattants ------------------------------------------------ balor #5: {team=chaotic evil ; avg hp=19.79824561403509 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.233333333333334; hits/misses (PBA)= 1.1070175438596492/21.03859649122807; rounds (PBA)=11.940350877192982;} tarrasque #5: {team=chaotic evil ; avg hp=378.52456140350876 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 422.4684210526316; hits/misses (PBA)= 8.58421052631579/164.09824561403508; rounds (PBA)=34.60175438596491;} tarrasque: {team=chaotic evil ; avg hp=377.9035087719298 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 406.580701754386; hits/misses (PBA)= 8.264912280701754/161.37719298245614; rounds (PBA)=34.0;} balor #3: {team=chaotic evil ; avg hp=19.894736842105264 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.256140350877192; hits/misses (PBA)= 1.0701754385964912/21.66842105263158; rounds (PBA)=12.271929824561404;} balor: {team=chaotic evil ; avg hp=18.898245614035087 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07368421052632; hits/misses (PBA)= 1.1122807017543859/20.843859649122805; rounds (PBA)=11.891228070175439;} tarrasque #4: {team=chaotic evil ; avg hp=383.4035087719298 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.6070175438596; hits/misses (PBA)= 8.373684210526315/161.859649122807; rounds (PBA)=34.1140350877193;} tarrasque #3: {team=chaotic evil ; avg hp=384.4824561403509 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 409.62280701754383; hits/misses (PBA)= 8.345614035087719/164.85087719298247; rounds (PBA)=34.719298245614034;} balor #2: {team=chaotic evil ; avg hp=20.54736842105263 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.49473684210526; hits/misses (PBA)= 1.1578947368421053/21.729824561403507; rounds (PBA)=12.378947368421052;} balor #4: {team=chaotic evil ; avg hp=23.819298245614036 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.763157894736842; hits/misses (PBA)= 1.1456140350877193/21.335087719298247; rounds (PBA)=12.14561403508772;} Ayşe: {team=Berkay; avg hp=56.785964912280704 (from 250); avg healing spells left=192.0438596491228 (from 200); damage done (per battle average)= 2016.2701754385964; hits/misses (PBA)= 41.280701754385966/2.4701754385964914; rounds (PBA)=43.887719298245614;} Berkay: {team=Berkay; avg hp=20.878947368421052 (from 150); avg healing spells left=92.77543859649123 (from 100); damage done (per battle average)= 662.5596491228071; hits/misses (PBA)= 22.275438596491227/1.3157894736842106; rounds (PBA)=27.075438596491228;} tarrasque #2: {team=chaotic evil ; avg hp=384.7421052631579 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 430.96666666666664; hits/misses (PBA)= 8.75263157894737/169.19122807017544; rounds (PBA)=35.65438596491228;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 181664.59; crudely normalised: 0% > Berkay= expected rounds to survive: -634.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 390; Sum of rounds: 24954; chaotic evil : 0.0 ± 0.0; Berkay: 0.08 ± 0.0; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team Berkay = winning battles: 387; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #3: {team=chaotic evil ; avg hp=-18.67948717948718 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.087179487179487; hits/misses (PBA)= 0.9384615384615385/18.328205128205127; rounds (PBA)=10.446153846153846;} tarrasque #2: {team=chaotic evil ; avg hp=-14.830769230769231 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 459.5282051282051; hits/misses (PBA)= 9.328205128205129/207.26153846153846; rounds (PBA)=43.31794871794872;} balor #4: {team=chaotic evil ; avg hp=-17.73076923076923 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.371794871794872; hits/misses (PBA)= 0.9179487179487179/18.523076923076925; rounds (PBA)=10.505128205128205;} tarrasque #5: {team=chaotic evil ; avg hp=-16.587179487179487 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 465.3615384615385; hits/misses (PBA)= 9.456410256410257/206.3128205128205; rounds (PBA)=43.15384615384615;} tarrasque: {team=chaotic evil ; avg hp=-16.623076923076923 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.9512820512821; hits/misses (PBA)= 9.487179487179487/207.96410256410257; rounds (PBA)=43.49230769230769;} tarrasque #4: {team=chaotic evil ; avg hp=-14.476923076923077 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.3282051282051; hits/misses (PBA)= 9.310256410256411/206.97435897435898; rounds (PBA)=43.258974358974356;} balor #2: {team=chaotic evil ; avg hp=-17.435897435897434 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.42820512820513; hits/misses (PBA)= 0.9205128205128205/18.46923076923077; rounds (PBA)=10.343589743589744;} balor #5: {team=chaotic evil ; avg hp=-18.484615384615385 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.56923076923077; hits/misses (PBA)= 0.9564102564102565/17.638461538461538; rounds (PBA)=10.176923076923076;} balor: {team=chaotic evil ; avg hp=-18.138461538461538 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.33076923076923; hits/misses (PBA)= 0.9666666666666667/18.274358974358975; rounds (PBA)=10.376923076923077;} Harun: {team=Berkay; avg hp=116.84871794871795 (from 150); avg healing spells left=106.6076923076923 (from 120); damage done (per battle average)= 468.64358974358976; hits/misses (PBA)= 24.574358974358976/23.01794871794872; rounds (PBA)=58.312820512820515;} Ayşe: {team=Berkay; avg hp=244.96153846153845 (from 250); avg healing spells left=197.32564102564103 (from 200); damage done (per battle average)= 2931.1769230769232; hits/misses (PBA)= 60.03589743589744/3.3512820512820514; rounds (PBA)=63.4974358974359;} Berkay: {team=Berkay; avg hp=123.16410256410256 (from 150); avg healing spells left=93.8923076923077 (from 100); damage done (per battle average)= 1460.8461538461538; hits/misses (PBA)= 48.96666666666667/2.566666666666667; rounds (PBA)=62.93076923076923;} tarrasque #3: {team=chaotic evil ; avg hp=-17.43076923076923 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 456.4307692307692; hits/misses (PBA)= 9.225641025641025/210.77435897435896; rounds (PBA)=44.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 447; Sum of rounds: 26777; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; Berkay: 0.09 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 2; > Team Berkay = winning battles: 444; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #4: {team=unaligned ; avg hp=-18.042505592841163 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 442.4563758389262; hits/misses (PBA)= 9.823266219239374/173.4765100671141; rounds (PBA)=38.98434004474273;} tarrasque #5: {team=unaligned ; avg hp=-16.34675615212528 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.6510067114094; hits/misses (PBA)= 10.577181208053691/183.67561521252796; rounds (PBA)=40.919463087248324;} tarrasque #3: {team=unaligned ; avg hp=-18.917225950783 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 458.13422818791946; hits/misses (PBA)= 10.024608501118568/176.6868008948546; rounds (PBA)=39.23489932885906;} balor #3: {team=chaotic evil ; avg hp=-16.512304250559286 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.890380313199106; hits/misses (PBA)= 0.6554809843400448/13.187919463087248; rounds (PBA)=6.921700223713646;} balor #4: {team=chaotic evil ; avg hp=-15.570469798657719 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.516778523489933; hits/misses (PBA)= 0.6331096196868009/12.67337807606264; rounds (PBA)=6.6532438478747205;} balor #5: {team=chaotic evil ; avg hp=-15.993288590604028 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.633109619686802; hits/misses (PBA)= 0.6532438478747203/13.615212527964205; rounds (PBA)=7.134228187919463;} balor: {team=chaotic evil ; avg hp=-16.478747203579417 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.241610738255034; hits/misses (PBA)= 0.668903803131991/12.700223713646533; rounds (PBA)=6.684563758389261;} tarrasque #2: {team=unaligned ; avg hp=-16.85234899328859 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 460.3959731543624; hits/misses (PBA)= 10.447427293064877/170.5503355704698; rounds (PBA)=38.70022371364653;} tarrasque: {team=unaligned ; avg hp=-17.95525727069351 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.4742729306488; hits/misses (PBA)= 10.19910514541387/170.2371364653244; rounds (PBA)=38.592841163310965;} balor #2: {team=chaotic evil ; avg hp=-16.7337807606264 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.192393736017898; hits/misses (PBA)= 0.7136465324384788/13.196868008948545; rounds (PBA)=6.9552572706935125;} Harun: {team=Berkay; avg hp=115.96196868008948 (from 150); avg healing spells left=109.10290827740492 (from 120); damage done (per battle average)= 397.3959731543624; hits/misses (PBA)= 20.901565995525726/23.834451901565995; rounds (PBA)=55.40492170022372;} Berkay: {team=Berkay; avg hp=123.9261744966443 (from 150); avg healing spells left=95.0 (from 100); damage done (per battle average)= 1335.042505592841; hits/misses (PBA)= 44.78747203579418/2.664429530201342; rounds (PBA)=58.97315436241611;} Ayşe: {team=Berkay; avg hp=247.03355704697987 (from 250); avg healing spells left=197.9977628635347 (from 200); damage done (per battle average)= 2723.6711409395975; hits/misses (PBA)= 55.82997762863535/3.494407158836689; rounds (PBA)=59.458612975391496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 267; Sum of rounds: 17234; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 265; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend #2: {team=lawful evil ; avg hp=-14.666666666666666 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.32209737827716; hits/misses (PBA)= 9.292134831460674/69.53932584269663; rounds (PBA)=19.707865168539325;} tarrasque #2: {team=unaligned ; avg hp=-18.228464419475657 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 898.5543071161048; hits/misses (PBA)= 22.764044943820224/245.06367041198502; rounds (PBA)=53.56928838951311;} balor: {team=chaotic evil ; avg hp=-14.99250936329588 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.05992509363296; hits/misses (PBA)= 3.7340823970037453/20.55805243445693; rounds (PBA)=12.146067415730338;} pit fiend: {team=lawful evil ; avg hp=-15.895131086142323 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.89513108614233; hits/misses (PBA)= 8.408239700374532/70.76779026217228; rounds (PBA)=19.794007490636705;} archmage: {team=any ; avg hp=-11.902621722846442 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3895131086142322; hits/misses (PBA)= 0.0749063670411985/0.149812734082397; rounds (PBA)=0.2247191011235955;} pit fiend #3: {team=lawful evil ; avg hp=-15.41947565543071 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.42322097378278; hits/misses (PBA)= 8.58052434456929/71.28464419475655; rounds (PBA)=19.96629213483146;} solar: {team=lawful good ; avg hp=-14.625468164794007 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.90262172284644; hits/misses (PBA)= 2.5692883895131087/8.232209737827715; rounds (PBA)=5.400749063670412;} vampire #3: {team=lawful evil ; avg hp=-13.711610486891386 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.883895131086142; hits/misses (PBA)= 1.0411985018726593/1.1161048689138577; rounds (PBA)=1.0786516853932584;} ancient gold dragon #2: {team=lawful good ; avg hp=-16.299625468164795 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.8988764044944; hits/misses (PBA)= 9.96629213483146/82.11235955056179; rounds (PBA)=30.692883895131086;} mage: {team=any ; avg hp=-12.876404494382022 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18726591760299627; hits/misses (PBA)= 0.0449438202247191/0.0299625468164794; rounds (PBA)=0.0749063670411985;} mage #3: {team=any ; avg hp=-12.913857677902621 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20224719101123595; hits/misses (PBA)= 0.04119850187265917/0.052434456928838954; rounds (PBA)=0.09363295880149813;} solar #2: {team=lawful good ; avg hp=-15.584269662921349 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.11985018726591; hits/misses (PBA)= 2.5730337078651684/7.6367041198501875; rounds (PBA)=5.104868913857678;} mage #2: {team=any ; avg hp=-14.565543071161049 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16853932584269662; hits/misses (PBA)= 0.033707865168539325/0.056179775280898875; rounds (PBA)=0.0898876404494382;} lich: {team=any evil ; avg hp=-12.202247191011235 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.49812734082397; hits/misses (PBA)= 0.5692883895131086/0.06367041198501873; rounds (PBA)=0.6329588014981273;} tarrasque: {team=unaligned ; avg hp=-19.647940074906366 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 900.3333333333334; hits/misses (PBA)= 22.868913857677903/241.40074906367042; rounds (PBA)=52.86516853932584;} vampire: {team=lawful evil ; avg hp=-13.925093632958802 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.805243445692884; hits/misses (PBA)= 1.0711610486891385/1.0337078651685394; rounds (PBA)=1.0524344569288389;} tarrasque #3: {team=unaligned ; avg hp=-18.06367041198502 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 928.1348314606741; hits/misses (PBA)= 23.734082397003746/240.58052434456928; rounds (PBA)=52.87640449438202;} vampire #2: {team=lawful evil ; avg hp=-14.059925093632959 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.805243445692884; hits/misses (PBA)= 1.0599250936329587/1.1573033707865168; rounds (PBA)=1.1086142322097379;} lich #3: {team=any evil ; avg hp=-12.041198501872659 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.157303370786517; hits/misses (PBA)= 0.550561797752809/0.04868913857677903; rounds (PBA)=0.599250936329588;} archmage #2: {team=any ; avg hp=-12.734082397003744 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7565543071161048; hits/misses (PBA)= 0.14606741573033707/0.11235955056179775; rounds (PBA)=0.25842696629213485;} solar #3: {team=lawful good ; avg hp=-14.599250936329588 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.243445692883896; hits/misses (PBA)= 2.445692883895131/8.670411985018726; rounds (PBA)=5.558052434456929;} ancient gold dragon: {team=lawful good ; avg hp=-15.539325842696629 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.22471910112358; hits/misses (PBA)= 9.52808988764045/84.06741573033707; rounds (PBA)=31.198501872659175;} lich #2: {team=any evil ; avg hp=-11.872659176029963 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.865168539325842; hits/misses (PBA)= 0.5131086142322098/0.052434456928838954; rounds (PBA)=0.5655430711610487;} balor #2: {team=chaotic evil ; avg hp=-14.775280898876405 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.4119850187266; hits/misses (PBA)= 4.0187265917602994/19.823970037453183; rounds (PBA)=11.92134831460674;} balor #3: {team=chaotic evil ; avg hp=-15.262172284644194 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.00749063670412; hits/misses (PBA)= 3.857677902621723/20.329588014981272; rounds (PBA)=12.093632958801498;} Harun: {team=Berkay; avg hp=119.65917602996255 (from 150); avg healing spells left=106.82771535580524 (from 120); damage done (per battle average)= 554.6629213483146; hits/misses (PBA)= 29.138576779026216/20.692883895131086; rounds (PBA)=59.745318352059925;} Ayşe: {team=Berkay; avg hp=247.19850187265916 (from 250); avg healing spells left=197.0823970037453 (from 200); damage done (per battle average)= 2962.940074906367; hits/misses (PBA)= 60.70037453183521/3.2284644194756553; rounds (PBA)=64.02996254681648;} Berkay: {team=Berkay; avg hp=120.11610486891385 (from 150); avg healing spells left=94.17228464419476 (from 100); damage done (per battle average)= 1446.059925093633; hits/misses (PBA)= 48.453183520599254/2.6704119850187267; rounds (PBA)=63.71161048689139;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 313; Sum of rounds: 21609; > Team unaligned = winning battles: 101; perfect battles: 0; close-call battles: 17; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 211; perfect battles: 0; close-call battles: 163; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend #3: {team=lawful evil ; avg hp=-15.146964856230031 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.08945686900958; hits/misses (PBA)= 8.319488817891374/74.4408945686901; rounds (PBA)=20.690095846645367;} pit fiend: {team=lawful evil ; avg hp=-16.04153354632588 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.93929712460064; hits/misses (PBA)= 7.763578274760383/76.15974440894568; rounds (PBA)=20.98083067092652;} archmage: {team=any ; avg hp=-14.303514376996805 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06389776357827476; hits/misses (PBA)= 0.009584664536741214/0.28434504792332266; rounds (PBA)=0.2939297124600639;} mage #3: {team=any ; avg hp=-15.047923322683706 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.019169329073482427; hits/misses (PBA)= 0.003194888178913738/0.06389776357827476; rounds (PBA)=0.0670926517571885;} ancient gold dragon: {team=lawful good ; avg hp=-15.945686900958467 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.86900958466452; hits/misses (PBA)= 9.747603833865815/94.02555910543131; rounds (PBA)=34.59105431309904;} balor: {team=chaotic evil ; avg hp=-15.13738019169329 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.95846645367412; hits/misses (PBA)= 2.389776357827476/22.108626198083066; rounds (PBA)=12.249201277955272;} mage #2: {team=any ; avg hp=-13.840255591054314 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.06389776357827476; rounds (PBA)=0.06389776357827476;} balor #2: {team=chaotic evil ; avg hp=-14.242811501597444 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.61980830670927; hits/misses (PBA)= 2.3099041533546325/21.9073482428115; rounds (PBA)=12.108626198083067;} archmage #2: {team=any ; avg hp=-13.185303514376997 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04472843450479233; hits/misses (PBA)= 0.006389776357827476/0.2747603833865815; rounds (PBA)=0.28115015974440893;} solar #2: {team=lawful good ; avg hp=-14.830670926517572 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.21405750798722; hits/misses (PBA)= 0.7412140575079872/9.028753993610223; rounds (PBA)=4.884984025559105;} tarrasque: {team=unaligned ; avg hp=173.44408945686902 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1032.0862619808306; hits/misses (PBA)= 25.910543130990416/245.5303514376997; rounds (PBA)=58.79233226837061;} balor #3: {team=chaotic evil ; avg hp=-13.654952076677317 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.587859424920126; hits/misses (PBA)= 2.440894568690096/22.217252396166135; rounds (PBA)=12.329073482428115;} pit fiend #2: {team=lawful evil ; avg hp=-14.383386581469649 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.10223642172525; hits/misses (PBA)= 7.7092651757188495/77.38977635782747; rounds (PBA)=21.27476038338658;} ancient gold dragon #2: {team=lawful good ; avg hp=-16.13738019169329 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.42172523961662; hits/misses (PBA)= 9.728434504792332/94.09265175718849; rounds (PBA)=34.60702875399361;} solar #3: {team=lawful good ; avg hp=-15.94888178913738 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.507987220447284; hits/misses (PBA)= 0.8019169329073482/9.006389776357828; rounds (PBA)=4.904153354632588;} solar: {team=lawful good ; avg hp=-14.498402555910543 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.073482428115017; hits/misses (PBA)= 0.7731629392971247/8.10223642172524; rounds (PBA)=4.437699680511182;} Harun: {team=Berkay; avg hp=33.415335463258785 (from 150); avg healing spells left=109.0223642172524 (from 120); damage done (per battle average)= 443.88178913738017; hits/misses (PBA)= 23.242811501597444/17.076677316293928; rounds (PBA)=40.680511182108624;} Berkay: {team=Berkay; avg hp=3.0 (from 100); avg healing spells left=48.23003194888179 (from 50); damage done (per battle average)= 241.2364217252396; hits/misses (PBA)= 10.118210862619808/1.1437699680511182; rounds (PBA)=13.626198083067093;} Ayşe: {team=Berkay; avg hp=125.9776357827476 (from 250); avg healing spells left=192.38658146964858 (from 200); damage done (per battle average)= 3107.006389776358; hits/misses (PBA)= 63.6964856230032/3.5463258785942493; rounds (PBA)=67.64217252396166;} tarrasque #2: {team=unaligned ; avg hp=170.52076677316293 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1049.3833865814697; hits/misses (PBA)= 26.498402555910545/237.30351437699682; rounds (PBA)=57.4888178913738;} tarrasque #3: {team=unaligned ; avg hp=150.12460063897763 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1059.88178913738; hits/misses (PBA)= 26.463258785942493/255.17571884984025; rounds (PBA)=59.99361022364217;} mage: {team=any ; avg hp=-14.750798722044728 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04792332268370607; hits/misses (PBA)= 0.006389776357827476/0.07348242811501597; rounds (PBA)=0.07987220447284345;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1689; Sum of rounds: 45363; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; Berkay: 0.34 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 1689; perfect battles: 0; close-call battles: 349; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-21.377146240378924 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 327.696269982238; hits/misses (PBA)= 8.393132030787449/121.74600355239787; rounds (PBA)=26.027827116637063;} balor: {team=chaotic evil ; avg hp=-14.740674955595027 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.663114268798106; hits/misses (PBA)= 0.41681468324452337/8.202486678507993; rounds (PBA)=4.309650680876258;} balor #2: {team=chaotic evil ; avg hp=-14.835997631734754 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.915926583777383; hits/misses (PBA)= 0.41799881586737714/8.202486678507993; rounds (PBA)=4.310242747187685;} pit fiend: {team=lawful evil ; avg hp=-17.14801657785672 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.17880402605091; hits/misses (PBA)= 3.178804026050918/42.225577264653644; rounds (PBA)=11.351095322676139;} pit fiend #2: {team=lawful evil ; avg hp=-17.220840734162227 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.79988158673771; hits/misses (PBA)= 3.246299585553582/42.28123149792777; rounds (PBA)=11.381882770870337;} Harun: {team=Berkay; avg hp=126.05920663114269 (from 150); avg healing spells left=118.18531675547662 (from 120); damage done (per battle average)= 292.52516281823563; hits/misses (PBA)= 15.36826524570752/10.0704558910598; rounds (PBA)=26.10242747187685;} Ayşe: {team=Berkay; avg hp=247.8549437537004 (from 250); avg healing spells left=199.89342806394316 (from 200); damage done (per battle average)= 1205.855535820012; hits/misses (PBA)= 24.706927175843695/1.2628774422735347; rounds (PBA)=26.09295441089402;} Berkay: {team=Berkay; avg hp=43.746003552397866 (from 100); avg healing spells left=49.79455298993487 (from 50); damage done (per battle average)= 167.74777975133216; hits/misses (PBA)= 7.033747779751332/0.4197750148016578; rounds (PBA)=20.449378330373;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1023; Sum of rounds: 48731; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 1021; perfect battles: 0; close-call battles: 294; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-11.264907135874878 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 517.1769305962854; hits/misses (PBA)= 12.87585532746823/221.65982404692082; rounds (PBA)=46.90811339198436;} pit fiend: {team=lawful evil ; avg hp=-15.565982404692082 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.32649071358749; hits/misses (PBA)= 4.189638318670577/59.46236559139785; rounds (PBA)=15.913000977517106;} pit fiend #2: {team=lawful evil ; avg hp=-14.863147605083089 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.18963831867057; hits/misses (PBA)= 4.270772238514174/59.39296187683284; rounds (PBA)=15.915933528836755;} balor: {team=chaotic evil ; avg hp=-13.143695014662757 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.47800586510264; hits/misses (PBA)= 0.5386119257086999/10.95503421309873; rounds (PBA)=5.746823069403715;} Harun: {team=Berkay; avg hp=114.27859237536657 (from 150); avg healing spells left=116.89149560117302 (from 120); damage done (per battle average)= 479.2658846529814; hits/misses (PBA)= 25.1524926686217/18.428152492668623; rounds (PBA)=44.36168132942326;} Berkay: {team=Berkay; avg hp=38.210166177908114 (from 100); avg healing spells left=49.63245356793744 (from 50); damage done (per battle average)= 214.13587487781035; hits/misses (PBA)= 9.005865102639296/0.5610948191593352; rounds (PBA)=31.78299120234604;} Ayşe: {team=Berkay; avg hp=243.25219941348973 (from 250); avg healing spells left=149.47507331378299 (from 150); damage done (per battle average)= 893.9491691104595; hits/misses (PBA)= 37.423264907135874/9.290322580645162; rounds (PBA)=46.981427174975565;} balor #2: {team=chaotic evil ; avg hp=-13.129032258064516 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.843597262952102; hits/misses (PBA)= 0.5630498533724341/11.10850439882698; rounds (PBA)=5.835777126099707;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2590; Sum of rounds: 30350; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2528; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 61; perfect battles: 0; close-call battles: 58; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-10.544015444015445 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.77953667953668; hits/misses (PBA)= 0.4104247104247104/0.5297297297297298; rounds (PBA)=0.9401544401544402;} ettin: {team=chaotic evil ; avg hp=-12.672586872586873 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.43822393822394; hits/misses (PBA)= 1.8254826254826255/2.8702702702702703; rounds (PBA)=2.347876447876448;} balor #2: {team=chaotic evil ; avg hp=-13.979150579150579 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.76602316602316; hits/misses (PBA)= 7.059073359073359/3.0328185328185326; rounds (PBA)=5.045945945945946;} tarrasque: {team=unaligned ; avg hp=459.45791505791505 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1548.3945945945945; hits/misses (PBA)= 50.343629343629345/5.308494208494208; rounds (PBA)=11.705405405405406;} orc #3: {team=chaotic evil ; avg hp=-11.012355212355212 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5397683397683398; hits/misses (PBA)= 0.05250965250965251/0.06447876447876448; rounds (PBA)=0.28494208494208495;} solar: {team=Berkay; avg hp=-11.274903474903475 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.6061776061776; hits/misses (PBA)= 10.394594594594595/2.5366795366795367; rounds (PBA)=6.4706563706563704;} orc #2: {team=chaotic evil ; avg hp=-11.35057915057915 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.544015444015444; hits/misses (PBA)= 0.05328185328185328/0.07876447876447877; rounds (PBA)=0.29343629343629346;} Bekir: {team=Berkay; avg hp=-8.931274131274131 (from 50); avg healing spells left=14.653281853281854 (from 15); damage done (per battle average)= 3.0312741312741314; hits/misses (PBA)= 0.283011583011583/0.15289575289575288; rounds (PBA)=0.667953667953668;} Ogron's Son: {team=chaotic evil ; avg hp=-11.403861003861003 (from 60); avg healing spells left=14.141698841698842 (from 15); damage done (per battle average)= 1.5814671814671815; hits/misses (PBA)= 0.2691119691119691/0.6911196911196911; rounds (PBA)=0.9602316602316602;} balor: {team=chaotic evil ; avg hp=-13.94092664092664 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.63861003861004; hits/misses (PBA)= 7.045559845559845/3.1328185328185327; rounds (PBA)=5.089189189189189;} Harun: {team=Berkay; avg hp=-9.418146718146717 (from 55); avg healing spells left=7.0096525096525095 (from 8); damage done (per battle average)= 12.233204633204632; hits/misses (PBA)= 0.7745173745173746/0.21274131274131275; rounds (PBA)=1.154054054054054;} ancient gold dragon: {team=Berkay; avg hp=-4.469111969111969 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 499.5737451737452; hits/misses (PBA)= 26.514671814671814/6.37992277992278; rounds (PBA)=10.974903474903474;} orc: {team=chaotic evil ; avg hp=-10.935521235521236 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5563706563706564; hits/misses (PBA)= 0.051351351351351354/0.0722007722007722; rounds (PBA)=0.2845559845559846;} Berkay: {team=Berkay; avg hp=-10.177606177606178 (from 60); avg healing spells left=8.365250965250965 (from 10); damage done (per battle average)= 25.744787644787646; hits/misses (PBA)= 1.3583011583011584/0.3575289575289575; rounds (PBA)=1.8027027027027027;} Kübra: {team=Berkay; avg hp=-10.377606177606177 (from 78); avg healing spells left=17.112741312741313 (from 20); damage done (per battle average)= 47.16949806949807; hits/misses (PBA)= 2.655984555984556/0.622007722007722; rounds (PBA)=3.281853281853282;} Ogron: {team=chaotic evil ; avg hp=-12.45868725868726 (from 66); avg healing spells left=8.67104247104247 (from 10); damage done (per battle average)= 8.889575289575289; hits/misses (PBA)= 0.6223938223938223/0.7996138996138996; rounds (PBA)=1.422007722007722;} Ayşe: {team=Berkay; avg hp=-12.357142857142858 (from 100); avg healing spells left=28.851737451737453 (from 30); damage done (per battle average)= 64.61776061776062; hits/misses (PBA)= 3.4544401544401544/0.48841698841698844; rounds (PBA)=3.9436293436293437;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2483.61; crudely normalised: 0% > Berkay= expected rounds to survive: 648.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1630; Sum of rounds: 42301; chaotic evil : 0.08 ± 0.0; Berkay: 0.25 ± 0.01; > Team chaotic evil = winning battles: 403; perfect battles: 0; close-call battles: 403; > Team Berkay = winning battles: 1227; perfect battles: 0; close-call battles: 269; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-4.511656441717792 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948466257668712; hits/misses (PBA)= 0.5797546012269938/0.7852760736196319; rounds (PBA)=1.7196319018404909;} ettin: {team=chaotic evil ; avg hp=11.513496932515338 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.96257668711655; hits/misses (PBA)= 24.369325153374234/26.224539877300614; rounds (PBA)=25.436196319018403;} orc #2: {team=chaotic evil ; avg hp=-4.45398773006135 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.575460122699386; hits/misses (PBA)= 0.5521472392638037/0.7871165644171779; rounds (PBA)=1.6938650306748466;} ogre: {team=chaotic evil ; avg hp=-6.214723926380368 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.26871165644172; hits/misses (PBA)= 7.520858895705522/8.445398773006135; rounds (PBA)=15.975460122699387;} Bekir: {team=Berkay; avg hp=16.71840490797546 (from 50); avg healing spells left=12.59079754601227 (from 15); damage done (per battle average)= 142.72576687116563; hits/misses (PBA)= 13.325153374233128/3.4049079754601226; rounds (PBA)=20.211656441717793;} Harun: {team=Berkay; avg hp=26.98527607361963 (from 55); avg healing spells left=0.3067484662576687 (from 8); damage done (per battle average)= 307.21717791411044; hits/misses (PBA)= 19.529447852760736/2.838650306748466; rounds (PBA)=23.670552147239263;} Ogron: {team=chaotic evil ; avg hp=1.039877300613497 (from 66); avg healing spells left=0.022699386503067485 (from 10); damage done (per battle average)= 171.52944785276074; hits/misses (PBA)= 12.229447852760735/10.211042944785277; rounds (PBA)=22.474233128834356;} orc #3: {team=chaotic evil ; avg hp=-4.519631901840491 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.636196319018405; hits/misses (PBA)= 0.5472392638036809/0.7944785276073619; rounds (PBA)=1.7012269938650306;} Ogron's Son: {team=chaotic evil ; avg hp=-4.947239263803681 (from 60); avg healing spells left=1.0969325153374234 (from 15); damage done (per battle average)= 39.93128834355828; hits/misses (PBA)= 6.852147239263804/11.762576687116564; rounds (PBA)=18.632515337423314;} Berkay: {team=Berkay; avg hp=41.649079754601225 (from 60); avg healing spells left=0.7631901840490798 (from 10); damage done (per battle average)= 414.86932515337423; hits/misses (PBA)= 21.991411042944787/3.1429447852760735; rounds (PBA)=25.367484662576686;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2284.56; crudely normalised: 0% > Berkay= expected rounds to survive: 562.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2370; Sum of rounds: 42091; chaotic evil : 0.0 ± 0.0; Berkay: 0.47 ± 0.01; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team Berkay = winning battles: 2365; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ priest #2: {team=chaotic evil ; avg hp=-4.466666666666667 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.20084388185654; hits/misses (PBA)= 1.269620253164557/3.6278481012658226; rounds (PBA)=4.89789029535865;} priest: {team=chaotic evil ; avg hp=-4.609282700421941 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.39493670886076; hits/misses (PBA)= 1.3139240506329113/3.5641350210970466; rounds (PBA)=4.8780590717299575;} orc: {team=chaotic evil ; avg hp=-5.137974683544304 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.884810126582279; hits/misses (PBA)= 0.4877637130801688/0.7312236286919831; rounds (PBA)=1.5776371308016877;} orc #3: {team=chaotic evil ; avg hp=-5.19324894514768 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.932911392405063; hits/misses (PBA)= 0.4877637130801688/0.7852320675105485; rounds (PBA)=1.6105485232067511;} Berkay: {team=Berkay; avg hp=59.77215189873418 (from 60); avg healing spells left=4.326160337552743 (from 10); damage done (per battle average)= 281.29662447257385; hits/misses (PBA)= 14.933755274261603/2.2270042194092827; rounds (PBA)=17.379746835443036;} ogre: {team=chaotic evil ; avg hp=-7.70337552742616 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.28776371308017; hits/misses (PBA)= 4.6219409282700425/5.348945147679325; rounds (PBA)=9.971729957805907;} Bekir: {team=Berkay; avg hp=33.60675105485232 (from 50); avg healing spells left=14.00886075949367 (from 15); damage done (per battle average)= 82.98481012658227; hits/misses (PBA)= 7.742616033755274/2.020675105485232; rounds (PBA)=15.856118143459916;} ettin: {team=chaotic evil ; avg hp=-8.124050632911393 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.72320675105485; hits/misses (PBA)= 15.182700421940929/19.237974683544305; rounds (PBA)=17.21139240506329;} Harun: {team=Berkay; avg hp=48.811392405063295 (from 55); avg healing spells left=2.0451476793248946 (from 8); damage done (per battle average)= 215.65907172995782; hits/misses (PBA)= 13.685654008438819/2.151898734177215; rounds (PBA)=17.22067510548523;} Ogron: {team=chaotic evil ; avg hp=-8.127004219409283 (from 66); avg healing spells left=0.11434599156118143 (from 10); damage done (per battle average)= 100.50548523206751; hits/misses (PBA)= 7.150632911392405/6.735021097046413; rounds (PBA)=13.885654008438818;} orc #2: {team=chaotic evil ; avg hp=-5.10379746835443 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1455696202531644; hits/misses (PBA)= 0.4970464135021097/0.760337552742616; rounds (PBA)=1.5776371308016877;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2284.56; crudely normalised: 0% > Berkay= expected rounds to survive: 562.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2394; Sum of rounds: 42468; > Team chaotic evil = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team Berkay = winning battles: 2390; perfect battles: 0; close-call battles: 27; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-5.031746031746032 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.977861319966583; hits/misses (PBA)= 0.49206349206349204/0.7518796992481203; rounds (PBA)=1.5756056808688388;} orc: {team=chaotic evil ; avg hp=-5.161236424394319 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.048036758563074; hits/misses (PBA)= 0.49665831244778613/0.7556390977443609; rounds (PBA)=1.5931495405179616;} ettin: {team=chaotic evil ; avg hp=-8.330409356725147 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.11319966583125; hits/misses (PBA)= 15.270258980785297/19.10902255639098; rounds (PBA)=17.190058479532162;} Harun: {team=Berkay; avg hp=48.9030910609858 (from 55); avg healing spells left=2.083542188805347 (from 8); damage done (per battle average)= 215.55430242272348; hits/misses (PBA)= 13.697577276524646/2.1315789473684212; rounds (PBA)=17.175856307435254;} priest: {team=chaotic evil ; avg hp=-4.6152882205513786 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.31328320802005; hits/misses (PBA)= 1.3011695906432748/3.608604845446951; rounds (PBA)=4.909774436090226;} orc #3: {team=chaotic evil ; avg hp=-5.158730158730159 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.016290726817043; hits/misses (PBA)= 0.49373433583959897/0.7581453634085213; rounds (PBA)=1.5835421888053467;} Berkay: {team=Berkay; avg hp=59.755639097744364 (from 60); avg healing spells left=4.269005847953216 (from 10); damage done (per battle average)= 281.58187134502924; hits/misses (PBA)= 14.921052631578947/2.180451127819549; rounds (PBA)=17.34419381787803;} ogre: {team=chaotic evil ; avg hp=-7.670843776106934 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.51294903926483; hits/misses (PBA)= 4.610275689223058/5.412280701754386; rounds (PBA)=10.022556390977444;} priest #2: {team=chaotic evil ; avg hp=-4.548454469507101 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.642857142857143; hits/misses (PBA)= 1.3663324979114453/3.573517126148705; rounds (PBA)=4.93984962406015;} Bekir: {team=Berkay; avg hp=32.99289891395154 (from 50); avg healing spells left=13.972848788638263 (from 15); damage done (per battle average)= 83.09440267335005; hits/misses (PBA)= 7.760233918128655/2.070593149540518; rounds (PBA)=15.835839598997493;} Ogron: {team=chaotic evil ; avg hp=-8.294486215538846 (from 66); avg healing spells left=0.10944026733500417 (from 10); damage done (per battle average)= 100.90810359231412; hits/misses (PBA)= 7.215121136173768/6.6152882205513786; rounds (PBA)=13.830409356725147;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2001.34; crudely normalised: 0% > Berkay= expected rounds to survive: 785.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3041; Sum of rounds: 48018; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 3040; perfect battles: 0; close-call battles: 15; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-5.209799408089444 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876356461690233; hits/misses (PBA)= 0.47977638934561/0.739888194672805; rounds (PBA)=1.5771127918447878;} orc #2: {team=chaotic evil ; avg hp=-5.186451825057547 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3442946399210784; hits/misses (PBA)= 0.5198947714567577/0.7435054258467609; rounds (PBA)=1.5896086813548176;} Ogron: {team=chaotic evil ; avg hp=-8.146004603748766 (from 66); avg healing spells left=0.8990463663268662 (from 10); damage done (per battle average)= 81.88161788885235; hits/misses (PBA)= 5.87865833607366/5.846432094705689; rounds (PBA)=11.725419269976982;} orc #3: {team=chaotic evil ; avg hp=-5.199605392962841 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.072344623479118; hits/misses (PBA)= 0.49358763564616903/0.7135810588622163; rounds (PBA)=1.5567247615915818;} Harun: {team=Berkay; avg hp=49.911213416639264 (from 55); avg healing spells left=2.758960868135482 (from 8); damage done (per battle average)= 187.7020716869451; hits/misses (PBA)= 11.909569220651102/2.1890825386386057; rounds (PBA)=15.342650443932916;} ettin: {team=chaotic evil ; avg hp=-8.472541926997698 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 189.57086484708978; hits/misses (PBA)= 12.994738572837882/17.474843801381123; rounds (PBA)=15.234791187109504;} Berkay: {team=Berkay; avg hp=59.94607037158829 (from 60); avg healing spells left=5.772114436040776 (from 10); damage done (per battle average)= 246.25517921736272; hits/misses (PBA)= 13.052614271621177/2.11016113120684; rounds (PBA)=15.385399539625123;} Bekir: {team=Berkay; avg hp=34.63038474186123 (from 50); avg healing spells left=14.258467609339034 (from 15); damage done (per battle average)= 65.74350542584676; hits/misses (PBA)= 6.155212101282473/1.5215389674449193; rounds (PBA)=14.271292338046695;} ogre: {team=chaotic evil ; avg hp=-7.878000657678395 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.44491943439658; hits/misses (PBA)= 3.3775073988819466/4.3551463334429465; rounds (PBA)=7.732653732324893;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1470.2; crudely normalised: 0% > Berkay= expected rounds to survive: 933.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36651; chaotic evil : 0.0 ± 0.0; Berkay: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-7.963407318536293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7594481103779245; hits/misses (PBA)= 0.3705258948210358/0.5940811837632474; rounds (PBA)=1.291741651669666;} orc #2: {team=chaotic evil ; avg hp=-8.06358728254349 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.994401119776045; hits/misses (PBA)= 0.3903219356128774/0.6152769446110777; rounds (PBA)=1.3079384123175366;} ogre: {team=chaotic evil ; avg hp=-8.817236552689462 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.745450909818036; hits/misses (PBA)= 1.5208958208358327/2.410117976404719; rounds (PBA)=3.931013797240552;} orc #3: {team=chaotic evil ; avg hp=-7.837232553489302 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.09378124375125; hits/misses (PBA)= 0.39812037592481503/0.5832833433313337; rounds (PBA)=1.2973405318936213;} ettin: {team=chaotic evil ; avg hp=-8.431113777244551 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.9014197160568; hits/misses (PBA)= 5.191961607678464/8.370125974805038; rounds (PBA)=6.781043791241752;} Harun: {team=Berkay; avg hp=53.434513097380524 (from 55); avg healing spells left=6.129574085182964 (from 8); damage done (per battle average)= 96.14657068586283; hits/misses (PBA)= 6.12117576484703/0.35792841431713657; rounds (PBA)=6.96500699860028;} Bekir: {team=Berkay; avg hp=35.013997200559885 (from 50); avg healing spells left=14.857228554289142 (from 15); damage done (per battle average)= 14.492901419716057; hits/misses (PBA)= 1.3575284943011399/0.41211757648470304; rounds (PBA)=6.7586482703459305;} Berkay: {team=Berkay; avg hp=60.0 (from 60); avg healing spells left=8.969206158768246 (from 10); damage done (per battle average)= 119.47310537892422; hits/misses (PBA)= 6.350729854029194/0.3745250949810038; rounds (PBA)=6.940211957608478;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 935; Sum of rounds: 11757; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 933; perfect battles: 0; close-call battles: 933; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-5.546524064171123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8299465240641711; hits/misses (PBA)= 0.17433155080213902/0.19358288770053475; rounds (PBA)=0.3679144385026738;} dryad #2: {team=neutral ; avg hp=-6.125133689839572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3903743315508021; hits/misses (PBA)= 0.4909090909090909/0.6096256684491979; rounds (PBA)=1.1005347593582888;} gargoyle: {team=chaotic evil ; avg hp=-5.906951871657754 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.314438502673795; hits/misses (PBA)= 4.7967914438502675/5.181818181818182; rounds (PBA)=4.990374331550802;} duergar #2: {team=lawful evil ; avg hp=-6.46096256684492 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.841711229946524; hits/misses (PBA)= 1.0042780748663103/0.7508021390374332; rounds (PBA)=1.7550802139037434;} kobold #3: {team=lawful evil ; avg hp=-6.059893048128342 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05668449197860963; hits/misses (PBA)= 0.011764705882352941/0.011764705882352941; rounds (PBA)=0.023529411764705882;} drow #2: {team=neutral evil ; avg hp=-5.576470588235294 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8470588235294119; hits/misses (PBA)= 0.32085561497326204/0.28449197860962566; rounds (PBA)=0.6053475935828877;} guard: {team=any ; avg hp=-5.411764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.067379679144385; hits/misses (PBA)= 0.21283422459893048/0.22780748663101605; rounds (PBA)=0.4406417112299465;} goblin: {team=neutral evil ; avg hp=-5.540106951871658 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3689839572192513; hits/misses (PBA)= 0.06417112299465241/0.057754010695187166; rounds (PBA)=0.12192513368983957;} gladiator: {team=any ; avg hp=-6.7582887700534755 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.2139037433155; hits/misses (PBA)= 23.19144385026738/12.24385026737968; rounds (PBA)=11.81283422459893;} guard #2: {team=any ; avg hp=-5.298395721925134 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0513368983957219; hits/misses (PBA)= 0.21390374331550802/0.20320855614973263; rounds (PBA)=0.41711229946524064;} doppelganger: {team=neutral ; avg hp=-6.259893048128342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.80427807486631; hits/misses (PBA)= 5.331550802139038/3.6566844919786097; rounds (PBA)=4.4941176470588236;} svirfneblin #2: {team=neutral good ; avg hp=-6.219251336898396 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.20427807486631; hits/misses (PBA)= 0.46310160427807484/0.3754010695187166; rounds (PBA)=0.8385026737967914;} ghost: {team=any ; avg hp=-5.906951871657754 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.484491978609626; hits/misses (PBA)= 1.8/1.5732620320855615; rounds (PBA)=3.3732620320855613;} hobgoblin: {team=lawful evil ; avg hp=-6.096256684491979 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1668449197860962; hits/misses (PBA)= 0.1925133689839572/0.21390374331550802; rounds (PBA)=0.40641711229946526;} knight: {team=any ; avg hp=-6.550802139037433 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.31336898395722; hits/misses (PBA)= 5.06524064171123/4.483422459893048; rounds (PBA)=4.774331550802139;} duergar: {team=lawful evil ; avg hp=-6.4866310160427805 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.525133689839572; hits/misses (PBA)= 0.9689839572192513/0.7946524064171123; rounds (PBA)=1.7636363636363637;} berserker: {team=any chaotic ; avg hp=-6.278074866310161 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.35187165775401; hits/misses (PBA)= 4.972192513368984/4.258823529411765; rounds (PBA)=9.231016042780748;} owlbear: {team=unaligned ; avg hp=-6.295187165775401 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.81497326203208; hits/misses (PBA)= 7.997860962566845/4.53475935828877; rounds (PBA)=6.266310160427808;} troll: {team=chaotic evil ; avg hp=80.43743315508021 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.53155080213904; hits/misses (PBA)= 21.78181818181818/14.06951871657754; rounds (PBA)=12.267379679144385;} orc: {team=chaotic evil ; avg hp=-6.310160427807487 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.520855614973262; hits/misses (PBA)= 0.45240641711229945/0.35401069518716577; rounds (PBA)=0.8064171122994652;} minotaur: {team=chaotic evil ; avg hp=22.611764705882354 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.71122994652407; hits/misses (PBA)= 6.636363636363637/5.148663101604278; rounds (PBA)=11.920855614973261;} bandit captain: {team=any non-lawful ; avg hp=-6.52620320855615 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.14973262032086; hits/misses (PBA)= 13.173262032085562/11.805347593582887; rounds (PBA)=8.32620320855615;} zombie: {team=neutral evil ; avg hp=-5.836363636363636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7112299465240643; hits/misses (PBA)= 0.5711229946524065/0.5272727272727272; rounds (PBA)=1.0983957219251337;} mummy: {team=lawful evil ; avg hp=-6.647058823529412 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.23422459893048; hits/misses (PBA)= 6.236363636363636/5.010695187165775; rounds (PBA)=5.623529411764705;} ogre: {team=chaotic evil ; avg hp=-4.471657754010695 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.775401069518715; hits/misses (PBA)= 4.4096256684491975/3.287700534759358; rounds (PBA)=7.702673796791444;} gnoll: {team=chaotic evil ; avg hp=-6.4171122994652405 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8855614973262034; hits/misses (PBA)= 0.8149732620320855/0.7080213903743315; rounds (PBA)=1.522994652406417;} drow: {team=neutral evil ; avg hp=-5.906951871657754 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.986096256684492; hits/misses (PBA)= 0.3251336898395722/0.2737967914438503; rounds (PBA)=0.5989304812834224;} ghoul: {team=chaotic evil ; avg hp=-6.178609625668449 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.311229946524064; hits/misses (PBA)= 0.653475935828877/0.8491978609625669; rounds (PBA)=1.5026737967914439;} kobold #2: {team=lawful evil ; avg hp=-5.850267379679145 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08663101604278074; hits/misses (PBA)= 0.01818181818181818/0.02459893048128342; rounds (PBA)=0.0427807486631016;} bugbear: {team=chaotic evil ; avg hp=-6.46524064171123 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.935828877005347; hits/misses (PBA)= 1.2481283422459892/1.1775401069518716; rounds (PBA)=2.425668449197861;} bandit #2: {team=any non-lawful ; avg hp=-5.805347593582888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.893048128342246; hits/misses (PBA)= 0.18074866310160428/0.18716577540106952; rounds (PBA)=0.3679144385026738;} ettin: {team=chaotic evil ; avg hp=84.72192513368984 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.627807486631; hits/misses (PBA)= 14.651336898395721/9.371122994652406; rounds (PBA)=12.290909090909091;} gnoll #2: {team=chaotic evil ; avg hp=-5.790374331550802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8545454545454545; hits/misses (PBA)= 0.8021390374331551/0.7133689839572193; rounds (PBA)=1.5155080213903744;} svirfneblin: {team=neutral good ; avg hp=-6.167914438502674 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1433155080213906; hits/misses (PBA)= 0.4481283422459893/0.3893048128342246; rounds (PBA)=0.8374331550802139;} bugbear #2: {team=chaotic evil ; avg hp=-6.435294117647059 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.576470588235294; hits/misses (PBA)= 1.1475935828877006/1.253475935828877; rounds (PBA)=2.4010695187165774;} dryad: {team=neutral ; avg hp=-6.280213903743316 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4032085561497327; hits/misses (PBA)= 0.5016042780748663/0.6042780748663101; rounds (PBA)=1.1058823529411765;} ghost #2: {team=any ; avg hp=-5.857754010695187 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.03850267379679; hits/misses (PBA)= 1.7925133689839572/1.590374331550802; rounds (PBA)=3.3828877005347593;} Harun: {team=Berkay; avg hp=-5.54331550802139 (from 40); avg healing spells left=3.620320855614973 (from 5); damage done (per battle average)= 39.05026737967914; hits/misses (PBA)= 2.6160427807486633/0.6663101604278074; rounds (PBA)=3.2823529411764705;} kobold: {team=lawful evil ; avg hp=-5.932620320855615 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09946524064171124; hits/misses (PBA)= 0.020320855614973262/0.014973262032085561; rounds (PBA)=0.03529411764705882;} ghoul #2: {team=chaotic evil ; avg hp=-6.197860962566845 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.757219251336898; hits/misses (PBA)= 0.6834224598930482/0.8374331550802139; rounds (PBA)=1.520855614973262;} Berkay: {team=Berkay; avg hp=-6.159358288770053 (from 60); avg healing spells left=0.0 (from 3); damage done (per battle average)= 131.77433155080215; hits/misses (PBA)= 6.989304812834225/0.5112299465240642; rounds (PBA)=7.500534759358289;} Bekir: {team=Berkay; avg hp=-4.571122994652407 (from 35); avg healing spells left=7.624598930481284 (from 8); damage done (per battle average)= 15.213903743315509; hits/misses (PBA)= 1.7540106951871657/0.7037433155080214; rounds (PBA)=2.457754010695187;} gargoyle #2: {team=chaotic evil ; avg hp=-5.9989304812834225 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.641711229946523; hits/misses (PBA)= 4.73048128342246/5.211764705882353; rounds (PBA)=4.971122994652406;} goblin #2: {team=neutral evil ; avg hp=-5.4267379679144385 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4042780748663102; hits/misses (PBA)= 0.07272727272727272/0.0374331550802139; rounds (PBA)=0.11016042780748662;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 976; Sum of rounds: 12121; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 975; perfect battles: 0; close-call battles: 975; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-6.454918032786885 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.70594262295082; hits/misses (PBA)= 1.2325819672131149/1.2459016393442623; rounds (PBA)=2.478483606557377;} duergar #2: {team=lawful evil ; avg hp=-6.681352459016393 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.79405737704918; hits/misses (PBA)= 0.9743852459016393/0.8165983606557377; rounds (PBA)=1.790983606557377;} berserker: {team=any chaotic ; avg hp=-6.506147540983607 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.41290983606557; hits/misses (PBA)= 4.897540983606557/4.175204918032787; rounds (PBA)=9.072745901639344;} ghoul #2: {team=chaotic evil ; avg hp=-6.204918032786885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.370901639344262; hits/misses (PBA)= 0.6557377049180327/0.8965163934426229; rounds (PBA)=1.5522540983606556;} zombie: {team=neutral evil ; avg hp=-6.109631147540983 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7807377049180326; hits/misses (PBA)= 0.5635245901639344/0.548155737704918; rounds (PBA)=1.1116803278688525;} duergar: {team=lawful evil ; avg hp=-6.327868852459017 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.873975409836065; hits/misses (PBA)= 0.9795081967213115/0.805327868852459; rounds (PBA)=1.7848360655737705;} ghost: {team=any ; avg hp=-6.022540983606557 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.05327868852459; hits/misses (PBA)= 1.6875/1.4211065573770492; rounds (PBA)=3.1086065573770494;} goblin: {team=neutral evil ; avg hp=-4.897540983606557 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26331967213114754; hits/misses (PBA)= 0.04610655737704918/0.045081967213114756; rounds (PBA)=0.09118852459016394;} ghoul: {team=chaotic evil ; avg hp=-6.123975409836065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.469262295081967; hits/misses (PBA)= 0.6680327868852459/0.8913934426229508; rounds (PBA)=1.5594262295081966;} gargoyle: {team=chaotic evil ; avg hp=-5.772540983606557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.701844262295083; hits/misses (PBA)= 4.712090163934426/4.976434426229508; rounds (PBA)=4.844262295081967;} goblin #2: {team=neutral evil ; avg hp=-5.404713114754099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3401639344262295; hits/misses (PBA)= 0.05737704918032787/0.031762295081967214; rounds (PBA)=0.08913934426229508;} gladiator: {team=any ; avg hp=-6.795081967213115 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.60040983606558; hits/misses (PBA)= 22.875/12.092213114754099; rounds (PBA)=11.656762295081966;} troll: {team=chaotic evil ; avg hp=80.39754098360656 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.96618852459017; hits/misses (PBA)= 21.64856557377049/13.699795081967213; rounds (PBA)=12.111680327868852;} kobold #2: {team=lawful evil ; avg hp=-6.220286885245901 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09836065573770492; hits/misses (PBA)= 0.020491803278688523/0.02459016393442623; rounds (PBA)=0.045081967213114756;} gargoyle #2: {team=chaotic evil ; avg hp=-6.244877049180328 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.876024590163933; hits/misses (PBA)= 4.597336065573771/5.116803278688525; rounds (PBA)=4.858606557377049;} dryad #2: {team=neutral ; avg hp=-6.224385245901639 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2254098360655739; hits/misses (PBA)= 0.4600409836065574/0.6424180327868853; rounds (PBA)=1.1024590163934427;} drow: {team=neutral evil ; avg hp=-6.128073770491803 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9047131147540983; hits/misses (PBA)= 0.33094262295081966/0.2735655737704918; rounds (PBA)=0.6045081967213115;} ogre: {team=chaotic evil ; avg hp=-3.3504098360655736 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.709016393442624; hits/misses (PBA)= 4.181352459016393/3.4221311475409837; rounds (PBA)=7.613729508196721;} ghost #2: {team=any ; avg hp=-6.19672131147541 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.104508196721312; hits/misses (PBA)= 1.7274590163934427/1.3780737704918034; rounds (PBA)=3.105532786885246;} bandit: {team=any non-lawful ; avg hp=-5.658811475409836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8329918032786885; hits/misses (PBA)= 0.17418032786885246/0.19262295081967212; rounds (PBA)=0.3668032786885246;} bugbear #2: {team=chaotic evil ; avg hp=-6.549180327868853 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.854508196721312; hits/misses (PBA)= 1.2684426229508197/1.209016393442623; rounds (PBA)=2.4774590163934427;} svirfneblin: {team=neutral good ; avg hp=-6.229508196721311 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1864754098360657; hits/misses (PBA)= 0.4651639344262295/0.39549180327868855; rounds (PBA)=0.860655737704918;} drow #2: {team=neutral evil ; avg hp=-5.917008196721311 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7827868852459017; hits/misses (PBA)= 0.3094262295081967/0.28790983606557374; rounds (PBA)=0.5973360655737705;} dryad: {team=neutral ; avg hp=-6.290983606557377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3688524590163935; hits/misses (PBA)= 0.4948770491803279/0.6096311475409836; rounds (PBA)=1.1045081967213115;} guard: {team=any ; avg hp=-5.453893442622951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0030737704918034; hits/misses (PBA)= 0.21004098360655737/0.2192622950819672; rounds (PBA)=0.4293032786885246;} owlbear: {team=unaligned ; avg hp=-6.561475409836065 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.80942622950819; hits/misses (PBA)= 7.806352459016393/4.439549180327869; rounds (PBA)=6.122950819672131;} doppelganger: {team=neutral ; avg hp=-6.340163934426229 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.21516393442623; hits/misses (PBA)= 4.934426229508197/3.5389344262295084; rounds (PBA)=4.236680327868853;} hobgoblin: {team=lawful evil ; avg hp=-6.086065573770492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.173155737704918; hits/misses (PBA)= 0.19672131147540983/0.2182377049180328; rounds (PBA)=0.4149590163934426;} knight: {team=any ; avg hp=-6.668032786885246 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.20184426229508; hits/misses (PBA)= 4.717213114754099/4.223360655737705; rounds (PBA)=4.470286885245901;} bandit #2: {team=any non-lawful ; avg hp=-5.641393442622951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8596311475409836; hits/misses (PBA)= 0.1721311475409836/0.19672131147540983; rounds (PBA)=0.36885245901639346;} gnoll #2: {team=chaotic evil ; avg hp=-6.473360655737705 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.033811475409836; hits/misses (PBA)= 0.8483606557377049/0.7254098360655737; rounds (PBA)=1.5737704918032787;} kobold: {team=lawful evil ; avg hp=-6.151639344262295 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06659836065573771; hits/misses (PBA)= 0.01331967213114754/0.022540983606557378; rounds (PBA)=0.035860655737704916;} Harun: {team=Berkay; avg hp=-6.198770491803279 (from 40); avg healing spells left=3.8125 (from 5); damage done (per battle average)= 37.39139344262295; hits/misses (PBA)= 2.5399590163934427/0.6997950819672131; rounds (PBA)=3.2397540983606556;} guard #2: {team=any ; avg hp=-5.314549180327869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.125; hits/misses (PBA)= 0.22643442622950818/0.20594262295081966; rounds (PBA)=0.4323770491803279;} svirfneblin #2: {team=neutral good ; avg hp=-6.246926229508197 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1086065573770494; hits/misses (PBA)= 0.45184426229508196/0.42213114754098363; rounds (PBA)=0.8739754098360656;} kobold #3: {team=lawful evil ; avg hp=-6.073770491803279 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1260245901639344; hits/misses (PBA)= 0.02459016393442623/0.0235655737704918; rounds (PBA)=0.04815573770491803;} bandit captain: {team=any non-lawful ; avg hp=-6.550204918032787 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.34118852459017; hits/misses (PBA)= 13.237704918032787/11.315573770491802; rounds (PBA)=8.184426229508198;} ettin: {team=chaotic evil ; avg hp=84.88934426229508 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.37090163934425; hits/misses (PBA)= 14.512295081967213/9.186475409836065; rounds (PBA)=12.129098360655737;} mummy: {team=lawful evil ; avg hp=-6.69672131147541 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.16393442622951; hits/misses (PBA)= 6.021516393442623/4.828893442622951; rounds (PBA)=5.425204918032787;} gnoll: {team=chaotic evil ; avg hp=-6.183401639344262 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8637295081967213; hits/misses (PBA)= 0.819672131147541/0.7438524590163934; rounds (PBA)=1.5635245901639345;} Berkay: {team=Berkay; avg hp=-6.504098360655738 (from 60); avg healing spells left=0.0 (from 3); damage done (per battle average)= 128.04098360655738; hits/misses (PBA)= 6.799180327868853/0.49385245901639346; rounds (PBA)=7.293032786885246;} minotaur: {team=chaotic evil ; avg hp=23.52766393442623 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.19877049180327; hits/misses (PBA)= 6.496926229508197/5.102459016393443; rounds (PBA)=11.74077868852459;} orc: {team=chaotic evil ; avg hp=-5.938524590163935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.773565573770492; hits/misses (PBA)= 0.44979508196721313/0.35860655737704916; rounds (PBA)=0.8084016393442623;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1102; Sum of rounds: 12799; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Berkay = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1101; perfect battles: 0; close-call battles: 1101; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-1.4591651542649728 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.93284936479129; hits/misses (PBA)= 4.302177858439202/2.8185117967332123; rounds (PBA)=7.135208711433757;} dryad: {team=neutral ; avg hp=-6.007259528130671 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4346642468239565; hits/misses (PBA)= 0.5263157894736842/0.6333938294010889; rounds (PBA)=1.159709618874773;} bandit: {team=any non-lawful ; avg hp=-5.364791288566243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8212341197822142; hits/misses (PBA)= 0.16696914700544466/0.18058076225045372; rounds (PBA)=0.34754990925589835;} berserker: {team=any chaotic ; avg hp=-6.226860254083484 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.39655172413793; hits/misses (PBA)= 4.606170598911071/3.5780399274047188; rounds (PBA)=8.18421052631579;} gargoyle #2: {team=chaotic evil ; avg hp=-5.754083484573503 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.08529945553539; hits/misses (PBA)= 5.036297640653357/4.261343012704174; rounds (PBA)=4.651542649727768;} duergar #2: {team=lawful evil ; avg hp=-6.655172413793103 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.078039927404719; hits/misses (PBA)= 1.0190562613430127/0.8058076225045372; rounds (PBA)=1.82486388384755;} drow #2: {team=neutral evil ; avg hp=-6.124319419237749 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9392014519056262; hits/misses (PBA)= 0.33212341197822143/0.2985480943738657; rounds (PBA)=0.6306715063520871;} svirfneblin #2: {team=neutral good ; avg hp=-6.026315789473684 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1869328493647915; hits/misses (PBA)= 0.46098003629764067/0.4074410163339383; rounds (PBA)=0.868421052631579;} kobold #2: {team=lawful evil ; avg hp=-6.235934664246824 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11343012704174228; hits/misses (PBA)= 0.024500907441016333/0.022686025408348458; rounds (PBA)=0.047186932849364795;} bandit captain: {team=any non-lawful ; avg hp=-6.20961887477314 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.13248638838475; hits/misses (PBA)= 12.427404718693285/9.416515426497277; rounds (PBA)=7.281306715063521;} orc: {team=chaotic evil ; avg hp=-6.005444646098003 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.441923774954628; hits/misses (PBA)= 0.4528130671506352/0.3457350272232305; rounds (PBA)=0.7985480943738656;} gladiator: {team=any ; avg hp=-6.773139745916516 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.99274047186933; hits/misses (PBA)= 21.993647912885663/10.62885662431942; rounds (PBA)=10.874773139745917;} guard: {team=any ; avg hp=-5.157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9791288566243194; hits/misses (PBA)= 0.2014519056261343/0.20054446460980035; rounds (PBA)=0.40199637023593465;} bugbear: {team=chaotic evil ; avg hp=-6.261343012704174 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.62885662431942; hits/misses (PBA)= 1.4981851179673322/1.1279491833030852; rounds (PBA)=2.6261343012704175;} kobold #3: {team=lawful evil ; avg hp=-6.082577132486389 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.073502722323049; hits/misses (PBA)= 0.016333938294010888/0.019963702359346643; rounds (PBA)=0.036297640653357534;} bandit #2: {team=any non-lawful ; avg hp=-5.618874773139746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7558983666061706; hits/misses (PBA)= 0.15517241379310345/0.16878402903811252; rounds (PBA)=0.323956442831216;} gargoyle: {team=chaotic evil ; avg hp=-5.844827586206897 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.4519056261343; hits/misses (PBA)= 4.913793103448276/4.191470054446461; rounds (PBA)=4.55535390199637;} knight: {team=any ; avg hp=-6.502722323049002 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.648820326678766; hits/misses (PBA)= 4.1107078039927405/3.0780399274047188; rounds (PBA)=3.5943738656987296;} goblin: {team=neutral evil ; avg hp=-4.954627949183303 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3684210526315789; hits/misses (PBA)= 0.06352087114337568/0.04446460980036298; rounds (PBA)=0.10798548094373865;} kobold: {team=lawful evil ; avg hp=-6.3130671506352085 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10435571687840291; hits/misses (PBA)= 0.019963702359346643/0.019056261343012703; rounds (PBA)=0.03901996370235935;} Berkay: {team=Berkay; avg hp=-6.057168784029038 (from 60); avg healing spells left=2.160617059891107 (from 3); damage done (per battle average)= 113.08529945553539; hits/misses (PBA)= 5.973684210526316/0.4301270417422868; rounds (PBA)=6.403811252268603;} ghost: {team=any ; avg hp=-6.043557168784029 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.04174228675136; hits/misses (PBA)= 1.4219600725952812/1.013611615245009; rounds (PBA)=2.4355716878402904;} zombie: {team=neutral evil ; avg hp=-5.982758620689655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8938294010889294; hits/misses (PBA)= 0.5925589836660617/0.5653357531760436; rounds (PBA)=1.1578947368421053;} troll: {team=chaotic evil ; avg hp=79.90925589836661 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.4491833030853; hits/misses (PBA)= 20.77858439201452/12.186025408348458; rounds (PBA)=11.32940108892922;} gnoll: {team=chaotic evil ; avg hp=-6.05535390199637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.392014519056262; hits/misses (PBA)= 0.9174228675136116/0.7459165154264973; rounds (PBA)=1.6633393829401089;} goblin #2: {team=neutral evil ; avg hp=-5.253176043557168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3992740471869328; hits/misses (PBA)= 0.06987295825771325/0.04809437386569873; rounds (PBA)=0.11796733212341198;} hobgoblin: {team=lawful evil ; avg hp=-5.852087114337568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1978221415607986; hits/misses (PBA)= 0.20508166969147004/0.19147005444646098; rounds (PBA)=0.39655172413793105;} guard #2: {team=any ; avg hp=-5.262250453720508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.926497277676951; hits/misses (PBA)= 0.2014519056261343/0.20871143375680581; rounds (PBA)=0.4101633393829401;} mummy: {team=lawful evil ; avg hp=-6.516333938294011 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.16061705989111; hits/misses (PBA)= 5.248638838475499/3.490018148820327; rounds (PBA)=4.369328493647913;} duergar: {team=lawful evil ; avg hp=-6.616152450090744 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1560798548094375; hits/misses (PBA)= 1.015426497277677/0.8194192377495463; rounds (PBA)=1.8348457350272231;} minotaur: {team=chaotic evil ; avg hp=26.991833030852995 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.53629764065336; hits/misses (PBA)= 6.413793103448276/4.399274047186933; rounds (PBA)=10.931034482758621;} ettin: {team=chaotic evil ; avg hp=84.80852994555354 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.56805807622504; hits/misses (PBA)= 14.060798548094374/8.073502722323049; rounds (PBA)=11.345735027223231;} owlbear: {team=unaligned ; avg hp=-6.076225045372051 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.72686025408349; hits/misses (PBA)= 6.7676950998185115/3.1415607985480944; rounds (PBA)=4.954627949183303;} bugbear #2: {team=chaotic evil ; avg hp=-5.91016333938294 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.87114337568058; hits/misses (PBA)= 1.52994555353902/1.1088929219600725; rounds (PBA)=2.6388384754990923;} ghoul: {team=chaotic evil ; avg hp=-6.215063520871143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441923774954628; hits/misses (PBA)= 0.7613430127041743/0.8820326678765881; rounds (PBA)=1.6433756805807622;} drow: {team=neutral evil ; avg hp=-5.966424682395644 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8765880217785844; hits/misses (PBA)= 0.3157894736842105/0.28765880217785844; rounds (PBA)=0.603448275862069;} svirfneblin: {team=neutral good ; avg hp=-6.381125226860254 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.130671506352087; hits/misses (PBA)= 0.4437386569872958/0.43284936479128855; rounds (PBA)=0.8765880217785844;} ghoul #2: {team=chaotic evil ; avg hp=-5.945553539019964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.479128856624319; hits/misses (PBA)= 0.7586206896551724/0.9038112522686026; rounds (PBA)=1.662431941923775;} dryad #2: {team=neutral ; avg hp=-6.126134301270417 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3720508166969148; hits/misses (PBA)= 0.5127041742286751/0.6451905626134301; rounds (PBA)=1.1578947368421053;} ghost #2: {team=any ; avg hp=-6.130671506352087 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.02540834845735; hits/misses (PBA)= 1.4156079854809438/1.0045372050816697; rounds (PBA)=2.4201451905626135;} gnoll #2: {team=chaotic evil ; avg hp=-6.047186932849365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.311252268602541; hits/misses (PBA)= 0.9165154264972777/0.7695099818511797; rounds (PBA)=1.6860254083484574;} doppelganger: {team=neutral ; avg hp=-5.979128856624319 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.402903811252266; hits/misses (PBA)= 4.278584392014519/2.556261343012704; rounds (PBA)=3.417422867513612;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 418.85; crudely normalised: 0% > unaligned = expected rounds to survive: 1716.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18038; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=47.15256948610278 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.72725454909018; hits/misses (PBA)= 3.1169766046790643/2.5356928614277146; rounds (PBA)=3.605478904219156;} black dragon wyrmling: {team=chaotic evil ; avg hp=-6.727254549090182 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.847430513897221; hits/misses (PBA)= 1.4907018596280743/1.0155968806238753; rounds (PBA)=2.507098580283943;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11194.55; crudely normalised: 0% > Dracula= expected rounds to survive: -3538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36576; chaotic evil : 0.0 ± 0.0; Dracula: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dracula = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-18.583683263347332 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.424315136972606; hits/misses (PBA)= 0.6080783843231353/11.840231953609278; rounds (PBA)=6.224155168966207;} Dracula: {team=Dracula; avg hp=286.8116376724655 (from 300); avg healing spells left=5.9192161567686465 (from 6); damage done (per battle average)= 280.5836832633473; hits/misses (PBA)= 6.000199960007999/0.3135372925414917; rounds (PBA)=7.31373725254949;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10956.36; crudely normalised: 0% > Dracula= expected rounds to survive: 6290.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36620; chaotic evil : 0.0 ± 0.0; Dracula: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dracula = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-12.210757848430314 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.94241151769646; hits/misses (PBA)= 6.208558288342331/6.25254949010198; rounds (PBA)=6.230553889222156;} Dracula: {team=Dracula; avg hp=271.6862627474505 (from 300); avg healing spells left=4.254949010197961 (from 6); damage done (per battle average)= 274.2107578484303; hits/misses (PBA)= 6.001799640071986/0.3207358528294341; rounds (PBA)=7.3225354929014195;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21312.27; crudely normalised: 0% > Dracula= expected rounds to survive: -1769.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37379; chaotic evil : 0.0 ± 0.0; Dracula: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dracula = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-99.79224155168966 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.006798640271946; hits/misses (PBA)= 0.3129374125174965/6.116576684663068; rounds (PBA)=4.8204359128174366;} balor #2: {team=chaotic evil ; avg hp=-99.75944811037792 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.375524895020996; hits/misses (PBA)= 0.32833433313337335/5.914417116576685; rounds (PBA)=4.78004399120176;} Count Dracula: {team=Dracula; avg hp=284.9868026394721 (from 300); avg healing spells left=4.946010797840432 (from 5); damage done (per battle average)= 723.5516896620676; hits/misses (PBA)= 6.0/0.47430513897220555; rounds (PBA)=7.4743051389722055;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3713; Sum of rounds: 35970; unaligned : 0.74 ± 0.01; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 0.0 ± 0.0; > Team unaligned = winning battles: 3713; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-15.767573390789119 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.317263668192837; hits/misses (PBA)= 1.358200915701589/0.5510368973875572; rounds (PBA)=0.6364126043630487;} balor: {team=chaotic evil ; avg hp=-18.89846485321842 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.899272825208726; hits/misses (PBA)= 2.7489900350121195/0.5868569889577161; rounds (PBA)=1.6679235119849178;} pit fiend #2: {team=lawful evil ; avg hp=-19.674925935900887 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.7112846754646; hits/misses (PBA)= 12.58066253703205/4.261782924858605; rounds (PBA)=4.210611365472664;} aboleth: {team=lawful evil ; avg hp=-16.27821168866146 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.467546458389442; hits/misses (PBA)= 0.8273633180716402/0.6722326959332077; rounds (PBA)=0.4998653380016159;} pit fiend: {team=lawful evil ; avg hp=-18.839482897926207 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.25989765688124; hits/misses (PBA)= 12.406409911123081/4.248586049016968; rounds (PBA)=4.163748990035012;} ancient gold dragon: {team=lawful good ; avg hp=-16.01400484783194 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.49528683005656; hits/misses (PBA)= 22.32238082413143/3.7799622946404523; rounds (PBA)=8.700781039590627;} pit fiend #3: {team=lawful evil ; avg hp=-18.99973067600323 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.8917317532992; hits/misses (PBA)= 12.43226501481282/4.313223808241315; rounds (PBA)=4.186372205763534;} balor #2: {team=chaotic evil ; avg hp=-18.659574468085108 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.68273633180716; hits/misses (PBA)= 2.789388634527336/0.5847023969835712; rounds (PBA)=1.6870455157554538;} Storm Silverhand: {team=Chosen of Mystra; avg hp=-12.712092647454888 (from 327); avg healing spells left=1.4960948020468623 (from 3); damage done (per battle average)= 341.4896310261244; hits/misses (PBA)= 3.5297603016428765/0.18206302181524373; rounds (PBA)=3.71182332345812;} tarrasque: {team=unaligned ; avg hp=568.2563964449232 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1308.5825478050094; hits/misses (PBA)= 42.54618906544573/2.947751144626986; rounds (PBA)=9.68758416374899;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37050; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-47.107178564287146 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.71625674865027; hits/misses (PBA)= 7.501099780043991/1.708258348330334; rounds (PBA)=4.604679064187162;} aboleth: {team=lawful evil ; avg hp=-29.47210557888422 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.231153769246152; hits/misses (PBA)= 1.763247350529894/1.4539092181563686; rounds (PBA)=1.0723855228954209;} adult black dragon: {team=chaotic evil ; avg hp=-40.287542491501696 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.36092781443711; hits/misses (PBA)= 3.980203959208158/1.707258548290342; rounds (PBA)=1.8958208358328335;} Storm Silverhand: {team=Chosen of Mystra; avg hp=285.6102779444111 (from 327); avg healing spells left=1.4729054189162167 (from 3); damage done (per battle average)= 589.8084383123376; hits/misses (PBA)= 6.096980603879224/0.3115376924615077; rounds (PBA)=7.4085182963407314;} pit fiend: {team=lawful evil ; avg hp=-41.719456108778246 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 359.05458908218355; hits/misses (PBA)= 17.634473105378923/4.860227954409118; rounds (PBA)=5.6236752649470105;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51085; unaligned : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; any : 0.0 ± 0.0; Or: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; Chosen of Mystra: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen of Mystra = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=-13.388322335532893 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1267746450709857; hits/misses (PBA)= 0.46250749850029993/0.20035992801439712; rounds (PBA)=0.6628674265146971;} archmage: {team=any ; avg hp=-40.47190561887623 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.16496700659868; hits/misses (PBA)= 0.6796640671865627/0.2471505698860228; rounds (PBA)=0.9268146370725855;} balor: {team=chaotic evil ; avg hp=-37.08098380323935 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.4281143771246; hits/misses (PBA)= 8.915216956608678/3.521495700859828; rounds (PBA)=6.218356328734253;} solar: {team=lawful good ; avg hp=-23.92881423715257 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.00479904019195; hits/misses (PBA)= 6.72125574885023/2.201759648070386; rounds (PBA)=4.461507698460308;} adult black dragon: {team=chaotic evil ; avg hp=-26.08278344331134 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.20695860827834; hits/misses (PBA)= 5.863027394521096/4.302539492101579; rounds (PBA)=3.388522295540892;} pit fiend: {team=lawful evil ; avg hp=-39.763247350529895 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 527.0915816836633; hits/misses (PBA)= 25.781643671265748/10.53509298140372; rounds (PBA)=9.079184163167367;} aboleth: {team=lawful evil ; avg hp=-21.622875424915016 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.4749050189962; hits/misses (PBA)= 3.1379724055188962/2.265746850629874; rounds (PBA)=1.8012397520495902;} black pudding #2: {team=unaligned ; avg hp=-13.513897220555888 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0471905618876223; hits/misses (PBA)= 0.4547090581883623/0.1983603279344131; rounds (PBA)=0.6530693861227754;} Storm Silvverhand: {team=Chosen of Mystra; avg hp=273.43471305738854 (from 327); avg healing spells left=0.7466506698660268 (from 3); damage done (per battle average)= 845.5142971405719; hits/misses (PBA)= 8.74245150969806/0.47250549890022; rounds (PBA)=10.21495700859828;} Or: {team=Or; avg hp=-32.899220155968806 (from 120); avg healing spells left=1.6804639072185563 (from 2); damage done (per battle average)= 131.5108978204359; hits/misses (PBA)= 1.3595280943811239/0.07278544291141771; rounds (PBA)=1.4323135372925415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4779; Sum of rounds: 54208; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4511; perfect battles: 0; close-call battles: 4256; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 265; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=190.45553463067588 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.648880518937; hits/misses (PBA)= 23.50094161958569/19.03159656831973; rounds (PBA)=11.276417660598451;} black pudding #2: {team=unaligned ; avg hp=-13.055869428750785 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3218246495082653; hits/misses (PBA)= 0.4892236869638/0.19125340029294832; rounds (PBA)=0.6804770872567483;} adult black dragon: {team=chaotic evil ; avg hp=-16.49905838041431 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.02238962125968; hits/misses (PBA)= 5.332914835739695/7.6652019250889305; rounds (PBA)=4.352793471437539;} archmage: {team=any ; avg hp=-37.494454906884286 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2860431052521446; hits/misses (PBA)= 0.7026574597196066/0.2632349863988282; rounds (PBA)=0.9658924461184348;} black pudding: {team=unaligned ; avg hp=-13.106926135174723 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.204645323289391; hits/misses (PBA)= 0.4699727976564135/0.20255283532119692; rounds (PBA)=0.6725256329776104;} aboleth: {team=lawful evil ; avg hp=-10.455953128269513 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.567691985771084; hits/misses (PBA)= 3.1579828415986606/4.4069889098137685; rounds (PBA)=2.5216572504708097;} balor: {team=chaotic evil ; avg hp=-14.303410755388157 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.69617074701821; hits/misses (PBA)= 11.350073237078886/8.662063193136639; rounds (PBA)=10.006695961498222;} solar: {team=lawful good ; avg hp=-13.991211550533585 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.1270140196694; hits/misses (PBA)= 8.00355722954593/5.762921113203599; rounds (PBA)=6.883239171374765;} Or: {team=Or; avg hp=-8.342749529190208 (from 120); avg healing spells left=0.523749738439004 (from 2); damage done (per battle average)= 530.9313663946432; hits/misses (PBA)= 5.490269930947897/0.29211132035990794; rounds (PBA)=5.83783218246495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52570; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; any : 0.0 ± 0.0; Or: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 4721; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-10.807838432313538 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.352129574085183; hits/misses (PBA)= 0.712257548490302/0.5580883823235353; rounds (PBA)=1.2703459308138372;} aboleth: {team=lawful evil ; avg hp=-12.828234353129375 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.865426914617075; hits/misses (PBA)= 3.8148370325934815/5.258948210357929; rounds (PBA)=3.0245950809838034;} pit fiend: {team=lawful evil ; avg hp=211.69766046790642 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 548.6826634673065; hits/misses (PBA)= 26.829234153169367/12.507698460307939; rounds (PBA)=10.510897820435913;} black pudding #2: {team=unaligned ; avg hp=-12.103579284143171 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3629274145170966; hits/misses (PBA)= 0.03799240151969606/0.6494701059788043; rounds (PBA)=0.6874625074985004;} black pudding: {team=unaligned ; avg hp=-11.944211157768446 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38712257548490303; hits/misses (PBA)= 0.03999200159968006/0.6568686262747451; rounds (PBA)=0.6968606278744252;} adult black dragon: {team=chaotic evil ; avg hp=-10.81743651269746 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.05378924215157; hits/misses (PBA)= 6.350529894021196/7.0381923615276945; rounds (PBA)=4.50629874025195;} solar: {team=lawful good ; avg hp=-10.406118776244751 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.58328334333135; hits/misses (PBA)= 9.457908418316336/3.8630273945210956; rounds (PBA)=6.660467906418717;} balor: {team=chaotic evil ; avg hp=-10.65126974605079 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.79684063187364; hits/misses (PBA)= 13.183163367326534/6.041991601679664; rounds (PBA)=9.613277344531094;} Or: {team=Or; avg hp=-11.616476704659068 (from 90); avg healing spells left=3.0 (from 3); damage done (per battle average)= 206.39332133573285; hits/misses (PBA)= 2.1329734053189364/0.11697660467906419; rounds (PBA)=2.2499500099980003;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24081; chaotic evil : 0.0 ± 0.0; any : 0.0 ± 0.0; Or: 1.0 ± 0.0; > Team chaotic evil = winning battles: 18; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 4983; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-58.65626874625075 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.71765646870626; hits/misses (PBA)= 1.77624475104979/9.3999200159968; rounds (PBA)=3.7280543891221756;} archmage: {team=any ; avg hp=-10.526894621075785 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42751449710057987; hits/misses (PBA)= 0.0611877624475105/1.2831433713257347; rounds (PBA)=1.3443311337732453;} Or: {team=Or; avg hp=70.72745450909818 (from 90); avg healing spells left=3.0 (from 3); damage done (per battle average)= 350.3105378924215; hits/misses (PBA)= 3.62247550489902/0.19096180763847231; rounds (PBA)=4.809838032393522;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12073.4; crudely normalised: 0% > Or= expected rounds to survive: 9072.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18805; chaotic evil : 0.0 ± 0.0; Or: 1.0 ± 0.0; > Team chaotic evil = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team Or = winning battles: 4997; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-59.161367726454706 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.479704059188162; hits/misses (PBA)= 0.785242951409718/7.215356928614277; rounds (PBA)=2.6674665066986605;} Or: {team=Or; avg hp=75.52029594081183 (from 90); avg healing spells left=3.0 (from 3); damage done (per battle average)= 254.1613677264547; hits/misses (PBA)= 2.6276744651069786/0.1321735652869426; rounds (PBA)=3.7590481903619275;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2864; Sum of rounds: 112519; > Team Dorgon = winning battles: 1688; perfect battles: 0; close-call battles: 0; > Team Tolos = winning battles: 1087; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 88; perfect battles: 0; close-call battles: 86; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-11.686103351955307 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095670391061453; hits/misses (PBA)= 0.29329608938547486/0.4979050279329609; rounds (PBA)=0.7912011173184358;} hill giant: {team=other; avg hp=-16.80691340782123 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.66829608938548; hits/misses (PBA)= 5.879888268156424/70.52444134078212; rounds (PBA)=38.226606145251395;} ettin: {team=other; avg hp=-15.724860335195531 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.425628491620113; hits/misses (PBA)= 2.05481843575419/3.6469972067039107; rounds (PBA)=2.8509078212290504;} Aang: {team=Aang; avg hp=-11.137569832402235 (from 60); avg healing spells left=1.676326815642458 (from 2); damage done (per battle average)= 25.984287709497206; hits/misses (PBA)= 1.0897346368715084/0.1270949720670391; rounds (PBA)=1.2168296089385475;} Tolos: {team=Tolos; avg hp=15.07018156424581 (from 95); avg healing spells left=0.15293296089385475 (from 1); damage done (per battle average)= 196.143156424581; hits/misses (PBA)= 5.698324022346369/29.39245810055866; rounds (PBA)=35.47032122905028;} Dorgon: {team=Dorgon; avg hp=33.848114525139664 (from 96); avg healing spells left=0.35195530726256985 (from 1); damage done (per battle average)= 175.37534916201116; hits/misses (PBA)= 6.967178770949721/29.634427374301676; rounds (PBA)=37.19134078212291;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55181; chaotic evil : 0.0 ± 0.0; Dorgon: 1.0 ± 0.0; Aang: 0.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dorgon = winning battles: 4983; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 18; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-10.388522295540891 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.425114977004599; hits/misses (PBA)= 0.3145370925814837/0.5482903419316136; rounds (PBA)=0.8628274345130974;} ettin: {team=other; avg hp=-12.081783643271345 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.66746650669866; hits/misses (PBA)= 2.6124775044991/2.0761847630473906; rounds (PBA)=4.451509698060388;} hill giant: {team=other; avg hp=-17.459308138372325 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.32913417316537; hits/misses (PBA)= 3.9360127974405117/15.94761047790442; rounds (PBA)=9.944211157768446;} Aang: {team=Aang; avg hp=-9.177764447110578 (from 60); avg healing spells left=1.2423515296940613 (from 2); damage done (per battle average)= 41.330133973205356; hits/misses (PBA)= 1.7290541891621676/0.34033193361327735; rounds (PBA)=2.069386122775445;} Dorgon: {team=Dorgon; avg hp=80.29394121175766 (from 96); avg healing spells left=0.851629674065187 (from 1); damage done (per battle average)= 231.72145570885823; hits/misses (PBA)= 9.41871625674865/0.6126774645070986; rounds (PBA)=11.027794441111778;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36057; chaotic evil : 0.0 ± 0.0; Dorgon: 1.0 ± 0.0; Aang: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Dorgon = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-13.12997400519896 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.49130173965207; hits/misses (PBA)= 0.6642671465706859/1.2495500899820036; rounds (PBA)=1.9138172365526895;} Aang: {team=Aang; avg hp=-11.15616876624675 (from 60); avg healing spells left=0.008998200359928014 (from 2); damage done (per battle average)= 49.15076984603079; hits/misses (PBA)= 2.011397720455909/4.02759448110378; rounds (PBA)=6.038992201559688;} Dorgon: {team=Dorgon; avg hp=90.70765846830633 (from 96); avg healing spells left=0.9894021195760848 (from 1); damage done (per battle average)= 145.249350129974; hits/misses (PBA)= 5.898820235952809/0.3111377724455109; rounds (PBA)=7.209958008398321;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1048.89; crudely normalised: 0% > Aang= expected rounds to survive: 2800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20752; chaotic evil : 0.0 ± 0.0; Aang: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Aang = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-12.412117576484704 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.27374525094981; hits/misses (PBA)= 1.065986802639472/1.9928014397120577; rounds (PBA)=3.05878824235153;} Aang: {team=Aang; avg hp=48.83623275344931 (from 60); avg healing spells left=1.850629874025195 (from 2); damage done (per battle average)= 71.4121175764847; hits/misses (PBA)= 2.9932013597280545/0.15636872625474904; rounds (PBA)=4.149570085982804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2819; Sum of rounds: 92031; > Team chaotic evil = winning battles: 1930; perfect battles: 0; close-call battles: 499; > Team Berkay ve Harun = winning battles: 46; perfect battles: 0; close-call battles: 26; > Team Yusuf, Kübra ve ege = winning battles: 842; perfect battles: 0; close-call battles: 227; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=23.743526073075557 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.92727917701312; hits/misses (PBA)= 8.122029088329194/17.16034054629301; rounds (PBA)=28.72401560837176;} Harun: {team=Berkay ve Harun; avg hp=-6.632848527846754 (from 50); avg healing spells left=0.02199361475700603 (from 2); damage done (per battle average)= 9.50195104647038; hits/misses (PBA)= 1.8403689251507627/12.751330258957077; rounds (PBA)=14.68393047179851;} Ege: {team=Yusuf, Kübra ve ege; avg hp=1.994678964171692 (from 50); avg healing spells left=0.04824405817665839 (from 2); damage done (per battle average)= 63.57786449095424; hits/misses (PBA)= 6.795672224192976/14.06065980844271; rounds (PBA)=24.879744590280243;} Berkay: {team=Berkay ve Harun; avg hp=-6.232351897836112 (from 50); avg healing spells left=0.020574671869457255 (from 2); damage done (per battle average)= 23.188009932600213; hits/misses (PBA)= 2.4636395885065627/12.600212841433132; rounds (PBA)=15.2465413267116;} ogre: {team=chaotic evil ; avg hp=25.062433487052147 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.00248315005321; hits/misses (PBA)= 8.245477119545939/17.48811635331678; rounds (PBA)=28.892160340546294;} Kübra: {team=Yusuf, Kübra ve ege; avg hp=5.584249733948209 (from 50); avg healing spells left=0.09435970202199362 (from 2); damage done (per battle average)= 41.829726853494144; hits/misses (PBA)= 6.828662646328485/14.219226676126286; rounds (PBA)=21.30613692798865;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 651.03; crudely normalised: 0% > Berkay ve Harun= expected rounds to survive: 2153.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 119772; chaotic evil : 0.63 ± 0.01; Berkay ve Harun: 0.37 ± 0.01; > Team chaotic evil = winning battles: 3148; perfect battles: 0; close-call battles: 1727; > Team Berkay ve Harun = winning battles: 1853; perfect battles: 0; close-call battles: 790; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=11.939612077584483 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.17876424715057; hits/misses (PBA)= 4.8904219156168764/10.417916416716656; rounds (PBA)=17.159368126374726;} ogre: {team=chaotic evil ; avg hp=13.022195560887823 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.74265146970606; hits/misses (PBA)= 5.0967806438712255/10.743651269746051; rounds (PBA)=17.599080183963206;} Harun: {team=Berkay ve Harun; avg hp=3.231753649270146 (from 50); avg healing spells left=0.021995600879824034 (from 2); damage done (per battle average)= 31.56848630273945; hits/misses (PBA)= 8.040391921615678/8.798040391921615; rounds (PBA)=18.96400719856029;} Berkay: {team=Berkay ve Harun; avg hp=5.306738652269546 (from 50); avg healing spells left=0.023395320935812838 (from 2); damage done (per battle average)= 61.46970605878824; hits/misses (PBA)= 7.685662867426514/5.775244951009798; rounds (PBA)=18.84903019396121;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 325.52; crudely normalised: 0% > Berkay ve Harun= expected rounds to survive: 4307.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 114367; chaotic evil : 0.01 ± 0.0; Berkay ve Harun: 0.99 ± 0.0; > Team chaotic evil = winning battles: 50; perfect battles: 0; close-call battles: 0; > Team Berkay ve Harun = winning battles: 4951; perfect battles: 0; close-call battles: 96; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=-3.3483303339332133 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.79484103179364; hits/misses (PBA)= 3.1331733653269347/18.66486702659468; rounds (PBA)=21.808038392321535;} Harun: {team=Berkay ve Harun; avg hp=44.42111577684463 (from 50); avg healing spells left=0.8312337532493501 (from 2); damage done (per battle average)= 30.00519896020796; hits/misses (PBA)= 7.623875224955009/7.566486702659468; rounds (PBA)=22.38392321535693;} Berkay: {team=Berkay ve Harun; avg hp=42.043391321735655 (from 50); avg healing spells left=0.907618476304739 (from 2); damage done (per battle average)= 32.34313137372526; hits/misses (PBA)= 4.025994801039792/2.6434713057388524; rounds (PBA)=22.154369126174764;} ================================================== Encounter ================================================== Rough a priori predictions: > Zaum= expected rounds to survive: 1200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82263; Zaum: 0.81 ± 0.01; neutral evil : 0.19 ± 0.01; > Team Zaum = winning battles: 4068; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 933; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zaum: {team=Zaum; avg hp=27.993001399720058 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.070585882823435; hits/misses (PBA)= 3.058388322335533/12.24635072985403; rounds (PBA)=16.118176364727056;} goblin: {team=neutral evil ; avg hp=-1.0705858828234354 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.00699860027994; hits/misses (PBA)= 5.3201359728054385/9.93121375724855; rounds (PBA)=15.437912417516497;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 995; Sum of rounds: 156174; Itharr: 0.02 ± 0.0; Belkram: 0.16 ± 0.01; Sharantyr: 0.0 ± 0.0; chaotic evil : 0.02 ± 0.0; neutral evil : 0.0 ± 0.0; > Team Itharr = winning battles: 94; perfect battles: 0; close-call battles: 0; > Team Belkram = winning battles: 794; perfect battles: 0; close-call battles: 0; > Team Sharantyr = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 107; perfect battles: 0; close-call battles: 53; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.517587939698492 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.034170854271356; hits/misses (PBA)= 0.6864321608040201/0.4482412060301508; rounds (PBA)=1.1346733668341709;} orc: {team=chaotic evil ; avg hp=-1.4613065326633166 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.743718592964825; hits/misses (PBA)= 4.770854271356784/6.045226130653266; rounds (PBA)=14.130653266331658;} Itharr: {team=Itharr; avg hp=-1.2914572864321607 (from 58); avg healing spells left=0.0 (from 1); damage done (per battle average)= 38.5356783919598; hits/misses (PBA)= 11.081407035175879/131.6502512562814; rounds (PBA)=142.82613065326632;} Belkram: {team=Belkram; avg hp=29.5678391959799 (from 60); avg healing spells left=0.1798994974874372 (from 1); damage done (per battle average)= 57.45226130653266; hits/misses (PBA)= 15.147738693467337/140.68743718592964; rounds (PBA)=156.63316582914572;} Sharantyr: {team=Sharantyr; avg hp=-3.1597989949748744 (from 55); avg healing spells left=0.0 (from 1); damage done (per battle average)= 8.653266331658292; hits/misses (PBA)= 3.751758793969849/25.746733668341708; rounds (PBA)=29.498492462311557;} gnoll: {team=chaotic evil ; avg hp=-0.5768844221105528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.33266331658291; hits/misses (PBA)= 15.315577889447237/28.837185929648243; rounds (PBA)=44.322613065326635;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 81831.58; crudely normalised: 0% > Ranger= expected rounds to survive: -244.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 84325; unaligned : 0.0 ± 0.0; Ranger: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Ranger = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-13.384323135372926 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.73245350929815; hits/misses (PBA)= 3.92001599680064/74.92521495700859; rounds (PBA)=15.769046190761848;} Drizzt: {team=Ranger; avg hp=1174.374125174965 (from 1230); avg healing spells left=1.6626674665066987 (from 3); damage done (per battle average)= 689.3843231353729; hits/misses (PBA)= 15.092381523695261/0.769246150769846; rounds (PBA)=16.861627674465108;} ================================================== Encounter ================================================== Rough a priori predictions: > God= expected rounds to survive: -258.76; crudely normalised: 0% > unaligned = expected rounds to survive: 339222.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30006; God: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team God = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #5: {team=unaligned ; avg hp=-1820.6762647470505 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.20155968806239; hits/misses (PBA)= 0.6968606278744252/12.946410717856429; rounds (PBA)=2.915416916616677;} tarrasque #4: {team=unaligned ; avg hp=-1820.6868626274745 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.18196360727855; hits/misses (PBA)= 0.675864827034593/12.870425914817037; rounds (PBA)=2.9058188362327533;} tarrasque #2: {team=unaligned ; avg hp=-1820.6878624275146 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.8624275144971; hits/misses (PBA)= 0.6866626674665067/12.914617076584683; rounds (PBA)=2.912017596480704;} tarrasque: {team=unaligned ; avg hp=-1820.6834633073386 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.491901619676064; hits/misses (PBA)= 0.6602679464107178/12.826034793041392; rounds (PBA)=2.892621475704859;} tarrasque #3: {team=unaligned ; avg hp=-1820.635072985403 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.104179164167164; hits/misses (PBA)= 0.6936612677464508/12.936612677464508; rounds (PBA)=2.9162167566486703;} Liu Yi: {team=God; avg hp=9832.157968406318 (from 10000); avg healing spells left=100.0 (from 100); damage done (per battle average)= 12483.36952609478; hits/misses (PBA)= 5.0/0.0; rounds (PBA)=6.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 327; Sum of rounds: 51256; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Cultivator = winning battles: 326; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=-10.110091743119266 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2018.7247706422017; hits/misses (PBA)= 52.103975535168196/434.96024464831805; rounds (PBA)=114.17125382262996;} tarrasque: {team=unaligned ; avg hp=-10.966360856269112 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1858.8654434250764; hits/misses (PBA)= 48.54128440366973/380.480122324159; rounds (PBA)=107.7645259938838;} ancient red dragon: {team=chaotic evil ; avg hp=-15.192660550458715 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.55045871559633; hits/misses (PBA)= 11.648318042813456/2.388379204892966; rounds (PBA)=4.678899082568807;} balor #2: {team=chaotic evil ; avg hp=-13.146788990825687 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.073394495412845; hits/misses (PBA)= 1.5229357798165137/0.5259938837920489; rounds (PBA)=1.0244648318042813;} ancient gold dragon: {team=lawful good ; avg hp=-14.244648318042813 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.7981651376147; hits/misses (PBA)= 11.868501529051988/2.305810397553517; rounds (PBA)=4.724770642201835;} balor: {team=chaotic evil ; avg hp=-12.807339449541285 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.01223241590214; hits/misses (PBA)= 1.3975535168195719/0.5351681957186545; rounds (PBA)=0.9663608562691132;} ancient gold dragon #2: {team=lawful good ; avg hp=-15.079510703363914 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.217125382263; hits/misses (PBA)= 11.853211009174313/2.1192660550458715; rounds (PBA)=4.657492354740061;} ancient red dragon #2: {team=chaotic evil ; avg hp=-14.262996941896024 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.01529051987768; hits/misses (PBA)= 11.565749235474007/2.489296636085627; rounds (PBA)=4.685015290519877;} pit fiend #2: {team=lawful evil ; avg hp=-15.055045871559633 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.44648318042813; hits/misses (PBA)= 5.336391437308868/2.0397553516819573; rounds (PBA)=1.8440366972477065;} solar: {team=lawful good ; avg hp=-12.972477064220184 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.180428134556575; hits/misses (PBA)= 0.7247706422018348/0.11926605504587157; rounds (PBA)=0.42201834862385323;} tarrasque #3: {team=unaligned ; avg hp=-10.281345565749236 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1916.6238532110092; hits/misses (PBA)= 49.620795107033636/396.48623853211006; rounds (PBA)=111.21712538226299;} solar #2: {team=lawful good ; avg hp=-12.874617737003058 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.226299694189603; hits/misses (PBA)= 0.7064220183486238/0.1437308868501529; rounds (PBA)=0.42507645259938837;} Ai Ling: {team=Cultivator; avg hp=7777.746177370031 (from 8000); avg healing spells left=72.51987767584097 (from 80); damage done (per battle average)= 2128.669724770642; hits/misses (PBA)= 98.00611620795107/57.74006116207951; rounds (PBA)=156.74311926605503;} pit fiend: {team=lawful evil ; avg hp=-13.412844036697248 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.77675840978593; hits/misses (PBA)= 5.440366972477064/2.0091743119266057; rounds (PBA)=1.8623853211009174;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31607; any : 0.69 ± 0.01; unaligned : 0.0 ± 0.0; any non-lawful : 0.31 ± 0.01; > Team any = winning battles: 3450; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1551; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.91121775644871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.070585882823435; hits/misses (PBA)= 3.132373525294941/2.0505898820235955; rounds (PBA)=5.872825434913017;} rat: {team=unaligned ; avg hp=-3.792041591681664 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22655468906218756; hits/misses (PBA)= 0.19876024795040992/0.3707258548290342; rounds (PBA)=0.5694861027794441;} bandit: {team=any non-lawful ; avg hp=0.08198360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.453509298140371; hits/misses (PBA)= 2.3469306138772246/2.6510697860427914; rounds (PBA)=5.308138372325535;} poisonous snake: {team=unaligned ; avg hp=-2.8424315136972607 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.890621875624875; hits/misses (PBA)= 0.831633673265347/0.44471105778844233; rounds (PBA)=1.2763447310537892;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 935; Sum of rounds: 10915; lawful evil : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 0.19 ± 0.01; neutral good : 0.0 ± 0.0; neutral : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 935; perfect battles: 0; close-call battles: 935; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=-5.722994652406417 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.6; hits/misses (PBA)= 5.423529411764706/2.6320855614973264; rounds (PBA)=4.027807486631016;} goblin: {team=neutral evil ; avg hp=-5.18716577540107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2620320855614973; hits/misses (PBA)= 0.045989304812834225/0.026737967914438502; rounds (PBA)=0.07272727272727272;} hobgoblin #2: {team=lawful evil ; avg hp=-5.493048128342246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459893048128342; hits/misses (PBA)= 0.14545454545454545/0.1711229946524064; rounds (PBA)=0.3165775401069519;} orc: {team=chaotic evil ; avg hp=-5.031016042780749 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7358288770053476; hits/misses (PBA)= 0.3754010695187166/0.4; rounds (PBA)=0.7754010695187166;} berserker: {team=any chaotic ; avg hp=-6.570053475935829 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.797860962566844; hits/misses (PBA)= 3.425668449197861/2.394652406417112; rounds (PBA)=5.820320855614973;} drow #2: {team=neutral evil ; avg hp=-5.0085561497326205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5219251336898396; hits/misses (PBA)= 0.2663101604278075/0.24919786096256685; rounds (PBA)=0.5155080213903743;} berserker #2: {team=any chaotic ; avg hp=-6.392513368983957 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.124064171122996; hits/misses (PBA)= 3.3925133689839573/2.3967914438502675; rounds (PBA)=5.789304812834224;} zombie: {team=neutral evil ; avg hp=-5.497326203208556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.697326203208556; hits/misses (PBA)= 0.5550802139037433/0.6235294117647059; rounds (PBA)=1.1786096256684493;} mummy: {team=lawful evil ; avg hp=-6.219251336898396 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.00534759358289; hits/misses (PBA)= 3.592513368983957/2.537967914438503; rounds (PBA)=3.06524064171123;} ogre zombie: {team=neutral evil ; avg hp=-6.7967914438502675 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.57433155080214; hits/misses (PBA)= 5.684491978609626/3.1208556149732622; rounds (PBA)=8.805347593582887;} dryad: {team=neutral ; avg hp=-5.580748663101605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.306951871657754; hits/misses (PBA)= 0.4823529411764706/0.651336898395722; rounds (PBA)=1.1336898395721926;} orc #2: {team=chaotic evil ; avg hp=-4.949732620320856 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.797860962566845; hits/misses (PBA)= 0.3786096256684492/0.3754010695187166; rounds (PBA)=0.7540106951871658;} assassin: {team=any non-good ; avg hp=-7.168983957219251 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.07593582887701; hits/misses (PBA)= 10.035294117647059/5.663101604278075; rounds (PBA)=7.849197860962567;} clay golem: {team=unaligned ; avg hp=-5.693048128342246 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.76791443850266; hits/misses (PBA)= 16.531550802139037/5.654545454545454; rounds (PBA)=11.093048128342247;} ettin: {team=chaotic evil ; avg hp=83.55508021390375 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.36042780748664; hits/misses (PBA)= 15.803208556149732/6.586096256684492; rounds (PBA)=11.386096256684493;} ogre: {team=chaotic evil ; avg hp=-5.5903743315508025 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1572192513369; hits/misses (PBA)= 2.3871657754010696/1.4716577540106952; rounds (PBA)=3.8588235294117648;} gnoll: {team=chaotic evil ; avg hp=-5.419251336898395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8705882352941177; hits/misses (PBA)= 0.8192513368983957/0.6438502673796791; rounds (PBA)=1.463101604278075;} bandit captain: {team=any non-lawful ; avg hp=-6.468449197860963 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.73048128342246; hits/misses (PBA)= 8.964705882352941/5.980748663101604; rounds (PBA)=4.9818181818181815;} bandit captain #2: {team=any non-lawful ; avg hp=-6.421390374331551 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.654545454545456; hits/misses (PBA)= 8.950802139037433/5.965775401069519; rounds (PBA)=4.972192513368984;} hobgoblin: {team=lawful evil ; avg hp=-5.613903743315508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8310160427807487; hits/misses (PBA)= 0.13796791443850268/0.17754010695187167; rounds (PBA)=0.3155080213903743;} ape: {team=unaligned ; avg hp=-4.924064171122994 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5058823529411764; hits/misses (PBA)= 1.1090909090909091/0.8994652406417112; rounds (PBA)=1.0042780748663103;} bugbear: {team=chaotic evil ; avg hp=-5.656684491978609 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.183957219251337; hits/misses (PBA)= 1.2074866310160428/0.9903743315508021; rounds (PBA)=2.197860962566845;} knight: {team=any ; avg hp=-6.575401069518716 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.86310160427807; hits/misses (PBA)= 3.467379679144385/2.263101604278075; rounds (PBA)=2.86524064171123;} minotaur: {team=chaotic evil ; avg hp=0.7540106951871658 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.84812834224599; hits/misses (PBA)= 6.280213903743316/3.2962566844919787; rounds (PBA)=9.61283422459893;} knight #2: {team=any ; avg hp=-6.332620320855615 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.596791443850265; hits/misses (PBA)= 3.3679144385026736/2.3454545454545452; rounds (PBA)=2.8566844919786094;} gnoll #2: {team=chaotic evil ; avg hp=-5.589304812834224 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6844919786096257; hits/misses (PBA)= 0.786096256684492/0.6962566844919786; rounds (PBA)=1.4823529411764707;} troll: {team=chaotic evil ; avg hp=56.11978609625668 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.2524064171123; hits/misses (PBA)= 23.633155080213903/9.544385026737968; rounds (PBA)=11.283422459893048;} ghoul #2: {team=chaotic evil ; avg hp=-5.425668449197861 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5443850267379675; hits/misses (PBA)= 0.6663101604278074/0.7839572192513369; rounds (PBA)=1.4502673796791443;} duergar: {team=lawful evil ; avg hp=-5.845989304812834 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.06951871657754; hits/misses (PBA)= 0.8609625668449198/0.7358288770053476; rounds (PBA)=1.5967914438502673;} kobold #2: {team=lawful evil ; avg hp=-5.863101604278075 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09946524064171124; hits/misses (PBA)= 0.017112299465240642/0.011764705882352941; rounds (PBA)=0.028877005347593583;} thug: {team=any non-good ; avg hp=-5.6983957219251336 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.872727272727273; hits/misses (PBA)= 2.06951871657754/1.7401069518716576; rounds (PBA)=1.904812834224599;} scout: {team=any ; avg hp=-5.253475935828877 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867379679144385; hits/misses (PBA)= 0.8363636363636363/0.881283422459893; rounds (PBA)=0.8588235294117647;} guard: {team=any ; avg hp=-5.719786096256684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6834224598930482; hits/misses (PBA)= 0.15401069518716579/0.1946524064171123; rounds (PBA)=0.34866310160427805;} owlbear: {team=unaligned ; avg hp=-5.5133689839572195 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.4427807486631; hits/misses (PBA)= 5.482352941176471/2.5647058823529414; rounds (PBA)=4.023529411764706;} guard #3: {team=any ; avg hp=-5.360427807486631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7144385026737968; hits/misses (PBA)= 0.14545454545454545/0.19679144385026737; rounds (PBA)=0.3422459893048128;} drow: {team=neutral evil ; avg hp=-5.236363636363636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4470588235294117; hits/misses (PBA)= 0.24812834224598931/0.25775401069518716; rounds (PBA)=0.5058823529411764;} svirfneblin: {team=neutral good ; avg hp=-5.489839572192514 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.978609625668449; hits/misses (PBA)= 0.4203208556149733/0.4299465240641711; rounds (PBA)=0.8502673796791443;} drider: {team=chaotic evil ; avg hp=122.95828877005347 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.79893048128343; hits/misses (PBA)= 22.033155080213902/10.948663101604279; rounds (PBA)=11.262032085561497;} thug #2: {team=any non-good ; avg hp=-6.103743315508021 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.73903743315508; hits/misses (PBA)= 2.031016042780749/1.825668449197861; rounds (PBA)=1.9283422459893047;} goblin #2: {team=neutral evil ; avg hp=-5.240641711229946 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27058823529411763; hits/misses (PBA)= 0.04171122994652406/0.033155080213903745; rounds (PBA)=0.0748663101604278;} ghoul: {team=chaotic evil ; avg hp=-5.571122994652407 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26096256684492; hits/misses (PBA)= 0.6449197860962567/0.8053475935828877; rounds (PBA)=1.4502673796791443;} guard #2: {team=any ; avg hp=-5.574331550802139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6256684491978609; hits/misses (PBA)= 0.13368983957219252/0.21283422459893048; rounds (PBA)=0.34652406417112297;} winter wolf: {team=neutral evil ; avg hp=-6.550802139037433 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.49197860962567; hits/misses (PBA)= 4.300534759358289/2.477005347593583; rounds (PBA)=6.7775401069518715;} kobold: {team=lawful evil ; avg hp=-6.264171122994653 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07807486631016043; hits/misses (PBA)= 0.014973262032085561/0.0106951871657754; rounds (PBA)=0.025668449197860963;} bugbear #2: {team=chaotic evil ; avg hp=-5.919786096256685 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.748663101604278; hits/misses (PBA)= 1.2299465240641712/0.9818181818181818; rounds (PBA)=2.211764705882353;} svirfneblin #2: {team=neutral good ; avg hp=-5.872727272727273 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993582887700535; hits/misses (PBA)= 0.44385026737967914/0.4299465240641711; rounds (PBA)=0.8737967914438503;} noble: {team=any ; avg hp=-5.802139037433155 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39893048128342246; hits/misses (PBA)= 0.06203208556149733/0.12085561497326203; rounds (PBA)=0.18288770053475936;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1956; Sum of rounds: 33910; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; other: 0.2 ± 0.01; chaotic evil : 0.0 ± 0.0; Chosen: 0.0 ± 0.0; unaligned : 0.19 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 989; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Chosen = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 967; perfect battles: 0; close-call battles: 967; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=-11.88241308793456 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.65235173824131; hits/misses (PBA)= 0.6119631901840491/0.6140081799591002; rounds (PBA)=1.2259713701431494;} pit fiend #2: {team=lawful evil ; avg hp=-15.08435582822086 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.47188139059304; hits/misses (PBA)= 12.33435582822086/3.023517382413088; rounds (PBA)=3.839468302658487;} balor: {team=chaotic evil ; avg hp=-13.797034764826176 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.02658486707567; hits/misses (PBA)= 4.367075664621677/0.7658486707566462; rounds (PBA)=2.5664621676891617;} giant ape #2: {team=unaligned ; avg hp=-12.310327198364009 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.175869120654397; hits/misses (PBA)= 0.6344580777096115/0.6134969325153374; rounds (PBA)=1.2479550102249488;} ancient gold dragon: {team=lawful good ; avg hp=-16.129345603271982 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.37423312883436; hits/misses (PBA)= 14.408486707566462/3.5639059304703475; rounds (PBA)=5.99079754601227;} pit fiend: {team=lawful evil ; avg hp=-14.72597137014315 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.45449897750512; hits/misses (PBA)= 12.383946830265849/3.0884458077709613; rounds (PBA)=3.8680981595092025;} tarrasque: {team=other; avg hp=42.38752556237219 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1922.1017382413088; hits/misses (PBA)= 62.03118609406953/21.55470347648262; rounds (PBA)=17.005623721881392;} tyrannosaurus rex #2: {team=unaligned ; avg hp=-12.480061349693251 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.699386503067483; hits/misses (PBA)= 0.6595092024539877/0.5; rounds (PBA)=0.5797546012269938;} tarrasque #2: {team=unaligned ; avg hp=37.72852760736196 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1918.2730061349694; hits/misses (PBA)= 61.95143149284254/21.54192229038855; rounds (PBA)=16.98159509202454;} balor #2: {team=chaotic evil ; avg hp=-13.844069529652351 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.2019427402863; hits/misses (PBA)= 4.43200408997955/0.7448875255623721; rounds (PBA)=2.5884458077709613;} tyrannosaurus rex: {team=unaligned ; avg hp=-11.802147239263803 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.533742331288344; hits/misses (PBA)= 0.6728016359918201/0.4938650306748466; rounds (PBA)=0.5833333333333334;} planetar: {team=lawful good ; avg hp=-13.01124744376278 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.138548057259715; hits/misses (PBA)= 0.7857873210633947/0.036298568507157465; rounds (PBA)=0.4110429447852761;} solar: {team=lawful good ; avg hp=-13.759713701431492 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.06237218813906; hits/misses (PBA)= 2.5996932515337425/0.15695296523517382; rounds (PBA)=1.378323108384458;} Storm Silverhand: {team=Chosen; avg hp=-15.692229038854805 (from 656); avg healing spells left=26.76073619631902 (from 32); damage done (per battle average)= 47.351738241308794; hits/misses (PBA)= 3.8967280163599183/6.869120654396728; rounds (PBA)=10.765848670756647;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1990; Sum of rounds: 29319; lawful evil : 0.31 ± 0.01; lawful good : 0.0 ± 0.0; any : 0.0 ± 0.0; chaotic evil : 0.09 ± 0.0; neutral : 0.0 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 1561; perfect battles: 0; close-call battles: 1551; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 429; perfect battles: 0; close-call battles: 429; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=-10.38894472361809 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.879899497487436; hits/misses (PBA)= 1.4738693467336683/0.3185929648241206; rounds (PBA)=1.792462311557789;} chimera: {team=chaotic evil ; avg hp=-10.631658291457287 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.86683417085427; hits/misses (PBA)= 4.394472361809045/2.2763819095477387; rounds (PBA)=2.2236180904522613;} flesh golem: {team=neutral ; avg hp=-9.342211055276382 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.824120603015075; hits/misses (PBA)= 1.0959798994974874/0.3603015075376884; rounds (PBA)=0.728140703517588;} frost giant: {team=neutral evil ; avg hp=-10.818090452261307 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.5035175879397; hits/misses (PBA)= 7.251256281407035/2.992964824120603; rounds (PBA)=5.122110552763819;} aboleth: {team=lawful evil ; avg hp=-11.247236180904522 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.70100502512562; hits/misses (PBA)= 9.33316582914573/3.4115577889447235; rounds (PBA)=4.539698492462311;} drider: {team=chaotic evil ; avg hp=-10.794472361809046 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.48793969849246; hits/misses (PBA)= 5.655778894472362/3.8175879396984924; rounds (PBA)=3.157788944723618;} elephant: {team=unaligned ; avg hp=-9.119095477386935 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.068341708542713; hits/misses (PBA)= 0.4035175879396985/0.061809045226130656; rounds (PBA)=0.4653266331658292;} fire giant: {team=lawful evil ; avg hp=46.28040201005025 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 560.4170854271357; hits/misses (PBA)= 19.14723618090452/5.096482412060301; rounds (PBA)=12.295979899497487;} basilisk: {team=unaligned ; avg hp=-9.957286432160805 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6402010050251257; hits/misses (PBA)= 0.16030150753768843/0.07085427135678392; rounds (PBA)=0.23115577889447236;} deva: {team=lawful good ; avg hp=-11.014572864321607 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.469849246231156; hits/misses (PBA)= 5.5879396984924625/2.6603015075376883; rounds (PBA)=4.124120603015076;} hill giant: {team=chaotic evil ; avg hp=-10.55326633165829 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.85929648241206; hits/misses (PBA)= 2.2060301507537687/0.7256281407035176; rounds (PBA)=1.4658291457286432;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-10.163316582914574 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.0381909547739; hits/misses (PBA)= 13.8356783919598/2.929145728643216; rounds (PBA)=8.382412060301508;} ettin: {team=chaotic evil ; avg hp=-10.011557788944724 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.765829145728643; hits/misses (PBA)= 0.799497487437186/0.2457286432160804; rounds (PBA)=0.5226130653266332;} clay golem: {team=unaligned ; avg hp=-10.315075376884423 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.19748743718593; hits/misses (PBA)= 4.143718592964824/1.320603015075377; rounds (PBA)=2.7321608040201006;} erinyes: {team=lawful evil ; avg hp=-5.3989949748743715 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.81959798994976; hits/misses (PBA)= 17.421608040201004/7.895979899497488; rounds (PBA)=8.460301507537688;} efreeti: {team=lawful evil ; avg hp=136.43618090452262 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.72613065326635; hits/misses (PBA)= 20.454773869346734/7.519597989949749; rounds (PBA)=14.379396984924623;} balor: {team=chaotic evil ; avg hp=14.948743718592965 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 465.66331658291455; hits/misses (PBA)= 24.746733668341708/3.0241206030150756; rounds (PBA)=14.041708542713568;} archmage: {team=any ; avg hp=-8.950753768844221 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.201507537688442; hits/misses (PBA)= 0.6809045226130653/0.2422110552763819; rounds (PBA)=0.9231155778894472;} giant ape: {team=unaligned ; avg hp=-10.151758793969849 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.06281407035176; hits/misses (PBA)= 4.393467336683417/1.8371859296482411; rounds (PBA)=6.230653266331658;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3722; Sum of rounds: 93652; > Team Tarafsız = winning battles: 3721; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-6.807898979043525 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.337452982267598; hits/misses (PBA)= 0.7802256851155293/0.5916174099946265; rounds (PBA)=0.685921547555078;} flesh golem: {team=neutral ; avg hp=-9.419398173025256 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.56797420741538; hits/misses (PBA)= 9.020419129500269/2.567436861902203; rounds (PBA)=5.793927995701236;} giant ape: {team=unaligned ; avg hp=-5.242074153680817 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.39333691563675; hits/misses (PBA)= 7.510209564750134/16.324288017195055; rounds (PBA)=23.83449758194519;} ettin: {team=chaotic evil ; avg hp=-9.6947877485223 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.58678130037615; hits/misses (PBA)= 10.627888232133262/2.728909188608275; rounds (PBA)=6.678398710370768;} wolf: {team=unaligned ; avg hp=-5.896560988715744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7017732401934443; hits/misses (PBA)= 0.0937667920472864/0.10102095647501344; rounds (PBA)=0.19478774852229983;} black bear: {team=unaligned ; avg hp=-6.796346050510478 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.305749596990865; hits/misses (PBA)= 0.6410531972058033/0.7426114991939817; rounds (PBA)=0.6918323481998925;} berserker: {team=any chaotic ; avg hp=-8.371843095110156 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.390381515314346; hits/misses (PBA)= 2.047823750671682/1.031703385276733; rounds (PBA)=3.079527135948415;} ogre: {team=chaotic evil ; avg hp=-8.329930145083289 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.307630306286942; hits/misses (PBA)= 2.3009134873723807/0.8506179473401397; rounds (PBA)=3.15153143471252;} gargoyle: {team=chaotic evil ; avg hp=-7.838527673293928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.489521762493283; hits/misses (PBA)= 1.8253627082213864/1.1488447071466954; rounds (PBA)=1.49785061794734;} dire wolf: {team=unaligned ; avg hp=-6.682697474476088 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.570929607737776; hits/misses (PBA)= 1.0042987641053198/0.6628156904889844; rounds (PBA)=1.6671144545943042;} Yenilmez: {team=Tarafsız; avg hp=241.6300376141859 (from 250); avg healing spells left=18.901934443847395 (from 20); damage done (per battle average)= 158.346856528748; hits/misses (PBA)= 15.792584631918324/8.369156367544331; rounds (PBA)=25.161740999462655;} ================================================== Encounter ================================================== Rough a priori predictions: > good= expected rounds to survive: 533.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 101513; good: 0.56 ± 0.01; neutral evil : 0.44 ± 0.01; > Team good = winning battles: 2783; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2218; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.3115376924615076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.12017596480704; hits/misses (PBA)= 9.6000799840032/9.54629074185163; rounds (PBA)=19.58988202359528;} Alyn: {team=good; avg hp=14.31873625274945 (from 40); avg healing spells left=0.9352129574085183 (from 5); damage done (per battle average)= 5.688462307538492; hits/misses (PBA)= 2.8556288742251548/16.11637672465507; rounds (PBA)=19.528494301139773;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 90518; Good: 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team Good = winning battles: 4766; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 235; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.007598480303939 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.10517896420716; hits/misses (PBA)= 4.220355928814237/12.683863227354529; rounds (PBA)=16.95120975804839;} Arej: {team=Good; avg hp=31.184763047390522 (from 40); avg healing spells left=2.691461707658468 (from 5); damage done (per battle average)= 9.007598480303939; hits/misses (PBA)= 3.412717456508698/13.650469906018797; rounds (PBA)=18.01619676064787;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 1200.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 90455; Good: 0.95 ± 0.0; neutral evil : 0.05 ± 0.0; > Team Good = winning battles: 4758; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 243; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.0721855628874226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.299340131973604; hits/misses (PBA)= 4.22375524895021/12.668066386722655; rounds (PBA)=16.940411917616476;} Arej: {team=Good; avg hp=30.990601879624077 (from 40); avg healing spells left=2.6930613877224556 (from 5); damage done (per battle average)= 9.072185562887423; hits/misses (PBA)= 3.420715856828634/13.627274545090982; rounds (PBA)=17.999400119976006;} ================================================== Encounter ================================================== Rough a priori predictions: > Nefret= expected rounds to survive: 1333.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 88128; Nefret: 0.91 ± 0.0; neutral evil : 0.09 ± 0.0; > Team Nefret = winning battles: 4534; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 467; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-1.7594481103779245 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.00659868026395; hits/misses (PBA)= 8.212157568486303/8.173565286942612; rounds (PBA)=16.479104179164167;} Bıktım: {team=Nefret; avg hp=60.03619276144771 (from 100); avg healing spells left=0.21155768846230755 (from 2); damage done (per battle average)= 8.759448110377924; hits/misses (PBA)= 3.349130173965207/13.202759448110378; rounds (PBA)=17.45850829834033;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 490.91; crudely normalised: 0% > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63359; Good: 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team Good = winning battles: 1415; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3586; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sai: {team=Good; avg hp=4.501899620075985 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3485302939412116; hits/misses (PBA)= 1.6832633473305338/9.505298940211958; rounds (PBA)=11.471505698860227;} goblin: {team=neutral evil ; avg hp=3.6514697060587884 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.49810037992402; hits/misses (PBA)= 6.984803039392122/4.584883023395321; rounds (PBA)=12.286742651469707;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: -70.0; crudely normalised: 0% > Bad= expected rounds to survive: 825.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1756; Sum of rounds: 39884; > Team neutral evil = winning battles: 1738; perfect battles: 0; close-call battles: 0; > Team Bad = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=9.055808656036447 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.562072892938495; hits/misses (PBA)= 9.773348519362187/11.937357630979498; rounds (PBA)=22.700455580865604;} Gaeth: {team=Bad; avg hp=-2.593394077448747 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.0597949886104785; hits/misses (PBA)= 3.145785876993166/17.894646924829157; rounds (PBA)=21.050683371298405;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 70.0; crudely normalised: 0% > Good= expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1401; Sum of rounds: 27795; > Team neutral evil = winning battles: 638; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 762; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.4482512491077801 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.420413990007138; hits/misses (PBA)= 4.730192719486081/13.91220556745182; rounds (PBA)=19.097787294789438;} Arn: {team=Good; avg hp=10.562455389007852 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.546752319771592; hits/misses (PBA)= 2.867237687366167/15.685224839400428; rounds (PBA)=19.09707351891506;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > Bad= expected rounds to survive: 333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 94639; neutral evil : 0.99 ± 0.0; Bad: 0.01 ± 0.0; > Team neutral evil = winning battles: 4969; perfect battles: 0; close-call battles: 62; > Team Bad = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.721855628874225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.411717656468706; hits/misses (PBA)= 4.510097980403919/4.538292341531694; rounds (PBA)=18.358928214357128;} goblin: {team=neutral evil ; avg hp=6.750249950009998 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.213157368526296; hits/misses (PBA)= 4.492701459708059/4.463107378524295; rounds (PBA)=18.355528894221155;} Arg: {team=Bad; avg hp=-2.624875024995001 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5278944211157769; hits/misses (PBA)= 0.4215156968606279/16.953209358128376; rounds (PBA)=17.38112377524495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50404; unaligned : 0.0 ± 0.0; any non-lawful : 0.02 ± 0.0; neutral : 0.0 ± 0.0; chaotic evil : 0.98 ± 0.0; Chaotic Good: 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 80; perfect battles: 0; close-call battles: 77; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4921; perfect battles: 0; close-call battles: 2775; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dryad: {team=neutral ; avg hp=-5.266146770645871 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2755448910217955; hits/misses (PBA)= 0.8382323535292941/0.7996400719856028; rounds (PBA)=1.637872425514897;} Sharantyr: {team=Chaotic Good; avg hp=-6.071585682863427 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.00999800039992; hits/misses (PBA)= 1.5464907018596281/3.6594681063787244; rounds (PBA)=5.2059588082383526;} boar: {team=unaligned ; avg hp=-4.976004799040192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.956608678264347; hits/misses (PBA)= 0.40851829634073183/0.3613277344531094; rounds (PBA)=0.7698460307938413;} ogre: {team=chaotic evil ; avg hp=3.293141371725655 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.750049990002; hits/misses (PBA)= 3.3453309338132375/1.7716456708658268; rounds (PBA)=7.066586682663467;} bandit #2: {team=any non-lawful ; avg hp=-5.210357928414317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.058388322335533; hits/misses (PBA)= 0.4295140971805639/0.36372725454909016; rounds (PBA)=0.793241351729654;} black bear: {team=unaligned ; avg hp=-6.0469906018796244 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.02119576084783; hits/misses (PBA)= 1.9752049590081984/1.426114777044591; rounds (PBA)=1.7006598680263947;} goblin #2: {team=neutral evil ; avg hp=-5.2261547690461905 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8012397520495901; hits/misses (PBA)= 0.14097180563887224/0.07258548290341932; rounds (PBA)=0.21355728854229153;} dire wolf: {team=unaligned ; avg hp=-5.889222155568886 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.681863627274545; hits/misses (PBA)= 2.257148570285943/0.8980203959208158; rounds (PBA)=3.155168966206759;} ettin: {team=chaotic evil ; avg hp=61.82903419316137 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.87762447510497; hits/misses (PBA)= 12.749250149970006/6.075384923015397; rounds (PBA)=9.97760447910418;} bandit captain: {team=any non-lawful ; avg hp=-7.162767446510698 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.6370725854829; hits/misses (PBA)= 17.682063587282542/9.44371125774845; rounds (PBA)=9.052189562087582;} bandit: {team=any non-lawful ; avg hp=-5.223955208958208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1495700859828033; hits/misses (PBA)= 0.4415116976604679/0.35072985402919415; rounds (PBA)=0.792241551689662;} ape: {team=unaligned ; avg hp=-6.006998600279944 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.180163967206557; hits/misses (PBA)= 2.4043191361727656/1.0785842831433714; rounds (PBA)=1.7414517096580684;} goblin: {team=neutral evil ; avg hp=-5.205158968206359 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7638472305538893; hits/misses (PBA)= 0.1315736852629474/0.07278544291141771; rounds (PBA)=0.20435912817436513;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 346.67; crudely normalised: 0% > Bad= expected rounds to survive: 266.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39256; neutral evil : 0.78 ± 0.01; Bad: 0.22 ± 0.01; > Team neutral evil = winning battles: 3898; perfect battles: 0; close-call battles: 0; > Team Bad = winning battles: 1103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=6.684463107378524 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.910817836432713; hits/misses (PBA)= 3.406118776244751/3.352129574085183; rounds (PBA)=7.537692461507699;} Aaa: {team=Bad; avg hp=0.08918216356728655 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315536892621476; hits/misses (PBA)= 1.2349530093981205/5.117776444711057; rounds (PBA)=6.573285342931413;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3996; Sum of rounds: 176188; > Team neutral evil = winning battles: 2554; perfect battles: 0; close-call battles: 577; > Team Neutral Evil = winning battles: 817; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 624; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.5412912912912913 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.396646646646648; hits/misses (PBA)= 4.45970970970971/12.223223223223224; rounds (PBA)=27.00950950950951;} goblin #2: {team=neutral evil ; avg hp=2.699199199199199 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.133633633633632; hits/misses (PBA)= 4.7042042042042045/13.026276276276276; rounds (PBA)=27.48148148148148;} hobgoblin: {team=lawful evil ; avg hp=-1.2244744744744744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.147147147147148; hits/misses (PBA)= 3.610860860860861/10.26876876876877; rounds (PBA)=14.035785785785786;} Oborg: {team=Neutral Evil; avg hp=5.041541541541542 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2442442442442443; hits/misses (PBA)= 3.6831831831831834/38.92292292292292; rounds (PBA)=42.810810810810814;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27325; chaotic evil : 0.09 ± 0.0; lawful evil : 0.0 ± 0.0; unaligned : 0.91 ± 0.0; > Team chaotic evil = winning battles: 464; perfect battles: 0; close-call battles: 427; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4537; perfect battles: 0; close-call battles: 4527; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-5.457708458308338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6814637072585483; hits/misses (PBA)= 0.28794241151769645/0.1983603279344131; rounds (PBA)=0.48630273945210956;} ogre: {team=chaotic evil ; avg hp=-4.5128974205158965 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.86022795440912; hits/misses (PBA)= 1.314137172565487/0.6270745850829834; rounds (PBA)=1.944011197760448;} ape: {team=unaligned ; avg hp=-4.5914817036592686 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.155968806238754; hits/misses (PBA)= 3.2683463307338534/1.7902419516096781; rounds (PBA)=2.571485702859428;} dire wolf: {team=unaligned ; avg hp=19.884623075384923 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.488302339532094; hits/misses (PBA)= 2.8890221955608877/1.4377124575084983; rounds (PBA)=4.551689662067586;} polar bear: {team=unaligned ; avg hp=34.97100579884023 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.79104179164167; hits/misses (PBA)= 7.378324335132973/2.3059388122375526; rounds (PBA)=5.241751649670066;} ape #2: {team=unaligned ; avg hp=-4.314137172565487 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.004399120175965; hits/misses (PBA)= 3.2581483703259346/1.809638072385523; rounds (PBA)=2.5800839832033593;} boar: {team=unaligned ; avg hp=-6.210557888422316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6650669866026795;} hobgoblin #2: {team=lawful evil ; avg hp=-5.4871025794841035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6002799440111977; hits/misses (PBA)= 0.27334533093381325/0.1967606478704259; rounds (PBA)=0.47010597880423916;} ettin: {team=chaotic evil ; avg hp=-2.553889222155569 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.27274545090982; hits/misses (PBA)= 7.037592481503699/2.3271345730853827; rounds (PBA)=4.755848830233953;} black bear: {team=unaligned ; avg hp=-5.300939812037592 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.71865626874625; hits/misses (PBA)= 2.5120975804839034/2.2395520895820837; rounds (PBA)=2.406918616276745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25286; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4982; perfect battles: 0; close-call battles: 1964; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 19; perfect battles: 0; close-call battles: 18; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=53.052789442111575 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.917216556688665; hits/misses (PBA)= 3.230753849230154/1.1097780443911218; rounds (PBA)=4.824435112977405;} boar: {team=unaligned ; avg hp=-6.12997400519896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8952209558088384; hits/misses (PBA)= 0.5984803039392121/0.6150769846030794; rounds (PBA)=1.2875424915016997;} orc: {team=chaotic evil ; avg hp=2.510897820435913 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.109578084383124; hits/misses (PBA)= 1.003999200159968/0.5990801839632074; rounds (PBA)=3.4275144971005798;} goblin: {team=neutral evil ; avg hp=-5.24875024995001 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7496500699860027; hits/misses (PBA)= 0.4761047790441912/0.23615276944611077; rounds (PBA)=0.713257348530294;} black bear: {team=unaligned ; avg hp=-7.331933613277345 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.842831433713258; hits/misses (PBA)= 3.617276544691062/4.070985802839432; rounds (PBA)=3.847030593881224;} goblin #2: {team=neutral evil ; avg hp=-5.232753449310138 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8652269546090783; hits/misses (PBA)= 0.4953009398120376/0.23535292941411717; rounds (PBA)=0.7306538692261547;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 171.43; crudely normalised: 0% > any = expected rounds to survive: 11.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51034; Good: 0.76 ± 0.01; any : 0.24 ± 0.01; > Team Good = winning battles: 3811; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1190; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.09758048390321936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.989802039592082; hits/misses (PBA)= 3.5612877424515097/5.350729854029194; rounds (PBA)=9.1499700059988;} Bob: {team=Good; avg hp=10.010197960407918 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9024195160967805; hits/misses (PBA)= 3.617276544691062/5.4333133373325335; rounds (PBA)=9.812637472505498;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 533.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2835; Sum of rounds: 65253; Chaotic Good: 0.09 ± 0.0; neutral evil : 0.48 ± 0.01; > Team Chaotic Good = winning battles: 436; perfect battles: 0; close-call battles: 176; > Team neutral evil = winning battles: 2399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Berkay: {team=Chaotic Good; avg hp=-0.5128747795414462 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9181657848324516; hits/misses (PBA)= 1.455379188712522/8.420811287477955; rounds (PBA)=17.932275132275134;} Harun: {team=Chaotic Good; avg hp=-0.9403880070546737 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.004938271604938; hits/misses (PBA)= 1.1573192239858907/10.407407407407407; rounds (PBA)=18.52416225749559;} drow: {team=neutral evil ; avg hp=8.071252204585537 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.44373897707231; hits/misses (PBA)= 7.271252204585538/14.691710758377425; rounds (PBA)=22.809171075837742;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 266.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43797; Chaotic Good: 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team Chaotic Good = winning battles: 151; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4850; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=10.77124575084983 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.46370725854829; hits/misses (PBA)= 3.837632473505299/3.8968206358728255; rounds (PBA)=8.704259148170365;} Berkay: {team=Chaotic Good; avg hp=-2.46370725854829 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.22875424915017; hits/misses (PBA)= 1.138372325534893/6.374925014997; rounds (PBA)=7.543491301739652;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 171.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31408; Chaotic Good: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team Chaotic Good = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Berkay: {team=Chaotic Good; avg hp=-2.598880223955209 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8036392721455708; hits/misses (PBA)= 0.48670265946810637/4.3007398520295945; rounds (PBA)=4.792241551689662;} drow: {team=neutral evil ; avg hp=12.19636072785443 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.59888022395521; hits/misses (PBA)= 3.9574085182963405/1.3199360127974404; rounds (PBA)=6.27254549090182;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 171.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31281; Chaotic Good: 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team Chaotic Good = winning battles: 27; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4974; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Berkay: {team=Chaotic Good; avg hp=-2.586882623475305 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8412317536492702; hits/misses (PBA)= 0.4819036192761448/4.272345530893821; rounds (PBA)=4.759648070385923;} drow: {team=neutral evil ; avg hp=12.15876824635073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.586882623475304; hits/misses (PBA)= 3.941011797640472/1.3107378524295141; rounds (PBA)=6.246350729854029;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24669; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 349; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=84.22335532893422 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.619676064787043; hits/misses (PBA)= 2.601079784043191/1.8628274345130973; rounds (PBA)=4.584483103379324;} ape: {team=unaligned ; avg hp=11.228554289142172 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.252349530093982; hits/misses (PBA)= 1.2261547690461907/0.6414717056588682; rounds (PBA)=4.56628674265147;} bandit: {team=any non-lawful ; avg hp=-3.0913817236552688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9552089582083583; hits/misses (PBA)= 0.40151969606078786/0.5050989802039592; rounds (PBA)=0.906618676264747;} drow: {team=neutral evil ; avg hp=-3.0267946410717856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.839032193561287; hits/misses (PBA)= 1.9212157568486303/1.7300539892021596; rounds (PBA)=3.6512697460507897;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 59.23; crudely normalised: 0% > unaligned = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11619; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-lawful = winning battles: 12; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=15.424715056988603 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.292141571685663; hits/misses (PBA)= 2.1095780843831236/0.9228154369126175; rounds (PBA)=2.318536292741452;} bandit: {team=any non-lawful ; avg hp=-3.292141571685663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5752849430113978; hits/misses (PBA)= 0.7556488702259548/0.508498300339932; rounds (PBA)=1.2665466906618676;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34193161367726455;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3259348130373925;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33213357328534293;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 411.67; crudely normalised: 0% > any = expected rounds to survive: 415.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13308; lawful evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-6.685462907418517 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.463307338532293; hits/misses (PBA)= 0.7780443911217756/0.3327334533093381; rounds (PBA)=1.110977804439112;} ghost: {team=any ; avg hp=40.536692661467704 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.685462907418515; hits/misses (PBA)= 1.086382723455309/0.5744851029794041; rounds (PBA)=2.6606678664267145;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 21827.37; crudely normalised: 0% > lawful good = expected rounds to survive: 857.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35497; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4845; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=99.0877824435113 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.245550889822034; hits/misses (PBA)= 4.882023595280944/5.930413917216557; rounds (PBA)=6.216156768646271;} vampire #3: {team=lawful evil ; avg hp=99.55148970205958 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.268946210757846; hits/misses (PBA)= 4.88502299540092/5.948610277944411; rounds (PBA)=6.215156968606279;} solar: {team=lawful good ; avg hp=-4.126974605078984 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.73205358928215; hits/misses (PBA)= 11.990801839632073/0.9882023595280944; rounds (PBA)=6.489502099580084;} vampire #4: {team=lawful evil ; avg hp=98.96800639872026 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.53489302139572; hits/misses (PBA)= 4.794241151769646/5.9750049990002; rounds (PBA)=6.205758848230354;} vampire #6: {team=lawful evil ; avg hp=99.93081383723255 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.507098580283945; hits/misses (PBA)= 4.906618676264747/5.991601679664067; rounds (PBA)=6.240151969606079;} vampire #2: {team=lawful evil ; avg hp=100.35172965406919 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.446910617876426; hits/misses (PBA)= 4.8944211157768445/6.0027994401119775; rounds (PBA)=6.243151369726055;} vampire #5: {team=lawful evil ; avg hp=98.37812437512497 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.12357528494301; hits/misses (PBA)= 4.869426114777045/5.9908018396320735; rounds (PBA)=6.239752049590082;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7275.79; crudely normalised: 0% > lawful good = expected rounds to survive: 2572.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41152; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire #2: {team=lawful evil ; avg hp=-11.057588482303538 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.27394521095781; hits/misses (PBA)= 3.1071785642871426/3.852229554089182; rounds (PBA)=5.4791041791641675;} solar: {team=lawful good ; avg hp=189.01659668066387 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 310.3129374125175; hits/misses (PBA)= 13.852629474105179/1.0861827634473105; rounds (PBA)=8.22875424915017;} vampire: {team=lawful evil ; avg hp=-11.255348930213957 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.709458108378325; hits/misses (PBA)= 3.2739452109578084/4.025794841031794; rounds (PBA)=5.553089382123575;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 808.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3197; Sum of rounds: 47422; > Team chaotic evil = winning battles: 1316; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1880; perfect battles: 0; close-call battles: 820; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=5.796997184860807 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.690960275258053; hits/misses (PBA)= 3.401626524867063/3.371598373475133; rounds (PBA)=12.563653425086018;} gargoyle: {team=chaotic evil ; avg hp=4.362840162652486 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.57866750078198; hits/misses (PBA)= 7.1216765717860495/20.3434469815452; rounds (PBA)=14.0422270878949;} duergar #2: {team=lawful evil ; avg hp=5.608070065686581 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.92993431341883; hits/misses (PBA)= 3.4382233343759774/3.5254926493587737; rounds (PBA)=12.642477322489833;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2858.82; crudely normalised: 0% > other= expected rounds to survive: 1920.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31855; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=other; avg hp=-6.1015796840631875 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.03279344131174; hits/misses (PBA)= 7.005598880223955/3.7474505098980204; rounds (PBA)=5.376524695060988;} aboleth: {team=lawful evil ; avg hp=76.96720655868826 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.10157968406318; hits/misses (PBA)= 12.016596680663866/5.114777044591082; rounds (PBA)=6.369726054789043;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9698.26; crudely normalised: 0% > lawful evil = expected rounds to survive: 4600.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2598; Sum of rounds: 13472; other: 0.0 ± 0.0; lawful evil : 0.52 ± 0.01; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2598; perfect battles: 0; close-call battles: 2582; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=other; avg hp=-15.29214780600462 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.72863741339492; hits/misses (PBA)= 8.876443418013857/0.5677444187836798; rounds (PBA)=4.722093918398769;} adult blue dragon: {team=other; avg hp=-15.237490377213241 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.174364896073904; hits/misses (PBA)= 3.852193995381062/2.048498845265589; rounds (PBA)=1.9668976135488838;} young blue dragon: {team=other; avg hp=-15.21593533487298 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.18013856812933; hits/misses (PBA)= 0.7513471901462664/1.1528098537336413; rounds (PBA)=0.6347190146266358;} fire giant #7: {team=lawful evil ; avg hp=122.98614318706697 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.4788298691301; hits/misses (PBA)= 4.919168591224018/3.275981524249423; rounds (PBA)=4.29253271747498;} fire giant #9: {team=lawful evil ; avg hp=127.48960739030024 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.9980754426482; hits/misses (PBA)= 4.962663587374903/3.2844495765973827; rounds (PBA)=4.29869130100077;} fire giant #8: {team=lawful evil ; avg hp=124.47652040030793 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.16859122401848; hits/misses (PBA)= 4.94495765973826/3.243264049268668; rounds (PBA)=4.2848344880677445;} adult brass dragon: {team=other; avg hp=-15.36412625096228 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.941878367975367; hits/misses (PBA)= 1.724788298691301/1.48306389530408; rounds (PBA)=1.069284064665127;} fire giant #2: {team=lawful evil ; avg hp=122.52232486528098 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.92147806004618; hits/misses (PBA)= 4.899923017705928/3.1970746728252504; rounds (PBA)=4.237490377213241;} adult blue dragon #2: {team=other; avg hp=-15.147421093148576 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.779830638953044; hits/misses (PBA)= 3.7659738260200153/2.086220169361047; rounds (PBA)=1.9507313317936874;} fire giant #10: {team=lawful evil ; avg hp=124.83179368745189 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.89838337182448; hits/misses (PBA)= 4.948806774441878/3.2117013086989994; rounds (PBA)=4.270977675134719;} ancient brass dragon: {team=other; avg hp=-15.193995381062356 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.07082371054658; hits/misses (PBA)= 7.443802925327175/1.7698229407236337; rounds (PBA)=3.071208622016936;} fire giant #5: {team=lawful evil ; avg hp=125.70323325635104 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.09507313317937; hits/misses (PBA)= 5.001154734411085/3.219014626635874; rounds (PBA)=4.283294842186297;} fire giant #11: {team=lawful evil ; avg hp=122.61970746728252 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.45227097767514; hits/misses (PBA)= 4.936874518860662/3.1709006928406467; rounds (PBA)=4.258275596612779;} young brass dragon: {team=other; avg hp=-14.34103156274057 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6204772902232487; hits/misses (PBA)= 0.28752886836027713/0.6581986143187067; rounds (PBA)=0.31524249422632794;} fire giant #12: {team=lawful evil ; avg hp=125.92879137798306 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.2802155504234; hits/misses (PBA)= 4.960354118552733/3.2655889145496535; rounds (PBA)=4.293687451886067;} fire giant #6: {team=lawful evil ; avg hp=125.2459584295612 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.36528098537337; hits/misses (PBA)= 4.999615088529638/3.2174749807544263; rounds (PBA)=4.295996920708237;} fire giant #3: {team=lawful evil ; avg hp=124.9738260200154 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.20053887605852; hits/misses (PBA)= 4.96189376443418/3.2525019245573517; rounds (PBA)=4.296381832178599;} fire giant: {team=lawful evil ; avg hp=126.39145496535797 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.01886066204773; hits/misses (PBA)= 5.01270207852194/3.2671285604311007; rounds (PBA)=4.317167051578137;} fire giant #4: {team=lawful evil ; avg hp=126.47613548883757 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.50230946882218; hits/misses (PBA)= 4.964203233256351/3.2621247113163974; rounds (PBA)=4.295996920708237;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} young bronze dragon #2: {team=lawful good ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 433.12; crudely normalised: 0% > neutral evil = expected rounds to survive: 410.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2431; Sum of rounds: 28735; > Team any = winning battles: 989; perfect battles: 0; close-call battles: 982; > Team neutral evil = winning battles: 1441; perfect battles: 0; close-call battles: 929; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-1.3961332784862197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.493212669683258; hits/misses (PBA)= 2.7684080625257095/3.4010695187165774; rounds (PBA)=6.422048539695599;} guard #10: {team=any ; avg hp=-1.4088852324146441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.966680378445083; hits/misses (PBA)= 2.877416700946113/3.5104895104895104; rounds (PBA)=6.610448375154258;} vampire spawn: {team=neutral evil ; avg hp=13.592348827642946 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.129987659399426; hits/misses (PBA)= 8.16371863430687/8.02056766762649; rounds (PBA)=8.393665158371041;} guard #6: {team=any ; avg hp=-1.385849444672974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.294529000411353; hits/misses (PBA)= 2.7433155080213902/3.331962155491567; rounds (PBA)=6.339366515837104;} vampire spawn #2: {team=neutral evil ; avg hp=13.648292883587 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.124640065816536; hits/misses (PBA)= 8.055944055944057/8.037844508432745; rounds (PBA)=8.333607568901687;} guard #5: {team=any ; avg hp=-1.2636774989716166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.951048951048952; hits/misses (PBA)= 2.830111065405183/3.4352118469765527; rounds (PBA)=6.521184697655286;} guard #7: {team=any ; avg hp=-1.3294940353763882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.792677910324969; hits/misses (PBA)= 2.8309337721102428/3.4183463595228303; rounds (PBA)=6.502673796791444;} guard: {team=any ; avg hp=-1.3138626079802551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.550390785684904; hits/misses (PBA)= 2.760180995475113/3.381735911147676; rounds (PBA)=6.354997943233237;} guard #4: {team=any ; avg hp=-1.3500617030028794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.53475935828877; hits/misses (PBA)= 2.7696421225832992/3.425750719868367; rounds (PBA)=6.4257507198683665;} guard #9: {team=any ; avg hp=-1.4076511723570546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.477581242287124; hits/misses (PBA)= 2.762237762237762/3.411764705882353; rounds (PBA)=6.402714932126697;} guard #8: {team=any ; avg hp=-1.1715343480049363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.229123817359111; hits/misses (PBA)= 2.8856437679967093/3.492801316330728; rounds (PBA)=6.601398601398602;} guard #2: {team=any ; avg hp=-1.265322912381736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.406005758946936; hits/misses (PBA)= 2.7412587412587412/3.4245166598107772; rounds (PBA)=6.413821472645002;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 433.12; crudely normalised: 0% > neutral evil = expected rounds to survive: 410.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2349; Sum of rounds: 27621; > Team any = winning battles: 969; perfect battles: 0; close-call battles: 956; > Team neutral evil = winning battles: 1379; perfect battles: 0; close-call battles: 884; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-1.3260962111536825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.680289484887187; hits/misses (PBA)= 2.8160919540229883/3.4831843337590462; rounds (PBA)=6.51894423158791;} guard #6: {team=any ; avg hp=-1.2226479352916135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.636441038739889; hits/misses (PBA)= 2.7794806300553425/3.410813111962537; rounds (PBA)=6.424435930183057;} guard #7: {team=any ; avg hp=-1.1613452532992763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.635163899531715; hits/misses (PBA)= 2.7965091528309918/3.437633035334185; rounds (PBA)=6.4951042997020005;} vampire spawn: {team=neutral evil ; avg hp=13.651766709237974 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.13154533844189; hits/misses (PBA)= 8.050234142188165/8.077479778629204; rounds (PBA)=8.357598978288634;} guard #4: {team=any ; avg hp=-1.1894423158790974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.157088122605364; hits/misses (PBA)= 2.900808854831843/3.4235845040442743; rounds (PBA)=6.53980417198808;} guard #10: {team=any ; avg hp=-1.1038739889314602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.510855683269476; hits/misses (PBA)= 2.763303533418476/3.3891017454235843; rounds (PBA)=6.423158790974883;} guard #2: {team=any ; avg hp=-1.2094508301404854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.507875691783738; hits/misses (PBA)= 2.741166453810132/3.3588761174968074; rounds (PBA)=6.3486590038314175;} guard #3: {team=any ; avg hp=-1.1332481907194552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.042997020008514; hits/misses (PBA)= 2.8365261813537677/3.372073222647935; rounds (PBA)=6.442315879097488;} vampire spawn #2: {team=neutral evil ; avg hp=13.53299276287782 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.254576415495954; hits/misses (PBA)= 8.080034057045552/7.971477224350788; rounds (PBA)=8.3252447850149;} guard #8: {team=any ; avg hp=-1.1281396338867604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.416773094934014; hits/misses (PBA)= 2.7496807151979565/3.4312473392933165; rounds (PBA)=6.41166453810132;} guard #9: {team=any ; avg hp=-1.5942954448701576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.504469987228608; hits/misses (PBA)= 2.746275010642827/3.3805874840357597; rounds (PBA)=6.388676032354193;} guard: {team=any ; avg hp=-1.3073648361004684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.700297999148574; hits/misses (PBA)= 2.7977862920391656/3.3801617709663687; rounds (PBA)=6.402724563644104;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 866.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 205.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24554; any : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 4999; perfect battles: 0; close-call battles: 3546; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=8.5500899820036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.456908618276344; hits/misses (PBA)= 1.7264547090581883/2.0905818836232752; rounds (PBA)=4.240751849630074;} guard #6: {team=any ; avg hp=8.44631073785243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.267746450709858; hits/misses (PBA)= 1.7036592681463707/2.10377924415117; rounds (PBA)=4.23875224955009;} guard #8: {team=any ; avg hp=8.478904219156169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.549290141971605; hits/misses (PBA)= 1.7526494701059787/2.1051789642071586; rounds (PBA)=4.239552089582084;} vampire spawn: {team=neutral evil ; avg hp=-2.357128574285143 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.137972405518894; hits/misses (PBA)= 3.357728454309138/5.191761647670466; rounds (PBA)=4.274945010997801;} guard #7: {team=any ; avg hp=8.528294341131774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.318936212757448; hits/misses (PBA)= 1.7018596280743852/2.1231753649270146; rounds (PBA)=4.234553089382124;} guard: {team=any ; avg hp=8.407918416316736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.521695660867826; hits/misses (PBA)= 1.7386522695460909/2.0901819636072787; rounds (PBA)=4.221355728854229;} guard #10: {team=any ; avg hp=8.483103379324135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.341531693661267; hits/misses (PBA)= 1.722855428914217/2.0921815636872627; rounds (PBA)=4.225754849030194;} guard #4: {team=any ; avg hp=8.54869026194761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.61627674465107; hits/misses (PBA)= 1.7598480303939212/2.101979604079184; rounds (PBA)=4.257548490301939;} guard #3: {team=any ; avg hp=8.423915216956608 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.41511697660468; hits/misses (PBA)= 1.7266546690661868/2.1207758448310337; rounds (PBA)=4.243151369726055;} guard #2: {team=any ; avg hp=8.541891621675665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5624875024995; hits/misses (PBA)= 1.7420515896820636/2.108178364327135; rounds (PBA)=4.247150569886022;} guard #9: {team=any ; avg hp=8.452909418116377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.307138572285544; hits/misses (PBA)= 1.6960607878424314/2.1423715256948612; rounds (PBA)=4.249750049990002;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 58.33; crudely normalised: 0% > neutral = expected rounds to survive: 648.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9677; neutral evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team neutral evil = winning battles: 9; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grick: {team=neutral ; avg hp=23.22235552889422 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.934213157368527; hits/misses (PBA)= 1.3199360127974404/1.2853429314137172; rounds (PBA)=1.9318136372725454;} goblin: {team=neutral evil ; avg hp=-3.9342131573685264 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.777644471105779; hits/misses (PBA)= 0.6492701459708058/0.5198960207958409; rounds (PBA)=1.1709658068386324;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 250.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 250.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16787; other: 0.5 ± 0.01; chaotic evil : 0.5 ± 0.01; > Team other = winning battles: 2483; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=1.8180363927214558 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.21735652869426; hits/misses (PBA)= 1.3249350129974005/0.7248550289942012; rounds (PBA)=2.5532893421315737;} orc #2: {team=other; avg hp=1.7826434713057389 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.181963607278544; hits/misses (PBA)= 1.324135172965407/0.7242551489702059; rounds (PBA)=2.544891021795641;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 488.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 25.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8549; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=20.249550089982005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520695860827835; hits/misses (PBA)= 1.3129374125174964/0.7344531093781244; rounds (PBA)=1.7094581083783242;} kobold: {team=lawful evil ; avg hp=-2.5206958608278343 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7504499100179964; hits/misses (PBA)= 0.3679264147170566/0.3775244951009798; rounds (PBA)=0.7454509098180364;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3214.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 3534.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46583; other: 0.4 ± 0.01; lawful evil : 0.6 ± 0.01; > Team other = winning battles: 2022; perfect battles: 0; close-call battles: 1746; > Team lawful evil = winning battles: 2979; perfect battles: 0; close-call battles: 2381; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=other; avg hp=7.685262947410518 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.33913217356529; hits/misses (PBA)= 9.061387722455509/8.018196360727854; rounds (PBA)=6.190361927614477;} young green dragon #2: {team=other; avg hp=7.090181963607